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-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp
index fdf8485ce..cc0155a2c 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.cpp
+++ b/src/yuzu/configuration/configure_graphics_advanced.cpp
@@ -22,6 +22,7 @@ ConfigureGraphicsAdvanced::~ConfigureGraphicsAdvanced() = default;
22void ConfigureGraphicsAdvanced::SetConfiguration() { 22void ConfigureGraphicsAdvanced::SetConfiguration() {
23 const bool runtime_lock = !system.IsPoweredOn(); 23 const bool runtime_lock = !system.IsPoweredOn();
24 ui->use_vsync->setEnabled(runtime_lock); 24 ui->use_vsync->setEnabled(runtime_lock);
25 ui->renderer_force_max_clock->setEnabled(runtime_lock);
25 ui->use_asynchronous_shaders->setEnabled(runtime_lock); 26 ui->use_asynchronous_shaders->setEnabled(runtime_lock);
26 ui->anisotropic_filtering_combobox->setEnabled(runtime_lock); 27 ui->anisotropic_filtering_combobox->setEnabled(runtime_lock);
27 28
@@ -40,12 +41,12 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
40 Settings::values.max_anisotropy.GetValue()); 41 Settings::values.max_anisotropy.GetValue());
41 } else { 42 } else {
42 ConfigurationShared::SetPerGameSetting(ui->gpu_accuracy, &Settings::values.gpu_accuracy); 43 ConfigurationShared::SetPerGameSetting(ui->gpu_accuracy, &Settings::values.gpu_accuracy);
43 ConfigurationShared::SetPerGameSetting(ui->renderer_force_max_clock,
44 &Settings::values.renderer_force_max_clock);
45 ConfigurationShared::SetPerGameSetting(ui->anisotropic_filtering_combobox, 44 ConfigurationShared::SetPerGameSetting(ui->anisotropic_filtering_combobox,
46 &Settings::values.max_anisotropy); 45 &Settings::values.max_anisotropy);
47 ConfigurationShared::SetHighlight(ui->label_gpu_accuracy, 46 ConfigurationShared::SetHighlight(ui->label_gpu_accuracy,
48 !Settings::values.gpu_accuracy.UsingGlobal()); 47 !Settings::values.gpu_accuracy.UsingGlobal());
48 ConfigurationShared::SetHighlight(ui->renderer_force_max_clock,
49 !Settings::values.renderer_force_max_clock.UsingGlobal());
49 ConfigurationShared::SetHighlight(ui->af_label, 50 ConfigurationShared::SetHighlight(ui->af_label,
50 !Settings::values.max_anisotropy.UsingGlobal()); 51 !Settings::values.max_anisotropy.UsingGlobal());
51 } 52 }