summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--externals/glad/include/KHR/khrplatform.h12
-rw-r--r--externals/glad/include/glad/glad.h2388
-rw-r--r--externals/glad/src/glad.c1125
-rw-r--r--src/core/hle/kernel/hle_ipc.cpp7
-rw-r--r--src/core/hle/kernel/hle_ipc.h8
-rw-r--r--src/core/hle/kernel/server_session.cpp2
-rw-r--r--src/core/hle/service/vi/vi.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp2
-rw-r--r--src/video_core/shader/decode/arithmetic.cpp3
-rw-r--r--src/video_core/shader/decode/arithmetic_half.cpp1
-rw-r--r--src/video_core/shader/decode/arithmetic_half_immediate.cpp3
-rw-r--r--src/video_core/shader/decode/arithmetic_immediate.cpp2
-rw-r--r--src/video_core/shader/decode/arithmetic_integer_immediate.cpp2
-rw-r--r--src/video_core/shader/decode/bfe.cpp2
-rw-r--r--src/video_core/shader/decode/bfi.cpp2
-rw-r--r--src/video_core/shader/decode/ffma.cpp2
-rw-r--r--src/video_core/shader/decode/float_set.cpp2
-rw-r--r--src/video_core/shader/decode/float_set_predicate.cpp2
-rw-r--r--src/video_core/shader/decode/half_set.cpp3
-rw-r--r--src/video_core/shader/decode/half_set_predicate.cpp2
-rw-r--r--src/video_core/shader/decode/integer_set.cpp3
-rw-r--r--src/video_core/shader/decode/integer_set_predicate.cpp2
-rw-r--r--src/video_core/shader/decode/memory.cpp2
-rw-r--r--src/video_core/shader/decode/other.cpp1
-rw-r--r--src/video_core/shader/decode/predicate_set_predicate.cpp2
-rw-r--r--src/video_core/shader/decode/predicate_set_register.cpp2
-rw-r--r--src/video_core/shader/decode/register_set_predicate.cpp2
-rw-r--r--src/video_core/shader/decode/shift.cpp2
-rw-r--r--src/video_core/shader/decode/video.cpp2
-rw-r--r--src/video_core/shader/shader_ir.cpp4
-rw-r--r--src/video_core/shader/shader_ir.h2
-rw-r--r--src/yuzu/configuration/config.cpp73
-rw-r--r--src/yuzu/configuration/config.h3
33 files changed, 3063 insertions, 609 deletions
diff --git a/externals/glad/include/KHR/khrplatform.h b/externals/glad/include/KHR/khrplatform.h
index 975bbffed..5b55ea2b9 100644
--- a/externals/glad/include/KHR/khrplatform.h
+++ b/externals/glad/include/KHR/khrplatform.h
@@ -90,12 +90,20 @@
90 * int arg2) KHRONOS_APIATTRIBUTES; 90 * int arg2) KHRONOS_APIATTRIBUTES;
91 */ 91 */
92 92
93#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
94# define KHRONOS_STATIC 1
95#endif
96
93/*------------------------------------------------------------------------- 97/*-------------------------------------------------------------------------
94 * Definition of KHRONOS_APICALL 98 * Definition of KHRONOS_APICALL
95 *------------------------------------------------------------------------- 99 *-------------------------------------------------------------------------
96 * This precedes the return type of the function in the function prototype. 100 * This precedes the return type of the function in the function prototype.
97 */ 101 */
98#if defined(_WIN32) && !defined(__SCITECH_SNAP__) 102#if defined(KHRONOS_STATIC)
103 /* If the preprocessor constant KHRONOS_STATIC is defined, make the
104 * header compatible with static linking. */
105# define KHRONOS_APICALL
106#elif defined(_WIN32)
99# define KHRONOS_APICALL __declspec(dllimport) 107# define KHRONOS_APICALL __declspec(dllimport)
100#elif defined (__SYMBIAN32__) 108#elif defined (__SYMBIAN32__)
101# define KHRONOS_APICALL IMPORT_C 109# define KHRONOS_APICALL IMPORT_C
@@ -111,7 +119,7 @@
111 * This follows the return type of the function and precedes the function 119 * This follows the return type of the function and precedes the function
112 * name in the function prototype. 120 * name in the function prototype.
113 */ 121 */
114#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) 122#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(KHRONOS_STATIC)
115 /* Win32 but not WinCE */ 123 /* Win32 but not WinCE */
116# define KHRONOS_APIENTRY __stdcall 124# define KHRONOS_APIENTRY __stdcall
117#else 125#else
diff --git a/externals/glad/include/glad/glad.h b/externals/glad/include/glad/glad.h
index d638600ff..6e16358ea 100644
--- a/externals/glad/include/glad/glad.h
+++ b/externals/glad/include/glad/glad.h
@@ -1,11 +1,11 @@
1/* 1/*
2 2
3 OpenGL loader generated by glad 0.1.28 on Sat Nov 17 22:59:18 2018. 3 OpenGL loader generated by glad 0.1.29 on Wed May 22 00:45:40 2019.
4 4
5 Language/Generator: C/C++ 5 Language/Generator: C/C++
6 Specification: gl 6 Specification: gl
7 APIs: gl=4.3 7 APIs: gl=4.6
8 Profile: core 8 Profile: compatibility
9 Extensions: 9 Extensions:
10 GL_3DFX_multisample, 10 GL_3DFX_multisample,
11 GL_3DFX_tbuffer, 11 GL_3DFX_tbuffer,
@@ -348,6 +348,7 @@
348 GL_EXT_texture_object, 348 GL_EXT_texture_object,
349 GL_EXT_texture_perturb_normal, 349 GL_EXT_texture_perturb_normal,
350 GL_EXT_texture_sRGB, 350 GL_EXT_texture_sRGB,
351 GL_EXT_texture_sRGB_R8,
351 GL_EXT_texture_sRGB_decode, 352 GL_EXT_texture_sRGB_decode,
352 GL_EXT_texture_shared_exponent, 353 GL_EXT_texture_shared_exponent,
353 GL_EXT_texture_snorm, 354 GL_EXT_texture_snorm,
@@ -611,7 +612,7 @@
611 Reproducible: False 612 Reproducible: False
612 613
613 Commandline: 614 Commandline:
614 --profile="core" --api="gl=4.3" --generator="c" --spec="gl" --extensions="GL_3DFX_multisample,GL_3DFX_tbuffer,GL_3DFX_texture_compression_FXT1,GL_AMD_blend_minmax_factor,GL_AMD_conservative_depth,GL_AMD_debug_output,GL_AMD_depth_clamp_separate,GL_AMD_draw_buffers_blend,GL_AMD_framebuffer_multisample_advanced,GL_AMD_framebuffer_sample_positions,GL_AMD_gcn_shader,GL_AMD_gpu_shader_half_float,GL_AMD_gpu_shader_int16,GL_AMD_gpu_shader_int64,GL_AMD_interleaved_elements,GL_AMD_multi_draw_indirect,GL_AMD_name_gen_delete,GL_AMD_occlusion_query_event,GL_AMD_performance_monitor,GL_AMD_pinned_memory,GL_AMD_query_buffer_object,GL_AMD_sample_positions,GL_AMD_seamless_cubemap_per_texture,GL_AMD_shader_atomic_counter_ops,GL_AMD_shader_ballot,GL_AMD_shader_explicit_vertex_parameter,GL_AMD_shader_gpu_shader_half_float_fetch,GL_AMD_shader_image_load_store_lod,GL_AMD_shader_stencil_export,GL_AMD_shader_trinary_minmax,GL_AMD_sparse_texture,GL_AMD_stencil_operation_extended,GL_AMD_texture_gather_bias_lod,GL_AMD_texture_texture4,GL_AMD_transform_feedback3_lines_triangles,GL_AMD_transform_feedback4,GL_AMD_vertex_shader_layer,GL_AMD_vertex_shader_tessellator,GL_AMD_vertex_shader_viewport_index,GL_APPLE_aux_depth_stencil,GL_APPLE_client_storage,GL_APPLE_element_array,GL_APPLE_fence,GL_APPLE_float_pixels,GL_APPLE_flush_buffer_range,GL_APPLE_object_purgeable,GL_APPLE_rgb_422,GL_APPLE_row_bytes,GL_APPLE_specular_vector,GL_APPLE_texture_range,GL_APPLE_transform_hint,GL_APPLE_vertex_array_object,GL_APPLE_vertex_array_range,GL_APPLE_vertex_program_evaluators,GL_APPLE_ycbcr_422,GL_ARB_ES2_compatibility,GL_ARB_ES3_1_compatibility,GL_ARB_ES3_2_compatibility,GL_ARB_ES3_compatibility,GL_ARB_arrays_of_arrays,GL_ARB_base_instance,GL_ARB_bindless_texture,GL_ARB_blend_func_extended,GL_ARB_buffer_storage,GL_ARB_cl_event,GL_ARB_clear_buffer_object,GL_ARB_clear_texture,GL_ARB_clip_control,GL_ARB_color_buffer_float,GL_ARB_compatibility,GL_ARB_compressed_texture_pixel_storage,GL_ARB_compute_shader,GL_ARB_compute_variable_group_size,GL_ARB_conditional_render_inverted,GL_ARB_conservative_depth,GL_ARB_copy_buffer,GL_ARB_copy_image,GL_ARB_cull_distance,GL_ARB_debug_output,GL_ARB_depth_buffer_float,GL_ARB_depth_clamp,GL_ARB_depth_texture,GL_ARB_derivative_control,GL_ARB_direct_state_access,GL_ARB_draw_buffers,GL_ARB_draw_buffers_blend,GL_ARB_draw_elements_base_vertex,GL_ARB_draw_indirect,GL_ARB_draw_instanced,GL_ARB_enhanced_layouts,GL_ARB_explicit_attrib_location,GL_ARB_explicit_uniform_location,GL_ARB_fragment_coord_conventions,GL_ARB_fragment_layer_viewport,GL_ARB_fragment_program,GL_ARB_fragment_program_shadow,GL_ARB_fragment_shader,GL_ARB_fragment_shader_interlock,GL_ARB_framebuffer_no_attachments,GL_ARB_framebuffer_object,GL_ARB_framebuffer_sRGB,GL_ARB_geometry_shader4,GL_ARB_get_program_binary,GL_ARB_get_texture_sub_image,GL_ARB_gl_spirv,GL_ARB_gpu_shader5,GL_ARB_gpu_shader_fp64,GL_ARB_gpu_shader_int64,GL_ARB_half_float_pixel,GL_ARB_half_float_vertex,GL_ARB_imaging,GL_ARB_indirect_parameters,GL_ARB_instanced_arrays,GL_ARB_internalformat_query,GL_ARB_internalformat_query2,GL_ARB_invalidate_subdata,GL_ARB_map_buffer_alignment,GL_ARB_map_buffer_range,GL_ARB_matrix_palette,GL_ARB_multi_bind,GL_ARB_multi_draw_indirect,GL_ARB_multisample,GL_ARB_multitexture,GL_ARB_occlusion_query,GL_ARB_occlusion_query2,GL_ARB_parallel_shader_compile,GL_ARB_pipeline_statistics_query,GL_ARB_pixel_buffer_object,GL_ARB_point_parameters,GL_ARB_point_sprite,GL_ARB_polygon_offset_clamp,GL_ARB_post_depth_coverage,GL_ARB_program_interface_query,GL_ARB_provoking_vertex,GL_ARB_query_buffer_object,GL_ARB_robust_buffer_access_behavior,GL_ARB_robustness,GL_ARB_robustness_isolation,GL_ARB_sample_locations,GL_ARB_sample_shading,GL_ARB_sampler_objects,GL_ARB_seamless_cube_map,GL_ARB_seamless_cubemap_per_texture,GL_ARB_separate_shader_objects,GL_ARB_shader_atomic_counter_ops,GL_ARB_shader_atomic_counters,GL_ARB_shader_ballot,GL_ARB_shader_bit_encoding,GL_ARB_shader_clock,GL_ARB_shader_draw_parameters,GL_ARB_shader_group_vote,GL_ARB_shader_image_load_store,GL_ARB_shader_image_size,GL_ARB_shader_objects,GL_ARB_shader_precision,GL_ARB_shader_stencil_export,GL_ARB_shader_storage_buffer_object,GL_ARB_shader_subroutine,GL_ARB_shader_texture_image_samples,GL_ARB_shader_texture_lod,GL_ARB_shader_viewport_layer_array,GL_ARB_shading_language_100,GL_ARB_shading_language_420pack,GL_ARB_shading_language_include,GL_ARB_shading_language_packing,GL_ARB_shadow,GL_ARB_shadow_ambient,GL_ARB_sparse_buffer,GL_ARB_sparse_texture,GL_ARB_sparse_texture2,GL_ARB_sparse_texture_clamp,GL_ARB_spirv_extensions,GL_ARB_stencil_texturing,GL_ARB_sync,GL_ARB_tessellation_shader,GL_ARB_texture_barrier,GL_ARB_texture_border_clamp,GL_ARB_texture_buffer_object,GL_ARB_texture_buffer_object_rgb32,GL_ARB_texture_buffer_range,GL_ARB_texture_compression,GL_ARB_texture_compression_bptc,GL_ARB_texture_compression_rgtc,GL_ARB_texture_cube_map,GL_ARB_texture_cube_map_array,GL_ARB_texture_env_add,GL_ARB_texture_env_combine,GL_ARB_texture_env_crossbar,GL_ARB_texture_env_dot3,GL_ARB_texture_filter_anisotropic,GL_ARB_texture_filter_minmax,GL_ARB_texture_float,GL_ARB_texture_gather,GL_ARB_texture_mirror_clamp_to_edge,GL_ARB_texture_mirrored_repeat,GL_ARB_texture_multisample,GL_ARB_texture_non_power_of_two,GL_ARB_texture_query_levels,GL_ARB_texture_query_lod,GL_ARB_texture_rectangle,GL_ARB_texture_rg,GL_ARB_texture_rgb10_a2ui,GL_ARB_texture_stencil8,GL_ARB_texture_storage,GL_ARB_texture_storage_multisample,GL_ARB_texture_swizzle,GL_ARB_texture_view,GL_ARB_timer_query,GL_ARB_transform_feedback2,GL_ARB_transform_feedback3,GL_ARB_transform_feedback_instanced,GL_ARB_transform_feedback_overflow_query,GL_ARB_transpose_matrix,GL_ARB_uniform_buffer_object,GL_ARB_vertex_array_bgra,GL_ARB_vertex_array_object,GL_ARB_vertex_attrib_64bit,GL_ARB_vertex_attrib_binding,GL_ARB_vertex_blend,GL_ARB_vertex_buffer_object,GL_ARB_vertex_program,GL_ARB_vertex_shader,GL_ARB_vertex_type_10f_11f_11f_rev,GL_ARB_vertex_type_2_10_10_10_rev,GL_ARB_viewport_array,GL_ARB_window_pos,GL_ATI_draw_buffers,GL_ATI_element_array,GL_ATI_envmap_bumpmap,GL_ATI_fragment_shader,GL_ATI_map_object_buffer,GL_ATI_meminfo,GL_ATI_pixel_format_float,GL_ATI_pn_triangles,GL_ATI_separate_stencil,GL_ATI_text_fragment_shader,GL_ATI_texture_env_combine3,GL_ATI_texture_float,GL_ATI_texture_mirror_once,GL_ATI_vertex_array_object,GL_ATI_vertex_attrib_array_object,GL_ATI_vertex_streams,GL_EXT_422_pixels,GL_EXT_EGL_image_storage,GL_EXT_abgr,GL_EXT_bgra,GL_EXT_bindable_uniform,GL_EXT_blend_color,GL_EXT_blend_equation_separate,GL_EXT_blend_func_separate,GL_EXT_blend_logic_op,GL_EXT_blend_minmax,GL_EXT_blend_subtract,GL_EXT_clip_volume_hint,GL_EXT_cmyka,GL_EXT_color_subtable,GL_EXT_compiled_vertex_array,GL_EXT_convolution,GL_EXT_coordinate_frame,GL_EXT_copy_texture,GL_EXT_cull_vertex,GL_EXT_debug_label,GL_EXT_debug_marker,GL_EXT_depth_bounds_test,GL_EXT_direct_state_access,GL_EXT_draw_buffers2,GL_EXT_draw_instanced,GL_EXT_draw_range_elements,GL_EXT_external_buffer,GL_EXT_fog_coord,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_multisample_blit_scaled,GL_EXT_framebuffer_object,GL_EXT_framebuffer_sRGB,GL_EXT_geometry_shader4,GL_EXT_gpu_program_parameters,GL_EXT_gpu_shader4,GL_EXT_histogram,GL_EXT_index_array_formats,GL_EXT_index_func,GL_EXT_index_material,GL_EXT_index_texture,GL_EXT_light_texture,GL_EXT_memory_object,GL_EXT_memory_object_fd,GL_EXT_memory_object_win32,GL_EXT_misc_attribute,GL_EXT_multi_draw_arrays,GL_EXT_multisample,GL_EXT_packed_depth_stencil,GL_EXT_packed_float,GL_EXT_packed_pixels,GL_EXT_paletted_texture,GL_EXT_pixel_buffer_object,GL_EXT_pixel_transform,GL_EXT_pixel_transform_color_table,GL_EXT_point_parameters,GL_EXT_polygon_offset,GL_EXT_polygon_offset_clamp,GL_EXT_post_depth_coverage,GL_EXT_provoking_vertex,GL_EXT_raster_multisample,GL_EXT_rescale_normal,GL_EXT_secondary_color,GL_EXT_semaphore,GL_EXT_semaphore_fd,GL_EXT_semaphore_win32,GL_EXT_separate_shader_objects,GL_EXT_separate_specular_color,GL_EXT_shader_framebuffer_fetch,GL_EXT_shader_framebuffer_fetch_non_coherent,GL_EXT_shader_image_load_formatted,GL_EXT_shader_image_load_store,GL_EXT_shader_integer_mix,GL_EXT_shadow_funcs,GL_EXT_shared_texture_palette,GL_EXT_sparse_texture2,GL_EXT_stencil_clear_tag,GL_EXT_stencil_two_side,GL_EXT_stencil_wrap,GL_EXT_subtexture,GL_EXT_texture,GL_EXT_texture3D,GL_EXT_texture_array,GL_EXT_texture_buffer_object,GL_EXT_texture_compression_latc,GL_EXT_texture_compression_rgtc,GL_EXT_texture_compression_s3tc,GL_EXT_texture_cube_map,GL_EXT_texture_env_add,GL_EXT_texture_env_combine,GL_EXT_texture_env_dot3,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_filter_minmax,GL_EXT_texture_integer,GL_EXT_texture_lod_bias,GL_EXT_texture_mirror_clamp,GL_EXT_texture_object,GL_EXT_texture_perturb_normal,GL_EXT_texture_sRGB,GL_EXT_texture_sRGB_decode,GL_EXT_texture_shared_exponent,GL_EXT_texture_snorm,GL_EXT_texture_swizzle,GL_EXT_timer_query,GL_EXT_transform_feedback,GL_EXT_vertex_array,GL_EXT_vertex_array_bgra,GL_EXT_vertex_attrib_64bit,GL_EXT_vertex_shader,GL_EXT_vertex_weighting,GL_EXT_win32_keyed_mutex,GL_EXT_window_rectangles,GL_EXT_x11_sync_object,GL_GREMEDY_frame_terminator,GL_GREMEDY_string_marker,GL_HP_convolution_border_modes,GL_HP_image_transform,GL_HP_occlusion_test,GL_HP_texture_lighting,GL_IBM_cull_vertex,GL_IBM_multimode_draw_arrays,GL_IBM_rasterpos_clip,GL_IBM_static_data,GL_IBM_texture_mirrored_repeat,GL_IBM_vertex_array_lists,GL_INGR_blend_func_separate,GL_INGR_color_clamp,GL_INGR_interlace_read,GL_INTEL_blackhole_render,GL_INTEL_conservative_rasterization,GL_INTEL_fragment_shader_ordering,GL_INTEL_framebuffer_CMAA,GL_INTEL_map_texture,GL_INTEL_parallel_arrays,GL_INTEL_performance_query,GL_KHR_blend_equation_advanced,GL_KHR_blend_equation_advanced_coherent,GL_KHR_context_flush_control,GL_KHR_debug,GL_KHR_no_error,GL_KHR_parallel_shader_compile,GL_KHR_robust_buffer_access_behavior,GL_KHR_robustness,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr,GL_KHR_texture_compression_astc_sliced_3d,GL_MESAX_texture_stack,GL_MESA_pack_invert,GL_MESA_program_binary_formats,GL_MESA_resize_buffers,GL_MESA_shader_integer_functions,GL_MESA_tile_raster_order,GL_MESA_window_pos,GL_MESA_ycbcr_texture,GL_NVX_blend_equation_advanced_multi_draw_buffers,GL_NVX_conditional_render,GL_NVX_gpu_memory_info,GL_NVX_linked_gpu_multicast,GL_NV_alpha_to_coverage_dither_control,GL_NV_bindless_multi_draw_indirect,GL_NV_bindless_multi_draw_indirect_count,GL_NV_bindless_texture,GL_NV_blend_equation_advanced,GL_NV_blend_equation_advanced_coherent,GL_NV_blend_minmax_factor,GL_NV_blend_square,GL_NV_clip_space_w_scaling,GL_NV_command_list,GL_NV_compute_program5,GL_NV_compute_shader_derivatives,GL_NV_conditional_render,GL_NV_conservative_raster,GL_NV_conservative_raster_dilate,GL_NV_conservative_raster_pre_snap,GL_NV_conservative_raster_pre_snap_triangles,GL_NV_conservative_raster_underestimation,GL_NV_copy_depth_to_color,GL_NV_copy_image,GL_NV_deep_texture3D,GL_NV_depth_buffer_float,GL_NV_depth_clamp,GL_NV_draw_texture,GL_NV_draw_vulkan_image,GL_NV_evaluators,GL_NV_explicit_multisample,GL_NV_fence,GL_NV_fill_rectangle,GL_NV_float_buffer,GL_NV_fog_distance,GL_NV_fragment_coverage_to_color,GL_NV_fragment_program,GL_NV_fragment_program2,GL_NV_fragment_program4,GL_NV_fragment_program_option,GL_NV_fragment_shader_barycentric,GL_NV_fragment_shader_interlock,GL_NV_framebuffer_mixed_samples,GL_NV_framebuffer_multisample_coverage,GL_NV_geometry_program4,GL_NV_geometry_shader4,GL_NV_geometry_shader_passthrough,GL_NV_gpu_multicast,GL_NV_gpu_program4,GL_NV_gpu_program5,GL_NV_gpu_program5_mem_extended,GL_NV_gpu_shader5,GL_NV_half_float,GL_NV_internalformat_sample_query,GL_NV_light_max_exponent,GL_NV_memory_attachment,GL_NV_mesh_shader,GL_NV_multisample_coverage,GL_NV_multisample_filter_hint,GL_NV_occlusion_query,GL_NV_packed_depth_stencil,GL_NV_parameter_buffer_object,GL_NV_parameter_buffer_object2,GL_NV_path_rendering,GL_NV_path_rendering_shared_edge,GL_NV_pixel_data_range,GL_NV_point_sprite,GL_NV_present_video,GL_NV_primitive_restart,GL_NV_query_resource,GL_NV_query_resource_tag,GL_NV_register_combiners,GL_NV_register_combiners2,GL_NV_representative_fragment_test,GL_NV_robustness_video_memory_purge,GL_NV_sample_locations,GL_NV_sample_mask_override_coverage,GL_NV_scissor_exclusive,GL_NV_shader_atomic_counters,GL_NV_shader_atomic_float,GL_NV_shader_atomic_float64,GL_NV_shader_atomic_fp16_vector,GL_NV_shader_atomic_int64,GL_NV_shader_buffer_load,GL_NV_shader_buffer_store,GL_NV_shader_storage_buffer_object,GL_NV_shader_texture_footprint,GL_NV_shader_thread_group,GL_NV_shader_thread_shuffle,GL_NV_shading_rate_image,GL_NV_stereo_view_rendering,GL_NV_tessellation_program5,GL_NV_texgen_emboss,GL_NV_texgen_reflection,GL_NV_texture_barrier,GL_NV_texture_compression_vtc,GL_NV_texture_env_combine4,GL_NV_texture_expand_normal,GL_NV_texture_multisample,GL_NV_texture_rectangle,GL_NV_texture_rectangle_compressed,GL_NV_texture_shader,GL_NV_texture_shader2,GL_NV_texture_shader3,GL_NV_transform_feedback,GL_NV_transform_feedback2,GL_NV_uniform_buffer_unified_memory,GL_NV_vdpau_interop,GL_NV_vdpau_interop2,GL_NV_vertex_array_range,GL_NV_vertex_array_range2,GL_NV_vertex_attrib_integer_64bit,GL_NV_vertex_buffer_unified_memory,GL_NV_vertex_program,GL_NV_vertex_program1_1,GL_NV_vertex_program2,GL_NV_vertex_program2_option,GL_NV_vertex_program3,GL_NV_vertex_program4,GL_NV_video_capture,GL_NV_viewport_array2,GL_NV_viewport_swizzle,GL_OES_byte_coordinates,GL_OES_compressed_paletted_texture,GL_OES_fixed_point,GL_OES_query_matrix,GL_OES_read_format,GL_OES_single_precision,GL_OML_interlace,GL_OML_resample,GL_OML_subsample,GL_OVR_multiview,GL_OVR_multiview2,GL_PGI_misc_hints,GL_PGI_vertex_hints,GL_REND_screen_coordinates,GL_S3_s3tc,GL_SGIS_detail_texture,GL_SGIS_fog_function,GL_SGIS_generate_mipmap,GL_SGIS_multisample,GL_SGIS_pixel_texture,GL_SGIS_point_line_texgen,GL_SGIS_point_parameters,GL_SGIS_sharpen_texture,GL_SGIS_texture4D,GL_SGIS_texture_border_clamp,GL_SGIS_texture_color_mask,GL_SGIS_texture_edge_clamp,GL_SGIS_texture_filter4,GL_SGIS_texture_lod,GL_SGIS_texture_select,GL_SGIX_async,GL_SGIX_async_histogram,GL_SGIX_async_pixel,GL_SGIX_blend_alpha_minmax,GL_SGIX_calligraphic_fragment,GL_SGIX_clipmap,GL_SGIX_convolution_accuracy,GL_SGIX_depth_pass_instrument,GL_SGIX_depth_texture,GL_SGIX_flush_raster,GL_SGIX_fog_offset,GL_SGIX_fragment_lighting,GL_SGIX_framezoom,GL_SGIX_igloo_interface,GL_SGIX_instruments,GL_SGIX_interlace,GL_SGIX_ir_instrument1,GL_SGIX_list_priority,GL_SGIX_pixel_texture,GL_SGIX_pixel_tiles,GL_SGIX_polynomial_ffd,GL_SGIX_reference_plane,GL_SGIX_resample,GL_SGIX_scalebias_hint,GL_SGIX_shadow,GL_SGIX_shadow_ambient,GL_SGIX_sprite,GL_SGIX_subsample,GL_SGIX_tag_sample_buffer,GL_SGIX_texture_add_env,GL_SGIX_texture_coordinate_clamp,GL_SGIX_texture_lod_bias,GL_SGIX_texture_multi_buffer,GL_SGIX_texture_scale_bias,GL_SGIX_vertex_preclip,GL_SGIX_ycrcb,GL_SGIX_ycrcb_subsample,GL_SGIX_ycrcba,GL_SGI_color_matrix,GL_SGI_color_table,GL_SGI_texture_color_table,GL_SUNX_constant_data,GL_SUN_convolution_border_modes,GL_SUN_global_alpha,GL_SUN_mesh_array,GL_SUN_slice_accum,GL_SUN_triangle_list,GL_SUN_vertex,GL_WIN_phong_shading,GL_WIN_specular_fog" 615 --profile="compatibility" --api="gl=4.6" --generator="c" --spec="gl" --extensions="GL_3DFX_multisample,GL_3DFX_tbuffer,GL_3DFX_texture_compression_FXT1,GL_AMD_blend_minmax_factor,GL_AMD_conservative_depth,GL_AMD_debug_output,GL_AMD_depth_clamp_separate,GL_AMD_draw_buffers_blend,GL_AMD_framebuffer_multisample_advanced,GL_AMD_framebuffer_sample_positions,GL_AMD_gcn_shader,GL_AMD_gpu_shader_half_float,GL_AMD_gpu_shader_int16,GL_AMD_gpu_shader_int64,GL_AMD_interleaved_elements,GL_AMD_multi_draw_indirect,GL_AMD_name_gen_delete,GL_AMD_occlusion_query_event,GL_AMD_performance_monitor,GL_AMD_pinned_memory,GL_AMD_query_buffer_object,GL_AMD_sample_positions,GL_AMD_seamless_cubemap_per_texture,GL_AMD_shader_atomic_counter_ops,GL_AMD_shader_ballot,GL_AMD_shader_explicit_vertex_parameter,GL_AMD_shader_gpu_shader_half_float_fetch,GL_AMD_shader_image_load_store_lod,GL_AMD_shader_stencil_export,GL_AMD_shader_trinary_minmax,GL_AMD_sparse_texture,GL_AMD_stencil_operation_extended,GL_AMD_texture_gather_bias_lod,GL_AMD_texture_texture4,GL_AMD_transform_feedback3_lines_triangles,GL_AMD_transform_feedback4,GL_AMD_vertex_shader_layer,GL_AMD_vertex_shader_tessellator,GL_AMD_vertex_shader_viewport_index,GL_APPLE_aux_depth_stencil,GL_APPLE_client_storage,GL_APPLE_element_array,GL_APPLE_fence,GL_APPLE_float_pixels,GL_APPLE_flush_buffer_range,GL_APPLE_object_purgeable,GL_APPLE_rgb_422,GL_APPLE_row_bytes,GL_APPLE_specular_vector,GL_APPLE_texture_range,GL_APPLE_transform_hint,GL_APPLE_vertex_array_object,GL_APPLE_vertex_array_range,GL_APPLE_vertex_program_evaluators,GL_APPLE_ycbcr_422,GL_ARB_ES2_compatibility,GL_ARB_ES3_1_compatibility,GL_ARB_ES3_2_compatibility,GL_ARB_ES3_compatibility,GL_ARB_arrays_of_arrays,GL_ARB_base_instance,GL_ARB_bindless_texture,GL_ARB_blend_func_extended,GL_ARB_buffer_storage,GL_ARB_cl_event,GL_ARB_clear_buffer_object,GL_ARB_clear_texture,GL_ARB_clip_control,GL_ARB_color_buffer_float,GL_ARB_compatibility,GL_ARB_compressed_texture_pixel_storage,GL_ARB_compute_shader,GL_ARB_compute_variable_group_size,GL_ARB_conditional_render_inverted,GL_ARB_conservative_depth,GL_ARB_copy_buffer,GL_ARB_copy_image,GL_ARB_cull_distance,GL_ARB_debug_output,GL_ARB_depth_buffer_float,GL_ARB_depth_clamp,GL_ARB_depth_texture,GL_ARB_derivative_control,GL_ARB_direct_state_access,GL_ARB_draw_buffers,GL_ARB_draw_buffers_blend,GL_ARB_draw_elements_base_vertex,GL_ARB_draw_indirect,GL_ARB_draw_instanced,GL_ARB_enhanced_layouts,GL_ARB_explicit_attrib_location,GL_ARB_explicit_uniform_location,GL_ARB_fragment_coord_conventions,GL_ARB_fragment_layer_viewport,GL_ARB_fragment_program,GL_ARB_fragment_program_shadow,GL_ARB_fragment_shader,GL_ARB_fragment_shader_interlock,GL_ARB_framebuffer_no_attachments,GL_ARB_framebuffer_object,GL_ARB_framebuffer_sRGB,GL_ARB_geometry_shader4,GL_ARB_get_program_binary,GL_ARB_get_texture_sub_image,GL_ARB_gl_spirv,GL_ARB_gpu_shader5,GL_ARB_gpu_shader_fp64,GL_ARB_gpu_shader_int64,GL_ARB_half_float_pixel,GL_ARB_half_float_vertex,GL_ARB_imaging,GL_ARB_indirect_parameters,GL_ARB_instanced_arrays,GL_ARB_internalformat_query,GL_ARB_internalformat_query2,GL_ARB_invalidate_subdata,GL_ARB_map_buffer_alignment,GL_ARB_map_buffer_range,GL_ARB_matrix_palette,GL_ARB_multi_bind,GL_ARB_multi_draw_indirect,GL_ARB_multisample,GL_ARB_multitexture,GL_ARB_occlusion_query,GL_ARB_occlusion_query2,GL_ARB_parallel_shader_compile,GL_ARB_pipeline_statistics_query,GL_ARB_pixel_buffer_object,GL_ARB_point_parameters,GL_ARB_point_sprite,GL_ARB_polygon_offset_clamp,GL_ARB_post_depth_coverage,GL_ARB_program_interface_query,GL_ARB_provoking_vertex,GL_ARB_query_buffer_object,GL_ARB_robust_buffer_access_behavior,GL_ARB_robustness,GL_ARB_robustness_isolation,GL_ARB_sample_locations,GL_ARB_sample_shading,GL_ARB_sampler_objects,GL_ARB_seamless_cube_map,GL_ARB_seamless_cubemap_per_texture,GL_ARB_separate_shader_objects,GL_ARB_shader_atomic_counter_ops,GL_ARB_shader_atomic_counters,GL_ARB_shader_ballot,GL_ARB_shader_bit_encoding,GL_ARB_shader_clock,GL_ARB_shader_draw_parameters,GL_ARB_shader_group_vote,GL_ARB_shader_image_load_store,GL_ARB_shader_image_size,GL_ARB_shader_objects,GL_ARB_shader_precision,GL_ARB_shader_stencil_export,GL_ARB_shader_storage_buffer_object,GL_ARB_shader_subroutine,GL_ARB_shader_texture_image_samples,GL_ARB_shader_texture_lod,GL_ARB_shader_viewport_layer_array,GL_ARB_shading_language_100,GL_ARB_shading_language_420pack,GL_ARB_shading_language_include,GL_ARB_shading_language_packing,GL_ARB_shadow,GL_ARB_shadow_ambient,GL_ARB_sparse_buffer,GL_ARB_sparse_texture,GL_ARB_sparse_texture2,GL_ARB_sparse_texture_clamp,GL_ARB_spirv_extensions,GL_ARB_stencil_texturing,GL_ARB_sync,GL_ARB_tessellation_shader,GL_ARB_texture_barrier,GL_ARB_texture_border_clamp,GL_ARB_texture_buffer_object,GL_ARB_texture_buffer_object_rgb32,GL_ARB_texture_buffer_range,GL_ARB_texture_compression,GL_ARB_texture_compression_bptc,GL_ARB_texture_compression_rgtc,GL_ARB_texture_cube_map,GL_ARB_texture_cube_map_array,GL_ARB_texture_env_add,GL_ARB_texture_env_combine,GL_ARB_texture_env_crossbar,GL_ARB_texture_env_dot3,GL_ARB_texture_filter_anisotropic,GL_ARB_texture_filter_minmax,GL_ARB_texture_float,GL_ARB_texture_gather,GL_ARB_texture_mirror_clamp_to_edge,GL_ARB_texture_mirrored_repeat,GL_ARB_texture_multisample,GL_ARB_texture_non_power_of_two,GL_ARB_texture_query_levels,GL_ARB_texture_query_lod,GL_ARB_texture_rectangle,GL_ARB_texture_rg,GL_ARB_texture_rgb10_a2ui,GL_ARB_texture_stencil8,GL_ARB_texture_storage,GL_ARB_texture_storage_multisample,GL_ARB_texture_swizzle,GL_ARB_texture_view,GL_ARB_timer_query,GL_ARB_transform_feedback2,GL_ARB_transform_feedback3,GL_ARB_transform_feedback_instanced,GL_ARB_transform_feedback_overflow_query,GL_ARB_transpose_matrix,GL_ARB_uniform_buffer_object,GL_ARB_vertex_array_bgra,GL_ARB_vertex_array_object,GL_ARB_vertex_attrib_64bit,GL_ARB_vertex_attrib_binding,GL_ARB_vertex_blend,GL_ARB_vertex_buffer_object,GL_ARB_vertex_program,GL_ARB_vertex_shader,GL_ARB_vertex_type_10f_11f_11f_rev,GL_ARB_vertex_type_2_10_10_10_rev,GL_ARB_viewport_array,GL_ARB_window_pos,GL_ATI_draw_buffers,GL_ATI_element_array,GL_ATI_envmap_bumpmap,GL_ATI_fragment_shader,GL_ATI_map_object_buffer,GL_ATI_meminfo,GL_ATI_pixel_format_float,GL_ATI_pn_triangles,GL_ATI_separate_stencil,GL_ATI_text_fragment_shader,GL_ATI_texture_env_combine3,GL_ATI_texture_float,GL_ATI_texture_mirror_once,GL_ATI_vertex_array_object,GL_ATI_vertex_attrib_array_object,GL_ATI_vertex_streams,GL_EXT_422_pixels,GL_EXT_EGL_image_storage,GL_EXT_abgr,GL_EXT_bgra,GL_EXT_bindable_uniform,GL_EXT_blend_color,GL_EXT_blend_equation_separate,GL_EXT_blend_func_separate,GL_EXT_blend_logic_op,GL_EXT_blend_minmax,GL_EXT_blend_subtract,GL_EXT_clip_volume_hint,GL_EXT_cmyka,GL_EXT_color_subtable,GL_EXT_compiled_vertex_array,GL_EXT_convolution,GL_EXT_coordinate_frame,GL_EXT_copy_texture,GL_EXT_cull_vertex,GL_EXT_debug_label,GL_EXT_debug_marker,GL_EXT_depth_bounds_test,GL_EXT_direct_state_access,GL_EXT_draw_buffers2,GL_EXT_draw_instanced,GL_EXT_draw_range_elements,GL_EXT_external_buffer,GL_EXT_fog_coord,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_multisample_blit_scaled,GL_EXT_framebuffer_object,GL_EXT_framebuffer_sRGB,GL_EXT_geometry_shader4,GL_EXT_gpu_program_parameters,GL_EXT_gpu_shader4,GL_EXT_histogram,GL_EXT_index_array_formats,GL_EXT_index_func,GL_EXT_index_material,GL_EXT_index_texture,GL_EXT_light_texture,GL_EXT_memory_object,GL_EXT_memory_object_fd,GL_EXT_memory_object_win32,GL_EXT_misc_attribute,GL_EXT_multi_draw_arrays,GL_EXT_multisample,GL_EXT_packed_depth_stencil,GL_EXT_packed_float,GL_EXT_packed_pixels,GL_EXT_paletted_texture,GL_EXT_pixel_buffer_object,GL_EXT_pixel_transform,GL_EXT_pixel_transform_color_table,GL_EXT_point_parameters,GL_EXT_polygon_offset,GL_EXT_polygon_offset_clamp,GL_EXT_post_depth_coverage,GL_EXT_provoking_vertex,GL_EXT_raster_multisample,GL_EXT_rescale_normal,GL_EXT_secondary_color,GL_EXT_semaphore,GL_EXT_semaphore_fd,GL_EXT_semaphore_win32,GL_EXT_separate_shader_objects,GL_EXT_separate_specular_color,GL_EXT_shader_framebuffer_fetch,GL_EXT_shader_framebuffer_fetch_non_coherent,GL_EXT_shader_image_load_formatted,GL_EXT_shader_image_load_store,GL_EXT_shader_integer_mix,GL_EXT_shadow_funcs,GL_EXT_shared_texture_palette,GL_EXT_sparse_texture2,GL_EXT_stencil_clear_tag,GL_EXT_stencil_two_side,GL_EXT_stencil_wrap,GL_EXT_subtexture,GL_EXT_texture,GL_EXT_texture3D,GL_EXT_texture_array,GL_EXT_texture_buffer_object,GL_EXT_texture_compression_latc,GL_EXT_texture_compression_rgtc,GL_EXT_texture_compression_s3tc,GL_EXT_texture_cube_map,GL_EXT_texture_env_add,GL_EXT_texture_env_combine,GL_EXT_texture_env_dot3,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_filter_minmax,GL_EXT_texture_integer,GL_EXT_texture_lod_bias,GL_EXT_texture_mirror_clamp,GL_EXT_texture_object,GL_EXT_texture_perturb_normal,GL_EXT_texture_sRGB,GL_EXT_texture_sRGB_R8,GL_EXT_texture_sRGB_decode,GL_EXT_texture_shared_exponent,GL_EXT_texture_snorm,GL_EXT_texture_swizzle,GL_EXT_timer_query,GL_EXT_transform_feedback,GL_EXT_vertex_array,GL_EXT_vertex_array_bgra,GL_EXT_vertex_attrib_64bit,GL_EXT_vertex_shader,GL_EXT_vertex_weighting,GL_EXT_win32_keyed_mutex,GL_EXT_window_rectangles,GL_EXT_x11_sync_object,GL_GREMEDY_frame_terminator,GL_GREMEDY_string_marker,GL_HP_convolution_border_modes,GL_HP_image_transform,GL_HP_occlusion_test,GL_HP_texture_lighting,GL_IBM_cull_vertex,GL_IBM_multimode_draw_arrays,GL_IBM_rasterpos_clip,GL_IBM_static_data,GL_IBM_texture_mirrored_repeat,GL_IBM_vertex_array_lists,GL_INGR_blend_func_separate,GL_INGR_color_clamp,GL_INGR_interlace_read,GL_INTEL_blackhole_render,GL_INTEL_conservative_rasterization,GL_INTEL_fragment_shader_ordering,GL_INTEL_framebuffer_CMAA,GL_INTEL_map_texture,GL_INTEL_parallel_arrays,GL_INTEL_performance_query,GL_KHR_blend_equation_advanced,GL_KHR_blend_equation_advanced_coherent,GL_KHR_context_flush_control,GL_KHR_debug,GL_KHR_no_error,GL_KHR_parallel_shader_compile,GL_KHR_robust_buffer_access_behavior,GL_KHR_robustness,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr,GL_KHR_texture_compression_astc_sliced_3d,GL_MESAX_texture_stack,GL_MESA_pack_invert,GL_MESA_program_binary_formats,GL_MESA_resize_buffers,GL_MESA_shader_integer_functions,GL_MESA_tile_raster_order,GL_MESA_window_pos,GL_MESA_ycbcr_texture,GL_NVX_blend_equation_advanced_multi_draw_buffers,GL_NVX_conditional_render,GL_NVX_gpu_memory_info,GL_NVX_linked_gpu_multicast,GL_NV_alpha_to_coverage_dither_control,GL_NV_bindless_multi_draw_indirect,GL_NV_bindless_multi_draw_indirect_count,GL_NV_bindless_texture,GL_NV_blend_equation_advanced,GL_NV_blend_equation_advanced_coherent,GL_NV_blend_minmax_factor,GL_NV_blend_square,GL_NV_clip_space_w_scaling,GL_NV_command_list,GL_NV_compute_program5,GL_NV_compute_shader_derivatives,GL_NV_conditional_render,GL_NV_conservative_raster,GL_NV_conservative_raster_dilate,GL_NV_conservative_raster_pre_snap,GL_NV_conservative_raster_pre_snap_triangles,GL_NV_conservative_raster_underestimation,GL_NV_copy_depth_to_color,GL_NV_copy_image,GL_NV_deep_texture3D,GL_NV_depth_buffer_float,GL_NV_depth_clamp,GL_NV_draw_texture,GL_NV_draw_vulkan_image,GL_NV_evaluators,GL_NV_explicit_multisample,GL_NV_fence,GL_NV_fill_rectangle,GL_NV_float_buffer,GL_NV_fog_distance,GL_NV_fragment_coverage_to_color,GL_NV_fragment_program,GL_NV_fragment_program2,GL_NV_fragment_program4,GL_NV_fragment_program_option,GL_NV_fragment_shader_barycentric,GL_NV_fragment_shader_interlock,GL_NV_framebuffer_mixed_samples,GL_NV_framebuffer_multisample_coverage,GL_NV_geometry_program4,GL_NV_geometry_shader4,GL_NV_geometry_shader_passthrough,GL_NV_gpu_multicast,GL_NV_gpu_program4,GL_NV_gpu_program5,GL_NV_gpu_program5_mem_extended,GL_NV_gpu_shader5,GL_NV_half_float,GL_NV_internalformat_sample_query,GL_NV_light_max_exponent,GL_NV_memory_attachment,GL_NV_mesh_shader,GL_NV_multisample_coverage,GL_NV_multisample_filter_hint,GL_NV_occlusion_query,GL_NV_packed_depth_stencil,GL_NV_parameter_buffer_object,GL_NV_parameter_buffer_object2,GL_NV_path_rendering,GL_NV_path_rendering_shared_edge,GL_NV_pixel_data_range,GL_NV_point_sprite,GL_NV_present_video,GL_NV_primitive_restart,GL_NV_query_resource,GL_NV_query_resource_tag,GL_NV_register_combiners,GL_NV_register_combiners2,GL_NV_representative_fragment_test,GL_NV_robustness_video_memory_purge,GL_NV_sample_locations,GL_NV_sample_mask_override_coverage,GL_NV_scissor_exclusive,GL_NV_shader_atomic_counters,GL_NV_shader_atomic_float,GL_NV_shader_atomic_float64,GL_NV_shader_atomic_fp16_vector,GL_NV_shader_atomic_int64,GL_NV_shader_buffer_load,GL_NV_shader_buffer_store,GL_NV_shader_storage_buffer_object,GL_NV_shader_texture_footprint,GL_NV_shader_thread_group,GL_NV_shader_thread_shuffle,GL_NV_shading_rate_image,GL_NV_stereo_view_rendering,GL_NV_tessellation_program5,GL_NV_texgen_emboss,GL_NV_texgen_reflection,GL_NV_texture_barrier,GL_NV_texture_compression_vtc,GL_NV_texture_env_combine4,GL_NV_texture_expand_normal,GL_NV_texture_multisample,GL_NV_texture_rectangle,GL_NV_texture_rectangle_compressed,GL_NV_texture_shader,GL_NV_texture_shader2,GL_NV_texture_shader3,GL_NV_transform_feedback,GL_NV_transform_feedback2,GL_NV_uniform_buffer_unified_memory,GL_NV_vdpau_interop,GL_NV_vdpau_interop2,GL_NV_vertex_array_range,GL_NV_vertex_array_range2,GL_NV_vertex_attrib_integer_64bit,GL_NV_vertex_buffer_unified_memory,GL_NV_vertex_program,GL_NV_vertex_program1_1,GL_NV_vertex_program2,GL_NV_vertex_program2_option,GL_NV_vertex_program3,GL_NV_vertex_program4,GL_NV_video_capture,GL_NV_viewport_array2,GL_NV_viewport_swizzle,GL_OES_byte_coordinates,GL_OES_compressed_paletted_texture,GL_OES_fixed_point,GL_OES_query_matrix,GL_OES_read_format,GL_OES_single_precision,GL_OML_interlace,GL_OML_resample,GL_OML_subsample,GL_OVR_multiview,GL_OVR_multiview2,GL_PGI_misc_hints,GL_PGI_vertex_hints,GL_REND_screen_coordinates,GL_S3_s3tc,GL_SGIS_detail_texture,GL_SGIS_fog_function,GL_SGIS_generate_mipmap,GL_SGIS_multisample,GL_SGIS_pixel_texture,GL_SGIS_point_line_texgen,GL_SGIS_point_parameters,GL_SGIS_sharpen_texture,GL_SGIS_texture4D,GL_SGIS_texture_border_clamp,GL_SGIS_texture_color_mask,GL_SGIS_texture_edge_clamp,GL_SGIS_texture_filter4,GL_SGIS_texture_lod,GL_SGIS_texture_select,GL_SGIX_async,GL_SGIX_async_histogram,GL_SGIX_async_pixel,GL_SGIX_blend_alpha_minmax,GL_SGIX_calligraphic_fragment,GL_SGIX_clipmap,GL_SGIX_convolution_accuracy,GL_SGIX_depth_pass_instrument,GL_SGIX_depth_texture,GL_SGIX_flush_raster,GL_SGIX_fog_offset,GL_SGIX_fragment_lighting,GL_SGIX_framezoom,GL_SGIX_igloo_interface,GL_SGIX_instruments,GL_SGIX_interlace,GL_SGIX_ir_instrument1,GL_SGIX_list_priority,GL_SGIX_pixel_texture,GL_SGIX_pixel_tiles,GL_SGIX_polynomial_ffd,GL_SGIX_reference_plane,GL_SGIX_resample,GL_SGIX_scalebias_hint,GL_SGIX_shadow,GL_SGIX_shadow_ambient,GL_SGIX_sprite,GL_SGIX_subsample,GL_SGIX_tag_sample_buffer,GL_SGIX_texture_add_env,GL_SGIX_texture_coordinate_clamp,GL_SGIX_texture_lod_bias,GL_SGIX_texture_multi_buffer,GL_SGIX_texture_scale_bias,GL_SGIX_vertex_preclip,GL_SGIX_ycrcb,GL_SGIX_ycrcb_subsample,GL_SGIX_ycrcba,GL_SGI_color_matrix,GL_SGI_color_table,GL_SGI_texture_color_table,GL_SUNX_constant_data,GL_SUN_convolution_border_modes,GL_SUN_global_alpha,GL_SUN_mesh_array,GL_SUN_slice_accum,GL_SUN_triangle_list,GL_SUN_vertex,GL_WIN_phong_shading,GL_WIN_specular_fog"
615 Online: 616 Online:
616 Too many extensions 617 Too many extensions
617*/ 618*/
@@ -748,6 +749,7 @@ typedef void (APIENTRY *GLVULKANPROCNV)(void);
748#define GL_TRIANGLES 0x0004 749#define GL_TRIANGLES 0x0004
749#define GL_TRIANGLE_STRIP 0x0005 750#define GL_TRIANGLE_STRIP 0x0005
750#define GL_TRIANGLE_FAN 0x0006 751#define GL_TRIANGLE_FAN 0x0006
752#define GL_QUADS 0x0007
751#define GL_NEVER 0x0200 753#define GL_NEVER 0x0200
752#define GL_LESS 0x0201 754#define GL_LESS 0x0201
753#define GL_EQUAL 0x0202 755#define GL_EQUAL 0x0202
@@ -856,6 +858,8 @@ typedef void (APIENTRY *GLVULKANPROCNV)(void);
856#define GL_INT 0x1404 858#define GL_INT 0x1404
857#define GL_UNSIGNED_INT 0x1405 859#define GL_UNSIGNED_INT 0x1405
858#define GL_FLOAT 0x1406 860#define GL_FLOAT 0x1406
861#define GL_STACK_OVERFLOW 0x0503
862#define GL_STACK_UNDERFLOW 0x0504
859#define GL_CLEAR 0x1500 863#define GL_CLEAR 0x1500
860#define GL_AND 0x1501 864#define GL_AND 0x1501
861#define GL_AND_REVERSE 0x1502 865#define GL_AND_REVERSE 0x1502
@@ -906,6 +910,257 @@ typedef void (APIENTRY *GLVULKANPROCNV)(void);
906#define GL_TEXTURE_WRAP_S 0x2802 910#define GL_TEXTURE_WRAP_S 0x2802
907#define GL_TEXTURE_WRAP_T 0x2803 911#define GL_TEXTURE_WRAP_T 0x2803
908#define GL_REPEAT 0x2901 912#define GL_REPEAT 0x2901
913#define GL_CURRENT_BIT 0x00000001
914#define GL_POINT_BIT 0x00000002
915#define GL_LINE_BIT 0x00000004
916#define GL_POLYGON_BIT 0x00000008
917#define GL_POLYGON_STIPPLE_BIT 0x00000010
918#define GL_PIXEL_MODE_BIT 0x00000020
919#define GL_LIGHTING_BIT 0x00000040
920#define GL_FOG_BIT 0x00000080
921#define GL_ACCUM_BUFFER_BIT 0x00000200
922#define GL_VIEWPORT_BIT 0x00000800
923#define GL_TRANSFORM_BIT 0x00001000
924#define GL_ENABLE_BIT 0x00002000
925#define GL_HINT_BIT 0x00008000
926#define GL_EVAL_BIT 0x00010000
927#define GL_LIST_BIT 0x00020000
928#define GL_TEXTURE_BIT 0x00040000
929#define GL_SCISSOR_BIT 0x00080000
930#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF
931#define GL_QUAD_STRIP 0x0008
932#define GL_POLYGON 0x0009
933#define GL_ACCUM 0x0100
934#define GL_LOAD 0x0101
935#define GL_RETURN 0x0102
936#define GL_MULT 0x0103
937#define GL_ADD 0x0104
938#define GL_AUX0 0x0409
939#define GL_AUX1 0x040A
940#define GL_AUX2 0x040B
941#define GL_AUX3 0x040C
942#define GL_2D 0x0600
943#define GL_3D 0x0601
944#define GL_3D_COLOR 0x0602
945#define GL_3D_COLOR_TEXTURE 0x0603
946#define GL_4D_COLOR_TEXTURE 0x0604
947#define GL_PASS_THROUGH_TOKEN 0x0700
948#define GL_POINT_TOKEN 0x0701
949#define GL_LINE_TOKEN 0x0702
950#define GL_POLYGON_TOKEN 0x0703
951#define GL_BITMAP_TOKEN 0x0704
952#define GL_DRAW_PIXEL_TOKEN 0x0705
953#define GL_COPY_PIXEL_TOKEN 0x0706
954#define GL_LINE_RESET_TOKEN 0x0707
955#define GL_EXP 0x0800
956#define GL_EXP2 0x0801
957#define GL_COEFF 0x0A00
958#define GL_ORDER 0x0A01
959#define GL_DOMAIN 0x0A02
960#define GL_PIXEL_MAP_I_TO_I 0x0C70
961#define GL_PIXEL_MAP_S_TO_S 0x0C71
962#define GL_PIXEL_MAP_I_TO_R 0x0C72
963#define GL_PIXEL_MAP_I_TO_G 0x0C73
964#define GL_PIXEL_MAP_I_TO_B 0x0C74
965#define GL_PIXEL_MAP_I_TO_A 0x0C75
966#define GL_PIXEL_MAP_R_TO_R 0x0C76
967#define GL_PIXEL_MAP_G_TO_G 0x0C77
968#define GL_PIXEL_MAP_B_TO_B 0x0C78
969#define GL_PIXEL_MAP_A_TO_A 0x0C79
970#define GL_CURRENT_COLOR 0x0B00
971#define GL_CURRENT_INDEX 0x0B01
972#define GL_CURRENT_NORMAL 0x0B02
973#define GL_CURRENT_TEXTURE_COORDS 0x0B03
974#define GL_CURRENT_RASTER_COLOR 0x0B04
975#define GL_CURRENT_RASTER_INDEX 0x0B05
976#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
977#define GL_CURRENT_RASTER_POSITION 0x0B07
978#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
979#define GL_CURRENT_RASTER_DISTANCE 0x0B09
980#define GL_POINT_SMOOTH 0x0B10
981#define GL_LINE_STIPPLE 0x0B24
982#define GL_LINE_STIPPLE_PATTERN 0x0B25
983#define GL_LINE_STIPPLE_REPEAT 0x0B26
984#define GL_LIST_MODE 0x0B30
985#define GL_MAX_LIST_NESTING 0x0B31
986#define GL_LIST_BASE 0x0B32
987#define GL_LIST_INDEX 0x0B33
988#define GL_POLYGON_STIPPLE 0x0B42
989#define GL_EDGE_FLAG 0x0B43
990#define GL_LIGHTING 0x0B50
991#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
992#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
993#define GL_LIGHT_MODEL_AMBIENT 0x0B53
994#define GL_SHADE_MODEL 0x0B54
995#define GL_COLOR_MATERIAL_FACE 0x0B55
996#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
997#define GL_COLOR_MATERIAL 0x0B57
998#define GL_FOG 0x0B60
999#define GL_FOG_INDEX 0x0B61
1000#define GL_FOG_DENSITY 0x0B62
1001#define GL_FOG_START 0x0B63
1002#define GL_FOG_END 0x0B64
1003#define GL_FOG_MODE 0x0B65
1004#define GL_FOG_COLOR 0x0B66
1005#define GL_ACCUM_CLEAR_VALUE 0x0B80
1006#define GL_MATRIX_MODE 0x0BA0
1007#define GL_NORMALIZE 0x0BA1
1008#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
1009#define GL_PROJECTION_STACK_DEPTH 0x0BA4
1010#define GL_TEXTURE_STACK_DEPTH 0x0BA5
1011#define GL_MODELVIEW_MATRIX 0x0BA6
1012#define GL_PROJECTION_MATRIX 0x0BA7
1013#define GL_TEXTURE_MATRIX 0x0BA8
1014#define GL_ATTRIB_STACK_DEPTH 0x0BB0
1015#define GL_ALPHA_TEST 0x0BC0
1016#define GL_ALPHA_TEST_FUNC 0x0BC1
1017#define GL_ALPHA_TEST_REF 0x0BC2
1018#define GL_LOGIC_OP 0x0BF1
1019#define GL_AUX_BUFFERS 0x0C00
1020#define GL_INDEX_CLEAR_VALUE 0x0C20
1021#define GL_INDEX_WRITEMASK 0x0C21
1022#define GL_INDEX_MODE 0x0C30
1023#define GL_RGBA_MODE 0x0C31
1024#define GL_RENDER_MODE 0x0C40
1025#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
1026#define GL_POINT_SMOOTH_HINT 0x0C51
1027#define GL_FOG_HINT 0x0C54
1028#define GL_TEXTURE_GEN_S 0x0C60
1029#define GL_TEXTURE_GEN_T 0x0C61
1030#define GL_TEXTURE_GEN_R 0x0C62
1031#define GL_TEXTURE_GEN_Q 0x0C63
1032#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
1033#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
1034#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
1035#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
1036#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
1037#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
1038#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
1039#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
1040#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
1041#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
1042#define GL_MAP_COLOR 0x0D10
1043#define GL_MAP_STENCIL 0x0D11
1044#define GL_INDEX_SHIFT 0x0D12
1045#define GL_INDEX_OFFSET 0x0D13
1046#define GL_RED_SCALE 0x0D14
1047#define GL_RED_BIAS 0x0D15
1048#define GL_ZOOM_X 0x0D16
1049#define GL_ZOOM_Y 0x0D17
1050#define GL_GREEN_SCALE 0x0D18
1051#define GL_GREEN_BIAS 0x0D19
1052#define GL_BLUE_SCALE 0x0D1A
1053#define GL_BLUE_BIAS 0x0D1B
1054#define GL_ALPHA_SCALE 0x0D1C
1055#define GL_ALPHA_BIAS 0x0D1D
1056#define GL_DEPTH_SCALE 0x0D1E
1057#define GL_DEPTH_BIAS 0x0D1F
1058#define GL_MAX_EVAL_ORDER 0x0D30
1059#define GL_MAX_LIGHTS 0x0D31
1060#define GL_MAX_CLIP_PLANES 0x0D32
1061#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
1062#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
1063#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
1064#define GL_MAX_NAME_STACK_DEPTH 0x0D37
1065#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
1066#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
1067#define GL_INDEX_BITS 0x0D51
1068#define GL_RED_BITS 0x0D52
1069#define GL_GREEN_BITS 0x0D53
1070#define GL_BLUE_BITS 0x0D54
1071#define GL_ALPHA_BITS 0x0D55
1072#define GL_DEPTH_BITS 0x0D56
1073#define GL_STENCIL_BITS 0x0D57
1074#define GL_ACCUM_RED_BITS 0x0D58
1075#define GL_ACCUM_GREEN_BITS 0x0D59
1076#define GL_ACCUM_BLUE_BITS 0x0D5A
1077#define GL_ACCUM_ALPHA_BITS 0x0D5B
1078#define GL_NAME_STACK_DEPTH 0x0D70
1079#define GL_AUTO_NORMAL 0x0D80
1080#define GL_MAP1_COLOR_4 0x0D90
1081#define GL_MAP1_INDEX 0x0D91
1082#define GL_MAP1_NORMAL 0x0D92
1083#define GL_MAP1_TEXTURE_COORD_1 0x0D93
1084#define GL_MAP1_TEXTURE_COORD_2 0x0D94
1085#define GL_MAP1_TEXTURE_COORD_3 0x0D95
1086#define GL_MAP1_TEXTURE_COORD_4 0x0D96
1087#define GL_MAP1_VERTEX_3 0x0D97
1088#define GL_MAP1_VERTEX_4 0x0D98
1089#define GL_MAP2_COLOR_4 0x0DB0
1090#define GL_MAP2_INDEX 0x0DB1
1091#define GL_MAP2_NORMAL 0x0DB2
1092#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
1093#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
1094#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
1095#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
1096#define GL_MAP2_VERTEX_3 0x0DB7
1097#define GL_MAP2_VERTEX_4 0x0DB8
1098#define GL_MAP1_GRID_DOMAIN 0x0DD0
1099#define GL_MAP1_GRID_SEGMENTS 0x0DD1
1100#define GL_MAP2_GRID_DOMAIN 0x0DD2
1101#define GL_MAP2_GRID_SEGMENTS 0x0DD3
1102#define GL_TEXTURE_COMPONENTS 0x1003
1103#define GL_TEXTURE_BORDER 0x1005
1104#define GL_AMBIENT 0x1200
1105#define GL_DIFFUSE 0x1201
1106#define GL_SPECULAR 0x1202
1107#define GL_POSITION 0x1203
1108#define GL_SPOT_DIRECTION 0x1204
1109#define GL_SPOT_EXPONENT 0x1205
1110#define GL_SPOT_CUTOFF 0x1206
1111#define GL_CONSTANT_ATTENUATION 0x1207
1112#define GL_LINEAR_ATTENUATION 0x1208
1113#define GL_QUADRATIC_ATTENUATION 0x1209
1114#define GL_COMPILE 0x1300
1115#define GL_COMPILE_AND_EXECUTE 0x1301
1116#define GL_2_BYTES 0x1407
1117#define GL_3_BYTES 0x1408
1118#define GL_4_BYTES 0x1409
1119#define GL_EMISSION 0x1600
1120#define GL_SHININESS 0x1601
1121#define GL_AMBIENT_AND_DIFFUSE 0x1602
1122#define GL_COLOR_INDEXES 0x1603
1123#define GL_MODELVIEW 0x1700
1124#define GL_PROJECTION 0x1701
1125#define GL_COLOR_INDEX 0x1900
1126#define GL_LUMINANCE 0x1909
1127#define GL_LUMINANCE_ALPHA 0x190A
1128#define GL_BITMAP 0x1A00
1129#define GL_RENDER 0x1C00
1130#define GL_FEEDBACK 0x1C01
1131#define GL_SELECT 0x1C02
1132#define GL_FLAT 0x1D00
1133#define GL_SMOOTH 0x1D01
1134#define GL_S 0x2000
1135#define GL_T 0x2001
1136#define GL_R 0x2002
1137#define GL_Q 0x2003
1138#define GL_MODULATE 0x2100
1139#define GL_DECAL 0x2101
1140#define GL_TEXTURE_ENV_MODE 0x2200
1141#define GL_TEXTURE_ENV_COLOR 0x2201
1142#define GL_TEXTURE_ENV 0x2300
1143#define GL_EYE_LINEAR 0x2400
1144#define GL_OBJECT_LINEAR 0x2401
1145#define GL_SPHERE_MAP 0x2402
1146#define GL_TEXTURE_GEN_MODE 0x2500
1147#define GL_OBJECT_PLANE 0x2501
1148#define GL_EYE_PLANE 0x2502
1149#define GL_CLAMP 0x2900
1150#define GL_CLIP_PLANE0 0x3000
1151#define GL_CLIP_PLANE1 0x3001
1152#define GL_CLIP_PLANE2 0x3002
1153#define GL_CLIP_PLANE3 0x3003
1154#define GL_CLIP_PLANE4 0x3004
1155#define GL_CLIP_PLANE5 0x3005
1156#define GL_LIGHT0 0x4000
1157#define GL_LIGHT1 0x4001
1158#define GL_LIGHT2 0x4002
1159#define GL_LIGHT3 0x4003
1160#define GL_LIGHT4 0x4004
1161#define GL_LIGHT5 0x4005
1162#define GL_LIGHT6 0x4006
1163#define GL_LIGHT7 0x4007
909#define GL_COLOR_LOGIC_OP 0x0BF2 1164#define GL_COLOR_LOGIC_OP 0x0BF2
910#define GL_POLYGON_OFFSET_UNITS 0x2A00 1165#define GL_POLYGON_OFFSET_UNITS 0x2A00
911#define GL_POLYGON_OFFSET_POINT 0x2A01 1166#define GL_POLYGON_OFFSET_POINT 0x2A01
@@ -936,6 +1191,80 @@ typedef void (APIENTRY *GLVULKANPROCNV)(void);
936#define GL_RGB10_A2 0x8059 1191#define GL_RGB10_A2 0x8059
937#define GL_RGBA12 0x805A 1192#define GL_RGBA12 0x805A
938#define GL_RGBA16 0x805B 1193#define GL_RGBA16 0x805B
1194#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
1195#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
1196#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
1197#define GL_VERTEX_ARRAY_POINTER 0x808E
1198#define GL_NORMAL_ARRAY_POINTER 0x808F
1199#define GL_COLOR_ARRAY_POINTER 0x8090
1200#define GL_INDEX_ARRAY_POINTER 0x8091
1201#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
1202#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
1203#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
1204#define GL_SELECTION_BUFFER_POINTER 0x0DF3
1205#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
1206#define GL_INDEX_LOGIC_OP 0x0BF1
1207#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
1208#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
1209#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
1210#define GL_SELECTION_BUFFER_SIZE 0x0DF4
1211#define GL_VERTEX_ARRAY 0x8074
1212#define GL_NORMAL_ARRAY 0x8075
1213#define GL_COLOR_ARRAY 0x8076
1214#define GL_INDEX_ARRAY 0x8077
1215#define GL_TEXTURE_COORD_ARRAY 0x8078
1216#define GL_EDGE_FLAG_ARRAY 0x8079
1217#define GL_VERTEX_ARRAY_SIZE 0x807A
1218#define GL_VERTEX_ARRAY_TYPE 0x807B
1219#define GL_VERTEX_ARRAY_STRIDE 0x807C
1220#define GL_NORMAL_ARRAY_TYPE 0x807E
1221#define GL_NORMAL_ARRAY_STRIDE 0x807F
1222#define GL_COLOR_ARRAY_SIZE 0x8081
1223#define GL_COLOR_ARRAY_TYPE 0x8082
1224#define GL_COLOR_ARRAY_STRIDE 0x8083
1225#define GL_INDEX_ARRAY_TYPE 0x8085
1226#define GL_INDEX_ARRAY_STRIDE 0x8086
1227#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
1228#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
1229#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
1230#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
1231#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
1232#define GL_TEXTURE_INTENSITY_SIZE 0x8061
1233#define GL_TEXTURE_PRIORITY 0x8066
1234#define GL_TEXTURE_RESIDENT 0x8067
1235#define GL_ALPHA4 0x803B
1236#define GL_ALPHA8 0x803C
1237#define GL_ALPHA12 0x803D
1238#define GL_ALPHA16 0x803E
1239#define GL_LUMINANCE4 0x803F
1240#define GL_LUMINANCE8 0x8040
1241#define GL_LUMINANCE12 0x8041
1242#define GL_LUMINANCE16 0x8042
1243#define GL_LUMINANCE4_ALPHA4 0x8043
1244#define GL_LUMINANCE6_ALPHA2 0x8044
1245#define GL_LUMINANCE8_ALPHA8 0x8045
1246#define GL_LUMINANCE12_ALPHA4 0x8046
1247#define GL_LUMINANCE12_ALPHA12 0x8047
1248#define GL_LUMINANCE16_ALPHA16 0x8048
1249#define GL_INTENSITY 0x8049
1250#define GL_INTENSITY4 0x804A
1251#define GL_INTENSITY8 0x804B
1252#define GL_INTENSITY12 0x804C
1253#define GL_INTENSITY16 0x804D
1254#define GL_V2F 0x2A20
1255#define GL_V3F 0x2A21
1256#define GL_C4UB_V2F 0x2A22
1257#define GL_C4UB_V3F 0x2A23
1258#define GL_C3F_V3F 0x2A24
1259#define GL_N3F_V3F 0x2A25
1260#define GL_C4F_N3F_V3F 0x2A26
1261#define GL_T2F_V3F 0x2A27
1262#define GL_T4F_V4F 0x2A28
1263#define GL_T2F_C4UB_V3F 0x2A29
1264#define GL_T2F_C3F_V3F 0x2A2A
1265#define GL_T2F_N3F_V3F 0x2A2B
1266#define GL_T2F_C4F_N3F_V3F 0x2A2C
1267#define GL_T4F_C4F_N3F_V4F 0x2A2D
939#define GL_UNSIGNED_BYTE_3_3_2 0x8032 1268#define GL_UNSIGNED_BYTE_3_3_2 0x8032
940#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 1269#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
941#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 1270#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
@@ -972,6 +1301,11 @@ typedef void (APIENTRY *GLVULKANPROCNV)(void);
972#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 1301#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
973#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 1302#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
974#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 1303#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
1304#define GL_RESCALE_NORMAL 0x803A
1305#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
1306#define GL_SINGLE_COLOR 0x81F9
1307#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
1308#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
975#define GL_TEXTURE0 0x84C0 1309#define GL_TEXTURE0 0x84C0
976#define GL_TEXTURE1 0x84C1 1310#define GL_TEXTURE1 0x84C1
977#define GL_TEXTURE2 0x84C2 1311#define GL_TEXTURE2 0x84C2
@@ -1031,6 +1365,43 @@ typedef void (APIENTRY *GLVULKANPROCNV)(void);
1031#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 1365#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
1032#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 1366#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
1033#define GL_CLAMP_TO_BORDER 0x812D 1367#define GL_CLAMP_TO_BORDER 0x812D
1368#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
1369#define GL_MAX_TEXTURE_UNITS 0x84E2
1370#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
1371#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
1372#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
1373#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
1374#define GL_MULTISAMPLE_BIT 0x20000000
1375#define GL_NORMAL_MAP 0x8511
1376#define GL_REFLECTION_MAP 0x8512
1377#define GL_COMPRESSED_ALPHA 0x84E9
1378#define GL_COMPRESSED_LUMINANCE 0x84EA
1379#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
1380#define GL_COMPRESSED_INTENSITY 0x84EC
1381#define GL_COMBINE 0x8570
1382#define GL_COMBINE_RGB 0x8571
1383#define GL_COMBINE_ALPHA 0x8572
1384#define GL_SOURCE0_RGB 0x8580
1385#define GL_SOURCE1_RGB 0x8581
1386#define GL_SOURCE2_RGB 0x8582
1387#define GL_SOURCE0_ALPHA 0x8588
1388#define GL_SOURCE1_ALPHA 0x8589
1389#define GL_SOURCE2_ALPHA 0x858A
1390#define GL_OPERAND0_RGB 0x8590
1391#define GL_OPERAND1_RGB 0x8591
1392#define GL_OPERAND2_RGB 0x8592
1393#define GL_OPERAND0_ALPHA 0x8598
1394#define GL_OPERAND1_ALPHA 0x8599
1395#define GL_OPERAND2_ALPHA 0x859A
1396#define GL_RGB_SCALE 0x8573
1397#define GL_ADD_SIGNED 0x8574
1398#define GL_INTERPOLATE 0x8575
1399#define GL_SUBTRACT 0x84E7
1400#define GL_CONSTANT 0x8576
1401#define GL_PRIMARY_COLOR 0x8577
1402#define GL_PREVIOUS 0x8578
1403#define GL_DOT3_RGB 0x86AE
1404#define GL_DOT3_RGBA 0x86AF
1034#define GL_BLEND_DST_RGB 0x80C8 1405#define GL_BLEND_DST_RGB 0x80C8
1035#define GL_BLEND_SRC_RGB 0x80C9 1406#define GL_BLEND_SRC_RGB 0x80C9
1036#define GL_BLEND_DST_ALPHA 0x80CA 1407#define GL_BLEND_DST_ALPHA 0x80CA
@@ -1047,6 +1418,29 @@ typedef void (APIENTRY *GLVULKANPROCNV)(void);
1047#define GL_TEXTURE_DEPTH_SIZE 0x884A 1418#define GL_TEXTURE_DEPTH_SIZE 0x884A
1048#define GL_TEXTURE_COMPARE_MODE 0x884C 1419#define GL_TEXTURE_COMPARE_MODE 0x884C
1049#define GL_TEXTURE_COMPARE_FUNC 0x884D 1420#define GL_TEXTURE_COMPARE_FUNC 0x884D
1421#define GL_POINT_SIZE_MIN 0x8126
1422#define GL_POINT_SIZE_MAX 0x8127
1423#define GL_POINT_DISTANCE_ATTENUATION 0x8129
1424#define GL_GENERATE_MIPMAP 0x8191
1425#define GL_GENERATE_MIPMAP_HINT 0x8192
1426#define GL_FOG_COORDINATE_SOURCE 0x8450
1427#define GL_FOG_COORDINATE 0x8451
1428#define GL_FRAGMENT_DEPTH 0x8452
1429#define GL_CURRENT_FOG_COORDINATE 0x8453
1430#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
1431#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
1432#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
1433#define GL_FOG_COORDINATE_ARRAY 0x8457
1434#define GL_COLOR_SUM 0x8458
1435#define GL_CURRENT_SECONDARY_COLOR 0x8459
1436#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
1437#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
1438#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
1439#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
1440#define GL_SECONDARY_COLOR_ARRAY 0x845E
1441#define GL_TEXTURE_FILTER_CONTROL 0x8500
1442#define GL_DEPTH_TEXTURE_MODE 0x884B
1443#define GL_COMPARE_R_TO_TEXTURE 0x884E
1050#define GL_BLEND_COLOR 0x8005 1444#define GL_BLEND_COLOR 0x8005
1051#define GL_BLEND_EQUATION 0x8009 1445#define GL_BLEND_EQUATION 0x8009
1052#define GL_CONSTANT_COLOR 0x8001 1446#define GL_CONSTANT_COLOR 0x8001
@@ -1086,6 +1480,28 @@ typedef void (APIENTRY *GLVULKANPROCNV)(void);
1086#define GL_DYNAMIC_COPY 0x88EA 1480#define GL_DYNAMIC_COPY 0x88EA
1087#define GL_SAMPLES_PASSED 0x8914 1481#define GL_SAMPLES_PASSED 0x8914
1088#define GL_SRC1_ALPHA 0x8589 1482#define GL_SRC1_ALPHA 0x8589
1483#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
1484#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
1485#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
1486#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
1487#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
1488#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
1489#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
1490#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
1491#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
1492#define GL_FOG_COORD_SRC 0x8450
1493#define GL_FOG_COORD 0x8451
1494#define GL_CURRENT_FOG_COORD 0x8453
1495#define GL_FOG_COORD_ARRAY_TYPE 0x8454
1496#define GL_FOG_COORD_ARRAY_STRIDE 0x8455
1497#define GL_FOG_COORD_ARRAY_POINTER 0x8456
1498#define GL_FOG_COORD_ARRAY 0x8457
1499#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
1500#define GL_SRC0_RGB 0x8580
1501#define GL_SRC1_RGB 0x8581
1502#define GL_SRC2_RGB 0x8582
1503#define GL_SRC0_ALPHA 0x8588
1504#define GL_SRC2_ALPHA 0x858A
1089#define GL_BLEND_EQUATION_RGB 0x8009 1505#define GL_BLEND_EQUATION_RGB 0x8009
1090#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 1506#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
1091#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 1507#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
@@ -1166,6 +1582,10 @@ typedef void (APIENTRY *GLVULKANPROCNV)(void);
1166#define GL_STENCIL_BACK_REF 0x8CA3 1582#define GL_STENCIL_BACK_REF 0x8CA3
1167#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 1583#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
1168#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 1584#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
1585#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
1586#define GL_POINT_SPRITE 0x8861
1587#define GL_COORD_REPLACE 0x8862
1588#define GL_MAX_TEXTURE_COORDS 0x8871
1169#define GL_PIXEL_PACK_BUFFER 0x88EB 1589#define GL_PIXEL_PACK_BUFFER 0x88EB
1170#define GL_PIXEL_UNPACK_BUFFER 0x88EC 1590#define GL_PIXEL_UNPACK_BUFFER 0x88EC
1171#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED 1591#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
@@ -1182,6 +1602,13 @@ typedef void (APIENTRY *GLVULKANPROCNV)(void);
1182#define GL_SRGB8_ALPHA8 0x8C43 1602#define GL_SRGB8_ALPHA8 0x8C43
1183#define GL_COMPRESSED_SRGB 0x8C48 1603#define GL_COMPRESSED_SRGB 0x8C48
1184#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 1604#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
1605#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
1606#define GL_SLUMINANCE_ALPHA 0x8C44
1607#define GL_SLUMINANCE8_ALPHA8 0x8C45
1608#define GL_SLUMINANCE 0x8C46
1609#define GL_SLUMINANCE8 0x8C47
1610#define GL_COMPRESSED_SLUMINANCE 0x8C4A
1611#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
1185#define GL_COMPARE_REF_TO_TEXTURE 0x884E 1612#define GL_COMPARE_REF_TO_TEXTURE 0x884E
1186#define GL_CLIP_DISTANCE0 0x3000 1613#define GL_CLIP_DISTANCE0 0x3000
1187#define GL_CLIP_DISTANCE1 0x3001 1614#define GL_CLIP_DISTANCE1 0x3001
@@ -1378,6 +1805,9 @@ typedef void (APIENTRY *GLVULKANPROCNV)(void);
1378#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 1805#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
1379#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 1806#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
1380#define GL_MAX_SAMPLES 0x8D57 1807#define GL_MAX_SAMPLES 0x8D57
1808#define GL_INDEX 0x8222
1809#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
1810#define GL_TEXTURE_INTENSITY_TYPE 0x8C15
1381#define GL_FRAMEBUFFER_SRGB 0x8DB9 1811#define GL_FRAMEBUFFER_SRGB 0x8DB9
1382#define GL_HALF_FLOAT 0x140B 1812#define GL_HALF_FLOAT 0x140B
1383#define GL_MAP_READ_BIT 0x0001 1813#define GL_MAP_READ_BIT 0x0001
@@ -1413,6 +1843,9 @@ typedef void (APIENTRY *GLVULKANPROCNV)(void);
1413#define GL_RG32I 0x823B 1843#define GL_RG32I 0x823B
1414#define GL_RG32UI 0x823C 1844#define GL_RG32UI 0x823C
1415#define GL_VERTEX_ARRAY_BINDING 0x85B5 1845#define GL_VERTEX_ARRAY_BINDING 0x85B5
1846#define GL_CLAMP_VERTEX_COLOR 0x891A
1847#define GL_CLAMP_FRAGMENT_COLOR 0x891B
1848#define GL_ALPHA_INTEGER 0x8D97
1416#define GL_SAMPLER_2D_RECT 0x8B63 1849#define GL_SAMPLER_2D_RECT 0x8B63
1417#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 1850#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
1418#define GL_SAMPLER_BUFFER 0x8DC2 1851#define GL_SAMPLER_BUFFER 0x8DC2
@@ -1604,7 +2037,6 @@ typedef void (APIENTRY *GLVULKANPROCNV)(void);
1604#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 2037#define GL_TESS_GEN_VERTEX_ORDER 0x8E78
1605#define GL_TESS_GEN_POINT_MODE 0x8E79 2038#define GL_TESS_GEN_POINT_MODE 0x8E79
1606#define GL_ISOLINES 0x8E7A 2039#define GL_ISOLINES 0x8E7A
1607#define GL_QUADS 0x0007
1608#define GL_FRACTIONAL_ODD 0x8E7B 2040#define GL_FRACTIONAL_ODD 0x8E7B
1609#define GL_FRACTIONAL_EVEN 0x8E7C 2041#define GL_FRACTIONAL_EVEN 0x8E7C
1610#define GL_MAX_PATCH_VERTICES 0x8E7D 2042#define GL_MAX_PATCH_VERTICES 0x8E7D
@@ -1843,7 +2275,6 @@ typedef void (APIENTRY *GLVULKANPROCNV)(void);
1843#define GL_BUFFER 0x82E0 2275#define GL_BUFFER 0x82E0
1844#define GL_SHADER 0x82E1 2276#define GL_SHADER 0x82E1
1845#define GL_PROGRAM 0x82E2 2277#define GL_PROGRAM 0x82E2
1846#define GL_VERTEX_ARRAY 0x8074
1847#define GL_QUERY 0x82E3 2278#define GL_QUERY 0x82E3
1848#define GL_PROGRAM_PIPELINE 0x82E4 2279#define GL_PROGRAM_PIPELINE 0x82E4
1849#define GL_SAMPLER 0x82E6 2280#define GL_SAMPLER 0x82E6
@@ -2039,8 +2470,69 @@ typedef void (APIENTRY *GLVULKANPROCNV)(void);
2039#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA 2470#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
2040#define GL_VERTEX_BINDING_BUFFER 0x8F4F 2471#define GL_VERTEX_BINDING_BUFFER 0x8F4F
2041#define GL_DISPLAY_LIST 0x82E7 2472#define GL_DISPLAY_LIST 0x82E7
2042#define GL_STACK_UNDERFLOW 0x0504 2473#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
2043#define GL_STACK_OVERFLOW 0x0503 2474#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
2475#define GL_TEXTURE_BUFFER_BINDING 0x8C2A
2476#define GL_MAP_PERSISTENT_BIT 0x0040
2477#define GL_MAP_COHERENT_BIT 0x0080
2478#define GL_DYNAMIC_STORAGE_BIT 0x0100
2479#define GL_CLIENT_STORAGE_BIT 0x0200
2480#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000
2481#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F
2482#define GL_BUFFER_STORAGE_FLAGS 0x8220
2483#define GL_CLEAR_TEXTURE 0x9365
2484#define GL_LOCATION_COMPONENT 0x934A
2485#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B
2486#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C
2487#define GL_QUERY_BUFFER 0x9192
2488#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000
2489#define GL_QUERY_BUFFER_BINDING 0x9193
2490#define GL_QUERY_RESULT_NO_WAIT 0x9194
2491#define GL_MIRROR_CLAMP_TO_EDGE 0x8743
2492#define GL_CONTEXT_LOST 0x0507
2493#define GL_NEGATIVE_ONE_TO_ONE 0x935E
2494#define GL_ZERO_TO_ONE 0x935F
2495#define GL_CLIP_ORIGIN 0x935C
2496#define GL_CLIP_DEPTH_MODE 0x935D
2497#define GL_QUERY_WAIT_INVERTED 0x8E17
2498#define GL_QUERY_NO_WAIT_INVERTED 0x8E18
2499#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19
2500#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A
2501#define GL_MAX_CULL_DISTANCES 0x82F9
2502#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA
2503#define GL_TEXTURE_TARGET 0x1006
2504#define GL_QUERY_TARGET 0x82EA
2505#define GL_GUILTY_CONTEXT_RESET 0x8253
2506#define GL_INNOCENT_CONTEXT_RESET 0x8254
2507#define GL_UNKNOWN_CONTEXT_RESET 0x8255
2508#define GL_RESET_NOTIFICATION_STRATEGY 0x8256
2509#define GL_LOSE_CONTEXT_ON_RESET 0x8252
2510#define GL_NO_RESET_NOTIFICATION 0x8261
2511#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004
2512#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB
2513#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC
2514#define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551
2515#define GL_SPIR_V_BINARY 0x9552
2516#define GL_PARAMETER_BUFFER 0x80EE
2517#define GL_PARAMETER_BUFFER_BINDING 0x80EF
2518#define GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008
2519#define GL_VERTICES_SUBMITTED 0x82EE
2520#define GL_PRIMITIVES_SUBMITTED 0x82EF
2521#define GL_VERTEX_SHADER_INVOCATIONS 0x82F0
2522#define GL_TESS_CONTROL_SHADER_PATCHES 0x82F1
2523#define GL_TESS_EVALUATION_SHADER_INVOCATIONS 0x82F2
2524#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3
2525#define GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4
2526#define GL_COMPUTE_SHADER_INVOCATIONS 0x82F5
2527#define GL_CLIPPING_INPUT_PRIMITIVES 0x82F6
2528#define GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7
2529#define GL_POLYGON_OFFSET_CLAMP 0x8E1B
2530#define GL_SPIR_V_EXTENSIONS 0x9553
2531#define GL_NUM_SPIR_V_EXTENSIONS 0x9554
2532#define GL_TEXTURE_MAX_ANISOTROPY 0x84FE
2533#define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF
2534#define GL_TRANSFORM_FEEDBACK_OVERFLOW 0x82EC
2535#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW 0x82ED
2044#ifndef GL_VERSION_1_0 2536#ifndef GL_VERSION_1_0
2045#define GL_VERSION_1_0 1 2537#define GL_VERSION_1_0 1
2046GLAPI int GLAD_GL_VERSION_1_0; 2538GLAPI int GLAD_GL_VERSION_1_0;
@@ -2188,6 +2680,780 @@ GLAPI PFNGLDEPTHRANGEPROC glad_glDepthRange;
2188typedef void (APIENTRYP PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height); 2680typedef void (APIENTRYP PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
2189GLAPI PFNGLVIEWPORTPROC glad_glViewport; 2681GLAPI PFNGLVIEWPORTPROC glad_glViewport;
2190#define glViewport glad_glViewport 2682#define glViewport glad_glViewport
2683typedef void (APIENTRYP PFNGLNEWLISTPROC)(GLuint list, GLenum mode);
2684GLAPI PFNGLNEWLISTPROC glad_glNewList;
2685#define glNewList glad_glNewList
2686typedef void (APIENTRYP PFNGLENDLISTPROC)(void);
2687GLAPI PFNGLENDLISTPROC glad_glEndList;
2688#define glEndList glad_glEndList
2689typedef void (APIENTRYP PFNGLCALLLISTPROC)(GLuint list);
2690GLAPI PFNGLCALLLISTPROC glad_glCallList;
2691#define glCallList glad_glCallList
2692typedef void (APIENTRYP PFNGLCALLLISTSPROC)(GLsizei n, GLenum type, const void *lists);
2693GLAPI PFNGLCALLLISTSPROC glad_glCallLists;
2694#define glCallLists glad_glCallLists
2695typedef void (APIENTRYP PFNGLDELETELISTSPROC)(GLuint list, GLsizei range);
2696GLAPI PFNGLDELETELISTSPROC glad_glDeleteLists;
2697#define glDeleteLists glad_glDeleteLists
2698typedef GLuint (APIENTRYP PFNGLGENLISTSPROC)(GLsizei range);
2699GLAPI PFNGLGENLISTSPROC glad_glGenLists;
2700#define glGenLists glad_glGenLists
2701typedef void (APIENTRYP PFNGLLISTBASEPROC)(GLuint base);
2702GLAPI PFNGLLISTBASEPROC glad_glListBase;
2703#define glListBase glad_glListBase
2704typedef void (APIENTRYP PFNGLBEGINPROC)(GLenum mode);
2705GLAPI PFNGLBEGINPROC glad_glBegin;
2706#define glBegin glad_glBegin
2707typedef void (APIENTRYP PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
2708GLAPI PFNGLBITMAPPROC glad_glBitmap;
2709#define glBitmap glad_glBitmap
2710typedef void (APIENTRYP PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue);
2711GLAPI PFNGLCOLOR3BPROC glad_glColor3b;
2712#define glColor3b glad_glColor3b
2713typedef void (APIENTRYP PFNGLCOLOR3BVPROC)(const GLbyte *v);
2714GLAPI PFNGLCOLOR3BVPROC glad_glColor3bv;
2715#define glColor3bv glad_glColor3bv
2716typedef void (APIENTRYP PFNGLCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue);
2717GLAPI PFNGLCOLOR3DPROC glad_glColor3d;
2718#define glColor3d glad_glColor3d
2719typedef void (APIENTRYP PFNGLCOLOR3DVPROC)(const GLdouble *v);
2720GLAPI PFNGLCOLOR3DVPROC glad_glColor3dv;
2721#define glColor3dv glad_glColor3dv
2722typedef void (APIENTRYP PFNGLCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue);
2723GLAPI PFNGLCOLOR3FPROC glad_glColor3f;
2724#define glColor3f glad_glColor3f
2725typedef void (APIENTRYP PFNGLCOLOR3FVPROC)(const GLfloat *v);
2726GLAPI PFNGLCOLOR3FVPROC glad_glColor3fv;
2727#define glColor3fv glad_glColor3fv
2728typedef void (APIENTRYP PFNGLCOLOR3IPROC)(GLint red, GLint green, GLint blue);
2729GLAPI PFNGLCOLOR3IPROC glad_glColor3i;
2730#define glColor3i glad_glColor3i
2731typedef void (APIENTRYP PFNGLCOLOR3IVPROC)(const GLint *v);
2732GLAPI PFNGLCOLOR3IVPROC glad_glColor3iv;
2733#define glColor3iv glad_glColor3iv
2734typedef void (APIENTRYP PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue);
2735GLAPI PFNGLCOLOR3SPROC glad_glColor3s;
2736#define glColor3s glad_glColor3s
2737typedef void (APIENTRYP PFNGLCOLOR3SVPROC)(const GLshort *v);
2738GLAPI PFNGLCOLOR3SVPROC glad_glColor3sv;
2739#define glColor3sv glad_glColor3sv
2740typedef void (APIENTRYP PFNGLCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue);
2741GLAPI PFNGLCOLOR3UBPROC glad_glColor3ub;
2742#define glColor3ub glad_glColor3ub
2743typedef void (APIENTRYP PFNGLCOLOR3UBVPROC)(const GLubyte *v);
2744GLAPI PFNGLCOLOR3UBVPROC glad_glColor3ubv;
2745#define glColor3ubv glad_glColor3ubv
2746typedef void (APIENTRYP PFNGLCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue);
2747GLAPI PFNGLCOLOR3UIPROC glad_glColor3ui;
2748#define glColor3ui glad_glColor3ui
2749typedef void (APIENTRYP PFNGLCOLOR3UIVPROC)(const GLuint *v);
2750GLAPI PFNGLCOLOR3UIVPROC glad_glColor3uiv;
2751#define glColor3uiv glad_glColor3uiv
2752typedef void (APIENTRYP PFNGLCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue);
2753GLAPI PFNGLCOLOR3USPROC glad_glColor3us;
2754#define glColor3us glad_glColor3us
2755typedef void (APIENTRYP PFNGLCOLOR3USVPROC)(const GLushort *v);
2756GLAPI PFNGLCOLOR3USVPROC glad_glColor3usv;
2757#define glColor3usv glad_glColor3usv
2758typedef void (APIENTRYP PFNGLCOLOR4BPROC)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
2759GLAPI PFNGLCOLOR4BPROC glad_glColor4b;
2760#define glColor4b glad_glColor4b
2761typedef void (APIENTRYP PFNGLCOLOR4BVPROC)(const GLbyte *v);
2762GLAPI PFNGLCOLOR4BVPROC glad_glColor4bv;
2763#define glColor4bv glad_glColor4bv
2764typedef void (APIENTRYP PFNGLCOLOR4DPROC)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
2765GLAPI PFNGLCOLOR4DPROC glad_glColor4d;
2766#define glColor4d glad_glColor4d
2767typedef void (APIENTRYP PFNGLCOLOR4DVPROC)(const GLdouble *v);
2768GLAPI PFNGLCOLOR4DVPROC glad_glColor4dv;
2769#define glColor4dv glad_glColor4dv
2770typedef void (APIENTRYP PFNGLCOLOR4FPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
2771GLAPI PFNGLCOLOR4FPROC glad_glColor4f;
2772#define glColor4f glad_glColor4f
2773typedef void (APIENTRYP PFNGLCOLOR4FVPROC)(const GLfloat *v);
2774GLAPI PFNGLCOLOR4FVPROC glad_glColor4fv;
2775#define glColor4fv glad_glColor4fv
2776typedef void (APIENTRYP PFNGLCOLOR4IPROC)(GLint red, GLint green, GLint blue, GLint alpha);
2777GLAPI PFNGLCOLOR4IPROC glad_glColor4i;
2778#define glColor4i glad_glColor4i
2779typedef void (APIENTRYP PFNGLCOLOR4IVPROC)(const GLint *v);
2780GLAPI PFNGLCOLOR4IVPROC glad_glColor4iv;
2781#define glColor4iv glad_glColor4iv
2782typedef void (APIENTRYP PFNGLCOLOR4SPROC)(GLshort red, GLshort green, GLshort blue, GLshort alpha);
2783GLAPI PFNGLCOLOR4SPROC glad_glColor4s;
2784#define glColor4s glad_glColor4s
2785typedef void (APIENTRYP PFNGLCOLOR4SVPROC)(const GLshort *v);
2786GLAPI PFNGLCOLOR4SVPROC glad_glColor4sv;
2787#define glColor4sv glad_glColor4sv
2788typedef void (APIENTRYP PFNGLCOLOR4UBPROC)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
2789GLAPI PFNGLCOLOR4UBPROC glad_glColor4ub;
2790#define glColor4ub glad_glColor4ub
2791typedef void (APIENTRYP PFNGLCOLOR4UBVPROC)(const GLubyte *v);
2792GLAPI PFNGLCOLOR4UBVPROC glad_glColor4ubv;
2793#define glColor4ubv glad_glColor4ubv
2794typedef void (APIENTRYP PFNGLCOLOR4UIPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha);
2795GLAPI PFNGLCOLOR4UIPROC glad_glColor4ui;
2796#define glColor4ui glad_glColor4ui
2797typedef void (APIENTRYP PFNGLCOLOR4UIVPROC)(const GLuint *v);
2798GLAPI PFNGLCOLOR4UIVPROC glad_glColor4uiv;
2799#define glColor4uiv glad_glColor4uiv
2800typedef void (APIENTRYP PFNGLCOLOR4USPROC)(GLushort red, GLushort green, GLushort blue, GLushort alpha);
2801GLAPI PFNGLCOLOR4USPROC glad_glColor4us;
2802#define glColor4us glad_glColor4us
2803typedef void (APIENTRYP PFNGLCOLOR4USVPROC)(const GLushort *v);
2804GLAPI PFNGLCOLOR4USVPROC glad_glColor4usv;
2805#define glColor4usv glad_glColor4usv
2806typedef void (APIENTRYP PFNGLEDGEFLAGPROC)(GLboolean flag);
2807GLAPI PFNGLEDGEFLAGPROC glad_glEdgeFlag;
2808#define glEdgeFlag glad_glEdgeFlag
2809typedef void (APIENTRYP PFNGLEDGEFLAGVPROC)(const GLboolean *flag);
2810GLAPI PFNGLEDGEFLAGVPROC glad_glEdgeFlagv;
2811#define glEdgeFlagv glad_glEdgeFlagv
2812typedef void (APIENTRYP PFNGLENDPROC)(void);
2813GLAPI PFNGLENDPROC glad_glEnd;
2814#define glEnd glad_glEnd
2815typedef void (APIENTRYP PFNGLINDEXDPROC)(GLdouble c);
2816GLAPI PFNGLINDEXDPROC glad_glIndexd;
2817#define glIndexd glad_glIndexd
2818typedef void (APIENTRYP PFNGLINDEXDVPROC)(const GLdouble *c);
2819GLAPI PFNGLINDEXDVPROC glad_glIndexdv;
2820#define glIndexdv glad_glIndexdv
2821typedef void (APIENTRYP PFNGLINDEXFPROC)(GLfloat c);
2822GLAPI PFNGLINDEXFPROC glad_glIndexf;
2823#define glIndexf glad_glIndexf
2824typedef void (APIENTRYP PFNGLINDEXFVPROC)(const GLfloat *c);
2825GLAPI PFNGLINDEXFVPROC glad_glIndexfv;
2826#define glIndexfv glad_glIndexfv
2827typedef void (APIENTRYP PFNGLINDEXIPROC)(GLint c);
2828GLAPI PFNGLINDEXIPROC glad_glIndexi;
2829#define glIndexi glad_glIndexi
2830typedef void (APIENTRYP PFNGLINDEXIVPROC)(const GLint *c);
2831GLAPI PFNGLINDEXIVPROC glad_glIndexiv;
2832#define glIndexiv glad_glIndexiv
2833typedef void (APIENTRYP PFNGLINDEXSPROC)(GLshort c);
2834GLAPI PFNGLINDEXSPROC glad_glIndexs;
2835#define glIndexs glad_glIndexs
2836typedef void (APIENTRYP PFNGLINDEXSVPROC)(const GLshort *c);
2837GLAPI PFNGLINDEXSVPROC glad_glIndexsv;
2838#define glIndexsv glad_glIndexsv
2839typedef void (APIENTRYP PFNGLNORMAL3BPROC)(GLbyte nx, GLbyte ny, GLbyte nz);
2840GLAPI PFNGLNORMAL3BPROC glad_glNormal3b;
2841#define glNormal3b glad_glNormal3b
2842typedef void (APIENTRYP PFNGLNORMAL3BVPROC)(const GLbyte *v);
2843GLAPI PFNGLNORMAL3BVPROC glad_glNormal3bv;
2844#define glNormal3bv glad_glNormal3bv
2845typedef void (APIENTRYP PFNGLNORMAL3DPROC)(GLdouble nx, GLdouble ny, GLdouble nz);
2846GLAPI PFNGLNORMAL3DPROC glad_glNormal3d;
2847#define glNormal3d glad_glNormal3d
2848typedef void (APIENTRYP PFNGLNORMAL3DVPROC)(const GLdouble *v);
2849GLAPI PFNGLNORMAL3DVPROC glad_glNormal3dv;
2850#define glNormal3dv glad_glNormal3dv
2851typedef void (APIENTRYP PFNGLNORMAL3FPROC)(GLfloat nx, GLfloat ny, GLfloat nz);
2852GLAPI PFNGLNORMAL3FPROC glad_glNormal3f;
2853#define glNormal3f glad_glNormal3f
2854typedef void (APIENTRYP PFNGLNORMAL3FVPROC)(const GLfloat *v);
2855GLAPI PFNGLNORMAL3FVPROC glad_glNormal3fv;
2856#define glNormal3fv glad_glNormal3fv
2857typedef void (APIENTRYP PFNGLNORMAL3IPROC)(GLint nx, GLint ny, GLint nz);
2858GLAPI PFNGLNORMAL3IPROC glad_glNormal3i;
2859#define glNormal3i glad_glNormal3i
2860typedef void (APIENTRYP PFNGLNORMAL3IVPROC)(const GLint *v);
2861GLAPI PFNGLNORMAL3IVPROC glad_glNormal3iv;
2862#define glNormal3iv glad_glNormal3iv
2863typedef void (APIENTRYP PFNGLNORMAL3SPROC)(GLshort nx, GLshort ny, GLshort nz);
2864GLAPI PFNGLNORMAL3SPROC glad_glNormal3s;
2865#define glNormal3s glad_glNormal3s
2866typedef void (APIENTRYP PFNGLNORMAL3SVPROC)(const GLshort *v);
2867GLAPI PFNGLNORMAL3SVPROC glad_glNormal3sv;
2868#define glNormal3sv glad_glNormal3sv
2869typedef void (APIENTRYP PFNGLRASTERPOS2DPROC)(GLdouble x, GLdouble y);
2870GLAPI PFNGLRASTERPOS2DPROC glad_glRasterPos2d;
2871#define glRasterPos2d glad_glRasterPos2d
2872typedef void (APIENTRYP PFNGLRASTERPOS2DVPROC)(const GLdouble *v);
2873GLAPI PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv;
2874#define glRasterPos2dv glad_glRasterPos2dv
2875typedef void (APIENTRYP PFNGLRASTERPOS2FPROC)(GLfloat x, GLfloat y);
2876GLAPI PFNGLRASTERPOS2FPROC glad_glRasterPos2f;
2877#define glRasterPos2f glad_glRasterPos2f
2878typedef void (APIENTRYP PFNGLRASTERPOS2FVPROC)(const GLfloat *v);
2879GLAPI PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv;
2880#define glRasterPos2fv glad_glRasterPos2fv
2881typedef void (APIENTRYP PFNGLRASTERPOS2IPROC)(GLint x, GLint y);
2882GLAPI PFNGLRASTERPOS2IPROC glad_glRasterPos2i;
2883#define glRasterPos2i glad_glRasterPos2i
2884typedef void (APIENTRYP PFNGLRASTERPOS2IVPROC)(const GLint *v);
2885GLAPI PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv;
2886#define glRasterPos2iv glad_glRasterPos2iv
2887typedef void (APIENTRYP PFNGLRASTERPOS2SPROC)(GLshort x, GLshort y);
2888GLAPI PFNGLRASTERPOS2SPROC glad_glRasterPos2s;
2889#define glRasterPos2s glad_glRasterPos2s
2890typedef void (APIENTRYP PFNGLRASTERPOS2SVPROC)(const GLshort *v);
2891GLAPI PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv;
2892#define glRasterPos2sv glad_glRasterPos2sv
2893typedef void (APIENTRYP PFNGLRASTERPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z);
2894GLAPI PFNGLRASTERPOS3DPROC glad_glRasterPos3d;
2895#define glRasterPos3d glad_glRasterPos3d
2896typedef void (APIENTRYP PFNGLRASTERPOS3DVPROC)(const GLdouble *v);
2897GLAPI PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv;
2898#define glRasterPos3dv glad_glRasterPos3dv
2899typedef void (APIENTRYP PFNGLRASTERPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z);
2900GLAPI PFNGLRASTERPOS3FPROC glad_glRasterPos3f;
2901#define glRasterPos3f glad_glRasterPos3f
2902typedef void (APIENTRYP PFNGLRASTERPOS3FVPROC)(const GLfloat *v);
2903GLAPI PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv;
2904#define glRasterPos3fv glad_glRasterPos3fv
2905typedef void (APIENTRYP PFNGLRASTERPOS3IPROC)(GLint x, GLint y, GLint z);
2906GLAPI PFNGLRASTERPOS3IPROC glad_glRasterPos3i;
2907#define glRasterPos3i glad_glRasterPos3i
2908typedef void (APIENTRYP PFNGLRASTERPOS3IVPROC)(const GLint *v);
2909GLAPI PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv;
2910#define glRasterPos3iv glad_glRasterPos3iv
2911typedef void (APIENTRYP PFNGLRASTERPOS3SPROC)(GLshort x, GLshort y, GLshort z);
2912GLAPI PFNGLRASTERPOS3SPROC glad_glRasterPos3s;
2913#define glRasterPos3s glad_glRasterPos3s
2914typedef void (APIENTRYP PFNGLRASTERPOS3SVPROC)(const GLshort *v);
2915GLAPI PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv;
2916#define glRasterPos3sv glad_glRasterPos3sv
2917typedef void (APIENTRYP PFNGLRASTERPOS4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
2918GLAPI PFNGLRASTERPOS4DPROC glad_glRasterPos4d;
2919#define glRasterPos4d glad_glRasterPos4d
2920typedef void (APIENTRYP PFNGLRASTERPOS4DVPROC)(const GLdouble *v);
2921GLAPI PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv;
2922#define glRasterPos4dv glad_glRasterPos4dv
2923typedef void (APIENTRYP PFNGLRASTERPOS4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
2924GLAPI PFNGLRASTERPOS4FPROC glad_glRasterPos4f;
2925#define glRasterPos4f glad_glRasterPos4f
2926typedef void (APIENTRYP PFNGLRASTERPOS4FVPROC)(const GLfloat *v);
2927GLAPI PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv;
2928#define glRasterPos4fv glad_glRasterPos4fv
2929typedef void (APIENTRYP PFNGLRASTERPOS4IPROC)(GLint x, GLint y, GLint z, GLint w);
2930GLAPI PFNGLRASTERPOS4IPROC glad_glRasterPos4i;
2931#define glRasterPos4i glad_glRasterPos4i
2932typedef void (APIENTRYP PFNGLRASTERPOS4IVPROC)(const GLint *v);
2933GLAPI PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv;
2934#define glRasterPos4iv glad_glRasterPos4iv
2935typedef void (APIENTRYP PFNGLRASTERPOS4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w);
2936GLAPI PFNGLRASTERPOS4SPROC glad_glRasterPos4s;
2937#define glRasterPos4s glad_glRasterPos4s
2938typedef void (APIENTRYP PFNGLRASTERPOS4SVPROC)(const GLshort *v);
2939GLAPI PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv;
2940#define glRasterPos4sv glad_glRasterPos4sv
2941typedef void (APIENTRYP PFNGLRECTDPROC)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
2942GLAPI PFNGLRECTDPROC glad_glRectd;
2943#define glRectd glad_glRectd
2944typedef void (APIENTRYP PFNGLRECTDVPROC)(const GLdouble *v1, const GLdouble *v2);
2945GLAPI PFNGLRECTDVPROC glad_glRectdv;
2946#define glRectdv glad_glRectdv
2947typedef void (APIENTRYP PFNGLRECTFPROC)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
2948GLAPI PFNGLRECTFPROC glad_glRectf;
2949#define glRectf glad_glRectf
2950typedef void (APIENTRYP PFNGLRECTFVPROC)(const GLfloat *v1, const GLfloat *v2);
2951GLAPI PFNGLRECTFVPROC glad_glRectfv;
2952#define glRectfv glad_glRectfv
2953typedef void (APIENTRYP PFNGLRECTIPROC)(GLint x1, GLint y1, GLint x2, GLint y2);
2954GLAPI PFNGLRECTIPROC glad_glRecti;
2955#define glRecti glad_glRecti
2956typedef void (APIENTRYP PFNGLRECTIVPROC)(const GLint *v1, const GLint *v2);
2957GLAPI PFNGLRECTIVPROC glad_glRectiv;
2958#define glRectiv glad_glRectiv
2959typedef void (APIENTRYP PFNGLRECTSPROC)(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
2960GLAPI PFNGLRECTSPROC glad_glRects;
2961#define glRects glad_glRects
2962typedef void (APIENTRYP PFNGLRECTSVPROC)(const GLshort *v1, const GLshort *v2);
2963GLAPI PFNGLRECTSVPROC glad_glRectsv;
2964#define glRectsv glad_glRectsv
2965typedef void (APIENTRYP PFNGLTEXCOORD1DPROC)(GLdouble s);
2966GLAPI PFNGLTEXCOORD1DPROC glad_glTexCoord1d;
2967#define glTexCoord1d glad_glTexCoord1d
2968typedef void (APIENTRYP PFNGLTEXCOORD1DVPROC)(const GLdouble *v);
2969GLAPI PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv;
2970#define glTexCoord1dv glad_glTexCoord1dv
2971typedef void (APIENTRYP PFNGLTEXCOORD1FPROC)(GLfloat s);
2972GLAPI PFNGLTEXCOORD1FPROC glad_glTexCoord1f;
2973#define glTexCoord1f glad_glTexCoord1f
2974typedef void (APIENTRYP PFNGLTEXCOORD1FVPROC)(const GLfloat *v);
2975GLAPI PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv;
2976#define glTexCoord1fv glad_glTexCoord1fv
2977typedef void (APIENTRYP PFNGLTEXCOORD1IPROC)(GLint s);
2978GLAPI PFNGLTEXCOORD1IPROC glad_glTexCoord1i;
2979#define glTexCoord1i glad_glTexCoord1i
2980typedef void (APIENTRYP PFNGLTEXCOORD1IVPROC)(const GLint *v);
2981GLAPI PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv;
2982#define glTexCoord1iv glad_glTexCoord1iv
2983typedef void (APIENTRYP PFNGLTEXCOORD1SPROC)(GLshort s);
2984GLAPI PFNGLTEXCOORD1SPROC glad_glTexCoord1s;
2985#define glTexCoord1s glad_glTexCoord1s
2986typedef void (APIENTRYP PFNGLTEXCOORD1SVPROC)(const GLshort *v);
2987GLAPI PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv;
2988#define glTexCoord1sv glad_glTexCoord1sv
2989typedef void (APIENTRYP PFNGLTEXCOORD2DPROC)(GLdouble s, GLdouble t);
2990GLAPI PFNGLTEXCOORD2DPROC glad_glTexCoord2d;
2991#define glTexCoord2d glad_glTexCoord2d
2992typedef void (APIENTRYP PFNGLTEXCOORD2DVPROC)(const GLdouble *v);
2993GLAPI PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv;
2994#define glTexCoord2dv glad_glTexCoord2dv
2995typedef void (APIENTRYP PFNGLTEXCOORD2FPROC)(GLfloat s, GLfloat t);
2996GLAPI PFNGLTEXCOORD2FPROC glad_glTexCoord2f;
2997#define glTexCoord2f glad_glTexCoord2f
2998typedef void (APIENTRYP PFNGLTEXCOORD2FVPROC)(const GLfloat *v);
2999GLAPI PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv;
3000#define glTexCoord2fv glad_glTexCoord2fv
3001typedef void (APIENTRYP PFNGLTEXCOORD2IPROC)(GLint s, GLint t);
3002GLAPI PFNGLTEXCOORD2IPROC glad_glTexCoord2i;
3003#define glTexCoord2i glad_glTexCoord2i
3004typedef void (APIENTRYP PFNGLTEXCOORD2IVPROC)(const GLint *v);
3005GLAPI PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv;
3006#define glTexCoord2iv glad_glTexCoord2iv
3007typedef void (APIENTRYP PFNGLTEXCOORD2SPROC)(GLshort s, GLshort t);
3008GLAPI PFNGLTEXCOORD2SPROC glad_glTexCoord2s;
3009#define glTexCoord2s glad_glTexCoord2s
3010typedef void (APIENTRYP PFNGLTEXCOORD2SVPROC)(const GLshort *v);
3011GLAPI PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv;
3012#define glTexCoord2sv glad_glTexCoord2sv
3013typedef void (APIENTRYP PFNGLTEXCOORD3DPROC)(GLdouble s, GLdouble t, GLdouble r);
3014GLAPI PFNGLTEXCOORD3DPROC glad_glTexCoord3d;
3015#define glTexCoord3d glad_glTexCoord3d
3016typedef void (APIENTRYP PFNGLTEXCOORD3DVPROC)(const GLdouble *v);
3017GLAPI PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv;
3018#define glTexCoord3dv glad_glTexCoord3dv
3019typedef void (APIENTRYP PFNGLTEXCOORD3FPROC)(GLfloat s, GLfloat t, GLfloat r);
3020GLAPI PFNGLTEXCOORD3FPROC glad_glTexCoord3f;
3021#define glTexCoord3f glad_glTexCoord3f
3022typedef void (APIENTRYP PFNGLTEXCOORD3FVPROC)(const GLfloat *v);
3023GLAPI PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv;
3024#define glTexCoord3fv glad_glTexCoord3fv
3025typedef void (APIENTRYP PFNGLTEXCOORD3IPROC)(GLint s, GLint t, GLint r);
3026GLAPI PFNGLTEXCOORD3IPROC glad_glTexCoord3i;
3027#define glTexCoord3i glad_glTexCoord3i
3028typedef void (APIENTRYP PFNGLTEXCOORD3IVPROC)(const GLint *v);
3029GLAPI PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv;
3030#define glTexCoord3iv glad_glTexCoord3iv
3031typedef void (APIENTRYP PFNGLTEXCOORD3SPROC)(GLshort s, GLshort t, GLshort r);
3032GLAPI PFNGLTEXCOORD3SPROC glad_glTexCoord3s;
3033#define glTexCoord3s glad_glTexCoord3s
3034typedef void (APIENTRYP PFNGLTEXCOORD3SVPROC)(const GLshort *v);
3035GLAPI PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv;
3036#define glTexCoord3sv glad_glTexCoord3sv
3037typedef void (APIENTRYP PFNGLTEXCOORD4DPROC)(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
3038GLAPI PFNGLTEXCOORD4DPROC glad_glTexCoord4d;
3039#define glTexCoord4d glad_glTexCoord4d
3040typedef void (APIENTRYP PFNGLTEXCOORD4DVPROC)(const GLdouble *v);
3041GLAPI PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv;
3042#define glTexCoord4dv glad_glTexCoord4dv
3043typedef void (APIENTRYP PFNGLTEXCOORD4FPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
3044GLAPI PFNGLTEXCOORD4FPROC glad_glTexCoord4f;
3045#define glTexCoord4f glad_glTexCoord4f
3046typedef void (APIENTRYP PFNGLTEXCOORD4FVPROC)(const GLfloat *v);
3047GLAPI PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv;
3048#define glTexCoord4fv glad_glTexCoord4fv
3049typedef void (APIENTRYP PFNGLTEXCOORD4IPROC)(GLint s, GLint t, GLint r, GLint q);
3050GLAPI PFNGLTEXCOORD4IPROC glad_glTexCoord4i;
3051#define glTexCoord4i glad_glTexCoord4i
3052typedef void (APIENTRYP PFNGLTEXCOORD4IVPROC)(const GLint *v);
3053GLAPI PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv;
3054#define glTexCoord4iv glad_glTexCoord4iv
3055typedef void (APIENTRYP PFNGLTEXCOORD4SPROC)(GLshort s, GLshort t, GLshort r, GLshort q);
3056GLAPI PFNGLTEXCOORD4SPROC glad_glTexCoord4s;
3057#define glTexCoord4s glad_glTexCoord4s
3058typedef void (APIENTRYP PFNGLTEXCOORD4SVPROC)(const GLshort *v);
3059GLAPI PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv;
3060#define glTexCoord4sv glad_glTexCoord4sv
3061typedef void (APIENTRYP PFNGLVERTEX2DPROC)(GLdouble x, GLdouble y);
3062GLAPI PFNGLVERTEX2DPROC glad_glVertex2d;
3063#define glVertex2d glad_glVertex2d
3064typedef void (APIENTRYP PFNGLVERTEX2DVPROC)(const GLdouble *v);
3065GLAPI PFNGLVERTEX2DVPROC glad_glVertex2dv;
3066#define glVertex2dv glad_glVertex2dv
3067typedef void (APIENTRYP PFNGLVERTEX2FPROC)(GLfloat x, GLfloat y);
3068GLAPI PFNGLVERTEX2FPROC glad_glVertex2f;
3069#define glVertex2f glad_glVertex2f
3070typedef void (APIENTRYP PFNGLVERTEX2FVPROC)(const GLfloat *v);
3071GLAPI PFNGLVERTEX2FVPROC glad_glVertex2fv;
3072#define glVertex2fv glad_glVertex2fv
3073typedef void (APIENTRYP PFNGLVERTEX2IPROC)(GLint x, GLint y);
3074GLAPI PFNGLVERTEX2IPROC glad_glVertex2i;
3075#define glVertex2i glad_glVertex2i
3076typedef void (APIENTRYP PFNGLVERTEX2IVPROC)(const GLint *v);
3077GLAPI PFNGLVERTEX2IVPROC glad_glVertex2iv;
3078#define glVertex2iv glad_glVertex2iv
3079typedef void (APIENTRYP PFNGLVERTEX2SPROC)(GLshort x, GLshort y);
3080GLAPI PFNGLVERTEX2SPROC glad_glVertex2s;
3081#define glVertex2s glad_glVertex2s
3082typedef void (APIENTRYP PFNGLVERTEX2SVPROC)(const GLshort *v);
3083GLAPI PFNGLVERTEX2SVPROC glad_glVertex2sv;
3084#define glVertex2sv glad_glVertex2sv
3085typedef void (APIENTRYP PFNGLVERTEX3DPROC)(GLdouble x, GLdouble y, GLdouble z);
3086GLAPI PFNGLVERTEX3DPROC glad_glVertex3d;
3087#define glVertex3d glad_glVertex3d
3088typedef void (APIENTRYP PFNGLVERTEX3DVPROC)(const GLdouble *v);
3089GLAPI PFNGLVERTEX3DVPROC glad_glVertex3dv;
3090#define glVertex3dv glad_glVertex3dv
3091typedef void (APIENTRYP PFNGLVERTEX3FPROC)(GLfloat x, GLfloat y, GLfloat z);
3092GLAPI PFNGLVERTEX3FPROC glad_glVertex3f;
3093#define glVertex3f glad_glVertex3f
3094typedef void (APIENTRYP PFNGLVERTEX3FVPROC)(const GLfloat *v);
3095GLAPI PFNGLVERTEX3FVPROC glad_glVertex3fv;
3096#define glVertex3fv glad_glVertex3fv
3097typedef void (APIENTRYP PFNGLVERTEX3IPROC)(GLint x, GLint y, GLint z);
3098GLAPI PFNGLVERTEX3IPROC glad_glVertex3i;
3099#define glVertex3i glad_glVertex3i
3100typedef void (APIENTRYP PFNGLVERTEX3IVPROC)(const GLint *v);
3101GLAPI PFNGLVERTEX3IVPROC glad_glVertex3iv;
3102#define glVertex3iv glad_glVertex3iv
3103typedef void (APIENTRYP PFNGLVERTEX3SPROC)(GLshort x, GLshort y, GLshort z);
3104GLAPI PFNGLVERTEX3SPROC glad_glVertex3s;
3105#define glVertex3s glad_glVertex3s
3106typedef void (APIENTRYP PFNGLVERTEX3SVPROC)(const GLshort *v);
3107GLAPI PFNGLVERTEX3SVPROC glad_glVertex3sv;
3108#define glVertex3sv glad_glVertex3sv
3109typedef void (APIENTRYP PFNGLVERTEX4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
3110GLAPI PFNGLVERTEX4DPROC glad_glVertex4d;
3111#define glVertex4d glad_glVertex4d
3112typedef void (APIENTRYP PFNGLVERTEX4DVPROC)(const GLdouble *v);
3113GLAPI PFNGLVERTEX4DVPROC glad_glVertex4dv;
3114#define glVertex4dv glad_glVertex4dv
3115typedef void (APIENTRYP PFNGLVERTEX4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
3116GLAPI PFNGLVERTEX4FPROC glad_glVertex4f;
3117#define glVertex4f glad_glVertex4f
3118typedef void (APIENTRYP PFNGLVERTEX4FVPROC)(const GLfloat *v);
3119GLAPI PFNGLVERTEX4FVPROC glad_glVertex4fv;
3120#define glVertex4fv glad_glVertex4fv
3121typedef void (APIENTRYP PFNGLVERTEX4IPROC)(GLint x, GLint y, GLint z, GLint w);
3122GLAPI PFNGLVERTEX4IPROC glad_glVertex4i;
3123#define glVertex4i glad_glVertex4i
3124typedef void (APIENTRYP PFNGLVERTEX4IVPROC)(const GLint *v);
3125GLAPI PFNGLVERTEX4IVPROC glad_glVertex4iv;
3126#define glVertex4iv glad_glVertex4iv
3127typedef void (APIENTRYP PFNGLVERTEX4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w);
3128GLAPI PFNGLVERTEX4SPROC glad_glVertex4s;
3129#define glVertex4s glad_glVertex4s
3130typedef void (APIENTRYP PFNGLVERTEX4SVPROC)(const GLshort *v);
3131GLAPI PFNGLVERTEX4SVPROC glad_glVertex4sv;
3132#define glVertex4sv glad_glVertex4sv
3133typedef void (APIENTRYP PFNGLCLIPPLANEPROC)(GLenum plane, const GLdouble *equation);
3134GLAPI PFNGLCLIPPLANEPROC glad_glClipPlane;
3135#define glClipPlane glad_glClipPlane
3136typedef void (APIENTRYP PFNGLCOLORMATERIALPROC)(GLenum face, GLenum mode);
3137GLAPI PFNGLCOLORMATERIALPROC glad_glColorMaterial;
3138#define glColorMaterial glad_glColorMaterial
3139typedef void (APIENTRYP PFNGLFOGFPROC)(GLenum pname, GLfloat param);
3140GLAPI PFNGLFOGFPROC glad_glFogf;
3141#define glFogf glad_glFogf
3142typedef void (APIENTRYP PFNGLFOGFVPROC)(GLenum pname, const GLfloat *params);
3143GLAPI PFNGLFOGFVPROC glad_glFogfv;
3144#define glFogfv glad_glFogfv
3145typedef void (APIENTRYP PFNGLFOGIPROC)(GLenum pname, GLint param);
3146GLAPI PFNGLFOGIPROC glad_glFogi;
3147#define glFogi glad_glFogi
3148typedef void (APIENTRYP PFNGLFOGIVPROC)(GLenum pname, const GLint *params);
3149GLAPI PFNGLFOGIVPROC glad_glFogiv;
3150#define glFogiv glad_glFogiv
3151typedef void (APIENTRYP PFNGLLIGHTFPROC)(GLenum light, GLenum pname, GLfloat param);
3152GLAPI PFNGLLIGHTFPROC glad_glLightf;
3153#define glLightf glad_glLightf
3154typedef void (APIENTRYP PFNGLLIGHTFVPROC)(GLenum light, GLenum pname, const GLfloat *params);
3155GLAPI PFNGLLIGHTFVPROC glad_glLightfv;
3156#define glLightfv glad_glLightfv
3157typedef void (APIENTRYP PFNGLLIGHTIPROC)(GLenum light, GLenum pname, GLint param);
3158GLAPI PFNGLLIGHTIPROC glad_glLighti;
3159#define glLighti glad_glLighti
3160typedef void (APIENTRYP PFNGLLIGHTIVPROC)(GLenum light, GLenum pname, const GLint *params);
3161GLAPI PFNGLLIGHTIVPROC glad_glLightiv;
3162#define glLightiv glad_glLightiv
3163typedef void (APIENTRYP PFNGLLIGHTMODELFPROC)(GLenum pname, GLfloat param);
3164GLAPI PFNGLLIGHTMODELFPROC glad_glLightModelf;
3165#define glLightModelf glad_glLightModelf
3166typedef void (APIENTRYP PFNGLLIGHTMODELFVPROC)(GLenum pname, const GLfloat *params);
3167GLAPI PFNGLLIGHTMODELFVPROC glad_glLightModelfv;
3168#define glLightModelfv glad_glLightModelfv
3169typedef void (APIENTRYP PFNGLLIGHTMODELIPROC)(GLenum pname, GLint param);
3170GLAPI PFNGLLIGHTMODELIPROC glad_glLightModeli;
3171#define glLightModeli glad_glLightModeli
3172typedef void (APIENTRYP PFNGLLIGHTMODELIVPROC)(GLenum pname, const GLint *params);
3173GLAPI PFNGLLIGHTMODELIVPROC glad_glLightModeliv;
3174#define glLightModeliv glad_glLightModeliv
3175typedef void (APIENTRYP PFNGLLINESTIPPLEPROC)(GLint factor, GLushort pattern);
3176GLAPI PFNGLLINESTIPPLEPROC glad_glLineStipple;
3177#define glLineStipple glad_glLineStipple
3178typedef void (APIENTRYP PFNGLMATERIALFPROC)(GLenum face, GLenum pname, GLfloat param);
3179GLAPI PFNGLMATERIALFPROC glad_glMaterialf;
3180#define glMaterialf glad_glMaterialf
3181typedef void (APIENTRYP PFNGLMATERIALFVPROC)(GLenum face, GLenum pname, const GLfloat *params);
3182GLAPI PFNGLMATERIALFVPROC glad_glMaterialfv;
3183#define glMaterialfv glad_glMaterialfv
3184typedef void (APIENTRYP PFNGLMATERIALIPROC)(GLenum face, GLenum pname, GLint param);
3185GLAPI PFNGLMATERIALIPROC glad_glMateriali;
3186#define glMateriali glad_glMateriali
3187typedef void (APIENTRYP PFNGLMATERIALIVPROC)(GLenum face, GLenum pname, const GLint *params);
3188GLAPI PFNGLMATERIALIVPROC glad_glMaterialiv;
3189#define glMaterialiv glad_glMaterialiv
3190typedef void (APIENTRYP PFNGLPOLYGONSTIPPLEPROC)(const GLubyte *mask);
3191GLAPI PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple;
3192#define glPolygonStipple glad_glPolygonStipple
3193typedef void (APIENTRYP PFNGLSHADEMODELPROC)(GLenum mode);
3194GLAPI PFNGLSHADEMODELPROC glad_glShadeModel;
3195#define glShadeModel glad_glShadeModel
3196typedef void (APIENTRYP PFNGLTEXENVFPROC)(GLenum target, GLenum pname, GLfloat param);
3197GLAPI PFNGLTEXENVFPROC glad_glTexEnvf;
3198#define glTexEnvf glad_glTexEnvf
3199typedef void (APIENTRYP PFNGLTEXENVFVPROC)(GLenum target, GLenum pname, const GLfloat *params);
3200GLAPI PFNGLTEXENVFVPROC glad_glTexEnvfv;
3201#define glTexEnvfv glad_glTexEnvfv
3202typedef void (APIENTRYP PFNGLTEXENVIPROC)(GLenum target, GLenum pname, GLint param);
3203GLAPI PFNGLTEXENVIPROC glad_glTexEnvi;
3204#define glTexEnvi glad_glTexEnvi
3205typedef void (APIENTRYP PFNGLTEXENVIVPROC)(GLenum target, GLenum pname, const GLint *params);
3206GLAPI PFNGLTEXENVIVPROC glad_glTexEnviv;
3207#define glTexEnviv glad_glTexEnviv
3208typedef void (APIENTRYP PFNGLTEXGENDPROC)(GLenum coord, GLenum pname, GLdouble param);
3209GLAPI PFNGLTEXGENDPROC glad_glTexGend;
3210#define glTexGend glad_glTexGend
3211typedef void (APIENTRYP PFNGLTEXGENDVPROC)(GLenum coord, GLenum pname, const GLdouble *params);
3212GLAPI PFNGLTEXGENDVPROC glad_glTexGendv;
3213#define glTexGendv glad_glTexGendv
3214typedef void (APIENTRYP PFNGLTEXGENFPROC)(GLenum coord, GLenum pname, GLfloat param);
3215GLAPI PFNGLTEXGENFPROC glad_glTexGenf;
3216#define glTexGenf glad_glTexGenf
3217typedef void (APIENTRYP PFNGLTEXGENFVPROC)(GLenum coord, GLenum pname, const GLfloat *params);
3218GLAPI PFNGLTEXGENFVPROC glad_glTexGenfv;
3219#define glTexGenfv glad_glTexGenfv
3220typedef void (APIENTRYP PFNGLTEXGENIPROC)(GLenum coord, GLenum pname, GLint param);
3221GLAPI PFNGLTEXGENIPROC glad_glTexGeni;
3222#define glTexGeni glad_glTexGeni
3223typedef void (APIENTRYP PFNGLTEXGENIVPROC)(GLenum coord, GLenum pname, const GLint *params);
3224GLAPI PFNGLTEXGENIVPROC glad_glTexGeniv;
3225#define glTexGeniv glad_glTexGeniv
3226typedef void (APIENTRYP PFNGLFEEDBACKBUFFERPROC)(GLsizei size, GLenum type, GLfloat *buffer);
3227GLAPI PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer;
3228#define glFeedbackBuffer glad_glFeedbackBuffer
3229typedef void (APIENTRYP PFNGLSELECTBUFFERPROC)(GLsizei size, GLuint *buffer);
3230GLAPI PFNGLSELECTBUFFERPROC glad_glSelectBuffer;
3231#define glSelectBuffer glad_glSelectBuffer
3232typedef GLint (APIENTRYP PFNGLRENDERMODEPROC)(GLenum mode);
3233GLAPI PFNGLRENDERMODEPROC glad_glRenderMode;
3234#define glRenderMode glad_glRenderMode
3235typedef void (APIENTRYP PFNGLINITNAMESPROC)(void);
3236GLAPI PFNGLINITNAMESPROC glad_glInitNames;
3237#define glInitNames glad_glInitNames
3238typedef void (APIENTRYP PFNGLLOADNAMEPROC)(GLuint name);
3239GLAPI PFNGLLOADNAMEPROC glad_glLoadName;
3240#define glLoadName glad_glLoadName
3241typedef void (APIENTRYP PFNGLPASSTHROUGHPROC)(GLfloat token);
3242GLAPI PFNGLPASSTHROUGHPROC glad_glPassThrough;
3243#define glPassThrough glad_glPassThrough
3244typedef void (APIENTRYP PFNGLPOPNAMEPROC)(void);
3245GLAPI PFNGLPOPNAMEPROC glad_glPopName;
3246#define glPopName glad_glPopName
3247typedef void (APIENTRYP PFNGLPUSHNAMEPROC)(GLuint name);
3248GLAPI PFNGLPUSHNAMEPROC glad_glPushName;
3249#define glPushName glad_glPushName
3250typedef void (APIENTRYP PFNGLCLEARACCUMPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
3251GLAPI PFNGLCLEARACCUMPROC glad_glClearAccum;
3252#define glClearAccum glad_glClearAccum
3253typedef void (APIENTRYP PFNGLCLEARINDEXPROC)(GLfloat c);
3254GLAPI PFNGLCLEARINDEXPROC glad_glClearIndex;
3255#define glClearIndex glad_glClearIndex
3256typedef void (APIENTRYP PFNGLINDEXMASKPROC)(GLuint mask);
3257GLAPI PFNGLINDEXMASKPROC glad_glIndexMask;
3258#define glIndexMask glad_glIndexMask
3259typedef void (APIENTRYP PFNGLACCUMPROC)(GLenum op, GLfloat value);
3260GLAPI PFNGLACCUMPROC glad_glAccum;
3261#define glAccum glad_glAccum
3262typedef void (APIENTRYP PFNGLPOPATTRIBPROC)(void);
3263GLAPI PFNGLPOPATTRIBPROC glad_glPopAttrib;
3264#define glPopAttrib glad_glPopAttrib
3265typedef void (APIENTRYP PFNGLPUSHATTRIBPROC)(GLbitfield mask);
3266GLAPI PFNGLPUSHATTRIBPROC glad_glPushAttrib;
3267#define glPushAttrib glad_glPushAttrib
3268typedef void (APIENTRYP PFNGLMAP1DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
3269GLAPI PFNGLMAP1DPROC glad_glMap1d;
3270#define glMap1d glad_glMap1d
3271typedef void (APIENTRYP PFNGLMAP1FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
3272GLAPI PFNGLMAP1FPROC glad_glMap1f;
3273#define glMap1f glad_glMap1f
3274typedef void (APIENTRYP PFNGLMAP2DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
3275GLAPI PFNGLMAP2DPROC glad_glMap2d;
3276#define glMap2d glad_glMap2d
3277typedef void (APIENTRYP PFNGLMAP2FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
3278GLAPI PFNGLMAP2FPROC glad_glMap2f;
3279#define glMap2f glad_glMap2f
3280typedef void (APIENTRYP PFNGLMAPGRID1DPROC)(GLint un, GLdouble u1, GLdouble u2);
3281GLAPI PFNGLMAPGRID1DPROC glad_glMapGrid1d;
3282#define glMapGrid1d glad_glMapGrid1d
3283typedef void (APIENTRYP PFNGLMAPGRID1FPROC)(GLint un, GLfloat u1, GLfloat u2);
3284GLAPI PFNGLMAPGRID1FPROC glad_glMapGrid1f;
3285#define glMapGrid1f glad_glMapGrid1f
3286typedef void (APIENTRYP PFNGLMAPGRID2DPROC)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
3287GLAPI PFNGLMAPGRID2DPROC glad_glMapGrid2d;
3288#define glMapGrid2d glad_glMapGrid2d
3289typedef void (APIENTRYP PFNGLMAPGRID2FPROC)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
3290GLAPI PFNGLMAPGRID2FPROC glad_glMapGrid2f;
3291#define glMapGrid2f glad_glMapGrid2f
3292typedef void (APIENTRYP PFNGLEVALCOORD1DPROC)(GLdouble u);
3293GLAPI PFNGLEVALCOORD1DPROC glad_glEvalCoord1d;
3294#define glEvalCoord1d glad_glEvalCoord1d
3295typedef void (APIENTRYP PFNGLEVALCOORD1DVPROC)(const GLdouble *u);
3296GLAPI PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv;
3297#define glEvalCoord1dv glad_glEvalCoord1dv
3298typedef void (APIENTRYP PFNGLEVALCOORD1FPROC)(GLfloat u);
3299GLAPI PFNGLEVALCOORD1FPROC glad_glEvalCoord1f;
3300#define glEvalCoord1f glad_glEvalCoord1f
3301typedef void (APIENTRYP PFNGLEVALCOORD1FVPROC)(const GLfloat *u);
3302GLAPI PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv;
3303#define glEvalCoord1fv glad_glEvalCoord1fv
3304typedef void (APIENTRYP PFNGLEVALCOORD2DPROC)(GLdouble u, GLdouble v);
3305GLAPI PFNGLEVALCOORD2DPROC glad_glEvalCoord2d;
3306#define glEvalCoord2d glad_glEvalCoord2d
3307typedef void (APIENTRYP PFNGLEVALCOORD2DVPROC)(const GLdouble *u);
3308GLAPI PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv;
3309#define glEvalCoord2dv glad_glEvalCoord2dv
3310typedef void (APIENTRYP PFNGLEVALCOORD2FPROC)(GLfloat u, GLfloat v);
3311GLAPI PFNGLEVALCOORD2FPROC glad_glEvalCoord2f;
3312#define glEvalCoord2f glad_glEvalCoord2f
3313typedef void (APIENTRYP PFNGLEVALCOORD2FVPROC)(const GLfloat *u);
3314GLAPI PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv;
3315#define glEvalCoord2fv glad_glEvalCoord2fv
3316typedef void (APIENTRYP PFNGLEVALMESH1PROC)(GLenum mode, GLint i1, GLint i2);
3317GLAPI PFNGLEVALMESH1PROC glad_glEvalMesh1;
3318#define glEvalMesh1 glad_glEvalMesh1
3319typedef void (APIENTRYP PFNGLEVALPOINT1PROC)(GLint i);
3320GLAPI PFNGLEVALPOINT1PROC glad_glEvalPoint1;
3321#define glEvalPoint1 glad_glEvalPoint1
3322typedef void (APIENTRYP PFNGLEVALMESH2PROC)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
3323GLAPI PFNGLEVALMESH2PROC glad_glEvalMesh2;
3324#define glEvalMesh2 glad_glEvalMesh2
3325typedef void (APIENTRYP PFNGLEVALPOINT2PROC)(GLint i, GLint j);
3326GLAPI PFNGLEVALPOINT2PROC glad_glEvalPoint2;
3327#define glEvalPoint2 glad_glEvalPoint2
3328typedef void (APIENTRYP PFNGLALPHAFUNCPROC)(GLenum func, GLfloat ref);
3329GLAPI PFNGLALPHAFUNCPROC glad_glAlphaFunc;
3330#define glAlphaFunc glad_glAlphaFunc
3331typedef void (APIENTRYP PFNGLPIXELZOOMPROC)(GLfloat xfactor, GLfloat yfactor);
3332GLAPI PFNGLPIXELZOOMPROC glad_glPixelZoom;
3333#define glPixelZoom glad_glPixelZoom
3334typedef void (APIENTRYP PFNGLPIXELTRANSFERFPROC)(GLenum pname, GLfloat param);
3335GLAPI PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf;
3336#define glPixelTransferf glad_glPixelTransferf
3337typedef void (APIENTRYP PFNGLPIXELTRANSFERIPROC)(GLenum pname, GLint param);
3338GLAPI PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi;
3339#define glPixelTransferi glad_glPixelTransferi
3340typedef void (APIENTRYP PFNGLPIXELMAPFVPROC)(GLenum map, GLsizei mapsize, const GLfloat *values);
3341GLAPI PFNGLPIXELMAPFVPROC glad_glPixelMapfv;
3342#define glPixelMapfv glad_glPixelMapfv
3343typedef void (APIENTRYP PFNGLPIXELMAPUIVPROC)(GLenum map, GLsizei mapsize, const GLuint *values);
3344GLAPI PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv;
3345#define glPixelMapuiv glad_glPixelMapuiv
3346typedef void (APIENTRYP PFNGLPIXELMAPUSVPROC)(GLenum map, GLsizei mapsize, const GLushort *values);
3347GLAPI PFNGLPIXELMAPUSVPROC glad_glPixelMapusv;
3348#define glPixelMapusv glad_glPixelMapusv
3349typedef void (APIENTRYP PFNGLCOPYPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
3350GLAPI PFNGLCOPYPIXELSPROC glad_glCopyPixels;
3351#define glCopyPixels glad_glCopyPixels
3352typedef void (APIENTRYP PFNGLDRAWPIXELSPROC)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
3353GLAPI PFNGLDRAWPIXELSPROC glad_glDrawPixels;
3354#define glDrawPixels glad_glDrawPixels
3355typedef void (APIENTRYP PFNGLGETCLIPPLANEPROC)(GLenum plane, GLdouble *equation);
3356GLAPI PFNGLGETCLIPPLANEPROC glad_glGetClipPlane;
3357#define glGetClipPlane glad_glGetClipPlane
3358typedef void (APIENTRYP PFNGLGETLIGHTFVPROC)(GLenum light, GLenum pname, GLfloat *params);
3359GLAPI PFNGLGETLIGHTFVPROC glad_glGetLightfv;
3360#define glGetLightfv glad_glGetLightfv
3361typedef void (APIENTRYP PFNGLGETLIGHTIVPROC)(GLenum light, GLenum pname, GLint *params);
3362GLAPI PFNGLGETLIGHTIVPROC glad_glGetLightiv;
3363#define glGetLightiv glad_glGetLightiv
3364typedef void (APIENTRYP PFNGLGETMAPDVPROC)(GLenum target, GLenum query, GLdouble *v);
3365GLAPI PFNGLGETMAPDVPROC glad_glGetMapdv;
3366#define glGetMapdv glad_glGetMapdv
3367typedef void (APIENTRYP PFNGLGETMAPFVPROC)(GLenum target, GLenum query, GLfloat *v);
3368GLAPI PFNGLGETMAPFVPROC glad_glGetMapfv;
3369#define glGetMapfv glad_glGetMapfv
3370typedef void (APIENTRYP PFNGLGETMAPIVPROC)(GLenum target, GLenum query, GLint *v);
3371GLAPI PFNGLGETMAPIVPROC glad_glGetMapiv;
3372#define glGetMapiv glad_glGetMapiv
3373typedef void (APIENTRYP PFNGLGETMATERIALFVPROC)(GLenum face, GLenum pname, GLfloat *params);
3374GLAPI PFNGLGETMATERIALFVPROC glad_glGetMaterialfv;
3375#define glGetMaterialfv glad_glGetMaterialfv
3376typedef void (APIENTRYP PFNGLGETMATERIALIVPROC)(GLenum face, GLenum pname, GLint *params);
3377GLAPI PFNGLGETMATERIALIVPROC glad_glGetMaterialiv;
3378#define glGetMaterialiv glad_glGetMaterialiv
3379typedef void (APIENTRYP PFNGLGETPIXELMAPFVPROC)(GLenum map, GLfloat *values);
3380GLAPI PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv;
3381#define glGetPixelMapfv glad_glGetPixelMapfv
3382typedef void (APIENTRYP PFNGLGETPIXELMAPUIVPROC)(GLenum map, GLuint *values);
3383GLAPI PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv;
3384#define glGetPixelMapuiv glad_glGetPixelMapuiv
3385typedef void (APIENTRYP PFNGLGETPIXELMAPUSVPROC)(GLenum map, GLushort *values);
3386GLAPI PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv;
3387#define glGetPixelMapusv glad_glGetPixelMapusv
3388typedef void (APIENTRYP PFNGLGETPOLYGONSTIPPLEPROC)(GLubyte *mask);
3389GLAPI PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple;
3390#define glGetPolygonStipple glad_glGetPolygonStipple
3391typedef void (APIENTRYP PFNGLGETTEXENVFVPROC)(GLenum target, GLenum pname, GLfloat *params);
3392GLAPI PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv;
3393#define glGetTexEnvfv glad_glGetTexEnvfv
3394typedef void (APIENTRYP PFNGLGETTEXENVIVPROC)(GLenum target, GLenum pname, GLint *params);
3395GLAPI PFNGLGETTEXENVIVPROC glad_glGetTexEnviv;
3396#define glGetTexEnviv glad_glGetTexEnviv
3397typedef void (APIENTRYP PFNGLGETTEXGENDVPROC)(GLenum coord, GLenum pname, GLdouble *params);
3398GLAPI PFNGLGETTEXGENDVPROC glad_glGetTexGendv;
3399#define glGetTexGendv glad_glGetTexGendv
3400typedef void (APIENTRYP PFNGLGETTEXGENFVPROC)(GLenum coord, GLenum pname, GLfloat *params);
3401GLAPI PFNGLGETTEXGENFVPROC glad_glGetTexGenfv;
3402#define glGetTexGenfv glad_glGetTexGenfv
3403typedef void (APIENTRYP PFNGLGETTEXGENIVPROC)(GLenum coord, GLenum pname, GLint *params);
3404GLAPI PFNGLGETTEXGENIVPROC glad_glGetTexGeniv;
3405#define glGetTexGeniv glad_glGetTexGeniv
3406typedef GLboolean (APIENTRYP PFNGLISLISTPROC)(GLuint list);
3407GLAPI PFNGLISLISTPROC glad_glIsList;
3408#define glIsList glad_glIsList
3409typedef void (APIENTRYP PFNGLFRUSTUMPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
3410GLAPI PFNGLFRUSTUMPROC glad_glFrustum;
3411#define glFrustum glad_glFrustum
3412typedef void (APIENTRYP PFNGLLOADIDENTITYPROC)(void);
3413GLAPI PFNGLLOADIDENTITYPROC glad_glLoadIdentity;
3414#define glLoadIdentity glad_glLoadIdentity
3415typedef void (APIENTRYP PFNGLLOADMATRIXFPROC)(const GLfloat *m);
3416GLAPI PFNGLLOADMATRIXFPROC glad_glLoadMatrixf;
3417#define glLoadMatrixf glad_glLoadMatrixf
3418typedef void (APIENTRYP PFNGLLOADMATRIXDPROC)(const GLdouble *m);
3419GLAPI PFNGLLOADMATRIXDPROC glad_glLoadMatrixd;
3420#define glLoadMatrixd glad_glLoadMatrixd
3421typedef void (APIENTRYP PFNGLMATRIXMODEPROC)(GLenum mode);
3422GLAPI PFNGLMATRIXMODEPROC glad_glMatrixMode;
3423#define glMatrixMode glad_glMatrixMode
3424typedef void (APIENTRYP PFNGLMULTMATRIXFPROC)(const GLfloat *m);
3425GLAPI PFNGLMULTMATRIXFPROC glad_glMultMatrixf;
3426#define glMultMatrixf glad_glMultMatrixf
3427typedef void (APIENTRYP PFNGLMULTMATRIXDPROC)(const GLdouble *m);
3428GLAPI PFNGLMULTMATRIXDPROC glad_glMultMatrixd;
3429#define glMultMatrixd glad_glMultMatrixd
3430typedef void (APIENTRYP PFNGLORTHOPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
3431GLAPI PFNGLORTHOPROC glad_glOrtho;
3432#define glOrtho glad_glOrtho
3433typedef void (APIENTRYP PFNGLPOPMATRIXPROC)(void);
3434GLAPI PFNGLPOPMATRIXPROC glad_glPopMatrix;
3435#define glPopMatrix glad_glPopMatrix
3436typedef void (APIENTRYP PFNGLPUSHMATRIXPROC)(void);
3437GLAPI PFNGLPUSHMATRIXPROC glad_glPushMatrix;
3438#define glPushMatrix glad_glPushMatrix
3439typedef void (APIENTRYP PFNGLROTATEDPROC)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
3440GLAPI PFNGLROTATEDPROC glad_glRotated;
3441#define glRotated glad_glRotated
3442typedef void (APIENTRYP PFNGLROTATEFPROC)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
3443GLAPI PFNGLROTATEFPROC glad_glRotatef;
3444#define glRotatef glad_glRotatef
3445typedef void (APIENTRYP PFNGLSCALEDPROC)(GLdouble x, GLdouble y, GLdouble z);
3446GLAPI PFNGLSCALEDPROC glad_glScaled;
3447#define glScaled glad_glScaled
3448typedef void (APIENTRYP PFNGLSCALEFPROC)(GLfloat x, GLfloat y, GLfloat z);
3449GLAPI PFNGLSCALEFPROC glad_glScalef;
3450#define glScalef glad_glScalef
3451typedef void (APIENTRYP PFNGLTRANSLATEDPROC)(GLdouble x, GLdouble y, GLdouble z);
3452GLAPI PFNGLTRANSLATEDPROC glad_glTranslated;
3453#define glTranslated glad_glTranslated
3454typedef void (APIENTRYP PFNGLTRANSLATEFPROC)(GLfloat x, GLfloat y, GLfloat z);
3455GLAPI PFNGLTRANSLATEFPROC glad_glTranslatef;
3456#define glTranslatef glad_glTranslatef
2191#endif 3457#endif
2192#ifndef GL_VERSION_1_1 3458#ifndef GL_VERSION_1_1
2193#define GL_VERSION_1_1 1 3459#define GL_VERSION_1_1 1
@@ -2198,6 +3464,9 @@ GLAPI PFNGLDRAWARRAYSPROC glad_glDrawArrays;
2198typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices); 3464typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices);
2199GLAPI PFNGLDRAWELEMENTSPROC glad_glDrawElements; 3465GLAPI PFNGLDRAWELEMENTSPROC glad_glDrawElements;
2200#define glDrawElements glad_glDrawElements 3466#define glDrawElements glad_glDrawElements
3467typedef void (APIENTRYP PFNGLGETPOINTERVPROC)(GLenum pname, void **params);
3468GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv;
3469#define glGetPointerv glad_glGetPointerv
2201typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units); 3470typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units);
2202GLAPI PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; 3471GLAPI PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset;
2203#define glPolygonOffset glad_glPolygonOffset 3472#define glPolygonOffset glad_glPolygonOffset
@@ -2231,6 +3500,54 @@ GLAPI PFNGLGENTEXTURESPROC glad_glGenTextures;
2231typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC)(GLuint texture); 3500typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC)(GLuint texture);
2232GLAPI PFNGLISTEXTUREPROC glad_glIsTexture; 3501GLAPI PFNGLISTEXTUREPROC glad_glIsTexture;
2233#define glIsTexture glad_glIsTexture 3502#define glIsTexture glad_glIsTexture
3503typedef void (APIENTRYP PFNGLARRAYELEMENTPROC)(GLint i);
3504GLAPI PFNGLARRAYELEMENTPROC glad_glArrayElement;
3505#define glArrayElement glad_glArrayElement
3506typedef void (APIENTRYP PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
3507GLAPI PFNGLCOLORPOINTERPROC glad_glColorPointer;
3508#define glColorPointer glad_glColorPointer
3509typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEPROC)(GLenum array);
3510GLAPI PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState;
3511#define glDisableClientState glad_glDisableClientState
3512typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERPROC)(GLsizei stride, const void *pointer);
3513GLAPI PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer;
3514#define glEdgeFlagPointer glad_glEdgeFlagPointer
3515typedef void (APIENTRYP PFNGLENABLECLIENTSTATEPROC)(GLenum array);
3516GLAPI PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState;
3517#define glEnableClientState glad_glEnableClientState
3518typedef void (APIENTRYP PFNGLINDEXPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer);
3519GLAPI PFNGLINDEXPOINTERPROC glad_glIndexPointer;
3520#define glIndexPointer glad_glIndexPointer
3521typedef void (APIENTRYP PFNGLINTERLEAVEDARRAYSPROC)(GLenum format, GLsizei stride, const void *pointer);
3522GLAPI PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays;
3523#define glInterleavedArrays glad_glInterleavedArrays
3524typedef void (APIENTRYP PFNGLNORMALPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer);
3525GLAPI PFNGLNORMALPOINTERPROC glad_glNormalPointer;
3526#define glNormalPointer glad_glNormalPointer
3527typedef void (APIENTRYP PFNGLTEXCOORDPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
3528GLAPI PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer;
3529#define glTexCoordPointer glad_glTexCoordPointer
3530typedef void (APIENTRYP PFNGLVERTEXPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
3531GLAPI PFNGLVERTEXPOINTERPROC glad_glVertexPointer;
3532#define glVertexPointer glad_glVertexPointer
3533typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTPROC)(GLsizei n, const GLuint *textures, GLboolean *residences);
3534GLAPI PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident;
3535#define glAreTexturesResident glad_glAreTexturesResident
3536typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint *textures, const GLfloat *priorities);
3537GLAPI PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures;
3538#define glPrioritizeTextures glad_glPrioritizeTextures
3539typedef void (APIENTRYP PFNGLINDEXUBPROC)(GLubyte c);
3540GLAPI PFNGLINDEXUBPROC glad_glIndexub;
3541#define glIndexub glad_glIndexub
3542typedef void (APIENTRYP PFNGLINDEXUBVPROC)(const GLubyte *c);
3543GLAPI PFNGLINDEXUBVPROC glad_glIndexubv;
3544#define glIndexubv glad_glIndexubv
3545typedef void (APIENTRYP PFNGLPOPCLIENTATTRIBPROC)(void);
3546GLAPI PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib;
3547#define glPopClientAttrib glad_glPopClientAttrib
3548typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask);
3549GLAPI PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib;
3550#define glPushClientAttrib glad_glPushClientAttrib
2234#endif 3551#endif
2235#ifndef GL_VERSION_1_2 3552#ifndef GL_VERSION_1_2
2236#define GL_VERSION_1_2 1 3553#define GL_VERSION_1_2 1
@@ -2278,6 +3595,117 @@ GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D;
2278typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void *img); 3595typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void *img);
2279GLAPI PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage; 3596GLAPI PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage;
2280#define glGetCompressedTexImage glad_glGetCompressedTexImage 3597#define glGetCompressedTexImage glad_glGetCompressedTexImage
3598typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture);
3599GLAPI PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture;
3600#define glClientActiveTexture glad_glClientActiveTexture
3601typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s);
3602GLAPI PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d;
3603#define glMultiTexCoord1d glad_glMultiTexCoord1d
3604typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble *v);
3605GLAPI PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv;
3606#define glMultiTexCoord1dv glad_glMultiTexCoord1dv
3607typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s);
3608GLAPI PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f;
3609#define glMultiTexCoord1f glad_glMultiTexCoord1f
3610typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat *v);
3611GLAPI PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv;
3612#define glMultiTexCoord1fv glad_glMultiTexCoord1fv
3613typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s);
3614GLAPI PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i;
3615#define glMultiTexCoord1i glad_glMultiTexCoord1i
3616typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint *v);
3617GLAPI PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv;
3618#define glMultiTexCoord1iv glad_glMultiTexCoord1iv
3619typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s);
3620GLAPI PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s;
3621#define glMultiTexCoord1s glad_glMultiTexCoord1s
3622typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort *v);
3623GLAPI PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv;
3624#define glMultiTexCoord1sv glad_glMultiTexCoord1sv
3625typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t);
3626GLAPI PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d;
3627#define glMultiTexCoord2d glad_glMultiTexCoord2d
3628typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble *v);
3629GLAPI PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv;
3630#define glMultiTexCoord2dv glad_glMultiTexCoord2dv
3631typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t);
3632GLAPI PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f;
3633#define glMultiTexCoord2f glad_glMultiTexCoord2f
3634typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat *v);
3635GLAPI PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv;
3636#define glMultiTexCoord2fv glad_glMultiTexCoord2fv
3637typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t);
3638GLAPI PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i;
3639#define glMultiTexCoord2i glad_glMultiTexCoord2i
3640typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint *v);
3641GLAPI PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv;
3642#define glMultiTexCoord2iv glad_glMultiTexCoord2iv
3643typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t);
3644GLAPI PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s;
3645#define glMultiTexCoord2s glad_glMultiTexCoord2s
3646typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort *v);
3647GLAPI PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv;
3648#define glMultiTexCoord2sv glad_glMultiTexCoord2sv
3649typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
3650GLAPI PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d;
3651#define glMultiTexCoord3d glad_glMultiTexCoord3d
3652typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble *v);
3653GLAPI PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv;
3654#define glMultiTexCoord3dv glad_glMultiTexCoord3dv
3655typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
3656GLAPI PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f;
3657#define glMultiTexCoord3f glad_glMultiTexCoord3f
3658typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat *v);
3659GLAPI PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv;
3660#define glMultiTexCoord3fv glad_glMultiTexCoord3fv
3661typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r);
3662GLAPI PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i;
3663#define glMultiTexCoord3i glad_glMultiTexCoord3i
3664typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint *v);
3665GLAPI PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv;
3666#define glMultiTexCoord3iv glad_glMultiTexCoord3iv
3667typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r);
3668GLAPI PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s;
3669#define glMultiTexCoord3s glad_glMultiTexCoord3s
3670typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort *v);
3671GLAPI PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv;
3672#define glMultiTexCoord3sv glad_glMultiTexCoord3sv
3673typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
3674GLAPI PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d;
3675#define glMultiTexCoord4d glad_glMultiTexCoord4d
3676typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble *v);
3677GLAPI PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv;
3678#define glMultiTexCoord4dv glad_glMultiTexCoord4dv
3679typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
3680GLAPI PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f;
3681#define glMultiTexCoord4f glad_glMultiTexCoord4f
3682typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC)(GLenum target, const GLfloat *v);
3683GLAPI PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv;
3684#define glMultiTexCoord4fv glad_glMultiTexCoord4fv
3685typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q);
3686GLAPI PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i;
3687#define glMultiTexCoord4i glad_glMultiTexCoord4i
3688typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC)(GLenum target, const GLint *v);
3689GLAPI PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv;
3690#define glMultiTexCoord4iv glad_glMultiTexCoord4iv
3691typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
3692GLAPI PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s;
3693#define glMultiTexCoord4s glad_glMultiTexCoord4s
3694typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC)(GLenum target, const GLshort *v);
3695GLAPI PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv;
3696#define glMultiTexCoord4sv glad_glMultiTexCoord4sv
3697typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC)(const GLfloat *m);
3698GLAPI PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf;
3699#define glLoadTransposeMatrixf glad_glLoadTransposeMatrixf
3700typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC)(const GLdouble *m);
3701GLAPI PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd;
3702#define glLoadTransposeMatrixd glad_glLoadTransposeMatrixd
3703typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC)(const GLfloat *m);
3704GLAPI PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf;
3705#define glMultTransposeMatrixf glad_glMultTransposeMatrixf
3706typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC)(const GLdouble *m);
3707GLAPI PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd;
3708#define glMultTransposeMatrixd glad_glMultTransposeMatrixd
2281#endif 3709#endif
2282#ifndef GL_VERSION_1_4 3710#ifndef GL_VERSION_1_4
2283#define GL_VERSION_1_4 1 3711#define GL_VERSION_1_4 1
@@ -2303,6 +3731,120 @@ GLAPI PFNGLPOINTPARAMETERIPROC glad_glPointParameteri;
2303typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint *params); 3731typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint *params);
2304GLAPI PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv; 3732GLAPI PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv;
2305#define glPointParameteriv glad_glPointParameteriv 3733#define glPointParameteriv glad_glPointParameteriv
3734typedef void (APIENTRYP PFNGLFOGCOORDFPROC)(GLfloat coord);
3735GLAPI PFNGLFOGCOORDFPROC glad_glFogCoordf;
3736#define glFogCoordf glad_glFogCoordf
3737typedef void (APIENTRYP PFNGLFOGCOORDFVPROC)(const GLfloat *coord);
3738GLAPI PFNGLFOGCOORDFVPROC glad_glFogCoordfv;
3739#define glFogCoordfv glad_glFogCoordfv
3740typedef void (APIENTRYP PFNGLFOGCOORDDPROC)(GLdouble coord);
3741GLAPI PFNGLFOGCOORDDPROC glad_glFogCoordd;
3742#define glFogCoordd glad_glFogCoordd
3743typedef void (APIENTRYP PFNGLFOGCOORDDVPROC)(const GLdouble *coord);
3744GLAPI PFNGLFOGCOORDDVPROC glad_glFogCoorddv;
3745#define glFogCoorddv glad_glFogCoorddv
3746typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer);
3747GLAPI PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer;
3748#define glFogCoordPointer glad_glFogCoordPointer
3749typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue);
3750GLAPI PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b;
3751#define glSecondaryColor3b glad_glSecondaryColor3b
3752typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC)(const GLbyte *v);
3753GLAPI PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv;
3754#define glSecondaryColor3bv glad_glSecondaryColor3bv
3755typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue);
3756GLAPI PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d;
3757#define glSecondaryColor3d glad_glSecondaryColor3d
3758typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC)(const GLdouble *v);
3759GLAPI PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv;
3760#define glSecondaryColor3dv glad_glSecondaryColor3dv
3761typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue);
3762GLAPI PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f;
3763#define glSecondaryColor3f glad_glSecondaryColor3f
3764typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC)(const GLfloat *v);
3765GLAPI PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv;
3766#define glSecondaryColor3fv glad_glSecondaryColor3fv
3767typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC)(GLint red, GLint green, GLint blue);
3768GLAPI PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i;
3769#define glSecondaryColor3i glad_glSecondaryColor3i
3770typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC)(const GLint *v);
3771GLAPI PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv;
3772#define glSecondaryColor3iv glad_glSecondaryColor3iv
3773typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue);
3774GLAPI PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s;
3775#define glSecondaryColor3s glad_glSecondaryColor3s
3776typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC)(const GLshort *v);
3777GLAPI PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv;
3778#define glSecondaryColor3sv glad_glSecondaryColor3sv
3779typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue);
3780GLAPI PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub;
3781#define glSecondaryColor3ub glad_glSecondaryColor3ub
3782typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC)(const GLubyte *v);
3783GLAPI PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv;
3784#define glSecondaryColor3ubv glad_glSecondaryColor3ubv
3785typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue);
3786GLAPI PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui;
3787#define glSecondaryColor3ui glad_glSecondaryColor3ui
3788typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC)(const GLuint *v);
3789GLAPI PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv;
3790#define glSecondaryColor3uiv glad_glSecondaryColor3uiv
3791typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue);
3792GLAPI PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us;
3793#define glSecondaryColor3us glad_glSecondaryColor3us
3794typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC)(const GLushort *v);
3795GLAPI PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv;
3796#define glSecondaryColor3usv glad_glSecondaryColor3usv
3797typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
3798GLAPI PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer;
3799#define glSecondaryColorPointer glad_glSecondaryColorPointer
3800typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC)(GLdouble x, GLdouble y);
3801GLAPI PFNGLWINDOWPOS2DPROC glad_glWindowPos2d;
3802#define glWindowPos2d glad_glWindowPos2d
3803typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC)(const GLdouble *v);
3804GLAPI PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv;
3805#define glWindowPos2dv glad_glWindowPos2dv
3806typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC)(GLfloat x, GLfloat y);
3807GLAPI PFNGLWINDOWPOS2FPROC glad_glWindowPos2f;
3808#define glWindowPos2f glad_glWindowPos2f
3809typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC)(const GLfloat *v);
3810GLAPI PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv;
3811#define glWindowPos2fv glad_glWindowPos2fv
3812typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC)(GLint x, GLint y);
3813GLAPI PFNGLWINDOWPOS2IPROC glad_glWindowPos2i;
3814#define glWindowPos2i glad_glWindowPos2i
3815typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC)(const GLint *v);
3816GLAPI PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv;
3817#define glWindowPos2iv glad_glWindowPos2iv
3818typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC)(GLshort x, GLshort y);
3819GLAPI PFNGLWINDOWPOS2SPROC glad_glWindowPos2s;
3820#define glWindowPos2s glad_glWindowPos2s
3821typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC)(const GLshort *v);
3822GLAPI PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv;
3823#define glWindowPos2sv glad_glWindowPos2sv
3824typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z);
3825GLAPI PFNGLWINDOWPOS3DPROC glad_glWindowPos3d;
3826#define glWindowPos3d glad_glWindowPos3d
3827typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC)(const GLdouble *v);
3828GLAPI PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv;
3829#define glWindowPos3dv glad_glWindowPos3dv
3830typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z);
3831GLAPI PFNGLWINDOWPOS3FPROC glad_glWindowPos3f;
3832#define glWindowPos3f glad_glWindowPos3f
3833typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC)(const GLfloat *v);
3834GLAPI PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv;
3835#define glWindowPos3fv glad_glWindowPos3fv
3836typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC)(GLint x, GLint y, GLint z);
3837GLAPI PFNGLWINDOWPOS3IPROC glad_glWindowPos3i;
3838#define glWindowPos3i glad_glWindowPos3i
3839typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC)(const GLint *v);
3840GLAPI PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv;
3841#define glWindowPos3iv glad_glWindowPos3iv
3842typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC)(GLshort x, GLshort y, GLshort z);
3843GLAPI PFNGLWINDOWPOS3SPROC glad_glWindowPos3s;
3844#define glWindowPos3s glad_glWindowPos3s
3845typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC)(const GLshort *v);
3846GLAPI PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv;
3847#define glWindowPos3sv glad_glWindowPos3sv
2306typedef void (APIENTRYP PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 3848typedef void (APIENTRYP PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
2307GLAPI PFNGLBLENDCOLORPROC glad_glBlendColor; 3849GLAPI PFNGLBLENDCOLORPROC glad_glBlendColor;
2308#define glBlendColor glad_glBlendColor 3850#define glBlendColor glad_glBlendColor
@@ -3793,9 +5335,423 @@ GLAPI PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel;
3793typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC)(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 5335typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC)(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
3794GLAPI PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel; 5336GLAPI PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel;
3795#define glGetObjectPtrLabel glad_glGetObjectPtrLabel 5337#define glGetObjectPtrLabel glad_glGetObjectPtrLabel
3796typedef void (APIENTRYP PFNGLGETPOINTERVPROC)(GLenum pname, void **params); 5338#endif
3797GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv; 5339#ifndef GL_VERSION_4_4
3798#define glGetPointerv glad_glGetPointerv 5340#define GL_VERSION_4_4 1
5341GLAPI int GLAD_GL_VERSION_4_4;
5342typedef void (APIENTRYP PFNGLBUFFERSTORAGEPROC)(GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
5343GLAPI PFNGLBUFFERSTORAGEPROC glad_glBufferStorage;
5344#define glBufferStorage glad_glBufferStorage
5345typedef void (APIENTRYP PFNGLCLEARTEXIMAGEPROC)(GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
5346GLAPI PFNGLCLEARTEXIMAGEPROC glad_glClearTexImage;
5347#define glClearTexImage glad_glClearTexImage
5348typedef void (APIENTRYP PFNGLCLEARTEXSUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
5349GLAPI PFNGLCLEARTEXSUBIMAGEPROC glad_glClearTexSubImage;
5350#define glClearTexSubImage glad_glClearTexSubImage
5351typedef void (APIENTRYP PFNGLBINDBUFFERSBASEPROC)(GLenum target, GLuint first, GLsizei count, const GLuint *buffers);
5352GLAPI PFNGLBINDBUFFERSBASEPROC glad_glBindBuffersBase;
5353#define glBindBuffersBase glad_glBindBuffersBase
5354typedef void (APIENTRYP PFNGLBINDBUFFERSRANGEPROC)(GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes);
5355GLAPI PFNGLBINDBUFFERSRANGEPROC glad_glBindBuffersRange;
5356#define glBindBuffersRange glad_glBindBuffersRange
5357typedef void (APIENTRYP PFNGLBINDTEXTURESPROC)(GLuint first, GLsizei count, const GLuint *textures);
5358GLAPI PFNGLBINDTEXTURESPROC glad_glBindTextures;
5359#define glBindTextures glad_glBindTextures
5360typedef void (APIENTRYP PFNGLBINDSAMPLERSPROC)(GLuint first, GLsizei count, const GLuint *samplers);
5361GLAPI PFNGLBINDSAMPLERSPROC glad_glBindSamplers;
5362#define glBindSamplers glad_glBindSamplers
5363typedef void (APIENTRYP PFNGLBINDIMAGETEXTURESPROC)(GLuint first, GLsizei count, const GLuint *textures);
5364GLAPI PFNGLBINDIMAGETEXTURESPROC glad_glBindImageTextures;
5365#define glBindImageTextures glad_glBindImageTextures
5366typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERSPROC)(GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
5367GLAPI PFNGLBINDVERTEXBUFFERSPROC glad_glBindVertexBuffers;
5368#define glBindVertexBuffers glad_glBindVertexBuffers
5369#endif
5370#ifndef GL_VERSION_4_5
5371#define GL_VERSION_4_5 1
5372GLAPI int GLAD_GL_VERSION_4_5;
5373typedef void (APIENTRYP PFNGLCLIPCONTROLPROC)(GLenum origin, GLenum depth);
5374GLAPI PFNGLCLIPCONTROLPROC glad_glClipControl;
5375#define glClipControl glad_glClipControl
5376typedef void (APIENTRYP PFNGLCREATETRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint *ids);
5377GLAPI PFNGLCREATETRANSFORMFEEDBACKSPROC glad_glCreateTransformFeedbacks;
5378#define glCreateTransformFeedbacks glad_glCreateTransformFeedbacks
5379typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)(GLuint xfb, GLuint index, GLuint buffer);
5380GLAPI PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glad_glTransformFeedbackBufferBase;
5381#define glTransformFeedbackBufferBase glad_glTransformFeedbackBufferBase
5382typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
5383GLAPI PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glad_glTransformFeedbackBufferRange;
5384#define glTransformFeedbackBufferRange glad_glTransformFeedbackBufferRange
5385typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKIVPROC)(GLuint xfb, GLenum pname, GLint *param);
5386GLAPI PFNGLGETTRANSFORMFEEDBACKIVPROC glad_glGetTransformFeedbackiv;
5387#define glGetTransformFeedbackiv glad_glGetTransformFeedbackiv
5388typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI_VPROC)(GLuint xfb, GLenum pname, GLuint index, GLint *param);
5389GLAPI PFNGLGETTRANSFORMFEEDBACKI_VPROC glad_glGetTransformFeedbacki_v;
5390#define glGetTransformFeedbacki_v glad_glGetTransformFeedbacki_v
5391typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI64_VPROC)(GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
5392GLAPI PFNGLGETTRANSFORMFEEDBACKI64_VPROC glad_glGetTransformFeedbacki64_v;
5393#define glGetTransformFeedbacki64_v glad_glGetTransformFeedbacki64_v
5394typedef void (APIENTRYP PFNGLCREATEBUFFERSPROC)(GLsizei n, GLuint *buffers);
5395GLAPI PFNGLCREATEBUFFERSPROC glad_glCreateBuffers;
5396#define glCreateBuffers glad_glCreateBuffers
5397typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEPROC)(GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
5398GLAPI PFNGLNAMEDBUFFERSTORAGEPROC glad_glNamedBufferStorage;
5399#define glNamedBufferStorage glad_glNamedBufferStorage
5400typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAPROC)(GLuint buffer, GLsizeiptr size, const void *data, GLenum usage);
5401GLAPI PFNGLNAMEDBUFFERDATAPROC glad_glNamedBufferData;
5402#define glNamedBufferData glad_glNamedBufferData
5403typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
5404GLAPI PFNGLNAMEDBUFFERSUBDATAPROC glad_glNamedBufferSubData;
5405#define glNamedBufferSubData glad_glNamedBufferSubData
5406typedef void (APIENTRYP PFNGLCOPYNAMEDBUFFERSUBDATAPROC)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
5407GLAPI PFNGLCOPYNAMEDBUFFERSUBDATAPROC glad_glCopyNamedBufferSubData;
5408#define glCopyNamedBufferSubData glad_glCopyNamedBufferSubData
5409typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAPROC)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
5410GLAPI PFNGLCLEARNAMEDBUFFERDATAPROC glad_glClearNamedBufferData;
5411#define glClearNamedBufferData glad_glClearNamedBufferData
5412typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
5413GLAPI PFNGLCLEARNAMEDBUFFERSUBDATAPROC glad_glClearNamedBufferSubData;
5414#define glClearNamedBufferSubData glad_glClearNamedBufferSubData
5415typedef void * (APIENTRYP PFNGLMAPNAMEDBUFFERPROC)(GLuint buffer, GLenum access);
5416GLAPI PFNGLMAPNAMEDBUFFERPROC glad_glMapNamedBuffer;
5417#define glMapNamedBuffer glad_glMapNamedBuffer
5418typedef void * (APIENTRYP PFNGLMAPNAMEDBUFFERRANGEPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
5419GLAPI PFNGLMAPNAMEDBUFFERRANGEPROC glad_glMapNamedBufferRange;
5420#define glMapNamedBufferRange glad_glMapNamedBufferRange
5421typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFERPROC)(GLuint buffer);
5422GLAPI PFNGLUNMAPNAMEDBUFFERPROC glad_glUnmapNamedBuffer;
5423#define glUnmapNamedBuffer glad_glUnmapNamedBuffer
5424typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length);
5425GLAPI PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glad_glFlushMappedNamedBufferRange;
5426#define glFlushMappedNamedBufferRange glad_glFlushMappedNamedBufferRange
5427typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVPROC)(GLuint buffer, GLenum pname, GLint *params);
5428GLAPI PFNGLGETNAMEDBUFFERPARAMETERIVPROC glad_glGetNamedBufferParameteriv;
5429#define glGetNamedBufferParameteriv glad_glGetNamedBufferParameteriv
5430typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)(GLuint buffer, GLenum pname, GLint64 *params);
5431GLAPI PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glad_glGetNamedBufferParameteri64v;
5432#define glGetNamedBufferParameteri64v glad_glGetNamedBufferParameteri64v
5433typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVPROC)(GLuint buffer, GLenum pname, void **params);
5434GLAPI PFNGLGETNAMEDBUFFERPOINTERVPROC glad_glGetNamedBufferPointerv;
5435#define glGetNamedBufferPointerv glad_glGetNamedBufferPointerv
5436typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, void *data);
5437GLAPI PFNGLGETNAMEDBUFFERSUBDATAPROC glad_glGetNamedBufferSubData;
5438#define glGetNamedBufferSubData glad_glGetNamedBufferSubData
5439typedef void (APIENTRYP PFNGLCREATEFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers);
5440GLAPI PFNGLCREATEFRAMEBUFFERSPROC glad_glCreateFramebuffers;
5441#define glCreateFramebuffers glad_glCreateFramebuffers
5442typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
5443GLAPI PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glad_glNamedFramebufferRenderbuffer;
5444#define glNamedFramebufferRenderbuffer glad_glNamedFramebufferRenderbuffer
5445typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)(GLuint framebuffer, GLenum pname, GLint param);
5446GLAPI PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glad_glNamedFramebufferParameteri;
5447#define glNamedFramebufferParameteri glad_glNamedFramebufferParameteri
5448typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
5449GLAPI PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glad_glNamedFramebufferTexture;
5450#define glNamedFramebufferTexture glad_glNamedFramebufferTexture
5451typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
5452GLAPI PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glad_glNamedFramebufferTextureLayer;
5453#define glNamedFramebufferTextureLayer glad_glNamedFramebufferTextureLayer
5454typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)(GLuint framebuffer, GLenum buf);
5455GLAPI PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glad_glNamedFramebufferDrawBuffer;
5456#define glNamedFramebufferDrawBuffer glad_glNamedFramebufferDrawBuffer
5457typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)(GLuint framebuffer, GLsizei n, const GLenum *bufs);
5458GLAPI PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glad_glNamedFramebufferDrawBuffers;
5459#define glNamedFramebufferDrawBuffers glad_glNamedFramebufferDrawBuffers
5460typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)(GLuint framebuffer, GLenum src);
5461GLAPI PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glad_glNamedFramebufferReadBuffer;
5462#define glNamedFramebufferReadBuffer glad_glNamedFramebufferReadBuffer
5463typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments);
5464GLAPI PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glad_glInvalidateNamedFramebufferData;
5465#define glInvalidateNamedFramebufferData glad_glInvalidateNamedFramebufferData
5466typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
5467GLAPI PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glad_glInvalidateNamedFramebufferSubData;
5468#define glInvalidateNamedFramebufferSubData glad_glInvalidateNamedFramebufferSubData
5469typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value);
5470GLAPI PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glad_glClearNamedFramebufferiv;
5471#define glClearNamedFramebufferiv glad_glClearNamedFramebufferiv
5472typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value);
5473GLAPI PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glad_glClearNamedFramebufferuiv;
5474#define glClearNamedFramebufferuiv glad_glClearNamedFramebufferuiv
5475typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value);
5476GLAPI PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glad_glClearNamedFramebufferfv;
5477#define glClearNamedFramebufferfv glad_glClearNamedFramebufferfv
5478typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
5479GLAPI PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glad_glClearNamedFramebufferfi;
5480#define glClearNamedFramebufferfi glad_glClearNamedFramebufferfi
5481typedef void (APIENTRYP PFNGLBLITNAMEDFRAMEBUFFERPROC)(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
5482GLAPI PFNGLBLITNAMEDFRAMEBUFFERPROC glad_glBlitNamedFramebuffer;
5483#define glBlitNamedFramebuffer glad_glBlitNamedFramebuffer
5484typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)(GLuint framebuffer, GLenum target);
5485GLAPI PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glad_glCheckNamedFramebufferStatus;
5486#define glCheckNamedFramebufferStatus glad_glCheckNamedFramebufferStatus
5487typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)(GLuint framebuffer, GLenum pname, GLint *param);
5488GLAPI PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glad_glGetNamedFramebufferParameteriv;
5489#define glGetNamedFramebufferParameteriv glad_glGetNamedFramebufferParameteriv
5490typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
5491GLAPI PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetNamedFramebufferAttachmentParameteriv;
5492#define glGetNamedFramebufferAttachmentParameteriv glad_glGetNamedFramebufferAttachmentParameteriv
5493typedef void (APIENTRYP PFNGLCREATERENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers);
5494GLAPI PFNGLCREATERENDERBUFFERSPROC glad_glCreateRenderbuffers;
5495#define glCreateRenderbuffers glad_glCreateRenderbuffers
5496typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEPROC)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
5497GLAPI PFNGLNAMEDRENDERBUFFERSTORAGEPROC glad_glNamedRenderbufferStorage;
5498#define glNamedRenderbufferStorage glad_glNamedRenderbufferStorage
5499typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
5500GLAPI PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glNamedRenderbufferStorageMultisample;
5501#define glNamedRenderbufferStorageMultisample glad_glNamedRenderbufferStorageMultisample
5502typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)(GLuint renderbuffer, GLenum pname, GLint *params);
5503GLAPI PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glad_glGetNamedRenderbufferParameteriv;
5504#define glGetNamedRenderbufferParameteriv glad_glGetNamedRenderbufferParameteriv
5505typedef void (APIENTRYP PFNGLCREATETEXTURESPROC)(GLenum target, GLsizei n, GLuint *textures);
5506GLAPI PFNGLCREATETEXTURESPROC glad_glCreateTextures;
5507#define glCreateTextures glad_glCreateTextures
5508typedef void (APIENTRYP PFNGLTEXTUREBUFFERPROC)(GLuint texture, GLenum internalformat, GLuint buffer);
5509GLAPI PFNGLTEXTUREBUFFERPROC glad_glTextureBuffer;
5510#define glTextureBuffer glad_glTextureBuffer
5511typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEPROC)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
5512GLAPI PFNGLTEXTUREBUFFERRANGEPROC glad_glTextureBufferRange;
5513#define glTextureBufferRange glad_glTextureBufferRange
5514typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
5515GLAPI PFNGLTEXTURESTORAGE1DPROC glad_glTextureStorage1D;
5516#define glTextureStorage1D glad_glTextureStorage1D
5517typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
5518GLAPI PFNGLTEXTURESTORAGE2DPROC glad_glTextureStorage2D;
5519#define glTextureStorage2D glad_glTextureStorage2D
5520typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
5521GLAPI PFNGLTEXTURESTORAGE3DPROC glad_glTextureStorage3D;
5522#define glTextureStorage3D glad_glTextureStorage3D
5523typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
5524GLAPI PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glad_glTextureStorage2DMultisample;
5525#define glTextureStorage2DMultisample glad_glTextureStorage2DMultisample
5526typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
5527GLAPI PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glad_glTextureStorage3DMultisample;
5528#define glTextureStorage3DMultisample glad_glTextureStorage3DMultisample
5529typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
5530GLAPI PFNGLTEXTURESUBIMAGE1DPROC glad_glTextureSubImage1D;
5531#define glTextureSubImage1D glad_glTextureSubImage1D
5532typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
5533GLAPI PFNGLTEXTURESUBIMAGE2DPROC glad_glTextureSubImage2D;
5534#define glTextureSubImage2D glad_glTextureSubImage2D
5535typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
5536GLAPI PFNGLTEXTURESUBIMAGE3DPROC glad_glTextureSubImage3D;
5537#define glTextureSubImage3D glad_glTextureSubImage3D
5538typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
5539GLAPI PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glad_glCompressedTextureSubImage1D;
5540#define glCompressedTextureSubImage1D glad_glCompressedTextureSubImage1D
5541typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
5542GLAPI PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glad_glCompressedTextureSubImage2D;
5543#define glCompressedTextureSubImage2D glad_glCompressedTextureSubImage2D
5544typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
5545GLAPI PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glad_glCompressedTextureSubImage3D;
5546#define glCompressedTextureSubImage3D glad_glCompressedTextureSubImage3D
5547typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
5548GLAPI PFNGLCOPYTEXTURESUBIMAGE1DPROC glad_glCopyTextureSubImage1D;
5549#define glCopyTextureSubImage1D glad_glCopyTextureSubImage1D
5550typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
5551GLAPI PFNGLCOPYTEXTURESUBIMAGE2DPROC glad_glCopyTextureSubImage2D;
5552#define glCopyTextureSubImage2D glad_glCopyTextureSubImage2D
5553typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
5554GLAPI PFNGLCOPYTEXTURESUBIMAGE3DPROC glad_glCopyTextureSubImage3D;
5555#define glCopyTextureSubImage3D glad_glCopyTextureSubImage3D
5556typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFPROC)(GLuint texture, GLenum pname, GLfloat param);
5557GLAPI PFNGLTEXTUREPARAMETERFPROC glad_glTextureParameterf;
5558#define glTextureParameterf glad_glTextureParameterf
5559typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname, const GLfloat *param);
5560GLAPI PFNGLTEXTUREPARAMETERFVPROC glad_glTextureParameterfv;
5561#define glTextureParameterfv glad_glTextureParameterfv
5562typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIPROC)(GLuint texture, GLenum pname, GLint param);
5563GLAPI PFNGLTEXTUREPARAMETERIPROC glad_glTextureParameteri;
5564#define glTextureParameteri glad_glTextureParameteri
5565typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname, const GLint *params);
5566GLAPI PFNGLTEXTUREPARAMETERIIVPROC glad_glTextureParameterIiv;
5567#define glTextureParameterIiv glad_glTextureParameterIiv
5568typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname, const GLuint *params);
5569GLAPI PFNGLTEXTUREPARAMETERIUIVPROC glad_glTextureParameterIuiv;
5570#define glTextureParameterIuiv glad_glTextureParameterIuiv
5571typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname, const GLint *param);
5572GLAPI PFNGLTEXTUREPARAMETERIVPROC glad_glTextureParameteriv;
5573#define glTextureParameteriv glad_glTextureParameteriv
5574typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPPROC)(GLuint texture);
5575GLAPI PFNGLGENERATETEXTUREMIPMAPPROC glad_glGenerateTextureMipmap;
5576#define glGenerateTextureMipmap glad_glGenerateTextureMipmap
5577typedef void (APIENTRYP PFNGLBINDTEXTUREUNITPROC)(GLuint unit, GLuint texture);
5578GLAPI PFNGLBINDTEXTUREUNITPROC glad_glBindTextureUnit;
5579#define glBindTextureUnit glad_glBindTextureUnit
5580typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEPROC)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
5581GLAPI PFNGLGETTEXTUREIMAGEPROC glad_glGetTextureImage;
5582#define glGetTextureImage glad_glGetTextureImage
5583typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)(GLuint texture, GLint level, GLsizei bufSize, void *pixels);
5584GLAPI PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glad_glGetCompressedTextureImage;
5585#define glGetCompressedTextureImage glad_glGetCompressedTextureImage
5586typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVPROC)(GLuint texture, GLint level, GLenum pname, GLfloat *params);
5587GLAPI PFNGLGETTEXTURELEVELPARAMETERFVPROC glad_glGetTextureLevelParameterfv;
5588#define glGetTextureLevelParameterfv glad_glGetTextureLevelParameterfv
5589typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVPROC)(GLuint texture, GLint level, GLenum pname, GLint *params);
5590GLAPI PFNGLGETTEXTURELEVELPARAMETERIVPROC glad_glGetTextureLevelParameteriv;
5591#define glGetTextureLevelParameteriv glad_glGetTextureLevelParameteriv
5592typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname, GLfloat *params);
5593GLAPI PFNGLGETTEXTUREPARAMETERFVPROC glad_glGetTextureParameterfv;
5594#define glGetTextureParameterfv glad_glGetTextureParameterfv
5595typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname, GLint *params);
5596GLAPI PFNGLGETTEXTUREPARAMETERIIVPROC glad_glGetTextureParameterIiv;
5597#define glGetTextureParameterIiv glad_glGetTextureParameterIiv
5598typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname, GLuint *params);
5599GLAPI PFNGLGETTEXTUREPARAMETERIUIVPROC glad_glGetTextureParameterIuiv;
5600#define glGetTextureParameterIuiv glad_glGetTextureParameterIuiv
5601typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname, GLint *params);
5602GLAPI PFNGLGETTEXTUREPARAMETERIVPROC glad_glGetTextureParameteriv;
5603#define glGetTextureParameteriv glad_glGetTextureParameteriv
5604typedef void (APIENTRYP PFNGLCREATEVERTEXARRAYSPROC)(GLsizei n, GLuint *arrays);
5605GLAPI PFNGLCREATEVERTEXARRAYSPROC glad_glCreateVertexArrays;
5606#define glCreateVertexArrays glad_glCreateVertexArrays
5607typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index);
5608GLAPI PFNGLDISABLEVERTEXARRAYATTRIBPROC glad_glDisableVertexArrayAttrib;
5609#define glDisableVertexArrayAttrib glad_glDisableVertexArrayAttrib
5610typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index);
5611GLAPI PFNGLENABLEVERTEXARRAYATTRIBPROC glad_glEnableVertexArrayAttrib;
5612#define glEnableVertexArrayAttrib glad_glEnableVertexArrayAttrib
5613typedef void (APIENTRYP PFNGLVERTEXARRAYELEMENTBUFFERPROC)(GLuint vaobj, GLuint buffer);
5614GLAPI PFNGLVERTEXARRAYELEMENTBUFFERPROC glad_glVertexArrayElementBuffer;
5615#define glVertexArrayElementBuffer glad_glVertexArrayElementBuffer
5616typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERPROC)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
5617GLAPI PFNGLVERTEXARRAYVERTEXBUFFERPROC glad_glVertexArrayVertexBuffer;
5618#define glVertexArrayVertexBuffer glad_glVertexArrayVertexBuffer
5619typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERSPROC)(GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
5620GLAPI PFNGLVERTEXARRAYVERTEXBUFFERSPROC glad_glVertexArrayVertexBuffers;
5621#define glVertexArrayVertexBuffers glad_glVertexArrayVertexBuffers
5622typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBBINDINGPROC)(GLuint vaobj, GLuint attribindex, GLuint bindingindex);
5623GLAPI PFNGLVERTEXARRAYATTRIBBINDINGPROC glad_glVertexArrayAttribBinding;
5624#define glVertexArrayAttribBinding glad_glVertexArrayAttribBinding
5625typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
5626GLAPI PFNGLVERTEXARRAYATTRIBFORMATPROC glad_glVertexArrayAttribFormat;
5627#define glVertexArrayAttribFormat glad_glVertexArrayAttribFormat
5628typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBIFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
5629GLAPI PFNGLVERTEXARRAYATTRIBIFORMATPROC glad_glVertexArrayAttribIFormat;
5630#define glVertexArrayAttribIFormat glad_glVertexArrayAttribIFormat
5631typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBLFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
5632GLAPI PFNGLVERTEXARRAYATTRIBLFORMATPROC glad_glVertexArrayAttribLFormat;
5633#define glVertexArrayAttribLFormat glad_glVertexArrayAttribLFormat
5634typedef void (APIENTRYP PFNGLVERTEXARRAYBINDINGDIVISORPROC)(GLuint vaobj, GLuint bindingindex, GLuint divisor);
5635GLAPI PFNGLVERTEXARRAYBINDINGDIVISORPROC glad_glVertexArrayBindingDivisor;
5636#define glVertexArrayBindingDivisor glad_glVertexArrayBindingDivisor
5637typedef void (APIENTRYP PFNGLGETVERTEXARRAYIVPROC)(GLuint vaobj, GLenum pname, GLint *param);
5638GLAPI PFNGLGETVERTEXARRAYIVPROC glad_glGetVertexArrayiv;
5639#define glGetVertexArrayiv glad_glGetVertexArrayiv
5640typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXEDIVPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint *param);
5641GLAPI PFNGLGETVERTEXARRAYINDEXEDIVPROC glad_glGetVertexArrayIndexediv;
5642#define glGetVertexArrayIndexediv glad_glGetVertexArrayIndexediv
5643typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXED64IVPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint64 *param);
5644GLAPI PFNGLGETVERTEXARRAYINDEXED64IVPROC glad_glGetVertexArrayIndexed64iv;
5645#define glGetVertexArrayIndexed64iv glad_glGetVertexArrayIndexed64iv
5646typedef void (APIENTRYP PFNGLCREATESAMPLERSPROC)(GLsizei n, GLuint *samplers);
5647GLAPI PFNGLCREATESAMPLERSPROC glad_glCreateSamplers;
5648#define glCreateSamplers glad_glCreateSamplers
5649typedef void (APIENTRYP PFNGLCREATEPROGRAMPIPELINESPROC)(GLsizei n, GLuint *pipelines);
5650GLAPI PFNGLCREATEPROGRAMPIPELINESPROC glad_glCreateProgramPipelines;
5651#define glCreateProgramPipelines glad_glCreateProgramPipelines
5652typedef void (APIENTRYP PFNGLCREATEQUERIESPROC)(GLenum target, GLsizei n, GLuint *ids);
5653GLAPI PFNGLCREATEQUERIESPROC glad_glCreateQueries;
5654#define glCreateQueries glad_glCreateQueries
5655typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTI64VPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
5656GLAPI PFNGLGETQUERYBUFFEROBJECTI64VPROC glad_glGetQueryBufferObjecti64v;
5657#define glGetQueryBufferObjecti64v glad_glGetQueryBufferObjecti64v
5658typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTIVPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
5659GLAPI PFNGLGETQUERYBUFFEROBJECTIVPROC glad_glGetQueryBufferObjectiv;
5660#define glGetQueryBufferObjectiv glad_glGetQueryBufferObjectiv
5661typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTUI64VPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
5662GLAPI PFNGLGETQUERYBUFFEROBJECTUI64VPROC glad_glGetQueryBufferObjectui64v;
5663#define glGetQueryBufferObjectui64v glad_glGetQueryBufferObjectui64v
5664typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTUIVPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
5665GLAPI PFNGLGETQUERYBUFFEROBJECTUIVPROC glad_glGetQueryBufferObjectuiv;
5666#define glGetQueryBufferObjectuiv glad_glGetQueryBufferObjectuiv
5667typedef void (APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC)(GLbitfield barriers);
5668GLAPI PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion;
5669#define glMemoryBarrierByRegion glad_glMemoryBarrierByRegion
5670typedef void (APIENTRYP PFNGLGETTEXTURESUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
5671GLAPI PFNGLGETTEXTURESUBIMAGEPROC glad_glGetTextureSubImage;
5672#define glGetTextureSubImage glad_glGetTextureSubImage
5673typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels);
5674GLAPI PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glad_glGetCompressedTextureSubImage;
5675#define glGetCompressedTextureSubImage glad_glGetCompressedTextureSubImage
5676typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSPROC)(void);
5677GLAPI PFNGLGETGRAPHICSRESETSTATUSPROC glad_glGetGraphicsResetStatus;
5678#define glGetGraphicsResetStatus glad_glGetGraphicsResetStatus
5679typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint lod, GLsizei bufSize, void *pixels);
5680GLAPI PFNGLGETNCOMPRESSEDTEXIMAGEPROC glad_glGetnCompressedTexImage;
5681#define glGetnCompressedTexImage glad_glGetnCompressedTexImage
5682typedef void (APIENTRYP PFNGLGETNTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
5683GLAPI PFNGLGETNTEXIMAGEPROC glad_glGetnTexImage;
5684#define glGetnTexImage glad_glGetnTexImage
5685typedef void (APIENTRYP PFNGLGETNUNIFORMDVPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
5686GLAPI PFNGLGETNUNIFORMDVPROC glad_glGetnUniformdv;
5687#define glGetnUniformdv glad_glGetnUniformdv
5688typedef void (APIENTRYP PFNGLGETNUNIFORMFVPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
5689GLAPI PFNGLGETNUNIFORMFVPROC glad_glGetnUniformfv;
5690#define glGetnUniformfv glad_glGetnUniformfv
5691typedef void (APIENTRYP PFNGLGETNUNIFORMIVPROC)(GLuint program, GLint location, GLsizei bufSize, GLint *params);
5692GLAPI PFNGLGETNUNIFORMIVPROC glad_glGetnUniformiv;
5693#define glGetnUniformiv glad_glGetnUniformiv
5694typedef void (APIENTRYP PFNGLGETNUNIFORMUIVPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint *params);
5695GLAPI PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv;
5696#define glGetnUniformuiv glad_glGetnUniformuiv
5697typedef void (APIENTRYP PFNGLREADNPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
5698GLAPI PFNGLREADNPIXELSPROC glad_glReadnPixels;
5699#define glReadnPixels glad_glReadnPixels
5700typedef void (APIENTRYP PFNGLGETNMAPDVPROC)(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
5701GLAPI PFNGLGETNMAPDVPROC glad_glGetnMapdv;
5702#define glGetnMapdv glad_glGetnMapdv
5703typedef void (APIENTRYP PFNGLGETNMAPFVPROC)(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
5704GLAPI PFNGLGETNMAPFVPROC glad_glGetnMapfv;
5705#define glGetnMapfv glad_glGetnMapfv
5706typedef void (APIENTRYP PFNGLGETNMAPIVPROC)(GLenum target, GLenum query, GLsizei bufSize, GLint *v);
5707GLAPI PFNGLGETNMAPIVPROC glad_glGetnMapiv;
5708#define glGetnMapiv glad_glGetnMapiv
5709typedef void (APIENTRYP PFNGLGETNPIXELMAPFVPROC)(GLenum map, GLsizei bufSize, GLfloat *values);
5710GLAPI PFNGLGETNPIXELMAPFVPROC glad_glGetnPixelMapfv;
5711#define glGetnPixelMapfv glad_glGetnPixelMapfv
5712typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVPROC)(GLenum map, GLsizei bufSize, GLuint *values);
5713GLAPI PFNGLGETNPIXELMAPUIVPROC glad_glGetnPixelMapuiv;
5714#define glGetnPixelMapuiv glad_glGetnPixelMapuiv
5715typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVPROC)(GLenum map, GLsizei bufSize, GLushort *values);
5716GLAPI PFNGLGETNPIXELMAPUSVPROC glad_glGetnPixelMapusv;
5717#define glGetnPixelMapusv glad_glGetnPixelMapusv
5718typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEPROC)(GLsizei bufSize, GLubyte *pattern);
5719GLAPI PFNGLGETNPOLYGONSTIPPLEPROC glad_glGetnPolygonStipple;
5720#define glGetnPolygonStipple glad_glGetnPolygonStipple
5721typedef void (APIENTRYP PFNGLGETNCOLORTABLEPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table);
5722GLAPI PFNGLGETNCOLORTABLEPROC glad_glGetnColorTable;
5723#define glGetnColorTable glad_glGetnColorTable
5724typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image);
5725GLAPI PFNGLGETNCONVOLUTIONFILTERPROC glad_glGetnConvolutionFilter;
5726#define glGetnConvolutionFilter glad_glGetnConvolutionFilter
5727typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERPROC)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span);
5728GLAPI PFNGLGETNSEPARABLEFILTERPROC glad_glGetnSeparableFilter;
5729#define glGetnSeparableFilter glad_glGetnSeparableFilter
5730typedef void (APIENTRYP PFNGLGETNHISTOGRAMPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values);
5731GLAPI PFNGLGETNHISTOGRAMPROC glad_glGetnHistogram;
5732#define glGetnHistogram glad_glGetnHistogram
5733typedef void (APIENTRYP PFNGLGETNMINMAXPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values);
5734GLAPI PFNGLGETNMINMAXPROC glad_glGetnMinmax;
5735#define glGetnMinmax glad_glGetnMinmax
5736typedef void (APIENTRYP PFNGLTEXTUREBARRIERPROC)(void);
5737GLAPI PFNGLTEXTUREBARRIERPROC glad_glTextureBarrier;
5738#define glTextureBarrier glad_glTextureBarrier
5739#endif
5740#ifndef GL_VERSION_4_6
5741#define GL_VERSION_4_6 1
5742GLAPI int GLAD_GL_VERSION_4_6;
5743typedef void (APIENTRYP PFNGLSPECIALIZESHADERPROC)(GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue);
5744GLAPI PFNGLSPECIALIZESHADERPROC glad_glSpecializeShader;
5745#define glSpecializeShader glad_glSpecializeShader
5746typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)(GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
5747GLAPI PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC glad_glMultiDrawArraysIndirectCount;
5748#define glMultiDrawArraysIndirectCount glad_glMultiDrawArraysIndirectCount
5749typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)(GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
5750GLAPI PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC glad_glMultiDrawElementsIndirectCount;
5751#define glMultiDrawElementsIndirectCount glad_glMultiDrawElementsIndirectCount
5752typedef void (APIENTRYP PFNGLPOLYGONOFFSETCLAMPPROC)(GLfloat factor, GLfloat units, GLfloat clamp);
5753GLAPI PFNGLPOLYGONOFFSETCLAMPPROC glad_glPolygonOffsetClamp;
5754#define glPolygonOffsetClamp glad_glPolygonOffsetClamp
3799#endif 5755#endif
3800#define GL_MULTISAMPLE_3DFX 0x86B2 5756#define GL_MULTISAMPLE_3DFX 0x86B2
3801#define GL_SAMPLE_BUFFERS_3DFX 0x86B3 5757#define GL_SAMPLE_BUFFERS_3DFX 0x86B3
@@ -3977,20 +5933,8 @@ GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv;
3977#define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381 5933#define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381
3978#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382 5934#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382
3979#define GL_UNSIGNED_INT64_ARB 0x140F 5935#define GL_UNSIGNED_INT64_ARB 0x140F
3980#define GL_MAP_PERSISTENT_BIT 0x0040
3981#define GL_MAP_COHERENT_BIT 0x0080
3982#define GL_DYNAMIC_STORAGE_BIT 0x0100
3983#define GL_CLIENT_STORAGE_BIT 0x0200
3984#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000
3985#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F
3986#define GL_BUFFER_STORAGE_FLAGS 0x8220
3987#define GL_SYNC_CL_EVENT_ARB 0x8240 5936#define GL_SYNC_CL_EVENT_ARB 0x8240
3988#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 5937#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241
3989#define GL_CLEAR_TEXTURE 0x9365
3990#define GL_NEGATIVE_ONE_TO_ONE 0x935E
3991#define GL_ZERO_TO_ONE 0x935F
3992#define GL_CLIP_ORIGIN 0x935C
3993#define GL_CLIP_DEPTH_MODE 0x935D
3994#define GL_RGBA_FLOAT_MODE_ARB 0x8820 5938#define GL_RGBA_FLOAT_MODE_ARB 0x8820
3995#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A 5939#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
3996#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B 5940#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
@@ -4000,12 +5944,6 @@ GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv;
4000#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB 5944#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB
4001#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 5945#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345
4002#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF 5946#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF
4003#define GL_QUERY_WAIT_INVERTED 0x8E17
4004#define GL_QUERY_NO_WAIT_INVERTED 0x8E18
4005#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19
4006#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A
4007#define GL_MAX_CULL_DISTANCES 0x82F9
4008#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA
4009#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 5947#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
4010#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 5948#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
4011#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 5949#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
@@ -4033,8 +5971,6 @@ GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv;
4033#define GL_DEPTH_COMPONENT32_ARB 0x81A7 5971#define GL_DEPTH_COMPONENT32_ARB 0x81A7
4034#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A 5972#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
4035#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B 5973#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
4036#define GL_TEXTURE_TARGET 0x1006
4037#define GL_QUERY_TARGET 0x82EA
4038#define GL_MAX_DRAW_BUFFERS_ARB 0x8824 5974#define GL_MAX_DRAW_BUFFERS_ARB 0x8824
4039#define GL_DRAW_BUFFER0_ARB 0x8825 5975#define GL_DRAW_BUFFER0_ARB 0x8825
4040#define GL_DRAW_BUFFER1_ARB 0x8826 5976#define GL_DRAW_BUFFER1_ARB 0x8826
@@ -4052,9 +5988,6 @@ GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv;
4052#define GL_DRAW_BUFFER13_ARB 0x8832 5988#define GL_DRAW_BUFFER13_ARB 0x8832
4053#define GL_DRAW_BUFFER14_ARB 0x8833 5989#define GL_DRAW_BUFFER14_ARB 0x8833
4054#define GL_DRAW_BUFFER15_ARB 0x8834 5990#define GL_DRAW_BUFFER15_ARB 0x8834
4055#define GL_LOCATION_COMPONENT 0x934A
4056#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B
4057#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C
4058#define GL_FRAGMENT_PROGRAM_ARB 0x8804 5991#define GL_FRAGMENT_PROGRAM_ARB 0x8804
4059#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 5992#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
4060#define GL_PROGRAM_LENGTH_ARB 0x8627 5993#define GL_PROGRAM_LENGTH_ARB 0x8627
@@ -4136,7 +6069,6 @@ GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv;
4136#define GL_FRAGMENT_SHADER_ARB 0x8B30 6069#define GL_FRAGMENT_SHADER_ARB 0x8B30
4137#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 6070#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
4138#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B 6071#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
4139#define GL_INDEX 0x8222
4140#define GL_LINES_ADJACENCY_ARB 0x000A 6072#define GL_LINES_ADJACENCY_ARB 0x000A
4141#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B 6073#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B
4142#define GL_TRIANGLES_ADJACENCY_ARB 0x000C 6074#define GL_TRIANGLES_ADJACENCY_ARB 0x000C
@@ -4333,11 +6265,6 @@ GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv;
4333#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 6265#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
4334#define GL_POINT_SPRITE_ARB 0x8861 6266#define GL_POINT_SPRITE_ARB 0x8861
4335#define GL_COORD_REPLACE_ARB 0x8862 6267#define GL_COORD_REPLACE_ARB 0x8862
4336#define GL_POLYGON_OFFSET_CLAMP 0x8E1B
4337#define GL_QUERY_BUFFER 0x9192
4338#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000
4339#define GL_QUERY_BUFFER_BINDING 0x9193
4340#define GL_QUERY_RESULT_NO_WAIT 0x9194
4341#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 6268#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
4342#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 6269#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
4343#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 6270#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
@@ -4410,8 +6337,6 @@ GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv;
4410#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 6337#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199
4411#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A 6338#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A
4412#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 6339#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9
4413#define GL_SPIR_V_EXTENSIONS 0x9553
4414#define GL_NUM_SPIR_V_EXTENSIONS 0x9554
4415#define GL_CLAMP_TO_BORDER_ARB 0x812D 6340#define GL_CLAMP_TO_BORDER_ARB 0x812D
4416#define GL_TEXTURE_BUFFER_ARB 0x8C2A 6341#define GL_TEXTURE_BUFFER_ARB 0x8C2A
4417#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B 6342#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B
@@ -4476,8 +6401,6 @@ GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv;
4476#define GL_PREVIOUS_ARB 0x8578 6401#define GL_PREVIOUS_ARB 0x8578
4477#define GL_DOT3_RGB_ARB 0x86AE 6402#define GL_DOT3_RGB_ARB 0x86AE
4478#define GL_DOT3_RGBA_ARB 0x86AF 6403#define GL_DOT3_RGBA_ARB 0x86AF
4479#define GL_TEXTURE_MAX_ANISOTROPY 0x84FE
4480#define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF
4481#define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366 6404#define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366
4482#define GL_WEIGHTED_AVERAGE_ARB 0x9367 6405#define GL_WEIGHTED_AVERAGE_ARB 0x9367
4483#define GL_TEXTURE_RED_TYPE_ARB 0x8C10 6406#define GL_TEXTURE_RED_TYPE_ARB 0x8C10
@@ -4503,7 +6426,6 @@ GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv;
4503#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E 6426#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
4504#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F 6427#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
4505#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F 6428#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
4506#define GL_MIRROR_CLAMP_TO_EDGE 0x8743
4507#define GL_MIRRORED_REPEAT_ARB 0x8370 6429#define GL_MIRRORED_REPEAT_ARB 0x8370
4508#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 6430#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
4509#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 6431#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
@@ -5410,6 +7332,7 @@ GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv;
5410#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D 7332#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
5411#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E 7333#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
5412#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F 7334#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
7335#define GL_SR8_EXT 0x8FBD
5413#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 7336#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
5414#define GL_DECODE_EXT 0x8A49 7337#define GL_DECODE_EXT 0x8A49
5415#define GL_SKIP_DECODE_EXT 0x8A4A 7338#define GL_SKIP_DECODE_EXT 0x8A4A
@@ -5728,8 +7651,6 @@ GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv;
5728#define GL_HSL_COLOR_KHR 0x92AF 7651#define GL_HSL_COLOR_KHR 0x92AF
5729#define GL_HSL_LUMINOSITY_KHR 0x92B0 7652#define GL_HSL_LUMINOSITY_KHR 0x92B0
5730#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 7653#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285
5731#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB
5732#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC
5733#define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB 7654#define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB
5734#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC 7655#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC
5735#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 7656#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
@@ -5776,13 +7697,6 @@ GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv;
5776#define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0 7697#define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0
5777#define GL_COMPLETION_STATUS_KHR 0x91B1 7698#define GL_COMPLETION_STATUS_KHR 0x91B1
5778#define GL_CONTEXT_ROBUST_ACCESS 0x90F3 7699#define GL_CONTEXT_ROBUST_ACCESS 0x90F3
5779#define GL_LOSE_CONTEXT_ON_RESET 0x8252
5780#define GL_GUILTY_CONTEXT_RESET 0x8253
5781#define GL_INNOCENT_CONTEXT_RESET 0x8254
5782#define GL_UNKNOWN_CONTEXT_RESET 0x8255
5783#define GL_RESET_NOTIFICATION_STRATEGY 0x8256
5784#define GL_NO_RESET_NOTIFICATION 0x8261
5785#define GL_CONTEXT_LOST 0x0507
5786#define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3 7700#define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3
5787#define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252 7701#define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252
5788#define GL_GUILTY_CONTEXT_RESET_KHR 0x8253 7702#define GL_GUILTY_CONTEXT_RESET_KHR 0x8253
@@ -5998,7 +7912,6 @@ GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv;
5998#define GL_FOG_DISTANCE_MODE_NV 0x855A 7912#define GL_FOG_DISTANCE_MODE_NV 0x855A
5999#define GL_EYE_RADIAL_NV 0x855B 7913#define GL_EYE_RADIAL_NV 0x855B
6000#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C 7914#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
6001#define GL_EYE_PLANE 0x2502
6002#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD 7915#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD
6003#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE 7916#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE
6004#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 7917#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
@@ -6103,16 +8016,16 @@ GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv;
6103#define GL_MESH_OUTPUT_TYPE_NV 0x957B 8016#define GL_MESH_OUTPUT_TYPE_NV 0x957B
6104#define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV 0x959C 8017#define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV 0x959C
6105#define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV 0x959D 8018#define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV 0x959D
6106#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV 0x959E
6107#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV 0x959F
6108#define GL_REFERENCED_BY_MESH_SHADER_NV 0x95A0 8019#define GL_REFERENCED_BY_MESH_SHADER_NV 0x95A0
6109#define GL_REFERENCED_BY_TASK_SHADER_NV 0x95A1 8020#define GL_REFERENCED_BY_TASK_SHADER_NV 0x95A1
8021#define GL_MESH_SHADER_BIT_NV 0x00000040
8022#define GL_TASK_SHADER_BIT_NV 0x00000080
6110#define GL_MESH_SUBROUTINE_NV 0x957C 8023#define GL_MESH_SUBROUTINE_NV 0x957C
6111#define GL_TASK_SUBROUTINE_NV 0x957D 8024#define GL_TASK_SUBROUTINE_NV 0x957D
6112#define GL_MESH_SUBROUTINE_UNIFORM_NV 0x957E 8025#define GL_MESH_SUBROUTINE_UNIFORM_NV 0x957E
6113#define GL_TASK_SUBROUTINE_UNIFORM_NV 0x957F 8026#define GL_TASK_SUBROUTINE_UNIFORM_NV 0x957F
6114#define GL_MESH_SHADER_BIT_NV 0x00000040 8027#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV 0x959E
6115#define GL_TASK_SHADER_BIT_NV 0x00000080 8028#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV 0x959F
6116#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 8029#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
6117#define GL_PIXEL_COUNTER_BITS_NV 0x8864 8030#define GL_PIXEL_COUNTER_BITS_NV 0x8864
6118#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 8031#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
@@ -6274,7 +8187,6 @@ GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv;
6274#define GL_OBJECT_LINEAR_NV 0x2401 8187#define GL_OBJECT_LINEAR_NV 0x2401
6275#define GL_CONSTANT_NV 0x8576 8188#define GL_CONSTANT_NV 0x8576
6276#define GL_PATH_FOG_GEN_MODE_NV 0x90AC 8189#define GL_PATH_FOG_GEN_MODE_NV 0x90AC
6277#define GL_PRIMARY_COLOR 0x8577
6278#define GL_PRIMARY_COLOR_NV 0x852C 8190#define GL_PRIMARY_COLOR_NV 0x852C
6279#define GL_SECONDARY_COLOR_NV 0x852D 8191#define GL_SECONDARY_COLOR_NV 0x852D
6280#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 8192#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2
@@ -6362,7 +8274,6 @@ GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv;
6362#define GL_COMBINER5_NV 0x8555 8274#define GL_COMBINER5_NV 0x8555
6363#define GL_COMBINER6_NV 0x8556 8275#define GL_COMBINER6_NV 0x8556
6364#define GL_COMBINER7_NV 0x8557 8276#define GL_COMBINER7_NV 0x8557
6365#define GL_FOG 0x0B60
6366#define GL_PER_STAGE_CONSTANTS_NV 0x8535 8277#define GL_PER_STAGE_CONSTANTS_NV 0x8535
6367#define GL_REPRESENTATIVE_FRAGMENT_TEST_NV 0x937F 8278#define GL_REPRESENTATIVE_FRAGMENT_TEST_NV 0x937F
6368#define GL_PURGED_CONTEXT_RESET_NV 0x92BB 8279#define GL_PURGED_CONTEXT_RESET_NV 0x92BB
@@ -7604,9 +9515,6 @@ GLAPI int GLAD_GL_ARB_ES2_compatibility;
7604#ifndef GL_ARB_ES3_1_compatibility 9515#ifndef GL_ARB_ES3_1_compatibility
7605#define GL_ARB_ES3_1_compatibility 1 9516#define GL_ARB_ES3_1_compatibility 1
7606GLAPI int GLAD_GL_ARB_ES3_1_compatibility; 9517GLAPI int GLAD_GL_ARB_ES3_1_compatibility;
7607typedef void (APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC)(GLbitfield barriers);
7608GLAPI PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion;
7609#define glMemoryBarrierByRegion glad_glMemoryBarrierByRegion
7610#endif 9518#endif
7611#ifndef GL_ARB_ES3_2_compatibility 9519#ifndef GL_ARB_ES3_2_compatibility
7612#define GL_ARB_ES3_2_compatibility 1 9520#define GL_ARB_ES3_2_compatibility 1
@@ -7686,9 +9594,6 @@ GLAPI int GLAD_GL_ARB_blend_func_extended;
7686#ifndef GL_ARB_buffer_storage 9594#ifndef GL_ARB_buffer_storage
7687#define GL_ARB_buffer_storage 1 9595#define GL_ARB_buffer_storage 1
7688GLAPI int GLAD_GL_ARB_buffer_storage; 9596GLAPI int GLAD_GL_ARB_buffer_storage;
7689typedef void (APIENTRYP PFNGLBUFFERSTORAGEPROC)(GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
7690GLAPI PFNGLBUFFERSTORAGEPROC glad_glBufferStorage;
7691#define glBufferStorage glad_glBufferStorage
7692#endif 9597#endif
7693#ifndef GL_ARB_cl_event 9598#ifndef GL_ARB_cl_event
7694#define GL_ARB_cl_event 1 9599#define GL_ARB_cl_event 1
@@ -7704,19 +9609,10 @@ GLAPI int GLAD_GL_ARB_clear_buffer_object;
7704#ifndef GL_ARB_clear_texture 9609#ifndef GL_ARB_clear_texture
7705#define GL_ARB_clear_texture 1 9610#define GL_ARB_clear_texture 1
7706GLAPI int GLAD_GL_ARB_clear_texture; 9611GLAPI int GLAD_GL_ARB_clear_texture;
7707typedef void (APIENTRYP PFNGLCLEARTEXIMAGEPROC)(GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
7708GLAPI PFNGLCLEARTEXIMAGEPROC glad_glClearTexImage;
7709#define glClearTexImage glad_glClearTexImage
7710typedef void (APIENTRYP PFNGLCLEARTEXSUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
7711GLAPI PFNGLCLEARTEXSUBIMAGEPROC glad_glClearTexSubImage;
7712#define glClearTexSubImage glad_glClearTexSubImage
7713#endif 9612#endif
7714#ifndef GL_ARB_clip_control 9613#ifndef GL_ARB_clip_control
7715#define GL_ARB_clip_control 1 9614#define GL_ARB_clip_control 1
7716GLAPI int GLAD_GL_ARB_clip_control; 9615GLAPI int GLAD_GL_ARB_clip_control;
7717typedef void (APIENTRYP PFNGLCLIPCONTROLPROC)(GLenum origin, GLenum depth);
7718GLAPI PFNGLCLIPCONTROLPROC glad_glClipControl;
7719#define glClipControl glad_glClipControl
7720#endif 9616#endif
7721#ifndef GL_ARB_color_buffer_float 9617#ifndef GL_ARB_color_buffer_float
7722#define GL_ARB_color_buffer_float 1 9618#define GL_ARB_color_buffer_float 1
@@ -7799,297 +9695,6 @@ GLAPI int GLAD_GL_ARB_derivative_control;
7799#ifndef GL_ARB_direct_state_access 9695#ifndef GL_ARB_direct_state_access
7800#define GL_ARB_direct_state_access 1 9696#define GL_ARB_direct_state_access 1
7801GLAPI int GLAD_GL_ARB_direct_state_access; 9697GLAPI int GLAD_GL_ARB_direct_state_access;
7802typedef void (APIENTRYP PFNGLCREATETRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint *ids);
7803GLAPI PFNGLCREATETRANSFORMFEEDBACKSPROC glad_glCreateTransformFeedbacks;
7804#define glCreateTransformFeedbacks glad_glCreateTransformFeedbacks
7805typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)(GLuint xfb, GLuint index, GLuint buffer);
7806GLAPI PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glad_glTransformFeedbackBufferBase;
7807#define glTransformFeedbackBufferBase glad_glTransformFeedbackBufferBase
7808typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
7809GLAPI PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glad_glTransformFeedbackBufferRange;
7810#define glTransformFeedbackBufferRange glad_glTransformFeedbackBufferRange
7811typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKIVPROC)(GLuint xfb, GLenum pname, GLint *param);
7812GLAPI PFNGLGETTRANSFORMFEEDBACKIVPROC glad_glGetTransformFeedbackiv;
7813#define glGetTransformFeedbackiv glad_glGetTransformFeedbackiv
7814typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI_VPROC)(GLuint xfb, GLenum pname, GLuint index, GLint *param);
7815GLAPI PFNGLGETTRANSFORMFEEDBACKI_VPROC glad_glGetTransformFeedbacki_v;
7816#define glGetTransformFeedbacki_v glad_glGetTransformFeedbacki_v
7817typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI64_VPROC)(GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
7818GLAPI PFNGLGETTRANSFORMFEEDBACKI64_VPROC glad_glGetTransformFeedbacki64_v;
7819#define glGetTransformFeedbacki64_v glad_glGetTransformFeedbacki64_v
7820typedef void (APIENTRYP PFNGLCREATEBUFFERSPROC)(GLsizei n, GLuint *buffers);
7821GLAPI PFNGLCREATEBUFFERSPROC glad_glCreateBuffers;
7822#define glCreateBuffers glad_glCreateBuffers
7823typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEPROC)(GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
7824GLAPI PFNGLNAMEDBUFFERSTORAGEPROC glad_glNamedBufferStorage;
7825#define glNamedBufferStorage glad_glNamedBufferStorage
7826typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAPROC)(GLuint buffer, GLsizeiptr size, const void *data, GLenum usage);
7827GLAPI PFNGLNAMEDBUFFERDATAPROC glad_glNamedBufferData;
7828#define glNamedBufferData glad_glNamedBufferData
7829typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
7830GLAPI PFNGLNAMEDBUFFERSUBDATAPROC glad_glNamedBufferSubData;
7831#define glNamedBufferSubData glad_glNamedBufferSubData
7832typedef void (APIENTRYP PFNGLCOPYNAMEDBUFFERSUBDATAPROC)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
7833GLAPI PFNGLCOPYNAMEDBUFFERSUBDATAPROC glad_glCopyNamedBufferSubData;
7834#define glCopyNamedBufferSubData glad_glCopyNamedBufferSubData
7835typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAPROC)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
7836GLAPI PFNGLCLEARNAMEDBUFFERDATAPROC glad_glClearNamedBufferData;
7837#define glClearNamedBufferData glad_glClearNamedBufferData
7838typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
7839GLAPI PFNGLCLEARNAMEDBUFFERSUBDATAPROC glad_glClearNamedBufferSubData;
7840#define glClearNamedBufferSubData glad_glClearNamedBufferSubData
7841typedef void * (APIENTRYP PFNGLMAPNAMEDBUFFERPROC)(GLuint buffer, GLenum access);
7842GLAPI PFNGLMAPNAMEDBUFFERPROC glad_glMapNamedBuffer;
7843#define glMapNamedBuffer glad_glMapNamedBuffer
7844typedef void * (APIENTRYP PFNGLMAPNAMEDBUFFERRANGEPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
7845GLAPI PFNGLMAPNAMEDBUFFERRANGEPROC glad_glMapNamedBufferRange;
7846#define glMapNamedBufferRange glad_glMapNamedBufferRange
7847typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFERPROC)(GLuint buffer);
7848GLAPI PFNGLUNMAPNAMEDBUFFERPROC glad_glUnmapNamedBuffer;
7849#define glUnmapNamedBuffer glad_glUnmapNamedBuffer
7850typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length);
7851GLAPI PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glad_glFlushMappedNamedBufferRange;
7852#define glFlushMappedNamedBufferRange glad_glFlushMappedNamedBufferRange
7853typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVPROC)(GLuint buffer, GLenum pname, GLint *params);
7854GLAPI PFNGLGETNAMEDBUFFERPARAMETERIVPROC glad_glGetNamedBufferParameteriv;
7855#define glGetNamedBufferParameteriv glad_glGetNamedBufferParameteriv
7856typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)(GLuint buffer, GLenum pname, GLint64 *params);
7857GLAPI PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glad_glGetNamedBufferParameteri64v;
7858#define glGetNamedBufferParameteri64v glad_glGetNamedBufferParameteri64v
7859typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVPROC)(GLuint buffer, GLenum pname, void **params);
7860GLAPI PFNGLGETNAMEDBUFFERPOINTERVPROC glad_glGetNamedBufferPointerv;
7861#define glGetNamedBufferPointerv glad_glGetNamedBufferPointerv
7862typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, void *data);
7863GLAPI PFNGLGETNAMEDBUFFERSUBDATAPROC glad_glGetNamedBufferSubData;
7864#define glGetNamedBufferSubData glad_glGetNamedBufferSubData
7865typedef void (APIENTRYP PFNGLCREATEFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers);
7866GLAPI PFNGLCREATEFRAMEBUFFERSPROC glad_glCreateFramebuffers;
7867#define glCreateFramebuffers glad_glCreateFramebuffers
7868typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
7869GLAPI PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glad_glNamedFramebufferRenderbuffer;
7870#define glNamedFramebufferRenderbuffer glad_glNamedFramebufferRenderbuffer
7871typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)(GLuint framebuffer, GLenum pname, GLint param);
7872GLAPI PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glad_glNamedFramebufferParameteri;
7873#define glNamedFramebufferParameteri glad_glNamedFramebufferParameteri
7874typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
7875GLAPI PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glad_glNamedFramebufferTexture;
7876#define glNamedFramebufferTexture glad_glNamedFramebufferTexture
7877typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
7878GLAPI PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glad_glNamedFramebufferTextureLayer;
7879#define glNamedFramebufferTextureLayer glad_glNamedFramebufferTextureLayer
7880typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)(GLuint framebuffer, GLenum buf);
7881GLAPI PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glad_glNamedFramebufferDrawBuffer;
7882#define glNamedFramebufferDrawBuffer glad_glNamedFramebufferDrawBuffer
7883typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)(GLuint framebuffer, GLsizei n, const GLenum *bufs);
7884GLAPI PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glad_glNamedFramebufferDrawBuffers;
7885#define glNamedFramebufferDrawBuffers glad_glNamedFramebufferDrawBuffers
7886typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)(GLuint framebuffer, GLenum src);
7887GLAPI PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glad_glNamedFramebufferReadBuffer;
7888#define glNamedFramebufferReadBuffer glad_glNamedFramebufferReadBuffer
7889typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments);
7890GLAPI PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glad_glInvalidateNamedFramebufferData;
7891#define glInvalidateNamedFramebufferData glad_glInvalidateNamedFramebufferData
7892typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
7893GLAPI PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glad_glInvalidateNamedFramebufferSubData;
7894#define glInvalidateNamedFramebufferSubData glad_glInvalidateNamedFramebufferSubData
7895typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value);
7896GLAPI PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glad_glClearNamedFramebufferiv;
7897#define glClearNamedFramebufferiv glad_glClearNamedFramebufferiv
7898typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value);
7899GLAPI PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glad_glClearNamedFramebufferuiv;
7900#define glClearNamedFramebufferuiv glad_glClearNamedFramebufferuiv
7901typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value);
7902GLAPI PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glad_glClearNamedFramebufferfv;
7903#define glClearNamedFramebufferfv glad_glClearNamedFramebufferfv
7904typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
7905GLAPI PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glad_glClearNamedFramebufferfi;
7906#define glClearNamedFramebufferfi glad_glClearNamedFramebufferfi
7907typedef void (APIENTRYP PFNGLBLITNAMEDFRAMEBUFFERPROC)(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
7908GLAPI PFNGLBLITNAMEDFRAMEBUFFERPROC glad_glBlitNamedFramebuffer;
7909#define glBlitNamedFramebuffer glad_glBlitNamedFramebuffer
7910typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)(GLuint framebuffer, GLenum target);
7911GLAPI PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glad_glCheckNamedFramebufferStatus;
7912#define glCheckNamedFramebufferStatus glad_glCheckNamedFramebufferStatus
7913typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)(GLuint framebuffer, GLenum pname, GLint *param);
7914GLAPI PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glad_glGetNamedFramebufferParameteriv;
7915#define glGetNamedFramebufferParameteriv glad_glGetNamedFramebufferParameteriv
7916typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
7917GLAPI PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetNamedFramebufferAttachmentParameteriv;
7918#define glGetNamedFramebufferAttachmentParameteriv glad_glGetNamedFramebufferAttachmentParameteriv
7919typedef void (APIENTRYP PFNGLCREATERENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers);
7920GLAPI PFNGLCREATERENDERBUFFERSPROC glad_glCreateRenderbuffers;
7921#define glCreateRenderbuffers glad_glCreateRenderbuffers
7922typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEPROC)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
7923GLAPI PFNGLNAMEDRENDERBUFFERSTORAGEPROC glad_glNamedRenderbufferStorage;
7924#define glNamedRenderbufferStorage glad_glNamedRenderbufferStorage
7925typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
7926GLAPI PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glNamedRenderbufferStorageMultisample;
7927#define glNamedRenderbufferStorageMultisample glad_glNamedRenderbufferStorageMultisample
7928typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)(GLuint renderbuffer, GLenum pname, GLint *params);
7929GLAPI PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glad_glGetNamedRenderbufferParameteriv;
7930#define glGetNamedRenderbufferParameteriv glad_glGetNamedRenderbufferParameteriv
7931typedef void (APIENTRYP PFNGLCREATETEXTURESPROC)(GLenum target, GLsizei n, GLuint *textures);
7932GLAPI PFNGLCREATETEXTURESPROC glad_glCreateTextures;
7933#define glCreateTextures glad_glCreateTextures
7934typedef void (APIENTRYP PFNGLTEXTUREBUFFERPROC)(GLuint texture, GLenum internalformat, GLuint buffer);
7935GLAPI PFNGLTEXTUREBUFFERPROC glad_glTextureBuffer;
7936#define glTextureBuffer glad_glTextureBuffer
7937typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEPROC)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
7938GLAPI PFNGLTEXTUREBUFFERRANGEPROC glad_glTextureBufferRange;
7939#define glTextureBufferRange glad_glTextureBufferRange
7940typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
7941GLAPI PFNGLTEXTURESTORAGE1DPROC glad_glTextureStorage1D;
7942#define glTextureStorage1D glad_glTextureStorage1D
7943typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
7944GLAPI PFNGLTEXTURESTORAGE2DPROC glad_glTextureStorage2D;
7945#define glTextureStorage2D glad_glTextureStorage2D
7946typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
7947GLAPI PFNGLTEXTURESTORAGE3DPROC glad_glTextureStorage3D;
7948#define glTextureStorage3D glad_glTextureStorage3D
7949typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
7950GLAPI PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glad_glTextureStorage2DMultisample;
7951#define glTextureStorage2DMultisample glad_glTextureStorage2DMultisample
7952typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
7953GLAPI PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glad_glTextureStorage3DMultisample;
7954#define glTextureStorage3DMultisample glad_glTextureStorage3DMultisample
7955typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
7956GLAPI PFNGLTEXTURESUBIMAGE1DPROC glad_glTextureSubImage1D;
7957#define glTextureSubImage1D glad_glTextureSubImage1D
7958typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
7959GLAPI PFNGLTEXTURESUBIMAGE2DPROC glad_glTextureSubImage2D;
7960#define glTextureSubImage2D glad_glTextureSubImage2D
7961typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
7962GLAPI PFNGLTEXTURESUBIMAGE3DPROC glad_glTextureSubImage3D;
7963#define glTextureSubImage3D glad_glTextureSubImage3D
7964typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
7965GLAPI PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glad_glCompressedTextureSubImage1D;
7966#define glCompressedTextureSubImage1D glad_glCompressedTextureSubImage1D
7967typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
7968GLAPI PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glad_glCompressedTextureSubImage2D;
7969#define glCompressedTextureSubImage2D glad_glCompressedTextureSubImage2D
7970typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
7971GLAPI PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glad_glCompressedTextureSubImage3D;
7972#define glCompressedTextureSubImage3D glad_glCompressedTextureSubImage3D
7973typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
7974GLAPI PFNGLCOPYTEXTURESUBIMAGE1DPROC glad_glCopyTextureSubImage1D;
7975#define glCopyTextureSubImage1D glad_glCopyTextureSubImage1D
7976typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
7977GLAPI PFNGLCOPYTEXTURESUBIMAGE2DPROC glad_glCopyTextureSubImage2D;
7978#define glCopyTextureSubImage2D glad_glCopyTextureSubImage2D
7979typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
7980GLAPI PFNGLCOPYTEXTURESUBIMAGE3DPROC glad_glCopyTextureSubImage3D;
7981#define glCopyTextureSubImage3D glad_glCopyTextureSubImage3D
7982typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFPROC)(GLuint texture, GLenum pname, GLfloat param);
7983GLAPI PFNGLTEXTUREPARAMETERFPROC glad_glTextureParameterf;
7984#define glTextureParameterf glad_glTextureParameterf
7985typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname, const GLfloat *param);
7986GLAPI PFNGLTEXTUREPARAMETERFVPROC glad_glTextureParameterfv;
7987#define glTextureParameterfv glad_glTextureParameterfv
7988typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIPROC)(GLuint texture, GLenum pname, GLint param);
7989GLAPI PFNGLTEXTUREPARAMETERIPROC glad_glTextureParameteri;
7990#define glTextureParameteri glad_glTextureParameteri
7991typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname, const GLint *params);
7992GLAPI PFNGLTEXTUREPARAMETERIIVPROC glad_glTextureParameterIiv;
7993#define glTextureParameterIiv glad_glTextureParameterIiv
7994typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname, const GLuint *params);
7995GLAPI PFNGLTEXTUREPARAMETERIUIVPROC glad_glTextureParameterIuiv;
7996#define glTextureParameterIuiv glad_glTextureParameterIuiv
7997typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname, const GLint *param);
7998GLAPI PFNGLTEXTUREPARAMETERIVPROC glad_glTextureParameteriv;
7999#define glTextureParameteriv glad_glTextureParameteriv
8000typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPPROC)(GLuint texture);
8001GLAPI PFNGLGENERATETEXTUREMIPMAPPROC glad_glGenerateTextureMipmap;
8002#define glGenerateTextureMipmap glad_glGenerateTextureMipmap
8003typedef void (APIENTRYP PFNGLBINDTEXTUREUNITPROC)(GLuint unit, GLuint texture);
8004GLAPI PFNGLBINDTEXTUREUNITPROC glad_glBindTextureUnit;
8005#define glBindTextureUnit glad_glBindTextureUnit
8006typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEPROC)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
8007GLAPI PFNGLGETTEXTUREIMAGEPROC glad_glGetTextureImage;
8008#define glGetTextureImage glad_glGetTextureImage
8009typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)(GLuint texture, GLint level, GLsizei bufSize, void *pixels);
8010GLAPI PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glad_glGetCompressedTextureImage;
8011#define glGetCompressedTextureImage glad_glGetCompressedTextureImage
8012typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVPROC)(GLuint texture, GLint level, GLenum pname, GLfloat *params);
8013GLAPI PFNGLGETTEXTURELEVELPARAMETERFVPROC glad_glGetTextureLevelParameterfv;
8014#define glGetTextureLevelParameterfv glad_glGetTextureLevelParameterfv
8015typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVPROC)(GLuint texture, GLint level, GLenum pname, GLint *params);
8016GLAPI PFNGLGETTEXTURELEVELPARAMETERIVPROC glad_glGetTextureLevelParameteriv;
8017#define glGetTextureLevelParameteriv glad_glGetTextureLevelParameteriv
8018typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname, GLfloat *params);
8019GLAPI PFNGLGETTEXTUREPARAMETERFVPROC glad_glGetTextureParameterfv;
8020#define glGetTextureParameterfv glad_glGetTextureParameterfv
8021typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname, GLint *params);
8022GLAPI PFNGLGETTEXTUREPARAMETERIIVPROC glad_glGetTextureParameterIiv;
8023#define glGetTextureParameterIiv glad_glGetTextureParameterIiv
8024typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname, GLuint *params);
8025GLAPI PFNGLGETTEXTUREPARAMETERIUIVPROC glad_glGetTextureParameterIuiv;
8026#define glGetTextureParameterIuiv glad_glGetTextureParameterIuiv
8027typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname, GLint *params);
8028GLAPI PFNGLGETTEXTUREPARAMETERIVPROC glad_glGetTextureParameteriv;
8029#define glGetTextureParameteriv glad_glGetTextureParameteriv
8030typedef void (APIENTRYP PFNGLCREATEVERTEXARRAYSPROC)(GLsizei n, GLuint *arrays);
8031GLAPI PFNGLCREATEVERTEXARRAYSPROC glad_glCreateVertexArrays;
8032#define glCreateVertexArrays glad_glCreateVertexArrays
8033typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index);
8034GLAPI PFNGLDISABLEVERTEXARRAYATTRIBPROC glad_glDisableVertexArrayAttrib;
8035#define glDisableVertexArrayAttrib glad_glDisableVertexArrayAttrib
8036typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index);
8037GLAPI PFNGLENABLEVERTEXARRAYATTRIBPROC glad_glEnableVertexArrayAttrib;
8038#define glEnableVertexArrayAttrib glad_glEnableVertexArrayAttrib
8039typedef void (APIENTRYP PFNGLVERTEXARRAYELEMENTBUFFERPROC)(GLuint vaobj, GLuint buffer);
8040GLAPI PFNGLVERTEXARRAYELEMENTBUFFERPROC glad_glVertexArrayElementBuffer;
8041#define glVertexArrayElementBuffer glad_glVertexArrayElementBuffer
8042typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERPROC)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
8043GLAPI PFNGLVERTEXARRAYVERTEXBUFFERPROC glad_glVertexArrayVertexBuffer;
8044#define glVertexArrayVertexBuffer glad_glVertexArrayVertexBuffer
8045typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERSPROC)(GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
8046GLAPI PFNGLVERTEXARRAYVERTEXBUFFERSPROC glad_glVertexArrayVertexBuffers;
8047#define glVertexArrayVertexBuffers glad_glVertexArrayVertexBuffers
8048typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBBINDINGPROC)(GLuint vaobj, GLuint attribindex, GLuint bindingindex);
8049GLAPI PFNGLVERTEXARRAYATTRIBBINDINGPROC glad_glVertexArrayAttribBinding;
8050#define glVertexArrayAttribBinding glad_glVertexArrayAttribBinding
8051typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
8052GLAPI PFNGLVERTEXARRAYATTRIBFORMATPROC glad_glVertexArrayAttribFormat;
8053#define glVertexArrayAttribFormat glad_glVertexArrayAttribFormat
8054typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBIFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
8055GLAPI PFNGLVERTEXARRAYATTRIBIFORMATPROC glad_glVertexArrayAttribIFormat;
8056#define glVertexArrayAttribIFormat glad_glVertexArrayAttribIFormat
8057typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBLFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
8058GLAPI PFNGLVERTEXARRAYATTRIBLFORMATPROC glad_glVertexArrayAttribLFormat;
8059#define glVertexArrayAttribLFormat glad_glVertexArrayAttribLFormat
8060typedef void (APIENTRYP PFNGLVERTEXARRAYBINDINGDIVISORPROC)(GLuint vaobj, GLuint bindingindex, GLuint divisor);
8061GLAPI PFNGLVERTEXARRAYBINDINGDIVISORPROC glad_glVertexArrayBindingDivisor;
8062#define glVertexArrayBindingDivisor glad_glVertexArrayBindingDivisor
8063typedef void (APIENTRYP PFNGLGETVERTEXARRAYIVPROC)(GLuint vaobj, GLenum pname, GLint *param);
8064GLAPI PFNGLGETVERTEXARRAYIVPROC glad_glGetVertexArrayiv;
8065#define glGetVertexArrayiv glad_glGetVertexArrayiv
8066typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXEDIVPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint *param);
8067GLAPI PFNGLGETVERTEXARRAYINDEXEDIVPROC glad_glGetVertexArrayIndexediv;
8068#define glGetVertexArrayIndexediv glad_glGetVertexArrayIndexediv
8069typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXED64IVPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint64 *param);
8070GLAPI PFNGLGETVERTEXARRAYINDEXED64IVPROC glad_glGetVertexArrayIndexed64iv;
8071#define glGetVertexArrayIndexed64iv glad_glGetVertexArrayIndexed64iv
8072typedef void (APIENTRYP PFNGLCREATESAMPLERSPROC)(GLsizei n, GLuint *samplers);
8073GLAPI PFNGLCREATESAMPLERSPROC glad_glCreateSamplers;
8074#define glCreateSamplers glad_glCreateSamplers
8075typedef void (APIENTRYP PFNGLCREATEPROGRAMPIPELINESPROC)(GLsizei n, GLuint *pipelines);
8076GLAPI PFNGLCREATEPROGRAMPIPELINESPROC glad_glCreateProgramPipelines;
8077#define glCreateProgramPipelines glad_glCreateProgramPipelines
8078typedef void (APIENTRYP PFNGLCREATEQUERIESPROC)(GLenum target, GLsizei n, GLuint *ids);
8079GLAPI PFNGLCREATEQUERIESPROC glad_glCreateQueries;
8080#define glCreateQueries glad_glCreateQueries
8081typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTI64VPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
8082GLAPI PFNGLGETQUERYBUFFEROBJECTI64VPROC glad_glGetQueryBufferObjecti64v;
8083#define glGetQueryBufferObjecti64v glad_glGetQueryBufferObjecti64v
8084typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTIVPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
8085GLAPI PFNGLGETQUERYBUFFEROBJECTIVPROC glad_glGetQueryBufferObjectiv;
8086#define glGetQueryBufferObjectiv glad_glGetQueryBufferObjectiv
8087typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTUI64VPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
8088GLAPI PFNGLGETQUERYBUFFEROBJECTUI64VPROC glad_glGetQueryBufferObjectui64v;
8089#define glGetQueryBufferObjectui64v glad_glGetQueryBufferObjectui64v
8090typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTUIVPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
8091GLAPI PFNGLGETQUERYBUFFEROBJECTUIVPROC glad_glGetQueryBufferObjectuiv;
8092#define glGetQueryBufferObjectuiv glad_glGetQueryBufferObjectuiv
8093#endif 9698#endif
8094#ifndef GL_ARB_draw_buffers 9699#ifndef GL_ARB_draw_buffers
8095#define GL_ARB_draw_buffers 1 9700#define GL_ARB_draw_buffers 1
@@ -8260,12 +9865,6 @@ GLAPI int GLAD_GL_ARB_get_program_binary;
8260#ifndef GL_ARB_get_texture_sub_image 9865#ifndef GL_ARB_get_texture_sub_image
8261#define GL_ARB_get_texture_sub_image 1 9866#define GL_ARB_get_texture_sub_image 1
8262GLAPI int GLAD_GL_ARB_get_texture_sub_image; 9867GLAPI int GLAD_GL_ARB_get_texture_sub_image;
8263typedef void (APIENTRYP PFNGLGETTEXTURESUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
8264GLAPI PFNGLGETTEXTURESUBIMAGEPROC glad_glGetTextureSubImage;
8265#define glGetTextureSubImage glad_glGetTextureSubImage
8266typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels);
8267GLAPI PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glad_glGetCompressedTextureSubImage;
8268#define glGetCompressedTextureSubImage glad_glGetCompressedTextureSubImage
8269#endif 9868#endif
8270#ifndef GL_ARB_gl_spirv 9869#ifndef GL_ARB_gl_spirv
8271#define GL_ARB_gl_spirv 1 9870#define GL_ARB_gl_spirv 1
@@ -8561,24 +10160,6 @@ GLAPI PFNGLMATRIXINDEXPOINTERARBPROC glad_glMatrixIndexPointerARB;
8561#ifndef GL_ARB_multi_bind 10160#ifndef GL_ARB_multi_bind
8562#define GL_ARB_multi_bind 1 10161#define GL_ARB_multi_bind 1
8563GLAPI int GLAD_GL_ARB_multi_bind; 10162GLAPI int GLAD_GL_ARB_multi_bind;
8564typedef void (APIENTRYP PFNGLBINDBUFFERSBASEPROC)(GLenum target, GLuint first, GLsizei count, const GLuint *buffers);
8565GLAPI PFNGLBINDBUFFERSBASEPROC glad_glBindBuffersBase;
8566#define glBindBuffersBase glad_glBindBuffersBase
8567typedef void (APIENTRYP PFNGLBINDBUFFERSRANGEPROC)(GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes);
8568GLAPI PFNGLBINDBUFFERSRANGEPROC glad_glBindBuffersRange;
8569#define glBindBuffersRange glad_glBindBuffersRange
8570typedef void (APIENTRYP PFNGLBINDTEXTURESPROC)(GLuint first, GLsizei count, const GLuint *textures);
8571GLAPI PFNGLBINDTEXTURESPROC glad_glBindTextures;
8572#define glBindTextures glad_glBindTextures
8573typedef void (APIENTRYP PFNGLBINDSAMPLERSPROC)(GLuint first, GLsizei count, const GLuint *samplers);
8574GLAPI PFNGLBINDSAMPLERSPROC glad_glBindSamplers;
8575#define glBindSamplers glad_glBindSamplers
8576typedef void (APIENTRYP PFNGLBINDIMAGETEXTURESPROC)(GLuint first, GLsizei count, const GLuint *textures);
8577GLAPI PFNGLBINDIMAGETEXTURESPROC glad_glBindImageTextures;
8578#define glBindImageTextures glad_glBindImageTextures
8579typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERSPROC)(GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
8580GLAPI PFNGLBINDVERTEXBUFFERSPROC glad_glBindVertexBuffers;
8581#define glBindVertexBuffers glad_glBindVertexBuffers
8582#endif 10163#endif
8583#ifndef GL_ARB_multi_draw_indirect 10164#ifndef GL_ARB_multi_draw_indirect
8584#define GL_ARB_multi_draw_indirect 1 10165#define GL_ARB_multi_draw_indirect 1
@@ -8761,9 +10342,6 @@ GLAPI int GLAD_GL_ARB_point_sprite;
8761#ifndef GL_ARB_polygon_offset_clamp 10342#ifndef GL_ARB_polygon_offset_clamp
8762#define GL_ARB_polygon_offset_clamp 1 10343#define GL_ARB_polygon_offset_clamp 1
8763GLAPI int GLAD_GL_ARB_polygon_offset_clamp; 10344GLAPI int GLAD_GL_ARB_polygon_offset_clamp;
8764typedef void (APIENTRYP PFNGLPOLYGONOFFSETCLAMPPROC)(GLfloat factor, GLfloat units, GLfloat clamp);
8765GLAPI PFNGLPOLYGONOFFSETCLAMPPROC glad_glPolygonOffsetClamp;
8766#define glPolygonOffsetClamp glad_glPolygonOffsetClamp
8767#endif 10345#endif
8768#ifndef GL_ARB_post_depth_coverage 10346#ifndef GL_ARB_post_depth_coverage
8769#define GL_ARB_post_depth_coverage 1 10347#define GL_ARB_post_depth_coverage 1
@@ -9163,9 +10741,6 @@ GLAPI int GLAD_GL_ARB_tessellation_shader;
9163#ifndef GL_ARB_texture_barrier 10741#ifndef GL_ARB_texture_barrier
9164#define GL_ARB_texture_barrier 1 10742#define GL_ARB_texture_barrier 1
9165GLAPI int GLAD_GL_ARB_texture_barrier; 10743GLAPI int GLAD_GL_ARB_texture_barrier;
9166typedef void (APIENTRYP PFNGLTEXTUREBARRIERPROC)(void);
9167GLAPI PFNGLTEXTUREBARRIERPROC glad_glTextureBarrier;
9168#define glTextureBarrier glad_glTextureBarrier
9169#endif 10744#endif
9170#ifndef GL_ARB_texture_border_clamp 10745#ifndef GL_ARB_texture_border_clamp
9171#define GL_ARB_texture_border_clamp 1 10746#define GL_ARB_texture_border_clamp 1
@@ -11819,6 +13394,10 @@ GLAPI PFNGLTEXTURENORMALEXTPROC glad_glTextureNormalEXT;
11819#define GL_EXT_texture_sRGB 1 13394#define GL_EXT_texture_sRGB 1
11820GLAPI int GLAD_GL_EXT_texture_sRGB; 13395GLAPI int GLAD_GL_EXT_texture_sRGB;
11821#endif 13396#endif
13397#ifndef GL_EXT_texture_sRGB_R8
13398#define GL_EXT_texture_sRGB_R8 1
13399GLAPI int GLAD_GL_EXT_texture_sRGB_R8;
13400#endif
11822#ifndef GL_EXT_texture_sRGB_decode 13401#ifndef GL_EXT_texture_sRGB_decode
11823#define GL_EXT_texture_sRGB_decode 1 13402#define GL_EXT_texture_sRGB_decode 1
11824GLAPI int GLAD_GL_EXT_texture_sRGB_decode; 13403GLAPI int GLAD_GL_EXT_texture_sRGB_decode;
@@ -12378,21 +13957,6 @@ GLAPI int GLAD_GL_KHR_robust_buffer_access_behavior;
12378#ifndef GL_KHR_robustness 13957#ifndef GL_KHR_robustness
12379#define GL_KHR_robustness 1 13958#define GL_KHR_robustness 1
12380GLAPI int GLAD_GL_KHR_robustness; 13959GLAPI int GLAD_GL_KHR_robustness;
12381typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSPROC)(void);
12382GLAPI PFNGLGETGRAPHICSRESETSTATUSPROC glad_glGetGraphicsResetStatus;
12383#define glGetGraphicsResetStatus glad_glGetGraphicsResetStatus
12384typedef void (APIENTRYP PFNGLREADNPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
12385GLAPI PFNGLREADNPIXELSPROC glad_glReadnPixels;
12386#define glReadnPixels glad_glReadnPixels
12387typedef void (APIENTRYP PFNGLGETNUNIFORMFVPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
12388GLAPI PFNGLGETNUNIFORMFVPROC glad_glGetnUniformfv;
12389#define glGetnUniformfv glad_glGetnUniformfv
12390typedef void (APIENTRYP PFNGLGETNUNIFORMIVPROC)(GLuint program, GLint location, GLsizei bufSize, GLint *params);
12391GLAPI PFNGLGETNUNIFORMIVPROC glad_glGetnUniformiv;
12392#define glGetnUniformiv glad_glGetnUniformiv
12393typedef void (APIENTRYP PFNGLGETNUNIFORMUIVPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint *params);
12394GLAPI PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv;
12395#define glGetnUniformuiv glad_glGetnUniformuiv
12396typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSKHRPROC)(void); 13960typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSKHRPROC)(void);
12397GLAPI PFNGLGETGRAPHICSRESETSTATUSKHRPROC glad_glGetGraphicsResetStatusKHR; 13961GLAPI PFNGLGETGRAPHICSRESETSTATUSKHRPROC glad_glGetGraphicsResetStatusKHR;
12398#define glGetGraphicsResetStatusKHR glad_glGetGraphicsResetStatusKHR 13962#define glGetGraphicsResetStatusKHR glad_glGetGraphicsResetStatusKHR
diff --git a/externals/glad/src/glad.c b/externals/glad/src/glad.c
index 384507806..d3e13163f 100644
--- a/externals/glad/src/glad.c
+++ b/externals/glad/src/glad.c
@@ -1,11 +1,11 @@
1/* 1/*
2 2
3 OpenGL loader generated by glad 0.1.28 on Sat Nov 17 22:59:18 2018. 3 OpenGL loader generated by glad 0.1.29 on Wed May 22 00:45:40 2019.
4 4
5 Language/Generator: C/C++ 5 Language/Generator: C/C++
6 Specification: gl 6 Specification: gl
7 APIs: gl=4.3 7 APIs: gl=4.6
8 Profile: core 8 Profile: compatibility
9 Extensions: 9 Extensions:
10 GL_3DFX_multisample, 10 GL_3DFX_multisample,
11 GL_3DFX_tbuffer, 11 GL_3DFX_tbuffer,
@@ -348,6 +348,7 @@
348 GL_EXT_texture_object, 348 GL_EXT_texture_object,
349 GL_EXT_texture_perturb_normal, 349 GL_EXT_texture_perturb_normal,
350 GL_EXT_texture_sRGB, 350 GL_EXT_texture_sRGB,
351 GL_EXT_texture_sRGB_R8,
351 GL_EXT_texture_sRGB_decode, 352 GL_EXT_texture_sRGB_decode,
352 GL_EXT_texture_shared_exponent, 353 GL_EXT_texture_shared_exponent,
353 GL_EXT_texture_snorm, 354 GL_EXT_texture_snorm,
@@ -611,7 +612,7 @@
611 Reproducible: False 612 Reproducible: False
612 613
613 Commandline: 614 Commandline:
614 --profile="core" --api="gl=4.3" --generator="c" --spec="gl" --extensions="GL_3DFX_multisample,GL_3DFX_tbuffer,GL_3DFX_texture_compression_FXT1,GL_AMD_blend_minmax_factor,GL_AMD_conservative_depth,GL_AMD_debug_output,GL_AMD_depth_clamp_separate,GL_AMD_draw_buffers_blend,GL_AMD_framebuffer_multisample_advanced,GL_AMD_framebuffer_sample_positions,GL_AMD_gcn_shader,GL_AMD_gpu_shader_half_float,GL_AMD_gpu_shader_int16,GL_AMD_gpu_shader_int64,GL_AMD_interleaved_elements,GL_AMD_multi_draw_indirect,GL_AMD_name_gen_delete,GL_AMD_occlusion_query_event,GL_AMD_performance_monitor,GL_AMD_pinned_memory,GL_AMD_query_buffer_object,GL_AMD_sample_positions,GL_AMD_seamless_cubemap_per_texture,GL_AMD_shader_atomic_counter_ops,GL_AMD_shader_ballot,GL_AMD_shader_explicit_vertex_parameter,GL_AMD_shader_gpu_shader_half_float_fetch,GL_AMD_shader_image_load_store_lod,GL_AMD_shader_stencil_export,GL_AMD_shader_trinary_minmax,GL_AMD_sparse_texture,GL_AMD_stencil_operation_extended,GL_AMD_texture_gather_bias_lod,GL_AMD_texture_texture4,GL_AMD_transform_feedback3_lines_triangles,GL_AMD_transform_feedback4,GL_AMD_vertex_shader_layer,GL_AMD_vertex_shader_tessellator,GL_AMD_vertex_shader_viewport_index,GL_APPLE_aux_depth_stencil,GL_APPLE_client_storage,GL_APPLE_element_array,GL_APPLE_fence,GL_APPLE_float_pixels,GL_APPLE_flush_buffer_range,GL_APPLE_object_purgeable,GL_APPLE_rgb_422,GL_APPLE_row_bytes,GL_APPLE_specular_vector,GL_APPLE_texture_range,GL_APPLE_transform_hint,GL_APPLE_vertex_array_object,GL_APPLE_vertex_array_range,GL_APPLE_vertex_program_evaluators,GL_APPLE_ycbcr_422,GL_ARB_ES2_compatibility,GL_ARB_ES3_1_compatibility,GL_ARB_ES3_2_compatibility,GL_ARB_ES3_compatibility,GL_ARB_arrays_of_arrays,GL_ARB_base_instance,GL_ARB_bindless_texture,GL_ARB_blend_func_extended,GL_ARB_buffer_storage,GL_ARB_cl_event,GL_ARB_clear_buffer_object,GL_ARB_clear_texture,GL_ARB_clip_control,GL_ARB_color_buffer_float,GL_ARB_compatibility,GL_ARB_compressed_texture_pixel_storage,GL_ARB_compute_shader,GL_ARB_compute_variable_group_size,GL_ARB_conditional_render_inverted,GL_ARB_conservative_depth,GL_ARB_copy_buffer,GL_ARB_copy_image,GL_ARB_cull_distance,GL_ARB_debug_output,GL_ARB_depth_buffer_float,GL_ARB_depth_clamp,GL_ARB_depth_texture,GL_ARB_derivative_control,GL_ARB_direct_state_access,GL_ARB_draw_buffers,GL_ARB_draw_buffers_blend,GL_ARB_draw_elements_base_vertex,GL_ARB_draw_indirect,GL_ARB_draw_instanced,GL_ARB_enhanced_layouts,GL_ARB_explicit_attrib_location,GL_ARB_explicit_uniform_location,GL_ARB_fragment_coord_conventions,GL_ARB_fragment_layer_viewport,GL_ARB_fragment_program,GL_ARB_fragment_program_shadow,GL_ARB_fragment_shader,GL_ARB_fragment_shader_interlock,GL_ARB_framebuffer_no_attachments,GL_ARB_framebuffer_object,GL_ARB_framebuffer_sRGB,GL_ARB_geometry_shader4,GL_ARB_get_program_binary,GL_ARB_get_texture_sub_image,GL_ARB_gl_spirv,GL_ARB_gpu_shader5,GL_ARB_gpu_shader_fp64,GL_ARB_gpu_shader_int64,GL_ARB_half_float_pixel,GL_ARB_half_float_vertex,GL_ARB_imaging,GL_ARB_indirect_parameters,GL_ARB_instanced_arrays,GL_ARB_internalformat_query,GL_ARB_internalformat_query2,GL_ARB_invalidate_subdata,GL_ARB_map_buffer_alignment,GL_ARB_map_buffer_range,GL_ARB_matrix_palette,GL_ARB_multi_bind,GL_ARB_multi_draw_indirect,GL_ARB_multisample,GL_ARB_multitexture,GL_ARB_occlusion_query,GL_ARB_occlusion_query2,GL_ARB_parallel_shader_compile,GL_ARB_pipeline_statistics_query,GL_ARB_pixel_buffer_object,GL_ARB_point_parameters,GL_ARB_point_sprite,GL_ARB_polygon_offset_clamp,GL_ARB_post_depth_coverage,GL_ARB_program_interface_query,GL_ARB_provoking_vertex,GL_ARB_query_buffer_object,GL_ARB_robust_buffer_access_behavior,GL_ARB_robustness,GL_ARB_robustness_isolation,GL_ARB_sample_locations,GL_ARB_sample_shading,GL_ARB_sampler_objects,GL_ARB_seamless_cube_map,GL_ARB_seamless_cubemap_per_texture,GL_ARB_separate_shader_objects,GL_ARB_shader_atomic_counter_ops,GL_ARB_shader_atomic_counters,GL_ARB_shader_ballot,GL_ARB_shader_bit_encoding,GL_ARB_shader_clock,GL_ARB_shader_draw_parameters,GL_ARB_shader_group_vote,GL_ARB_shader_image_load_store,GL_ARB_shader_image_size,GL_ARB_shader_objects,GL_ARB_shader_precision,GL_ARB_shader_stencil_export,GL_ARB_shader_storage_buffer_object,GL_ARB_shader_subroutine,GL_ARB_shader_texture_image_samples,GL_ARB_shader_texture_lod,GL_ARB_shader_viewport_layer_array,GL_ARB_shading_language_100,GL_ARB_shading_language_420pack,GL_ARB_shading_language_include,GL_ARB_shading_language_packing,GL_ARB_shadow,GL_ARB_shadow_ambient,GL_ARB_sparse_buffer,GL_ARB_sparse_texture,GL_ARB_sparse_texture2,GL_ARB_sparse_texture_clamp,GL_ARB_spirv_extensions,GL_ARB_stencil_texturing,GL_ARB_sync,GL_ARB_tessellation_shader,GL_ARB_texture_barrier,GL_ARB_texture_border_clamp,GL_ARB_texture_buffer_object,GL_ARB_texture_buffer_object_rgb32,GL_ARB_texture_buffer_range,GL_ARB_texture_compression,GL_ARB_texture_compression_bptc,GL_ARB_texture_compression_rgtc,GL_ARB_texture_cube_map,GL_ARB_texture_cube_map_array,GL_ARB_texture_env_add,GL_ARB_texture_env_combine,GL_ARB_texture_env_crossbar,GL_ARB_texture_env_dot3,GL_ARB_texture_filter_anisotropic,GL_ARB_texture_filter_minmax,GL_ARB_texture_float,GL_ARB_texture_gather,GL_ARB_texture_mirror_clamp_to_edge,GL_ARB_texture_mirrored_repeat,GL_ARB_texture_multisample,GL_ARB_texture_non_power_of_two,GL_ARB_texture_query_levels,GL_ARB_texture_query_lod,GL_ARB_texture_rectangle,GL_ARB_texture_rg,GL_ARB_texture_rgb10_a2ui,GL_ARB_texture_stencil8,GL_ARB_texture_storage,GL_ARB_texture_storage_multisample,GL_ARB_texture_swizzle,GL_ARB_texture_view,GL_ARB_timer_query,GL_ARB_transform_feedback2,GL_ARB_transform_feedback3,GL_ARB_transform_feedback_instanced,GL_ARB_transform_feedback_overflow_query,GL_ARB_transpose_matrix,GL_ARB_uniform_buffer_object,GL_ARB_vertex_array_bgra,GL_ARB_vertex_array_object,GL_ARB_vertex_attrib_64bit,GL_ARB_vertex_attrib_binding,GL_ARB_vertex_blend,GL_ARB_vertex_buffer_object,GL_ARB_vertex_program,GL_ARB_vertex_shader,GL_ARB_vertex_type_10f_11f_11f_rev,GL_ARB_vertex_type_2_10_10_10_rev,GL_ARB_viewport_array,GL_ARB_window_pos,GL_ATI_draw_buffers,GL_ATI_element_array,GL_ATI_envmap_bumpmap,GL_ATI_fragment_shader,GL_ATI_map_object_buffer,GL_ATI_meminfo,GL_ATI_pixel_format_float,GL_ATI_pn_triangles,GL_ATI_separate_stencil,GL_ATI_text_fragment_shader,GL_ATI_texture_env_combine3,GL_ATI_texture_float,GL_ATI_texture_mirror_once,GL_ATI_vertex_array_object,GL_ATI_vertex_attrib_array_object,GL_ATI_vertex_streams,GL_EXT_422_pixels,GL_EXT_EGL_image_storage,GL_EXT_abgr,GL_EXT_bgra,GL_EXT_bindable_uniform,GL_EXT_blend_color,GL_EXT_blend_equation_separate,GL_EXT_blend_func_separate,GL_EXT_blend_logic_op,GL_EXT_blend_minmax,GL_EXT_blend_subtract,GL_EXT_clip_volume_hint,GL_EXT_cmyka,GL_EXT_color_subtable,GL_EXT_compiled_vertex_array,GL_EXT_convolution,GL_EXT_coordinate_frame,GL_EXT_copy_texture,GL_EXT_cull_vertex,GL_EXT_debug_label,GL_EXT_debug_marker,GL_EXT_depth_bounds_test,GL_EXT_direct_state_access,GL_EXT_draw_buffers2,GL_EXT_draw_instanced,GL_EXT_draw_range_elements,GL_EXT_external_buffer,GL_EXT_fog_coord,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_multisample_blit_scaled,GL_EXT_framebuffer_object,GL_EXT_framebuffer_sRGB,GL_EXT_geometry_shader4,GL_EXT_gpu_program_parameters,GL_EXT_gpu_shader4,GL_EXT_histogram,GL_EXT_index_array_formats,GL_EXT_index_func,GL_EXT_index_material,GL_EXT_index_texture,GL_EXT_light_texture,GL_EXT_memory_object,GL_EXT_memory_object_fd,GL_EXT_memory_object_win32,GL_EXT_misc_attribute,GL_EXT_multi_draw_arrays,GL_EXT_multisample,GL_EXT_packed_depth_stencil,GL_EXT_packed_float,GL_EXT_packed_pixels,GL_EXT_paletted_texture,GL_EXT_pixel_buffer_object,GL_EXT_pixel_transform,GL_EXT_pixel_transform_color_table,GL_EXT_point_parameters,GL_EXT_polygon_offset,GL_EXT_polygon_offset_clamp,GL_EXT_post_depth_coverage,GL_EXT_provoking_vertex,GL_EXT_raster_multisample,GL_EXT_rescale_normal,GL_EXT_secondary_color,GL_EXT_semaphore,GL_EXT_semaphore_fd,GL_EXT_semaphore_win32,GL_EXT_separate_shader_objects,GL_EXT_separate_specular_color,GL_EXT_shader_framebuffer_fetch,GL_EXT_shader_framebuffer_fetch_non_coherent,GL_EXT_shader_image_load_formatted,GL_EXT_shader_image_load_store,GL_EXT_shader_integer_mix,GL_EXT_shadow_funcs,GL_EXT_shared_texture_palette,GL_EXT_sparse_texture2,GL_EXT_stencil_clear_tag,GL_EXT_stencil_two_side,GL_EXT_stencil_wrap,GL_EXT_subtexture,GL_EXT_texture,GL_EXT_texture3D,GL_EXT_texture_array,GL_EXT_texture_buffer_object,GL_EXT_texture_compression_latc,GL_EXT_texture_compression_rgtc,GL_EXT_texture_compression_s3tc,GL_EXT_texture_cube_map,GL_EXT_texture_env_add,GL_EXT_texture_env_combine,GL_EXT_texture_env_dot3,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_filter_minmax,GL_EXT_texture_integer,GL_EXT_texture_lod_bias,GL_EXT_texture_mirror_clamp,GL_EXT_texture_object,GL_EXT_texture_perturb_normal,GL_EXT_texture_sRGB,GL_EXT_texture_sRGB_decode,GL_EXT_texture_shared_exponent,GL_EXT_texture_snorm,GL_EXT_texture_swizzle,GL_EXT_timer_query,GL_EXT_transform_feedback,GL_EXT_vertex_array,GL_EXT_vertex_array_bgra,GL_EXT_vertex_attrib_64bit,GL_EXT_vertex_shader,GL_EXT_vertex_weighting,GL_EXT_win32_keyed_mutex,GL_EXT_window_rectangles,GL_EXT_x11_sync_object,GL_GREMEDY_frame_terminator,GL_GREMEDY_string_marker,GL_HP_convolution_border_modes,GL_HP_image_transform,GL_HP_occlusion_test,GL_HP_texture_lighting,GL_IBM_cull_vertex,GL_IBM_multimode_draw_arrays,GL_IBM_rasterpos_clip,GL_IBM_static_data,GL_IBM_texture_mirrored_repeat,GL_IBM_vertex_array_lists,GL_INGR_blend_func_separate,GL_INGR_color_clamp,GL_INGR_interlace_read,GL_INTEL_blackhole_render,GL_INTEL_conservative_rasterization,GL_INTEL_fragment_shader_ordering,GL_INTEL_framebuffer_CMAA,GL_INTEL_map_texture,GL_INTEL_parallel_arrays,GL_INTEL_performance_query,GL_KHR_blend_equation_advanced,GL_KHR_blend_equation_advanced_coherent,GL_KHR_context_flush_control,GL_KHR_debug,GL_KHR_no_error,GL_KHR_parallel_shader_compile,GL_KHR_robust_buffer_access_behavior,GL_KHR_robustness,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr,GL_KHR_texture_compression_astc_sliced_3d,GL_MESAX_texture_stack,GL_MESA_pack_invert,GL_MESA_program_binary_formats,GL_MESA_resize_buffers,GL_MESA_shader_integer_functions,GL_MESA_tile_raster_order,GL_MESA_window_pos,GL_MESA_ycbcr_texture,GL_NVX_blend_equation_advanced_multi_draw_buffers,GL_NVX_conditional_render,GL_NVX_gpu_memory_info,GL_NVX_linked_gpu_multicast,GL_NV_alpha_to_coverage_dither_control,GL_NV_bindless_multi_draw_indirect,GL_NV_bindless_multi_draw_indirect_count,GL_NV_bindless_texture,GL_NV_blend_equation_advanced,GL_NV_blend_equation_advanced_coherent,GL_NV_blend_minmax_factor,GL_NV_blend_square,GL_NV_clip_space_w_scaling,GL_NV_command_list,GL_NV_compute_program5,GL_NV_compute_shader_derivatives,GL_NV_conditional_render,GL_NV_conservative_raster,GL_NV_conservative_raster_dilate,GL_NV_conservative_raster_pre_snap,GL_NV_conservative_raster_pre_snap_triangles,GL_NV_conservative_raster_underestimation,GL_NV_copy_depth_to_color,GL_NV_copy_image,GL_NV_deep_texture3D,GL_NV_depth_buffer_float,GL_NV_depth_clamp,GL_NV_draw_texture,GL_NV_draw_vulkan_image,GL_NV_evaluators,GL_NV_explicit_multisample,GL_NV_fence,GL_NV_fill_rectangle,GL_NV_float_buffer,GL_NV_fog_distance,GL_NV_fragment_coverage_to_color,GL_NV_fragment_program,GL_NV_fragment_program2,GL_NV_fragment_program4,GL_NV_fragment_program_option,GL_NV_fragment_shader_barycentric,GL_NV_fragment_shader_interlock,GL_NV_framebuffer_mixed_samples,GL_NV_framebuffer_multisample_coverage,GL_NV_geometry_program4,GL_NV_geometry_shader4,GL_NV_geometry_shader_passthrough,GL_NV_gpu_multicast,GL_NV_gpu_program4,GL_NV_gpu_program5,GL_NV_gpu_program5_mem_extended,GL_NV_gpu_shader5,GL_NV_half_float,GL_NV_internalformat_sample_query,GL_NV_light_max_exponent,GL_NV_memory_attachment,GL_NV_mesh_shader,GL_NV_multisample_coverage,GL_NV_multisample_filter_hint,GL_NV_occlusion_query,GL_NV_packed_depth_stencil,GL_NV_parameter_buffer_object,GL_NV_parameter_buffer_object2,GL_NV_path_rendering,GL_NV_path_rendering_shared_edge,GL_NV_pixel_data_range,GL_NV_point_sprite,GL_NV_present_video,GL_NV_primitive_restart,GL_NV_query_resource,GL_NV_query_resource_tag,GL_NV_register_combiners,GL_NV_register_combiners2,GL_NV_representative_fragment_test,GL_NV_robustness_video_memory_purge,GL_NV_sample_locations,GL_NV_sample_mask_override_coverage,GL_NV_scissor_exclusive,GL_NV_shader_atomic_counters,GL_NV_shader_atomic_float,GL_NV_shader_atomic_float64,GL_NV_shader_atomic_fp16_vector,GL_NV_shader_atomic_int64,GL_NV_shader_buffer_load,GL_NV_shader_buffer_store,GL_NV_shader_storage_buffer_object,GL_NV_shader_texture_footprint,GL_NV_shader_thread_group,GL_NV_shader_thread_shuffle,GL_NV_shading_rate_image,GL_NV_stereo_view_rendering,GL_NV_tessellation_program5,GL_NV_texgen_emboss,GL_NV_texgen_reflection,GL_NV_texture_barrier,GL_NV_texture_compression_vtc,GL_NV_texture_env_combine4,GL_NV_texture_expand_normal,GL_NV_texture_multisample,GL_NV_texture_rectangle,GL_NV_texture_rectangle_compressed,GL_NV_texture_shader,GL_NV_texture_shader2,GL_NV_texture_shader3,GL_NV_transform_feedback,GL_NV_transform_feedback2,GL_NV_uniform_buffer_unified_memory,GL_NV_vdpau_interop,GL_NV_vdpau_interop2,GL_NV_vertex_array_range,GL_NV_vertex_array_range2,GL_NV_vertex_attrib_integer_64bit,GL_NV_vertex_buffer_unified_memory,GL_NV_vertex_program,GL_NV_vertex_program1_1,GL_NV_vertex_program2,GL_NV_vertex_program2_option,GL_NV_vertex_program3,GL_NV_vertex_program4,GL_NV_video_capture,GL_NV_viewport_array2,GL_NV_viewport_swizzle,GL_OES_byte_coordinates,GL_OES_compressed_paletted_texture,GL_OES_fixed_point,GL_OES_query_matrix,GL_OES_read_format,GL_OES_single_precision,GL_OML_interlace,GL_OML_resample,GL_OML_subsample,GL_OVR_multiview,GL_OVR_multiview2,GL_PGI_misc_hints,GL_PGI_vertex_hints,GL_REND_screen_coordinates,GL_S3_s3tc,GL_SGIS_detail_texture,GL_SGIS_fog_function,GL_SGIS_generate_mipmap,GL_SGIS_multisample,GL_SGIS_pixel_texture,GL_SGIS_point_line_texgen,GL_SGIS_point_parameters,GL_SGIS_sharpen_texture,GL_SGIS_texture4D,GL_SGIS_texture_border_clamp,GL_SGIS_texture_color_mask,GL_SGIS_texture_edge_clamp,GL_SGIS_texture_filter4,GL_SGIS_texture_lod,GL_SGIS_texture_select,GL_SGIX_async,GL_SGIX_async_histogram,GL_SGIX_async_pixel,GL_SGIX_blend_alpha_minmax,GL_SGIX_calligraphic_fragment,GL_SGIX_clipmap,GL_SGIX_convolution_accuracy,GL_SGIX_depth_pass_instrument,GL_SGIX_depth_texture,GL_SGIX_flush_raster,GL_SGIX_fog_offset,GL_SGIX_fragment_lighting,GL_SGIX_framezoom,GL_SGIX_igloo_interface,GL_SGIX_instruments,GL_SGIX_interlace,GL_SGIX_ir_instrument1,GL_SGIX_list_priority,GL_SGIX_pixel_texture,GL_SGIX_pixel_tiles,GL_SGIX_polynomial_ffd,GL_SGIX_reference_plane,GL_SGIX_resample,GL_SGIX_scalebias_hint,GL_SGIX_shadow,GL_SGIX_shadow_ambient,GL_SGIX_sprite,GL_SGIX_subsample,GL_SGIX_tag_sample_buffer,GL_SGIX_texture_add_env,GL_SGIX_texture_coordinate_clamp,GL_SGIX_texture_lod_bias,GL_SGIX_texture_multi_buffer,GL_SGIX_texture_scale_bias,GL_SGIX_vertex_preclip,GL_SGIX_ycrcb,GL_SGIX_ycrcb_subsample,GL_SGIX_ycrcba,GL_SGI_color_matrix,GL_SGI_color_table,GL_SGI_texture_color_table,GL_SUNX_constant_data,GL_SUN_convolution_border_modes,GL_SUN_global_alpha,GL_SUN_mesh_array,GL_SUN_slice_accum,GL_SUN_triangle_list,GL_SUN_vertex,GL_WIN_phong_shading,GL_WIN_specular_fog" 615 --profile="compatibility" --api="gl=4.6" --generator="c" --spec="gl" --extensions="GL_3DFX_multisample,GL_3DFX_tbuffer,GL_3DFX_texture_compression_FXT1,GL_AMD_blend_minmax_factor,GL_AMD_conservative_depth,GL_AMD_debug_output,GL_AMD_depth_clamp_separate,GL_AMD_draw_buffers_blend,GL_AMD_framebuffer_multisample_advanced,GL_AMD_framebuffer_sample_positions,GL_AMD_gcn_shader,GL_AMD_gpu_shader_half_float,GL_AMD_gpu_shader_int16,GL_AMD_gpu_shader_int64,GL_AMD_interleaved_elements,GL_AMD_multi_draw_indirect,GL_AMD_name_gen_delete,GL_AMD_occlusion_query_event,GL_AMD_performance_monitor,GL_AMD_pinned_memory,GL_AMD_query_buffer_object,GL_AMD_sample_positions,GL_AMD_seamless_cubemap_per_texture,GL_AMD_shader_atomic_counter_ops,GL_AMD_shader_ballot,GL_AMD_shader_explicit_vertex_parameter,GL_AMD_shader_gpu_shader_half_float_fetch,GL_AMD_shader_image_load_store_lod,GL_AMD_shader_stencil_export,GL_AMD_shader_trinary_minmax,GL_AMD_sparse_texture,GL_AMD_stencil_operation_extended,GL_AMD_texture_gather_bias_lod,GL_AMD_texture_texture4,GL_AMD_transform_feedback3_lines_triangles,GL_AMD_transform_feedback4,GL_AMD_vertex_shader_layer,GL_AMD_vertex_shader_tessellator,GL_AMD_vertex_shader_viewport_index,GL_APPLE_aux_depth_stencil,GL_APPLE_client_storage,GL_APPLE_element_array,GL_APPLE_fence,GL_APPLE_float_pixels,GL_APPLE_flush_buffer_range,GL_APPLE_object_purgeable,GL_APPLE_rgb_422,GL_APPLE_row_bytes,GL_APPLE_specular_vector,GL_APPLE_texture_range,GL_APPLE_transform_hint,GL_APPLE_vertex_array_object,GL_APPLE_vertex_array_range,GL_APPLE_vertex_program_evaluators,GL_APPLE_ycbcr_422,GL_ARB_ES2_compatibility,GL_ARB_ES3_1_compatibility,GL_ARB_ES3_2_compatibility,GL_ARB_ES3_compatibility,GL_ARB_arrays_of_arrays,GL_ARB_base_instance,GL_ARB_bindless_texture,GL_ARB_blend_func_extended,GL_ARB_buffer_storage,GL_ARB_cl_event,GL_ARB_clear_buffer_object,GL_ARB_clear_texture,GL_ARB_clip_control,GL_ARB_color_buffer_float,GL_ARB_compatibility,GL_ARB_compressed_texture_pixel_storage,GL_ARB_compute_shader,GL_ARB_compute_variable_group_size,GL_ARB_conditional_render_inverted,GL_ARB_conservative_depth,GL_ARB_copy_buffer,GL_ARB_copy_image,GL_ARB_cull_distance,GL_ARB_debug_output,GL_ARB_depth_buffer_float,GL_ARB_depth_clamp,GL_ARB_depth_texture,GL_ARB_derivative_control,GL_ARB_direct_state_access,GL_ARB_draw_buffers,GL_ARB_draw_buffers_blend,GL_ARB_draw_elements_base_vertex,GL_ARB_draw_indirect,GL_ARB_draw_instanced,GL_ARB_enhanced_layouts,GL_ARB_explicit_attrib_location,GL_ARB_explicit_uniform_location,GL_ARB_fragment_coord_conventions,GL_ARB_fragment_layer_viewport,GL_ARB_fragment_program,GL_ARB_fragment_program_shadow,GL_ARB_fragment_shader,GL_ARB_fragment_shader_interlock,GL_ARB_framebuffer_no_attachments,GL_ARB_framebuffer_object,GL_ARB_framebuffer_sRGB,GL_ARB_geometry_shader4,GL_ARB_get_program_binary,GL_ARB_get_texture_sub_image,GL_ARB_gl_spirv,GL_ARB_gpu_shader5,GL_ARB_gpu_shader_fp64,GL_ARB_gpu_shader_int64,GL_ARB_half_float_pixel,GL_ARB_half_float_vertex,GL_ARB_imaging,GL_ARB_indirect_parameters,GL_ARB_instanced_arrays,GL_ARB_internalformat_query,GL_ARB_internalformat_query2,GL_ARB_invalidate_subdata,GL_ARB_map_buffer_alignment,GL_ARB_map_buffer_range,GL_ARB_matrix_palette,GL_ARB_multi_bind,GL_ARB_multi_draw_indirect,GL_ARB_multisample,GL_ARB_multitexture,GL_ARB_occlusion_query,GL_ARB_occlusion_query2,GL_ARB_parallel_shader_compile,GL_ARB_pipeline_statistics_query,GL_ARB_pixel_buffer_object,GL_ARB_point_parameters,GL_ARB_point_sprite,GL_ARB_polygon_offset_clamp,GL_ARB_post_depth_coverage,GL_ARB_program_interface_query,GL_ARB_provoking_vertex,GL_ARB_query_buffer_object,GL_ARB_robust_buffer_access_behavior,GL_ARB_robustness,GL_ARB_robustness_isolation,GL_ARB_sample_locations,GL_ARB_sample_shading,GL_ARB_sampler_objects,GL_ARB_seamless_cube_map,GL_ARB_seamless_cubemap_per_texture,GL_ARB_separate_shader_objects,GL_ARB_shader_atomic_counter_ops,GL_ARB_shader_atomic_counters,GL_ARB_shader_ballot,GL_ARB_shader_bit_encoding,GL_ARB_shader_clock,GL_ARB_shader_draw_parameters,GL_ARB_shader_group_vote,GL_ARB_shader_image_load_store,GL_ARB_shader_image_size,GL_ARB_shader_objects,GL_ARB_shader_precision,GL_ARB_shader_stencil_export,GL_ARB_shader_storage_buffer_object,GL_ARB_shader_subroutine,GL_ARB_shader_texture_image_samples,GL_ARB_shader_texture_lod,GL_ARB_shader_viewport_layer_array,GL_ARB_shading_language_100,GL_ARB_shading_language_420pack,GL_ARB_shading_language_include,GL_ARB_shading_language_packing,GL_ARB_shadow,GL_ARB_shadow_ambient,GL_ARB_sparse_buffer,GL_ARB_sparse_texture,GL_ARB_sparse_texture2,GL_ARB_sparse_texture_clamp,GL_ARB_spirv_extensions,GL_ARB_stencil_texturing,GL_ARB_sync,GL_ARB_tessellation_shader,GL_ARB_texture_barrier,GL_ARB_texture_border_clamp,GL_ARB_texture_buffer_object,GL_ARB_texture_buffer_object_rgb32,GL_ARB_texture_buffer_range,GL_ARB_texture_compression,GL_ARB_texture_compression_bptc,GL_ARB_texture_compression_rgtc,GL_ARB_texture_cube_map,GL_ARB_texture_cube_map_array,GL_ARB_texture_env_add,GL_ARB_texture_env_combine,GL_ARB_texture_env_crossbar,GL_ARB_texture_env_dot3,GL_ARB_texture_filter_anisotropic,GL_ARB_texture_filter_minmax,GL_ARB_texture_float,GL_ARB_texture_gather,GL_ARB_texture_mirror_clamp_to_edge,GL_ARB_texture_mirrored_repeat,GL_ARB_texture_multisample,GL_ARB_texture_non_power_of_two,GL_ARB_texture_query_levels,GL_ARB_texture_query_lod,GL_ARB_texture_rectangle,GL_ARB_texture_rg,GL_ARB_texture_rgb10_a2ui,GL_ARB_texture_stencil8,GL_ARB_texture_storage,GL_ARB_texture_storage_multisample,GL_ARB_texture_swizzle,GL_ARB_texture_view,GL_ARB_timer_query,GL_ARB_transform_feedback2,GL_ARB_transform_feedback3,GL_ARB_transform_feedback_instanced,GL_ARB_transform_feedback_overflow_query,GL_ARB_transpose_matrix,GL_ARB_uniform_buffer_object,GL_ARB_vertex_array_bgra,GL_ARB_vertex_array_object,GL_ARB_vertex_attrib_64bit,GL_ARB_vertex_attrib_binding,GL_ARB_vertex_blend,GL_ARB_vertex_buffer_object,GL_ARB_vertex_program,GL_ARB_vertex_shader,GL_ARB_vertex_type_10f_11f_11f_rev,GL_ARB_vertex_type_2_10_10_10_rev,GL_ARB_viewport_array,GL_ARB_window_pos,GL_ATI_draw_buffers,GL_ATI_element_array,GL_ATI_envmap_bumpmap,GL_ATI_fragment_shader,GL_ATI_map_object_buffer,GL_ATI_meminfo,GL_ATI_pixel_format_float,GL_ATI_pn_triangles,GL_ATI_separate_stencil,GL_ATI_text_fragment_shader,GL_ATI_texture_env_combine3,GL_ATI_texture_float,GL_ATI_texture_mirror_once,GL_ATI_vertex_array_object,GL_ATI_vertex_attrib_array_object,GL_ATI_vertex_streams,GL_EXT_422_pixels,GL_EXT_EGL_image_storage,GL_EXT_abgr,GL_EXT_bgra,GL_EXT_bindable_uniform,GL_EXT_blend_color,GL_EXT_blend_equation_separate,GL_EXT_blend_func_separate,GL_EXT_blend_logic_op,GL_EXT_blend_minmax,GL_EXT_blend_subtract,GL_EXT_clip_volume_hint,GL_EXT_cmyka,GL_EXT_color_subtable,GL_EXT_compiled_vertex_array,GL_EXT_convolution,GL_EXT_coordinate_frame,GL_EXT_copy_texture,GL_EXT_cull_vertex,GL_EXT_debug_label,GL_EXT_debug_marker,GL_EXT_depth_bounds_test,GL_EXT_direct_state_access,GL_EXT_draw_buffers2,GL_EXT_draw_instanced,GL_EXT_draw_range_elements,GL_EXT_external_buffer,GL_EXT_fog_coord,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_multisample_blit_scaled,GL_EXT_framebuffer_object,GL_EXT_framebuffer_sRGB,GL_EXT_geometry_shader4,GL_EXT_gpu_program_parameters,GL_EXT_gpu_shader4,GL_EXT_histogram,GL_EXT_index_array_formats,GL_EXT_index_func,GL_EXT_index_material,GL_EXT_index_texture,GL_EXT_light_texture,GL_EXT_memory_object,GL_EXT_memory_object_fd,GL_EXT_memory_object_win32,GL_EXT_misc_attribute,GL_EXT_multi_draw_arrays,GL_EXT_multisample,GL_EXT_packed_depth_stencil,GL_EXT_packed_float,GL_EXT_packed_pixels,GL_EXT_paletted_texture,GL_EXT_pixel_buffer_object,GL_EXT_pixel_transform,GL_EXT_pixel_transform_color_table,GL_EXT_point_parameters,GL_EXT_polygon_offset,GL_EXT_polygon_offset_clamp,GL_EXT_post_depth_coverage,GL_EXT_provoking_vertex,GL_EXT_raster_multisample,GL_EXT_rescale_normal,GL_EXT_secondary_color,GL_EXT_semaphore,GL_EXT_semaphore_fd,GL_EXT_semaphore_win32,GL_EXT_separate_shader_objects,GL_EXT_separate_specular_color,GL_EXT_shader_framebuffer_fetch,GL_EXT_shader_framebuffer_fetch_non_coherent,GL_EXT_shader_image_load_formatted,GL_EXT_shader_image_load_store,GL_EXT_shader_integer_mix,GL_EXT_shadow_funcs,GL_EXT_shared_texture_palette,GL_EXT_sparse_texture2,GL_EXT_stencil_clear_tag,GL_EXT_stencil_two_side,GL_EXT_stencil_wrap,GL_EXT_subtexture,GL_EXT_texture,GL_EXT_texture3D,GL_EXT_texture_array,GL_EXT_texture_buffer_object,GL_EXT_texture_compression_latc,GL_EXT_texture_compression_rgtc,GL_EXT_texture_compression_s3tc,GL_EXT_texture_cube_map,GL_EXT_texture_env_add,GL_EXT_texture_env_combine,GL_EXT_texture_env_dot3,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_filter_minmax,GL_EXT_texture_integer,GL_EXT_texture_lod_bias,GL_EXT_texture_mirror_clamp,GL_EXT_texture_object,GL_EXT_texture_perturb_normal,GL_EXT_texture_sRGB,GL_EXT_texture_sRGB_R8,GL_EXT_texture_sRGB_decode,GL_EXT_texture_shared_exponent,GL_EXT_texture_snorm,GL_EXT_texture_swizzle,GL_EXT_timer_query,GL_EXT_transform_feedback,GL_EXT_vertex_array,GL_EXT_vertex_array_bgra,GL_EXT_vertex_attrib_64bit,GL_EXT_vertex_shader,GL_EXT_vertex_weighting,GL_EXT_win32_keyed_mutex,GL_EXT_window_rectangles,GL_EXT_x11_sync_object,GL_GREMEDY_frame_terminator,GL_GREMEDY_string_marker,GL_HP_convolution_border_modes,GL_HP_image_transform,GL_HP_occlusion_test,GL_HP_texture_lighting,GL_IBM_cull_vertex,GL_IBM_multimode_draw_arrays,GL_IBM_rasterpos_clip,GL_IBM_static_data,GL_IBM_texture_mirrored_repeat,GL_IBM_vertex_array_lists,GL_INGR_blend_func_separate,GL_INGR_color_clamp,GL_INGR_interlace_read,GL_INTEL_blackhole_render,GL_INTEL_conservative_rasterization,GL_INTEL_fragment_shader_ordering,GL_INTEL_framebuffer_CMAA,GL_INTEL_map_texture,GL_INTEL_parallel_arrays,GL_INTEL_performance_query,GL_KHR_blend_equation_advanced,GL_KHR_blend_equation_advanced_coherent,GL_KHR_context_flush_control,GL_KHR_debug,GL_KHR_no_error,GL_KHR_parallel_shader_compile,GL_KHR_robust_buffer_access_behavior,GL_KHR_robustness,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr,GL_KHR_texture_compression_astc_sliced_3d,GL_MESAX_texture_stack,GL_MESA_pack_invert,GL_MESA_program_binary_formats,GL_MESA_resize_buffers,GL_MESA_shader_integer_functions,GL_MESA_tile_raster_order,GL_MESA_window_pos,GL_MESA_ycbcr_texture,GL_NVX_blend_equation_advanced_multi_draw_buffers,GL_NVX_conditional_render,GL_NVX_gpu_memory_info,GL_NVX_linked_gpu_multicast,GL_NV_alpha_to_coverage_dither_control,GL_NV_bindless_multi_draw_indirect,GL_NV_bindless_multi_draw_indirect_count,GL_NV_bindless_texture,GL_NV_blend_equation_advanced,GL_NV_blend_equation_advanced_coherent,GL_NV_blend_minmax_factor,GL_NV_blend_square,GL_NV_clip_space_w_scaling,GL_NV_command_list,GL_NV_compute_program5,GL_NV_compute_shader_derivatives,GL_NV_conditional_render,GL_NV_conservative_raster,GL_NV_conservative_raster_dilate,GL_NV_conservative_raster_pre_snap,GL_NV_conservative_raster_pre_snap_triangles,GL_NV_conservative_raster_underestimation,GL_NV_copy_depth_to_color,GL_NV_copy_image,GL_NV_deep_texture3D,GL_NV_depth_buffer_float,GL_NV_depth_clamp,GL_NV_draw_texture,GL_NV_draw_vulkan_image,GL_NV_evaluators,GL_NV_explicit_multisample,GL_NV_fence,GL_NV_fill_rectangle,GL_NV_float_buffer,GL_NV_fog_distance,GL_NV_fragment_coverage_to_color,GL_NV_fragment_program,GL_NV_fragment_program2,GL_NV_fragment_program4,GL_NV_fragment_program_option,GL_NV_fragment_shader_barycentric,GL_NV_fragment_shader_interlock,GL_NV_framebuffer_mixed_samples,GL_NV_framebuffer_multisample_coverage,GL_NV_geometry_program4,GL_NV_geometry_shader4,GL_NV_geometry_shader_passthrough,GL_NV_gpu_multicast,GL_NV_gpu_program4,GL_NV_gpu_program5,GL_NV_gpu_program5_mem_extended,GL_NV_gpu_shader5,GL_NV_half_float,GL_NV_internalformat_sample_query,GL_NV_light_max_exponent,GL_NV_memory_attachment,GL_NV_mesh_shader,GL_NV_multisample_coverage,GL_NV_multisample_filter_hint,GL_NV_occlusion_query,GL_NV_packed_depth_stencil,GL_NV_parameter_buffer_object,GL_NV_parameter_buffer_object2,GL_NV_path_rendering,GL_NV_path_rendering_shared_edge,GL_NV_pixel_data_range,GL_NV_point_sprite,GL_NV_present_video,GL_NV_primitive_restart,GL_NV_query_resource,GL_NV_query_resource_tag,GL_NV_register_combiners,GL_NV_register_combiners2,GL_NV_representative_fragment_test,GL_NV_robustness_video_memory_purge,GL_NV_sample_locations,GL_NV_sample_mask_override_coverage,GL_NV_scissor_exclusive,GL_NV_shader_atomic_counters,GL_NV_shader_atomic_float,GL_NV_shader_atomic_float64,GL_NV_shader_atomic_fp16_vector,GL_NV_shader_atomic_int64,GL_NV_shader_buffer_load,GL_NV_shader_buffer_store,GL_NV_shader_storage_buffer_object,GL_NV_shader_texture_footprint,GL_NV_shader_thread_group,GL_NV_shader_thread_shuffle,GL_NV_shading_rate_image,GL_NV_stereo_view_rendering,GL_NV_tessellation_program5,GL_NV_texgen_emboss,GL_NV_texgen_reflection,GL_NV_texture_barrier,GL_NV_texture_compression_vtc,GL_NV_texture_env_combine4,GL_NV_texture_expand_normal,GL_NV_texture_multisample,GL_NV_texture_rectangle,GL_NV_texture_rectangle_compressed,GL_NV_texture_shader,GL_NV_texture_shader2,GL_NV_texture_shader3,GL_NV_transform_feedback,GL_NV_transform_feedback2,GL_NV_uniform_buffer_unified_memory,GL_NV_vdpau_interop,GL_NV_vdpau_interop2,GL_NV_vertex_array_range,GL_NV_vertex_array_range2,GL_NV_vertex_attrib_integer_64bit,GL_NV_vertex_buffer_unified_memory,GL_NV_vertex_program,GL_NV_vertex_program1_1,GL_NV_vertex_program2,GL_NV_vertex_program2_option,GL_NV_vertex_program3,GL_NV_vertex_program4,GL_NV_video_capture,GL_NV_viewport_array2,GL_NV_viewport_swizzle,GL_OES_byte_coordinates,GL_OES_compressed_paletted_texture,GL_OES_fixed_point,GL_OES_query_matrix,GL_OES_read_format,GL_OES_single_precision,GL_OML_interlace,GL_OML_resample,GL_OML_subsample,GL_OVR_multiview,GL_OVR_multiview2,GL_PGI_misc_hints,GL_PGI_vertex_hints,GL_REND_screen_coordinates,GL_S3_s3tc,GL_SGIS_detail_texture,GL_SGIS_fog_function,GL_SGIS_generate_mipmap,GL_SGIS_multisample,GL_SGIS_pixel_texture,GL_SGIS_point_line_texgen,GL_SGIS_point_parameters,GL_SGIS_sharpen_texture,GL_SGIS_texture4D,GL_SGIS_texture_border_clamp,GL_SGIS_texture_color_mask,GL_SGIS_texture_edge_clamp,GL_SGIS_texture_filter4,GL_SGIS_texture_lod,GL_SGIS_texture_select,GL_SGIX_async,GL_SGIX_async_histogram,GL_SGIX_async_pixel,GL_SGIX_blend_alpha_minmax,GL_SGIX_calligraphic_fragment,GL_SGIX_clipmap,GL_SGIX_convolution_accuracy,GL_SGIX_depth_pass_instrument,GL_SGIX_depth_texture,GL_SGIX_flush_raster,GL_SGIX_fog_offset,GL_SGIX_fragment_lighting,GL_SGIX_framezoom,GL_SGIX_igloo_interface,GL_SGIX_instruments,GL_SGIX_interlace,GL_SGIX_ir_instrument1,GL_SGIX_list_priority,GL_SGIX_pixel_texture,GL_SGIX_pixel_tiles,GL_SGIX_polynomial_ffd,GL_SGIX_reference_plane,GL_SGIX_resample,GL_SGIX_scalebias_hint,GL_SGIX_shadow,GL_SGIX_shadow_ambient,GL_SGIX_sprite,GL_SGIX_subsample,GL_SGIX_tag_sample_buffer,GL_SGIX_texture_add_env,GL_SGIX_texture_coordinate_clamp,GL_SGIX_texture_lod_bias,GL_SGIX_texture_multi_buffer,GL_SGIX_texture_scale_bias,GL_SGIX_vertex_preclip,GL_SGIX_ycrcb,GL_SGIX_ycrcb_subsample,GL_SGIX_ycrcba,GL_SGI_color_matrix,GL_SGI_color_table,GL_SGI_texture_color_table,GL_SUNX_constant_data,GL_SUN_convolution_border_modes,GL_SUN_global_alpha,GL_SUN_mesh_array,GL_SUN_slice_accum,GL_SUN_triangle_list,GL_SUN_vertex,GL_WIN_phong_shading,GL_WIN_specular_fog"
615 Online: 616 Online:
616 Too many extensions 617 Too many extensions
617*/ 618*/
@@ -775,11 +776,7 @@ static int get_exts(void) {
775 num_exts_i = 0; 776 num_exts_i = 0;
776 glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i); 777 glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i);
777 if (num_exts_i > 0) { 778 if (num_exts_i > 0) {
778 char **tmp_exts_i = (char **)realloc((void *)exts_i, (size_t)num_exts_i * (sizeof *exts_i)); 779 exts_i = (char **)malloc((size_t)num_exts_i * (sizeof *exts_i));
779 if (tmp_exts_i == NULL) {
780 return 0;
781 }
782 exts_i = tmp_exts_i;
783 } 780 }
784 781
785 if (exts_i == NULL) { 782 if (exts_i == NULL) {
@@ -869,9 +866,17 @@ int GLAD_GL_VERSION_4_0 = 0;
869int GLAD_GL_VERSION_4_1 = 0; 866int GLAD_GL_VERSION_4_1 = 0;
870int GLAD_GL_VERSION_4_2 = 0; 867int GLAD_GL_VERSION_4_2 = 0;
871int GLAD_GL_VERSION_4_3 = 0; 868int GLAD_GL_VERSION_4_3 = 0;
869int GLAD_GL_VERSION_4_4 = 0;
870int GLAD_GL_VERSION_4_5 = 0;
871int GLAD_GL_VERSION_4_6 = 0;
872PFNGLACCUMPROC glad_glAccum = NULL;
872PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram = NULL; 873PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram = NULL;
873PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL; 874PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL;
875PFNGLALPHAFUNCPROC glad_glAlphaFunc = NULL;
876PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident = NULL;
877PFNGLARRAYELEMENTPROC glad_glArrayElement = NULL;
874PFNGLATTACHSHADERPROC glad_glAttachShader = NULL; 878PFNGLATTACHSHADERPROC glad_glAttachShader = NULL;
879PFNGLBEGINPROC glad_glBegin = NULL;
875PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL; 880PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL;
876PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL; 881PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL;
877PFNGLBEGINQUERYINDEXEDPROC glad_glBeginQueryIndexed = NULL; 882PFNGLBEGINQUERYINDEXEDPROC glad_glBeginQueryIndexed = NULL;
@@ -880,17 +885,25 @@ PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL;
880PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL; 885PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL;
881PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL; 886PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL;
882PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL; 887PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL;
888PFNGLBINDBUFFERSBASEPROC glad_glBindBuffersBase = NULL;
889PFNGLBINDBUFFERSRANGEPROC glad_glBindBuffersRange = NULL;
883PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL; 890PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL;
884PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL; 891PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL;
885PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL; 892PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL;
886PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture = NULL; 893PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture = NULL;
894PFNGLBINDIMAGETEXTURESPROC glad_glBindImageTextures = NULL;
887PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline = NULL; 895PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline = NULL;
888PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL; 896PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL;
889PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL; 897PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL;
898PFNGLBINDSAMPLERSPROC glad_glBindSamplers = NULL;
890PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL; 899PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL;
900PFNGLBINDTEXTUREUNITPROC glad_glBindTextureUnit = NULL;
901PFNGLBINDTEXTURESPROC glad_glBindTextures = NULL;
891PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback = NULL; 902PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback = NULL;
892PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL; 903PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL;
893PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer = NULL; 904PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer = NULL;
905PFNGLBINDVERTEXBUFFERSPROC glad_glBindVertexBuffers = NULL;
906PFNGLBITMAPPROC glad_glBitmap = NULL;
894PFNGLBLENDCOLORPROC glad_glBlendColor = NULL; 907PFNGLBLENDCOLORPROC glad_glBlendColor = NULL;
895PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL; 908PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL;
896PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL; 909PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL;
@@ -901,11 +914,17 @@ PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL;
901PFNGLBLENDFUNCSEPARATEIPROC glad_glBlendFuncSeparatei = NULL; 914PFNGLBLENDFUNCSEPARATEIPROC glad_glBlendFuncSeparatei = NULL;
902PFNGLBLENDFUNCIPROC glad_glBlendFunci = NULL; 915PFNGLBLENDFUNCIPROC glad_glBlendFunci = NULL;
903PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL; 916PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL;
917PFNGLBLITNAMEDFRAMEBUFFERPROC glad_glBlitNamedFramebuffer = NULL;
904PFNGLBUFFERDATAPROC glad_glBufferData = NULL; 918PFNGLBUFFERDATAPROC glad_glBufferData = NULL;
919PFNGLBUFFERSTORAGEPROC glad_glBufferStorage = NULL;
905PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL; 920PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL;
921PFNGLCALLLISTPROC glad_glCallList = NULL;
922PFNGLCALLLISTSPROC glad_glCallLists = NULL;
906PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; 923PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL;
924PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glad_glCheckNamedFramebufferStatus = NULL;
907PFNGLCLAMPCOLORPROC glad_glClampColor = NULL; 925PFNGLCLAMPCOLORPROC glad_glClampColor = NULL;
908PFNGLCLEARPROC glad_glClear = NULL; 926PFNGLCLEARPROC glad_glClear = NULL;
927PFNGLCLEARACCUMPROC glad_glClearAccum = NULL;
909PFNGLCLEARBUFFERDATAPROC glad_glClearBufferData = NULL; 928PFNGLCLEARBUFFERDATAPROC glad_glClearBufferData = NULL;
910PFNGLCLEARBUFFERSUBDATAPROC glad_glClearBufferSubData = NULL; 929PFNGLCLEARBUFFERSUBDATAPROC glad_glClearBufferSubData = NULL;
911PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL; 930PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL;
@@ -915,14 +934,60 @@ PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL;
915PFNGLCLEARCOLORPROC glad_glClearColor = NULL; 934PFNGLCLEARCOLORPROC glad_glClearColor = NULL;
916PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL; 935PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL;
917PFNGLCLEARDEPTHFPROC glad_glClearDepthf = NULL; 936PFNGLCLEARDEPTHFPROC glad_glClearDepthf = NULL;
937PFNGLCLEARINDEXPROC glad_glClearIndex = NULL;
938PFNGLCLEARNAMEDBUFFERDATAPROC glad_glClearNamedBufferData = NULL;
939PFNGLCLEARNAMEDBUFFERSUBDATAPROC glad_glClearNamedBufferSubData = NULL;
940PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glad_glClearNamedFramebufferfi = NULL;
941PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glad_glClearNamedFramebufferfv = NULL;
942PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glad_glClearNamedFramebufferiv = NULL;
943PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glad_glClearNamedFramebufferuiv = NULL;
918PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL; 944PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL;
945PFNGLCLEARTEXIMAGEPROC glad_glClearTexImage = NULL;
946PFNGLCLEARTEXSUBIMAGEPROC glad_glClearTexSubImage = NULL;
947PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture = NULL;
919PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL; 948PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL;
949PFNGLCLIPCONTROLPROC glad_glClipControl = NULL;
950PFNGLCLIPPLANEPROC glad_glClipPlane = NULL;
951PFNGLCOLOR3BPROC glad_glColor3b = NULL;
952PFNGLCOLOR3BVPROC glad_glColor3bv = NULL;
953PFNGLCOLOR3DPROC glad_glColor3d = NULL;
954PFNGLCOLOR3DVPROC glad_glColor3dv = NULL;
955PFNGLCOLOR3FPROC glad_glColor3f = NULL;
956PFNGLCOLOR3FVPROC glad_glColor3fv = NULL;
957PFNGLCOLOR3IPROC glad_glColor3i = NULL;
958PFNGLCOLOR3IVPROC glad_glColor3iv = NULL;
959PFNGLCOLOR3SPROC glad_glColor3s = NULL;
960PFNGLCOLOR3SVPROC glad_glColor3sv = NULL;
961PFNGLCOLOR3UBPROC glad_glColor3ub = NULL;
962PFNGLCOLOR3UBVPROC glad_glColor3ubv = NULL;
963PFNGLCOLOR3UIPROC glad_glColor3ui = NULL;
964PFNGLCOLOR3UIVPROC glad_glColor3uiv = NULL;
965PFNGLCOLOR3USPROC glad_glColor3us = NULL;
966PFNGLCOLOR3USVPROC glad_glColor3usv = NULL;
967PFNGLCOLOR4BPROC glad_glColor4b = NULL;
968PFNGLCOLOR4BVPROC glad_glColor4bv = NULL;
969PFNGLCOLOR4DPROC glad_glColor4d = NULL;
970PFNGLCOLOR4DVPROC glad_glColor4dv = NULL;
971PFNGLCOLOR4FPROC glad_glColor4f = NULL;
972PFNGLCOLOR4FVPROC glad_glColor4fv = NULL;
973PFNGLCOLOR4IPROC glad_glColor4i = NULL;
974PFNGLCOLOR4IVPROC glad_glColor4iv = NULL;
975PFNGLCOLOR4SPROC glad_glColor4s = NULL;
976PFNGLCOLOR4SVPROC glad_glColor4sv = NULL;
977PFNGLCOLOR4UBPROC glad_glColor4ub = NULL;
978PFNGLCOLOR4UBVPROC glad_glColor4ubv = NULL;
979PFNGLCOLOR4UIPROC glad_glColor4ui = NULL;
980PFNGLCOLOR4UIVPROC glad_glColor4uiv = NULL;
981PFNGLCOLOR4USPROC glad_glColor4us = NULL;
982PFNGLCOLOR4USVPROC glad_glColor4usv = NULL;
920PFNGLCOLORMASKPROC glad_glColorMask = NULL; 983PFNGLCOLORMASKPROC glad_glColorMask = NULL;
921PFNGLCOLORMASKIPROC glad_glColorMaski = NULL; 984PFNGLCOLORMASKIPROC glad_glColorMaski = NULL;
985PFNGLCOLORMATERIALPROC glad_glColorMaterial = NULL;
922PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL; 986PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL;
923PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL; 987PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL;
924PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL; 988PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL;
925PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL; 989PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL;
990PFNGLCOLORPOINTERPROC glad_glColorPointer = NULL;
926PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL; 991PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL;
927PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL; 992PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL;
928PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL; 993PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL;
@@ -930,22 +995,40 @@ PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL;
930PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL; 995PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL;
931PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL; 996PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL;
932PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL; 997PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL;
998PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glad_glCompressedTextureSubImage1D = NULL;
999PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glad_glCompressedTextureSubImage2D = NULL;
1000PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glad_glCompressedTextureSubImage3D = NULL;
933PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL; 1001PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL;
934PFNGLCOPYIMAGESUBDATAPROC glad_glCopyImageSubData = NULL; 1002PFNGLCOPYIMAGESUBDATAPROC glad_glCopyImageSubData = NULL;
1003PFNGLCOPYNAMEDBUFFERSUBDATAPROC glad_glCopyNamedBufferSubData = NULL;
1004PFNGLCOPYPIXELSPROC glad_glCopyPixels = NULL;
935PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL; 1005PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL;
936PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL; 1006PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL;
937PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL; 1007PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL;
938PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL; 1008PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL;
939PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL; 1009PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL;
1010PFNGLCOPYTEXTURESUBIMAGE1DPROC glad_glCopyTextureSubImage1D = NULL;
1011PFNGLCOPYTEXTURESUBIMAGE2DPROC glad_glCopyTextureSubImage2D = NULL;
1012PFNGLCOPYTEXTURESUBIMAGE3DPROC glad_glCopyTextureSubImage3D = NULL;
1013PFNGLCREATEBUFFERSPROC glad_glCreateBuffers = NULL;
1014PFNGLCREATEFRAMEBUFFERSPROC glad_glCreateFramebuffers = NULL;
940PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL; 1015PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL;
1016PFNGLCREATEPROGRAMPIPELINESPROC glad_glCreateProgramPipelines = NULL;
1017PFNGLCREATEQUERIESPROC glad_glCreateQueries = NULL;
1018PFNGLCREATERENDERBUFFERSPROC glad_glCreateRenderbuffers = NULL;
1019PFNGLCREATESAMPLERSPROC glad_glCreateSamplers = NULL;
941PFNGLCREATESHADERPROC glad_glCreateShader = NULL; 1020PFNGLCREATESHADERPROC glad_glCreateShader = NULL;
942PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv = NULL; 1021PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv = NULL;
1022PFNGLCREATETEXTURESPROC glad_glCreateTextures = NULL;
1023PFNGLCREATETRANSFORMFEEDBACKSPROC glad_glCreateTransformFeedbacks = NULL;
1024PFNGLCREATEVERTEXARRAYSPROC glad_glCreateVertexArrays = NULL;
943PFNGLCULLFACEPROC glad_glCullFace = NULL; 1025PFNGLCULLFACEPROC glad_glCullFace = NULL;
944PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback = NULL; 1026PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback = NULL;
945PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl = NULL; 1027PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl = NULL;
946PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert = NULL; 1028PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert = NULL;
947PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL; 1029PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL;
948PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL; 1030PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL;
1031PFNGLDELETELISTSPROC glad_glDeleteLists = NULL;
949PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL; 1032PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL;
950PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines = NULL; 1033PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines = NULL;
951PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL; 1034PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL;
@@ -964,6 +1047,8 @@ PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed = NULL;
964PFNGLDEPTHRANGEFPROC glad_glDepthRangef = NULL; 1047PFNGLDEPTHRANGEFPROC glad_glDepthRangef = NULL;
965PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; 1048PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
966PFNGLDISABLEPROC glad_glDisable = NULL; 1049PFNGLDISABLEPROC glad_glDisable = NULL;
1050PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState = NULL;
1051PFNGLDISABLEVERTEXARRAYATTRIBPROC glad_glDisableVertexArrayAttrib = NULL;
967PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL; 1052PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL;
968PFNGLDISABLEIPROC glad_glDisablei = NULL; 1053PFNGLDISABLEIPROC glad_glDisablei = NULL;
969PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute = NULL; 1054PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute = NULL;
@@ -981,23 +1066,54 @@ PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL;
981PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glad_glDrawElementsInstancedBaseInstance = NULL; 1066PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glad_glDrawElementsInstancedBaseInstance = NULL;
982PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL; 1067PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL;
983PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance = NULL; 1068PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance = NULL;
1069PFNGLDRAWPIXELSPROC glad_glDrawPixels = NULL;
984PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL; 1070PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL;
985PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL; 1071PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL;
986PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback = NULL; 1072PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback = NULL;
987PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glad_glDrawTransformFeedbackInstanced = NULL; 1073PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glad_glDrawTransformFeedbackInstanced = NULL;
988PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glad_glDrawTransformFeedbackStream = NULL; 1074PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glad_glDrawTransformFeedbackStream = NULL;
989PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glad_glDrawTransformFeedbackStreamInstanced = NULL; 1075PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glad_glDrawTransformFeedbackStreamInstanced = NULL;
1076PFNGLEDGEFLAGPROC glad_glEdgeFlag = NULL;
1077PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer = NULL;
1078PFNGLEDGEFLAGVPROC glad_glEdgeFlagv = NULL;
990PFNGLENABLEPROC glad_glEnable = NULL; 1079PFNGLENABLEPROC glad_glEnable = NULL;
1080PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState = NULL;
1081PFNGLENABLEVERTEXARRAYATTRIBPROC glad_glEnableVertexArrayAttrib = NULL;
991PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL; 1082PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL;
992PFNGLENABLEIPROC glad_glEnablei = NULL; 1083PFNGLENABLEIPROC glad_glEnablei = NULL;
1084PFNGLENDPROC glad_glEnd = NULL;
993PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL; 1085PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL;
1086PFNGLENDLISTPROC glad_glEndList = NULL;
994PFNGLENDQUERYPROC glad_glEndQuery = NULL; 1087PFNGLENDQUERYPROC glad_glEndQuery = NULL;
995PFNGLENDQUERYINDEXEDPROC glad_glEndQueryIndexed = NULL; 1088PFNGLENDQUERYINDEXEDPROC glad_glEndQueryIndexed = NULL;
996PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL; 1089PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL;
1090PFNGLEVALCOORD1DPROC glad_glEvalCoord1d = NULL;
1091PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv = NULL;
1092PFNGLEVALCOORD1FPROC glad_glEvalCoord1f = NULL;
1093PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv = NULL;
1094PFNGLEVALCOORD2DPROC glad_glEvalCoord2d = NULL;
1095PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv = NULL;
1096PFNGLEVALCOORD2FPROC glad_glEvalCoord2f = NULL;
1097PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv = NULL;
1098PFNGLEVALMESH1PROC glad_glEvalMesh1 = NULL;
1099PFNGLEVALMESH2PROC glad_glEvalMesh2 = NULL;
1100PFNGLEVALPOINT1PROC glad_glEvalPoint1 = NULL;
1101PFNGLEVALPOINT2PROC glad_glEvalPoint2 = NULL;
1102PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer = NULL;
997PFNGLFENCESYNCPROC glad_glFenceSync = NULL; 1103PFNGLFENCESYNCPROC glad_glFenceSync = NULL;
998PFNGLFINISHPROC glad_glFinish = NULL; 1104PFNGLFINISHPROC glad_glFinish = NULL;
999PFNGLFLUSHPROC glad_glFlush = NULL; 1105PFNGLFLUSHPROC glad_glFlush = NULL;
1000PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL; 1106PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL;
1107PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glad_glFlushMappedNamedBufferRange = NULL;
1108PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer = NULL;
1109PFNGLFOGCOORDDPROC glad_glFogCoordd = NULL;
1110PFNGLFOGCOORDDVPROC glad_glFogCoorddv = NULL;
1111PFNGLFOGCOORDFPROC glad_glFogCoordf = NULL;
1112PFNGLFOGCOORDFVPROC glad_glFogCoordfv = NULL;
1113PFNGLFOGFPROC glad_glFogf = NULL;
1114PFNGLFOGFVPROC glad_glFogfv = NULL;
1115PFNGLFOGIPROC glad_glFogi = NULL;
1116PFNGLFOGIVPROC glad_glFogiv = NULL;
1001PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri = NULL; 1117PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri = NULL;
1002PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL; 1118PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL;
1003PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL; 1119PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL;
@@ -1006,8 +1122,10 @@ PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL;
1006PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL; 1122PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL;
1007PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL; 1123PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL;
1008PFNGLFRONTFACEPROC glad_glFrontFace = NULL; 1124PFNGLFRONTFACEPROC glad_glFrontFace = NULL;
1125PFNGLFRUSTUMPROC glad_glFrustum = NULL;
1009PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL; 1126PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL;
1010PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL; 1127PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL;
1128PFNGLGENLISTSPROC glad_glGenLists = NULL;
1011PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines = NULL; 1129PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines = NULL;
1012PFNGLGENQUERIESPROC glad_glGenQueries = NULL; 1130PFNGLGENQUERIESPROC glad_glGenQueries = NULL;
1013PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL; 1131PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL;
@@ -1016,6 +1134,7 @@ PFNGLGENTEXTURESPROC glad_glGenTextures = NULL;
1016PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks = NULL; 1134PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks = NULL;
1017PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL; 1135PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL;
1018PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL; 1136PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL;
1137PFNGLGENERATETEXTUREMIPMAPPROC glad_glGenerateTextureMipmap = NULL;
1019PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glad_glGetActiveAtomicCounterBufferiv = NULL; 1138PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glad_glGetActiveAtomicCounterBufferiv = NULL;
1020PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL; 1139PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL;
1021PFNGLGETACTIVESUBROUTINENAMEPROC glad_glGetActiveSubroutineName = NULL; 1140PFNGLGETACTIVESUBROUTINENAMEPROC glad_glGetActiveSubroutineName = NULL;
@@ -1034,7 +1153,10 @@ PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL;
1034PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL; 1153PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL;
1035PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL; 1154PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL;
1036PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL; 1155PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL;
1156PFNGLGETCLIPPLANEPROC glad_glGetClipPlane = NULL;
1037PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL; 1157PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL;
1158PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glad_glGetCompressedTextureImage = NULL;
1159PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glad_glGetCompressedTextureSubImage = NULL;
1038PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog = NULL; 1160PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog = NULL;
1039PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v = NULL; 1161PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v = NULL;
1040PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL; 1162PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL;
@@ -1045,16 +1167,35 @@ PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL;
1045PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL; 1167PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL;
1046PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL; 1168PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL;
1047PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv = NULL; 1169PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv = NULL;
1170PFNGLGETGRAPHICSRESETSTATUSPROC glad_glGetGraphicsResetStatus = NULL;
1048PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL; 1171PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL;
1049PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL; 1172PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL;
1050PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL; 1173PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL;
1051PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL; 1174PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL;
1052PFNGLGETINTERNALFORMATI64VPROC glad_glGetInternalformati64v = NULL; 1175PFNGLGETINTERNALFORMATI64VPROC glad_glGetInternalformati64v = NULL;
1053PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ = NULL; 1176PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ = NULL;
1177PFNGLGETLIGHTFVPROC glad_glGetLightfv = NULL;
1178PFNGLGETLIGHTIVPROC glad_glGetLightiv = NULL;
1179PFNGLGETMAPDVPROC glad_glGetMapdv = NULL;
1180PFNGLGETMAPFVPROC glad_glGetMapfv = NULL;
1181PFNGLGETMAPIVPROC glad_glGetMapiv = NULL;
1182PFNGLGETMATERIALFVPROC glad_glGetMaterialfv = NULL;
1183PFNGLGETMATERIALIVPROC glad_glGetMaterialiv = NULL;
1054PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL; 1184PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL;
1185PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glad_glGetNamedBufferParameteri64v = NULL;
1186PFNGLGETNAMEDBUFFERPARAMETERIVPROC glad_glGetNamedBufferParameteriv = NULL;
1187PFNGLGETNAMEDBUFFERPOINTERVPROC glad_glGetNamedBufferPointerv = NULL;
1188PFNGLGETNAMEDBUFFERSUBDATAPROC glad_glGetNamedBufferSubData = NULL;
1189PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetNamedFramebufferAttachmentParameteriv = NULL;
1190PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glad_glGetNamedFramebufferParameteriv = NULL;
1191PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glad_glGetNamedRenderbufferParameteriv = NULL;
1055PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel = NULL; 1192PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel = NULL;
1056PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel = NULL; 1193PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel = NULL;
1194PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv = NULL;
1195PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv = NULL;
1196PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv = NULL;
1057PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL; 1197PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL;
1198PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple = NULL;
1058PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary = NULL; 1199PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary = NULL;
1059PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL; 1200PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
1060PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv = NULL; 1201PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv = NULL;
@@ -1067,6 +1208,10 @@ PFNGLGETPROGRAMRESOURCENAMEPROC glad_glGetProgramResourceName = NULL;
1067PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv = NULL; 1208PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv = NULL;
1068PFNGLGETPROGRAMSTAGEIVPROC glad_glGetProgramStageiv = NULL; 1209PFNGLGETPROGRAMSTAGEIVPROC glad_glGetProgramStageiv = NULL;
1069PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL; 1210PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
1211PFNGLGETQUERYBUFFEROBJECTI64VPROC glad_glGetQueryBufferObjecti64v = NULL;
1212PFNGLGETQUERYBUFFEROBJECTIVPROC glad_glGetQueryBufferObjectiv = NULL;
1213PFNGLGETQUERYBUFFEROBJECTUI64VPROC glad_glGetQueryBufferObjectui64v = NULL;
1214PFNGLGETQUERYBUFFEROBJECTUIVPROC glad_glGetQueryBufferObjectuiv = NULL;
1070PFNGLGETQUERYINDEXEDIVPROC glad_glGetQueryIndexediv = NULL; 1215PFNGLGETQUERYINDEXEDIVPROC glad_glGetQueryIndexediv = NULL;
1071PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL; 1216PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL;
1072PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL; 1217PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL;
@@ -1087,6 +1232,11 @@ PFNGLGETSTRINGIPROC glad_glGetStringi = NULL;
1087PFNGLGETSUBROUTINEINDEXPROC glad_glGetSubroutineIndex = NULL; 1232PFNGLGETSUBROUTINEINDEXPROC glad_glGetSubroutineIndex = NULL;
1088PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glad_glGetSubroutineUniformLocation = NULL; 1233PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glad_glGetSubroutineUniformLocation = NULL;
1089PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL; 1234PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL;
1235PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv = NULL;
1236PFNGLGETTEXENVIVPROC glad_glGetTexEnviv = NULL;
1237PFNGLGETTEXGENDVPROC glad_glGetTexGendv = NULL;
1238PFNGLGETTEXGENFVPROC glad_glGetTexGenfv = NULL;
1239PFNGLGETTEXGENIVPROC glad_glGetTexGeniv = NULL;
1090PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL; 1240PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL;
1091PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL; 1241PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL;
1092PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL; 1242PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL;
@@ -1094,7 +1244,18 @@ PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL;
1094PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL; 1244PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL;
1095PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL; 1245PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL;
1096PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL; 1246PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL;
1247PFNGLGETTEXTUREIMAGEPROC glad_glGetTextureImage = NULL;
1248PFNGLGETTEXTURELEVELPARAMETERFVPROC glad_glGetTextureLevelParameterfv = NULL;
1249PFNGLGETTEXTURELEVELPARAMETERIVPROC glad_glGetTextureLevelParameteriv = NULL;
1250PFNGLGETTEXTUREPARAMETERIIVPROC glad_glGetTextureParameterIiv = NULL;
1251PFNGLGETTEXTUREPARAMETERIUIVPROC glad_glGetTextureParameterIuiv = NULL;
1252PFNGLGETTEXTUREPARAMETERFVPROC glad_glGetTextureParameterfv = NULL;
1253PFNGLGETTEXTUREPARAMETERIVPROC glad_glGetTextureParameteriv = NULL;
1254PFNGLGETTEXTURESUBIMAGEPROC glad_glGetTextureSubImage = NULL;
1097PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL; 1255PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL;
1256PFNGLGETTRANSFORMFEEDBACKI64_VPROC glad_glGetTransformFeedbacki64_v = NULL;
1257PFNGLGETTRANSFORMFEEDBACKI_VPROC glad_glGetTransformFeedbacki_v = NULL;
1258PFNGLGETTRANSFORMFEEDBACKIVPROC glad_glGetTransformFeedbackiv = NULL;
1098PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL; 1259PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL;
1099PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL; 1260PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL;
1100PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL; 1261PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL;
@@ -1103,6 +1264,9 @@ PFNGLGETUNIFORMDVPROC glad_glGetUniformdv = NULL;
1103PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL; 1264PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL;
1104PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL; 1265PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL;
1105PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL; 1266PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL;
1267PFNGLGETVERTEXARRAYINDEXED64IVPROC glad_glGetVertexArrayIndexed64iv = NULL;
1268PFNGLGETVERTEXARRAYINDEXEDIVPROC glad_glGetVertexArrayIndexediv = NULL;
1269PFNGLGETVERTEXARRAYIVPROC glad_glGetVertexArrayiv = NULL;
1106PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL; 1270PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL;
1107PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL; 1271PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL;
1108PFNGLGETVERTEXATTRIBLDVPROC glad_glGetVertexAttribLdv = NULL; 1272PFNGLGETVERTEXATTRIBLDVPROC glad_glGetVertexAttribLdv = NULL;
@@ -1110,10 +1274,44 @@ PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL;
1110PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL; 1274PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL;
1111PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL; 1275PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL;
1112PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL; 1276PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL;
1277PFNGLGETNCOLORTABLEPROC glad_glGetnColorTable = NULL;
1278PFNGLGETNCOMPRESSEDTEXIMAGEPROC glad_glGetnCompressedTexImage = NULL;
1279PFNGLGETNCONVOLUTIONFILTERPROC glad_glGetnConvolutionFilter = NULL;
1280PFNGLGETNHISTOGRAMPROC glad_glGetnHistogram = NULL;
1281PFNGLGETNMAPDVPROC glad_glGetnMapdv = NULL;
1282PFNGLGETNMAPFVPROC glad_glGetnMapfv = NULL;
1283PFNGLGETNMAPIVPROC glad_glGetnMapiv = NULL;
1284PFNGLGETNMINMAXPROC glad_glGetnMinmax = NULL;
1285PFNGLGETNPIXELMAPFVPROC glad_glGetnPixelMapfv = NULL;
1286PFNGLGETNPIXELMAPUIVPROC glad_glGetnPixelMapuiv = NULL;
1287PFNGLGETNPIXELMAPUSVPROC glad_glGetnPixelMapusv = NULL;
1288PFNGLGETNPOLYGONSTIPPLEPROC glad_glGetnPolygonStipple = NULL;
1289PFNGLGETNSEPARABLEFILTERPROC glad_glGetnSeparableFilter = NULL;
1290PFNGLGETNTEXIMAGEPROC glad_glGetnTexImage = NULL;
1291PFNGLGETNUNIFORMDVPROC glad_glGetnUniformdv = NULL;
1292PFNGLGETNUNIFORMFVPROC glad_glGetnUniformfv = NULL;
1293PFNGLGETNUNIFORMIVPROC glad_glGetnUniformiv = NULL;
1294PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv = NULL;
1113PFNGLHINTPROC glad_glHint = NULL; 1295PFNGLHINTPROC glad_glHint = NULL;
1296PFNGLINDEXMASKPROC glad_glIndexMask = NULL;
1297PFNGLINDEXPOINTERPROC glad_glIndexPointer = NULL;
1298PFNGLINDEXDPROC glad_glIndexd = NULL;
1299PFNGLINDEXDVPROC glad_glIndexdv = NULL;
1300PFNGLINDEXFPROC glad_glIndexf = NULL;
1301PFNGLINDEXFVPROC glad_glIndexfv = NULL;
1302PFNGLINDEXIPROC glad_glIndexi = NULL;
1303PFNGLINDEXIVPROC glad_glIndexiv = NULL;
1304PFNGLINDEXSPROC glad_glIndexs = NULL;
1305PFNGLINDEXSVPROC glad_glIndexsv = NULL;
1306PFNGLINDEXUBPROC glad_glIndexub = NULL;
1307PFNGLINDEXUBVPROC glad_glIndexubv = NULL;
1308PFNGLINITNAMESPROC glad_glInitNames = NULL;
1309PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays = NULL;
1114PFNGLINVALIDATEBUFFERDATAPROC glad_glInvalidateBufferData = NULL; 1310PFNGLINVALIDATEBUFFERDATAPROC glad_glInvalidateBufferData = NULL;
1115PFNGLINVALIDATEBUFFERSUBDATAPROC glad_glInvalidateBufferSubData = NULL; 1311PFNGLINVALIDATEBUFFERSUBDATAPROC glad_glInvalidateBufferSubData = NULL;
1116PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer = NULL; 1312PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer = NULL;
1313PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glad_glInvalidateNamedFramebufferData = NULL;
1314PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glad_glInvalidateNamedFramebufferSubData = NULL;
1117PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer = NULL; 1315PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer = NULL;
1118PFNGLINVALIDATETEXIMAGEPROC glad_glInvalidateTexImage = NULL; 1316PFNGLINVALIDATETEXIMAGEPROC glad_glInvalidateTexImage = NULL;
1119PFNGLINVALIDATETEXSUBIMAGEPROC glad_glInvalidateTexSubImage = NULL; 1317PFNGLINVALIDATETEXSUBIMAGEPROC glad_glInvalidateTexSubImage = NULL;
@@ -1121,6 +1319,7 @@ PFNGLISBUFFERPROC glad_glIsBuffer = NULL;
1121PFNGLISENABLEDPROC glad_glIsEnabled = NULL; 1319PFNGLISENABLEDPROC glad_glIsEnabled = NULL;
1122PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL; 1320PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL;
1123PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL; 1321PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL;
1322PFNGLISLISTPROC glad_glIsList = NULL;
1124PFNGLISPROGRAMPROC glad_glIsProgram = NULL; 1323PFNGLISPROGRAMPROC glad_glIsProgram = NULL;
1125PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline = NULL; 1324PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline = NULL;
1126PFNGLISQUERYPROC glad_glIsQuery = NULL; 1325PFNGLISQUERYPROC glad_glIsQuery = NULL;
@@ -1131,18 +1330,88 @@ PFNGLISSYNCPROC glad_glIsSync = NULL;
1131PFNGLISTEXTUREPROC glad_glIsTexture = NULL; 1330PFNGLISTEXTUREPROC glad_glIsTexture = NULL;
1132PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback = NULL; 1331PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback = NULL;
1133PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL; 1332PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL;
1333PFNGLLIGHTMODELFPROC glad_glLightModelf = NULL;
1334PFNGLLIGHTMODELFVPROC glad_glLightModelfv = NULL;
1335PFNGLLIGHTMODELIPROC glad_glLightModeli = NULL;
1336PFNGLLIGHTMODELIVPROC glad_glLightModeliv = NULL;
1337PFNGLLIGHTFPROC glad_glLightf = NULL;
1338PFNGLLIGHTFVPROC glad_glLightfv = NULL;
1339PFNGLLIGHTIPROC glad_glLighti = NULL;
1340PFNGLLIGHTIVPROC glad_glLightiv = NULL;
1341PFNGLLINESTIPPLEPROC glad_glLineStipple = NULL;
1134PFNGLLINEWIDTHPROC glad_glLineWidth = NULL; 1342PFNGLLINEWIDTHPROC glad_glLineWidth = NULL;
1135PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL; 1343PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL;
1344PFNGLLISTBASEPROC glad_glListBase = NULL;
1345PFNGLLOADIDENTITYPROC glad_glLoadIdentity = NULL;
1346PFNGLLOADMATRIXDPROC glad_glLoadMatrixd = NULL;
1347PFNGLLOADMATRIXFPROC glad_glLoadMatrixf = NULL;
1348PFNGLLOADNAMEPROC glad_glLoadName = NULL;
1349PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd = NULL;
1350PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf = NULL;
1136PFNGLLOGICOPPROC glad_glLogicOp = NULL; 1351PFNGLLOGICOPPROC glad_glLogicOp = NULL;
1352PFNGLMAP1DPROC glad_glMap1d = NULL;
1353PFNGLMAP1FPROC glad_glMap1f = NULL;
1354PFNGLMAP2DPROC glad_glMap2d = NULL;
1355PFNGLMAP2FPROC glad_glMap2f = NULL;
1137PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL; 1356PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL;
1138PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL; 1357PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL;
1358PFNGLMAPGRID1DPROC glad_glMapGrid1d = NULL;
1359PFNGLMAPGRID1FPROC glad_glMapGrid1f = NULL;
1360PFNGLMAPGRID2DPROC glad_glMapGrid2d = NULL;
1361PFNGLMAPGRID2FPROC glad_glMapGrid2f = NULL;
1362PFNGLMAPNAMEDBUFFERPROC glad_glMapNamedBuffer = NULL;
1363PFNGLMAPNAMEDBUFFERRANGEPROC glad_glMapNamedBufferRange = NULL;
1364PFNGLMATERIALFPROC glad_glMaterialf = NULL;
1365PFNGLMATERIALFVPROC glad_glMaterialfv = NULL;
1366PFNGLMATERIALIPROC glad_glMateriali = NULL;
1367PFNGLMATERIALIVPROC glad_glMaterialiv = NULL;
1368PFNGLMATRIXMODEPROC glad_glMatrixMode = NULL;
1139PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier = NULL; 1369PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier = NULL;
1370PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion = NULL;
1140PFNGLMINSAMPLESHADINGPROC glad_glMinSampleShading = NULL; 1371PFNGLMINSAMPLESHADINGPROC glad_glMinSampleShading = NULL;
1372PFNGLMULTMATRIXDPROC glad_glMultMatrixd = NULL;
1373PFNGLMULTMATRIXFPROC glad_glMultMatrixf = NULL;
1374PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd = NULL;
1375PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf = NULL;
1141PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL; 1376PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL;
1142PFNGLMULTIDRAWARRAYSINDIRECTPROC glad_glMultiDrawArraysIndirect = NULL; 1377PFNGLMULTIDRAWARRAYSINDIRECTPROC glad_glMultiDrawArraysIndirect = NULL;
1378PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC glad_glMultiDrawArraysIndirectCount = NULL;
1143PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL; 1379PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL;
1144PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL; 1380PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL;
1145PFNGLMULTIDRAWELEMENTSINDIRECTPROC glad_glMultiDrawElementsIndirect = NULL; 1381PFNGLMULTIDRAWELEMENTSINDIRECTPROC glad_glMultiDrawElementsIndirect = NULL;
1382PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC glad_glMultiDrawElementsIndirectCount = NULL;
1383PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d = NULL;
1384PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv = NULL;
1385PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f = NULL;
1386PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv = NULL;
1387PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i = NULL;
1388PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv = NULL;
1389PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s = NULL;
1390PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv = NULL;
1391PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d = NULL;
1392PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv = NULL;
1393PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f = NULL;
1394PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv = NULL;
1395PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i = NULL;
1396PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv = NULL;
1397PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s = NULL;
1398PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv = NULL;
1399PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d = NULL;
1400PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv = NULL;
1401PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f = NULL;
1402PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv = NULL;
1403PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i = NULL;
1404PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv = NULL;
1405PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s = NULL;
1406PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv = NULL;
1407PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d = NULL;
1408PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv = NULL;
1409PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f = NULL;
1410PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv = NULL;
1411PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i = NULL;
1412PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv = NULL;
1413PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s = NULL;
1414PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv = NULL;
1146PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL; 1415PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL;
1147PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL; 1416PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL;
1148PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL; 1417PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL;
@@ -1151,15 +1420,47 @@ PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL;
1151PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL; 1420PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL;
1152PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL; 1421PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL;
1153PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL; 1422PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL;
1423PFNGLNAMEDBUFFERDATAPROC glad_glNamedBufferData = NULL;
1424PFNGLNAMEDBUFFERSTORAGEPROC glad_glNamedBufferStorage = NULL;
1425PFNGLNAMEDBUFFERSUBDATAPROC glad_glNamedBufferSubData = NULL;
1426PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glad_glNamedFramebufferDrawBuffer = NULL;
1427PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glad_glNamedFramebufferDrawBuffers = NULL;
1428PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glad_glNamedFramebufferParameteri = NULL;
1429PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glad_glNamedFramebufferReadBuffer = NULL;
1430PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glad_glNamedFramebufferRenderbuffer = NULL;
1431PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glad_glNamedFramebufferTexture = NULL;
1432PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glad_glNamedFramebufferTextureLayer = NULL;
1433PFNGLNAMEDRENDERBUFFERSTORAGEPROC glad_glNamedRenderbufferStorage = NULL;
1434PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glNamedRenderbufferStorageMultisample = NULL;
1435PFNGLNEWLISTPROC glad_glNewList = NULL;
1436PFNGLNORMAL3BPROC glad_glNormal3b = NULL;
1437PFNGLNORMAL3BVPROC glad_glNormal3bv = NULL;
1438PFNGLNORMAL3DPROC glad_glNormal3d = NULL;
1439PFNGLNORMAL3DVPROC glad_glNormal3dv = NULL;
1440PFNGLNORMAL3FPROC glad_glNormal3f = NULL;
1441PFNGLNORMAL3FVPROC glad_glNormal3fv = NULL;
1442PFNGLNORMAL3IPROC glad_glNormal3i = NULL;
1443PFNGLNORMAL3IVPROC glad_glNormal3iv = NULL;
1444PFNGLNORMAL3SPROC glad_glNormal3s = NULL;
1445PFNGLNORMAL3SVPROC glad_glNormal3sv = NULL;
1154PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL; 1446PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL;
1155PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL; 1447PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL;
1448PFNGLNORMALPOINTERPROC glad_glNormalPointer = NULL;
1156PFNGLOBJECTLABELPROC glad_glObjectLabel = NULL; 1449PFNGLOBJECTLABELPROC glad_glObjectLabel = NULL;
1157PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel = NULL; 1450PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel = NULL;
1451PFNGLORTHOPROC glad_glOrtho = NULL;
1452PFNGLPASSTHROUGHPROC glad_glPassThrough = NULL;
1158PFNGLPATCHPARAMETERFVPROC glad_glPatchParameterfv = NULL; 1453PFNGLPATCHPARAMETERFVPROC glad_glPatchParameterfv = NULL;
1159PFNGLPATCHPARAMETERIPROC glad_glPatchParameteri = NULL; 1454PFNGLPATCHPARAMETERIPROC glad_glPatchParameteri = NULL;
1160PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback = NULL; 1455PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback = NULL;
1456PFNGLPIXELMAPFVPROC glad_glPixelMapfv = NULL;
1457PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv = NULL;
1458PFNGLPIXELMAPUSVPROC glad_glPixelMapusv = NULL;
1161PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL; 1459PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL;
1162PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL; 1460PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL;
1461PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf = NULL;
1462PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi = NULL;
1463PFNGLPIXELZOOMPROC glad_glPixelZoom = NULL;
1163PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL; 1464PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL;
1164PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL; 1465PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL;
1165PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL; 1466PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL;
@@ -1167,8 +1468,15 @@ PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL;
1167PFNGLPOINTSIZEPROC glad_glPointSize = NULL; 1468PFNGLPOINTSIZEPROC glad_glPointSize = NULL;
1168PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL; 1469PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL;
1169PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL; 1470PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL;
1471PFNGLPOLYGONOFFSETCLAMPPROC glad_glPolygonOffsetClamp = NULL;
1472PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple = NULL;
1473PFNGLPOPATTRIBPROC glad_glPopAttrib = NULL;
1474PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib = NULL;
1170PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup = NULL; 1475PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup = NULL;
1476PFNGLPOPMATRIXPROC glad_glPopMatrix = NULL;
1477PFNGLPOPNAMEPROC glad_glPopName = NULL;
1171PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL; 1478PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL;
1479PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures = NULL;
1172PFNGLPROGRAMBINARYPROC glad_glProgramBinary = NULL; 1480PFNGLPROGRAMBINARYPROC glad_glProgramBinary = NULL;
1173PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri = NULL; 1481PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri = NULL;
1174PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d = NULL; 1482PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d = NULL;
@@ -1222,14 +1530,54 @@ PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv = NULL;
1222PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv = NULL; 1530PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv = NULL;
1223PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv = NULL; 1531PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv = NULL;
1224PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL; 1532PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL;
1533PFNGLPUSHATTRIBPROC glad_glPushAttrib = NULL;
1534PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib = NULL;
1225PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup = NULL; 1535PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup = NULL;
1536PFNGLPUSHMATRIXPROC glad_glPushMatrix = NULL;
1537PFNGLPUSHNAMEPROC glad_glPushName = NULL;
1226PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL; 1538PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL;
1539PFNGLRASTERPOS2DPROC glad_glRasterPos2d = NULL;
1540PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv = NULL;
1541PFNGLRASTERPOS2FPROC glad_glRasterPos2f = NULL;
1542PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv = NULL;
1543PFNGLRASTERPOS2IPROC glad_glRasterPos2i = NULL;
1544PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv = NULL;
1545PFNGLRASTERPOS2SPROC glad_glRasterPos2s = NULL;
1546PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv = NULL;
1547PFNGLRASTERPOS3DPROC glad_glRasterPos3d = NULL;
1548PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv = NULL;
1549PFNGLRASTERPOS3FPROC glad_glRasterPos3f = NULL;
1550PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv = NULL;
1551PFNGLRASTERPOS3IPROC glad_glRasterPos3i = NULL;
1552PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv = NULL;
1553PFNGLRASTERPOS3SPROC glad_glRasterPos3s = NULL;
1554PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv = NULL;
1555PFNGLRASTERPOS4DPROC glad_glRasterPos4d = NULL;
1556PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv = NULL;
1557PFNGLRASTERPOS4FPROC glad_glRasterPos4f = NULL;
1558PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv = NULL;
1559PFNGLRASTERPOS4IPROC glad_glRasterPos4i = NULL;
1560PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv = NULL;
1561PFNGLRASTERPOS4SPROC glad_glRasterPos4s = NULL;
1562PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv = NULL;
1227PFNGLREADBUFFERPROC glad_glReadBuffer = NULL; 1563PFNGLREADBUFFERPROC glad_glReadBuffer = NULL;
1228PFNGLREADPIXELSPROC glad_glReadPixels = NULL; 1564PFNGLREADPIXELSPROC glad_glReadPixels = NULL;
1565PFNGLREADNPIXELSPROC glad_glReadnPixels = NULL;
1566PFNGLRECTDPROC glad_glRectd = NULL;
1567PFNGLRECTDVPROC glad_glRectdv = NULL;
1568PFNGLRECTFPROC glad_glRectf = NULL;
1569PFNGLRECTFVPROC glad_glRectfv = NULL;
1570PFNGLRECTIPROC glad_glRecti = NULL;
1571PFNGLRECTIVPROC glad_glRectiv = NULL;
1572PFNGLRECTSPROC glad_glRects = NULL;
1573PFNGLRECTSVPROC glad_glRectsv = NULL;
1229PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler = NULL; 1574PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler = NULL;
1575PFNGLRENDERMODEPROC glad_glRenderMode = NULL;
1230PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL; 1576PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL;
1231PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL; 1577PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL;
1232PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback = NULL; 1578PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback = NULL;
1579PFNGLROTATEDPROC glad_glRotated = NULL;
1580PFNGLROTATEFPROC glad_glRotatef = NULL;
1233PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL; 1581PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL;
1234PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL; 1582PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL;
1235PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL; 1583PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL;
@@ -1238,15 +1586,37 @@ PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL;
1238PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL; 1586PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL;
1239PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL; 1587PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL;
1240PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL; 1588PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL;
1589PFNGLSCALEDPROC glad_glScaled = NULL;
1590PFNGLSCALEFPROC glad_glScalef = NULL;
1241PFNGLSCISSORPROC glad_glScissor = NULL; 1591PFNGLSCISSORPROC glad_glScissor = NULL;
1242PFNGLSCISSORARRAYVPROC glad_glScissorArrayv = NULL; 1592PFNGLSCISSORARRAYVPROC glad_glScissorArrayv = NULL;
1243PFNGLSCISSORINDEXEDPROC glad_glScissorIndexed = NULL; 1593PFNGLSCISSORINDEXEDPROC glad_glScissorIndexed = NULL;
1244PFNGLSCISSORINDEXEDVPROC glad_glScissorIndexedv = NULL; 1594PFNGLSCISSORINDEXEDVPROC glad_glScissorIndexedv = NULL;
1595PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b = NULL;
1596PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv = NULL;
1597PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d = NULL;
1598PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv = NULL;
1599PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f = NULL;
1600PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv = NULL;
1601PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i = NULL;
1602PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv = NULL;
1603PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s = NULL;
1604PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv = NULL;
1605PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub = NULL;
1606PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv = NULL;
1607PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui = NULL;
1608PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv = NULL;
1609PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us = NULL;
1610PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv = NULL;
1245PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL; 1611PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL;
1246PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL; 1612PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL;
1613PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer = NULL;
1614PFNGLSELECTBUFFERPROC glad_glSelectBuffer = NULL;
1615PFNGLSHADEMODELPROC glad_glShadeModel = NULL;
1247PFNGLSHADERBINARYPROC glad_glShaderBinary = NULL; 1616PFNGLSHADERBINARYPROC glad_glShaderBinary = NULL;
1248PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL; 1617PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL;
1249PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding = NULL; 1618PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding = NULL;
1619PFNGLSPECIALIZESHADERPROC glad_glSpecializeShader = NULL;
1250PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL; 1620PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL;
1251PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL; 1621PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL;
1252PFNGLSTENCILMASKPROC glad_glStencilMask = NULL; 1622PFNGLSTENCILMASKPROC glad_glStencilMask = NULL;
@@ -1255,6 +1625,38 @@ PFNGLSTENCILOPPROC glad_glStencilOp = NULL;
1255PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL; 1625PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL;
1256PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL; 1626PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL;
1257PFNGLTEXBUFFERRANGEPROC glad_glTexBufferRange = NULL; 1627PFNGLTEXBUFFERRANGEPROC glad_glTexBufferRange = NULL;
1628PFNGLTEXCOORD1DPROC glad_glTexCoord1d = NULL;
1629PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv = NULL;
1630PFNGLTEXCOORD1FPROC glad_glTexCoord1f = NULL;
1631PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv = NULL;
1632PFNGLTEXCOORD1IPROC glad_glTexCoord1i = NULL;
1633PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv = NULL;
1634PFNGLTEXCOORD1SPROC glad_glTexCoord1s = NULL;
1635PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv = NULL;
1636PFNGLTEXCOORD2DPROC glad_glTexCoord2d = NULL;
1637PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv = NULL;
1638PFNGLTEXCOORD2FPROC glad_glTexCoord2f = NULL;
1639PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv = NULL;
1640PFNGLTEXCOORD2IPROC glad_glTexCoord2i = NULL;
1641PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv = NULL;
1642PFNGLTEXCOORD2SPROC glad_glTexCoord2s = NULL;
1643PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv = NULL;
1644PFNGLTEXCOORD3DPROC glad_glTexCoord3d = NULL;
1645PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv = NULL;
1646PFNGLTEXCOORD3FPROC glad_glTexCoord3f = NULL;
1647PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv = NULL;
1648PFNGLTEXCOORD3IPROC glad_glTexCoord3i = NULL;
1649PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv = NULL;
1650PFNGLTEXCOORD3SPROC glad_glTexCoord3s = NULL;
1651PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv = NULL;
1652PFNGLTEXCOORD4DPROC glad_glTexCoord4d = NULL;
1653PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv = NULL;
1654PFNGLTEXCOORD4FPROC glad_glTexCoord4f = NULL;
1655PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv = NULL;
1656PFNGLTEXCOORD4IPROC glad_glTexCoord4i = NULL;
1657PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv = NULL;
1658PFNGLTEXCOORD4SPROC glad_glTexCoord4s = NULL;
1659PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv = NULL;
1258PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL; 1660PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL;
1259PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL; 1661PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL;
1260PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL; 1662PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL;
@@ -1263,6 +1665,17 @@ PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL;
1263PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL; 1665PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL;
1264PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL; 1666PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL;
1265PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL; 1667PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL;
1668PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer = NULL;
1669PFNGLTEXENVFPROC glad_glTexEnvf = NULL;
1670PFNGLTEXENVFVPROC glad_glTexEnvfv = NULL;
1671PFNGLTEXENVIPROC glad_glTexEnvi = NULL;
1672PFNGLTEXENVIVPROC glad_glTexEnviv = NULL;
1673PFNGLTEXGENDPROC glad_glTexGend = NULL;
1674PFNGLTEXGENDVPROC glad_glTexGendv = NULL;
1675PFNGLTEXGENFPROC glad_glTexGenf = NULL;
1676PFNGLTEXGENFVPROC glad_glTexGenfv = NULL;
1677PFNGLTEXGENIPROC glad_glTexGeni = NULL;
1678PFNGLTEXGENIVPROC glad_glTexGeniv = NULL;
1266PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL; 1679PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL;
1267PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL; 1680PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL;
1268PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL; 1681PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL;
@@ -1282,8 +1695,29 @@ PFNGLTEXSTORAGE3DMULTISAMPLEPROC glad_glTexStorage3DMultisample = NULL;
1282PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL; 1695PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL;
1283PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL; 1696PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL;
1284PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL; 1697PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL;
1698PFNGLTEXTUREBARRIERPROC glad_glTextureBarrier = NULL;
1699PFNGLTEXTUREBUFFERPROC glad_glTextureBuffer = NULL;
1700PFNGLTEXTUREBUFFERRANGEPROC glad_glTextureBufferRange = NULL;
1701PFNGLTEXTUREPARAMETERIIVPROC glad_glTextureParameterIiv = NULL;
1702PFNGLTEXTUREPARAMETERIUIVPROC glad_glTextureParameterIuiv = NULL;
1703PFNGLTEXTUREPARAMETERFPROC glad_glTextureParameterf = NULL;
1704PFNGLTEXTUREPARAMETERFVPROC glad_glTextureParameterfv = NULL;
1705PFNGLTEXTUREPARAMETERIPROC glad_glTextureParameteri = NULL;
1706PFNGLTEXTUREPARAMETERIVPROC glad_glTextureParameteriv = NULL;
1707PFNGLTEXTURESTORAGE1DPROC glad_glTextureStorage1D = NULL;
1708PFNGLTEXTURESTORAGE2DPROC glad_glTextureStorage2D = NULL;
1709PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glad_glTextureStorage2DMultisample = NULL;
1710PFNGLTEXTURESTORAGE3DPROC glad_glTextureStorage3D = NULL;
1711PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glad_glTextureStorage3DMultisample = NULL;
1712PFNGLTEXTURESUBIMAGE1DPROC glad_glTextureSubImage1D = NULL;
1713PFNGLTEXTURESUBIMAGE2DPROC glad_glTextureSubImage2D = NULL;
1714PFNGLTEXTURESUBIMAGE3DPROC glad_glTextureSubImage3D = NULL;
1285PFNGLTEXTUREVIEWPROC glad_glTextureView = NULL; 1715PFNGLTEXTUREVIEWPROC glad_glTextureView = NULL;
1716PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glad_glTransformFeedbackBufferBase = NULL;
1717PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glad_glTransformFeedbackBufferRange = NULL;
1286PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL; 1718PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL;
1719PFNGLTRANSLATEDPROC glad_glTranslated = NULL;
1720PFNGLTRANSLATEFPROC glad_glTranslatef = NULL;
1287PFNGLUNIFORM1DPROC glad_glUniform1d = NULL; 1721PFNGLUNIFORM1DPROC glad_glUniform1d = NULL;
1288PFNGLUNIFORM1DVPROC glad_glUniform1dv = NULL; 1722PFNGLUNIFORM1DVPROC glad_glUniform1dv = NULL;
1289PFNGLUNIFORM1FPROC glad_glUniform1f = NULL; 1723PFNGLUNIFORM1FPROC glad_glUniform1f = NULL;
@@ -1337,10 +1771,43 @@ PFNGLUNIFORMMATRIX4X3DVPROC glad_glUniformMatrix4x3dv = NULL;
1337PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL; 1771PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL;
1338PFNGLUNIFORMSUBROUTINESUIVPROC glad_glUniformSubroutinesuiv = NULL; 1772PFNGLUNIFORMSUBROUTINESUIVPROC glad_glUniformSubroutinesuiv = NULL;
1339PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL; 1773PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL;
1774PFNGLUNMAPNAMEDBUFFERPROC glad_glUnmapNamedBuffer = NULL;
1340PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL; 1775PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL;
1341PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages = NULL; 1776PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages = NULL;
1342PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL; 1777PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL;
1343PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline = NULL; 1778PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline = NULL;
1779PFNGLVERTEX2DPROC glad_glVertex2d = NULL;
1780PFNGLVERTEX2DVPROC glad_glVertex2dv = NULL;
1781PFNGLVERTEX2FPROC glad_glVertex2f = NULL;
1782PFNGLVERTEX2FVPROC glad_glVertex2fv = NULL;
1783PFNGLVERTEX2IPROC glad_glVertex2i = NULL;
1784PFNGLVERTEX2IVPROC glad_glVertex2iv = NULL;
1785PFNGLVERTEX2SPROC glad_glVertex2s = NULL;
1786PFNGLVERTEX2SVPROC glad_glVertex2sv = NULL;
1787PFNGLVERTEX3DPROC glad_glVertex3d = NULL;
1788PFNGLVERTEX3DVPROC glad_glVertex3dv = NULL;
1789PFNGLVERTEX3FPROC glad_glVertex3f = NULL;
1790PFNGLVERTEX3FVPROC glad_glVertex3fv = NULL;
1791PFNGLVERTEX3IPROC glad_glVertex3i = NULL;
1792PFNGLVERTEX3IVPROC glad_glVertex3iv = NULL;
1793PFNGLVERTEX3SPROC glad_glVertex3s = NULL;
1794PFNGLVERTEX3SVPROC glad_glVertex3sv = NULL;
1795PFNGLVERTEX4DPROC glad_glVertex4d = NULL;
1796PFNGLVERTEX4DVPROC glad_glVertex4dv = NULL;
1797PFNGLVERTEX4FPROC glad_glVertex4f = NULL;
1798PFNGLVERTEX4FVPROC glad_glVertex4fv = NULL;
1799PFNGLVERTEX4IPROC glad_glVertex4i = NULL;
1800PFNGLVERTEX4IVPROC glad_glVertex4iv = NULL;
1801PFNGLVERTEX4SPROC glad_glVertex4s = NULL;
1802PFNGLVERTEX4SVPROC glad_glVertex4sv = NULL;
1803PFNGLVERTEXARRAYATTRIBBINDINGPROC glad_glVertexArrayAttribBinding = NULL;
1804PFNGLVERTEXARRAYATTRIBFORMATPROC glad_glVertexArrayAttribFormat = NULL;
1805PFNGLVERTEXARRAYATTRIBIFORMATPROC glad_glVertexArrayAttribIFormat = NULL;
1806PFNGLVERTEXARRAYATTRIBLFORMATPROC glad_glVertexArrayAttribLFormat = NULL;
1807PFNGLVERTEXARRAYBINDINGDIVISORPROC glad_glVertexArrayBindingDivisor = NULL;
1808PFNGLVERTEXARRAYELEMENTBUFFERPROC glad_glVertexArrayElementBuffer = NULL;
1809PFNGLVERTEXARRAYVERTEXBUFFERPROC glad_glVertexArrayVertexBuffer = NULL;
1810PFNGLVERTEXARRAYVERTEXBUFFERSPROC glad_glVertexArrayVertexBuffers = NULL;
1344PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL; 1811PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL;
1345PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL; 1812PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL;
1346PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL; 1813PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL;
@@ -1428,11 +1895,28 @@ PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL;
1428PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL; 1895PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL;
1429PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL; 1896PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL;
1430PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL; 1897PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL;
1898PFNGLVERTEXPOINTERPROC glad_glVertexPointer = NULL;
1431PFNGLVIEWPORTPROC glad_glViewport = NULL; 1899PFNGLVIEWPORTPROC glad_glViewport = NULL;
1432PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv = NULL; 1900PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv = NULL;
1433PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf = NULL; 1901PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf = NULL;
1434PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv = NULL; 1902PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv = NULL;
1435PFNGLWAITSYNCPROC glad_glWaitSync = NULL; 1903PFNGLWAITSYNCPROC glad_glWaitSync = NULL;
1904PFNGLWINDOWPOS2DPROC glad_glWindowPos2d = NULL;
1905PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv = NULL;
1906PFNGLWINDOWPOS2FPROC glad_glWindowPos2f = NULL;
1907PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv = NULL;
1908PFNGLWINDOWPOS2IPROC glad_glWindowPos2i = NULL;
1909PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv = NULL;
1910PFNGLWINDOWPOS2SPROC glad_glWindowPos2s = NULL;
1911PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv = NULL;
1912PFNGLWINDOWPOS3DPROC glad_glWindowPos3d = NULL;
1913PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv = NULL;
1914PFNGLWINDOWPOS3FPROC glad_glWindowPos3f = NULL;
1915PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv = NULL;
1916PFNGLWINDOWPOS3IPROC glad_glWindowPos3i = NULL;
1917PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv = NULL;
1918PFNGLWINDOWPOS3SPROC glad_glWindowPos3s = NULL;
1919PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv = NULL;
1436int GLAD_GL_3DFX_multisample = 0; 1920int GLAD_GL_3DFX_multisample = 0;
1437int GLAD_GL_3DFX_tbuffer = 0; 1921int GLAD_GL_3DFX_tbuffer = 0;
1438int GLAD_GL_3DFX_texture_compression_FXT1 = 0; 1922int GLAD_GL_3DFX_texture_compression_FXT1 = 0;
@@ -1774,6 +2258,7 @@ int GLAD_GL_EXT_texture_mirror_clamp = 0;
1774int GLAD_GL_EXT_texture_object = 0; 2258int GLAD_GL_EXT_texture_object = 0;
1775int GLAD_GL_EXT_texture_perturb_normal = 0; 2259int GLAD_GL_EXT_texture_perturb_normal = 0;
1776int GLAD_GL_EXT_texture_sRGB = 0; 2260int GLAD_GL_EXT_texture_sRGB = 0;
2261int GLAD_GL_EXT_texture_sRGB_R8 = 0;
1777int GLAD_GL_EXT_texture_sRGB_decode = 0; 2262int GLAD_GL_EXT_texture_sRGB_decode = 0;
1778int GLAD_GL_EXT_texture_shared_exponent = 0; 2263int GLAD_GL_EXT_texture_shared_exponent = 0;
1779int GLAD_GL_EXT_texture_snorm = 0; 2264int GLAD_GL_EXT_texture_snorm = 0;
@@ -2138,7 +2623,6 @@ PFNGLMAPVERTEXATTRIB1DAPPLEPROC glad_glMapVertexAttrib1dAPPLE = NULL;
2138PFNGLMAPVERTEXATTRIB1FAPPLEPROC glad_glMapVertexAttrib1fAPPLE = NULL; 2623PFNGLMAPVERTEXATTRIB1FAPPLEPROC glad_glMapVertexAttrib1fAPPLE = NULL;
2139PFNGLMAPVERTEXATTRIB2DAPPLEPROC glad_glMapVertexAttrib2dAPPLE = NULL; 2624PFNGLMAPVERTEXATTRIB2DAPPLEPROC glad_glMapVertexAttrib2dAPPLE = NULL;
2140PFNGLMAPVERTEXATTRIB2FAPPLEPROC glad_glMapVertexAttrib2fAPPLE = NULL; 2625PFNGLMAPVERTEXATTRIB2FAPPLEPROC glad_glMapVertexAttrib2fAPPLE = NULL;
2141PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion = NULL;
2142PFNGLPRIMITIVEBOUNDINGBOXARBPROC glad_glPrimitiveBoundingBoxARB = NULL; 2626PFNGLPRIMITIVEBOUNDINGBOXARBPROC glad_glPrimitiveBoundingBoxARB = NULL;
2143PFNGLGETTEXTUREHANDLEARBPROC glad_glGetTextureHandleARB = NULL; 2627PFNGLGETTEXTUREHANDLEARBPROC glad_glGetTextureHandleARB = NULL;
2144PFNGLGETTEXTURESAMPLERHANDLEARBPROC glad_glGetTextureSamplerHandleARB = NULL; 2628PFNGLGETTEXTURESAMPLERHANDLEARBPROC glad_glGetTextureSamplerHandleARB = NULL;
@@ -2156,114 +2640,13 @@ PFNGLISIMAGEHANDLERESIDENTARBPROC glad_glIsImageHandleResidentARB = NULL;
2156PFNGLVERTEXATTRIBL1UI64ARBPROC glad_glVertexAttribL1ui64ARB = NULL; 2640PFNGLVERTEXATTRIBL1UI64ARBPROC glad_glVertexAttribL1ui64ARB = NULL;
2157PFNGLVERTEXATTRIBL1UI64VARBPROC glad_glVertexAttribL1ui64vARB = NULL; 2641PFNGLVERTEXATTRIBL1UI64VARBPROC glad_glVertexAttribL1ui64vARB = NULL;
2158PFNGLGETVERTEXATTRIBLUI64VARBPROC glad_glGetVertexAttribLui64vARB = NULL; 2642PFNGLGETVERTEXATTRIBLUI64VARBPROC glad_glGetVertexAttribLui64vARB = NULL;
2159PFNGLBUFFERSTORAGEPROC glad_glBufferStorage = NULL;
2160PFNGLCREATESYNCFROMCLEVENTARBPROC glad_glCreateSyncFromCLeventARB = NULL; 2643PFNGLCREATESYNCFROMCLEVENTARBPROC glad_glCreateSyncFromCLeventARB = NULL;
2161PFNGLCLEARTEXIMAGEPROC glad_glClearTexImage = NULL;
2162PFNGLCLEARTEXSUBIMAGEPROC glad_glClearTexSubImage = NULL;
2163PFNGLCLIPCONTROLPROC glad_glClipControl = NULL;
2164PFNGLCLAMPCOLORARBPROC glad_glClampColorARB = NULL; 2644PFNGLCLAMPCOLORARBPROC glad_glClampColorARB = NULL;
2165PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC glad_glDispatchComputeGroupSizeARB = NULL; 2645PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC glad_glDispatchComputeGroupSizeARB = NULL;
2166PFNGLDEBUGMESSAGECONTROLARBPROC glad_glDebugMessageControlARB = NULL; 2646PFNGLDEBUGMESSAGECONTROLARBPROC glad_glDebugMessageControlARB = NULL;
2167PFNGLDEBUGMESSAGEINSERTARBPROC glad_glDebugMessageInsertARB = NULL; 2647PFNGLDEBUGMESSAGEINSERTARBPROC glad_glDebugMessageInsertARB = NULL;
2168PFNGLDEBUGMESSAGECALLBACKARBPROC glad_glDebugMessageCallbackARB = NULL; 2648PFNGLDEBUGMESSAGECALLBACKARBPROC glad_glDebugMessageCallbackARB = NULL;
2169PFNGLGETDEBUGMESSAGELOGARBPROC glad_glGetDebugMessageLogARB = NULL; 2649PFNGLGETDEBUGMESSAGELOGARBPROC glad_glGetDebugMessageLogARB = NULL;
2170PFNGLCREATETRANSFORMFEEDBACKSPROC glad_glCreateTransformFeedbacks = NULL;
2171PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glad_glTransformFeedbackBufferBase = NULL;
2172PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glad_glTransformFeedbackBufferRange = NULL;
2173PFNGLGETTRANSFORMFEEDBACKIVPROC glad_glGetTransformFeedbackiv = NULL;
2174PFNGLGETTRANSFORMFEEDBACKI_VPROC glad_glGetTransformFeedbacki_v = NULL;
2175PFNGLGETTRANSFORMFEEDBACKI64_VPROC glad_glGetTransformFeedbacki64_v = NULL;
2176PFNGLCREATEBUFFERSPROC glad_glCreateBuffers = NULL;
2177PFNGLNAMEDBUFFERSTORAGEPROC glad_glNamedBufferStorage = NULL;
2178PFNGLNAMEDBUFFERDATAPROC glad_glNamedBufferData = NULL;
2179PFNGLNAMEDBUFFERSUBDATAPROC glad_glNamedBufferSubData = NULL;
2180PFNGLCOPYNAMEDBUFFERSUBDATAPROC glad_glCopyNamedBufferSubData = NULL;
2181PFNGLCLEARNAMEDBUFFERDATAPROC glad_glClearNamedBufferData = NULL;
2182PFNGLCLEARNAMEDBUFFERSUBDATAPROC glad_glClearNamedBufferSubData = NULL;
2183PFNGLMAPNAMEDBUFFERPROC glad_glMapNamedBuffer = NULL;
2184PFNGLMAPNAMEDBUFFERRANGEPROC glad_glMapNamedBufferRange = NULL;
2185PFNGLUNMAPNAMEDBUFFERPROC glad_glUnmapNamedBuffer = NULL;
2186PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glad_glFlushMappedNamedBufferRange = NULL;
2187PFNGLGETNAMEDBUFFERPARAMETERIVPROC glad_glGetNamedBufferParameteriv = NULL;
2188PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glad_glGetNamedBufferParameteri64v = NULL;
2189PFNGLGETNAMEDBUFFERPOINTERVPROC glad_glGetNamedBufferPointerv = NULL;
2190PFNGLGETNAMEDBUFFERSUBDATAPROC glad_glGetNamedBufferSubData = NULL;
2191PFNGLCREATEFRAMEBUFFERSPROC glad_glCreateFramebuffers = NULL;
2192PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glad_glNamedFramebufferRenderbuffer = NULL;
2193PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glad_glNamedFramebufferParameteri = NULL;
2194PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glad_glNamedFramebufferTexture = NULL;
2195PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glad_glNamedFramebufferTextureLayer = NULL;
2196PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glad_glNamedFramebufferDrawBuffer = NULL;
2197PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glad_glNamedFramebufferDrawBuffers = NULL;
2198PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glad_glNamedFramebufferReadBuffer = NULL;
2199PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glad_glInvalidateNamedFramebufferData = NULL;
2200PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glad_glInvalidateNamedFramebufferSubData = NULL;
2201PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glad_glClearNamedFramebufferiv = NULL;
2202PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glad_glClearNamedFramebufferuiv = NULL;
2203PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glad_glClearNamedFramebufferfv = NULL;
2204PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glad_glClearNamedFramebufferfi = NULL;
2205PFNGLBLITNAMEDFRAMEBUFFERPROC glad_glBlitNamedFramebuffer = NULL;
2206PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glad_glCheckNamedFramebufferStatus = NULL;
2207PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glad_glGetNamedFramebufferParameteriv = NULL;
2208PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetNamedFramebufferAttachmentParameteriv = NULL;
2209PFNGLCREATERENDERBUFFERSPROC glad_glCreateRenderbuffers = NULL;
2210PFNGLNAMEDRENDERBUFFERSTORAGEPROC glad_glNamedRenderbufferStorage = NULL;
2211PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glNamedRenderbufferStorageMultisample = NULL;
2212PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glad_glGetNamedRenderbufferParameteriv = NULL;
2213PFNGLCREATETEXTURESPROC glad_glCreateTextures = NULL;
2214PFNGLTEXTUREBUFFERPROC glad_glTextureBuffer = NULL;
2215PFNGLTEXTUREBUFFERRANGEPROC glad_glTextureBufferRange = NULL;
2216PFNGLTEXTURESTORAGE1DPROC glad_glTextureStorage1D = NULL;
2217PFNGLTEXTURESTORAGE2DPROC glad_glTextureStorage2D = NULL;
2218PFNGLTEXTURESTORAGE3DPROC glad_glTextureStorage3D = NULL;
2219PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glad_glTextureStorage2DMultisample = NULL;
2220PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glad_glTextureStorage3DMultisample = NULL;
2221PFNGLTEXTURESUBIMAGE1DPROC glad_glTextureSubImage1D = NULL;
2222PFNGLTEXTURESUBIMAGE2DPROC glad_glTextureSubImage2D = NULL;
2223PFNGLTEXTURESUBIMAGE3DPROC glad_glTextureSubImage3D = NULL;
2224PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glad_glCompressedTextureSubImage1D = NULL;
2225PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glad_glCompressedTextureSubImage2D = NULL;
2226PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glad_glCompressedTextureSubImage3D = NULL;
2227PFNGLCOPYTEXTURESUBIMAGE1DPROC glad_glCopyTextureSubImage1D = NULL;
2228PFNGLCOPYTEXTURESUBIMAGE2DPROC glad_glCopyTextureSubImage2D = NULL;
2229PFNGLCOPYTEXTURESUBIMAGE3DPROC glad_glCopyTextureSubImage3D = NULL;
2230PFNGLTEXTUREPARAMETERFPROC glad_glTextureParameterf = NULL;
2231PFNGLTEXTUREPARAMETERFVPROC glad_glTextureParameterfv = NULL;
2232PFNGLTEXTUREPARAMETERIPROC glad_glTextureParameteri = NULL;
2233PFNGLTEXTUREPARAMETERIIVPROC glad_glTextureParameterIiv = NULL;
2234PFNGLTEXTUREPARAMETERIUIVPROC glad_glTextureParameterIuiv = NULL;
2235PFNGLTEXTUREPARAMETERIVPROC glad_glTextureParameteriv = NULL;
2236PFNGLGENERATETEXTUREMIPMAPPROC glad_glGenerateTextureMipmap = NULL;
2237PFNGLBINDTEXTUREUNITPROC glad_glBindTextureUnit = NULL;
2238PFNGLGETTEXTUREIMAGEPROC glad_glGetTextureImage = NULL;
2239PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glad_glGetCompressedTextureImage = NULL;
2240PFNGLGETTEXTURELEVELPARAMETERFVPROC glad_glGetTextureLevelParameterfv = NULL;
2241PFNGLGETTEXTURELEVELPARAMETERIVPROC glad_glGetTextureLevelParameteriv = NULL;
2242PFNGLGETTEXTUREPARAMETERFVPROC glad_glGetTextureParameterfv = NULL;
2243PFNGLGETTEXTUREPARAMETERIIVPROC glad_glGetTextureParameterIiv = NULL;
2244PFNGLGETTEXTUREPARAMETERIUIVPROC glad_glGetTextureParameterIuiv = NULL;
2245PFNGLGETTEXTUREPARAMETERIVPROC glad_glGetTextureParameteriv = NULL;
2246PFNGLCREATEVERTEXARRAYSPROC glad_glCreateVertexArrays = NULL;
2247PFNGLDISABLEVERTEXARRAYATTRIBPROC glad_glDisableVertexArrayAttrib = NULL;
2248PFNGLENABLEVERTEXARRAYATTRIBPROC glad_glEnableVertexArrayAttrib = NULL;
2249PFNGLVERTEXARRAYELEMENTBUFFERPROC glad_glVertexArrayElementBuffer = NULL;
2250PFNGLVERTEXARRAYVERTEXBUFFERPROC glad_glVertexArrayVertexBuffer = NULL;
2251PFNGLVERTEXARRAYVERTEXBUFFERSPROC glad_glVertexArrayVertexBuffers = NULL;
2252PFNGLVERTEXARRAYATTRIBBINDINGPROC glad_glVertexArrayAttribBinding = NULL;
2253PFNGLVERTEXARRAYATTRIBFORMATPROC glad_glVertexArrayAttribFormat = NULL;
2254PFNGLVERTEXARRAYATTRIBIFORMATPROC glad_glVertexArrayAttribIFormat = NULL;
2255PFNGLVERTEXARRAYATTRIBLFORMATPROC glad_glVertexArrayAttribLFormat = NULL;
2256PFNGLVERTEXARRAYBINDINGDIVISORPROC glad_glVertexArrayBindingDivisor = NULL;
2257PFNGLGETVERTEXARRAYIVPROC glad_glGetVertexArrayiv = NULL;
2258PFNGLGETVERTEXARRAYINDEXEDIVPROC glad_glGetVertexArrayIndexediv = NULL;
2259PFNGLGETVERTEXARRAYINDEXED64IVPROC glad_glGetVertexArrayIndexed64iv = NULL;
2260PFNGLCREATESAMPLERSPROC glad_glCreateSamplers = NULL;
2261PFNGLCREATEPROGRAMPIPELINESPROC glad_glCreateProgramPipelines = NULL;
2262PFNGLCREATEQUERIESPROC glad_glCreateQueries = NULL;
2263PFNGLGETQUERYBUFFEROBJECTI64VPROC glad_glGetQueryBufferObjecti64v = NULL;
2264PFNGLGETQUERYBUFFEROBJECTIVPROC glad_glGetQueryBufferObjectiv = NULL;
2265PFNGLGETQUERYBUFFEROBJECTUI64VPROC glad_glGetQueryBufferObjectui64v = NULL;
2266PFNGLGETQUERYBUFFEROBJECTUIVPROC glad_glGetQueryBufferObjectuiv = NULL;
2267PFNGLDRAWBUFFERSARBPROC glad_glDrawBuffersARB = NULL; 2650PFNGLDRAWBUFFERSARBPROC glad_glDrawBuffersARB = NULL;
2268PFNGLBLENDEQUATIONIARBPROC glad_glBlendEquationiARB = NULL; 2651PFNGLBLENDEQUATIONIARBPROC glad_glBlendEquationiARB = NULL;
2269PFNGLBLENDEQUATIONSEPARATEIARBPROC glad_glBlendEquationSeparateiARB = NULL; 2652PFNGLBLENDEQUATIONSEPARATEIARBPROC glad_glBlendEquationSeparateiARB = NULL;
@@ -2294,8 +2677,6 @@ PFNGLPROGRAMPARAMETERIARBPROC glad_glProgramParameteriARB = NULL;
2294PFNGLFRAMEBUFFERTEXTUREARBPROC glad_glFramebufferTextureARB = NULL; 2677PFNGLFRAMEBUFFERTEXTUREARBPROC glad_glFramebufferTextureARB = NULL;
2295PFNGLFRAMEBUFFERTEXTURELAYERARBPROC glad_glFramebufferTextureLayerARB = NULL; 2678PFNGLFRAMEBUFFERTEXTURELAYERARBPROC glad_glFramebufferTextureLayerARB = NULL;
2296PFNGLFRAMEBUFFERTEXTUREFACEARBPROC glad_glFramebufferTextureFaceARB = NULL; 2679PFNGLFRAMEBUFFERTEXTUREFACEARBPROC glad_glFramebufferTextureFaceARB = NULL;
2297PFNGLGETTEXTURESUBIMAGEPROC glad_glGetTextureSubImage = NULL;
2298PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glad_glGetCompressedTextureSubImage = NULL;
2299PFNGLSPECIALIZESHADERARBPROC glad_glSpecializeShaderARB = NULL; 2680PFNGLSPECIALIZESHADERARBPROC glad_glSpecializeShaderARB = NULL;
2300PFNGLUNIFORM1I64ARBPROC glad_glUniform1i64ARB = NULL; 2681PFNGLUNIFORM1I64ARBPROC glad_glUniform1i64ARB = NULL;
2301PFNGLUNIFORM2I64ARBPROC glad_glUniform2i64ARB = NULL; 2682PFNGLUNIFORM2I64ARBPROC glad_glUniform2i64ARB = NULL;
@@ -2373,12 +2754,6 @@ PFNGLMATRIXINDEXUBVARBPROC glad_glMatrixIndexubvARB = NULL;
2373PFNGLMATRIXINDEXUSVARBPROC glad_glMatrixIndexusvARB = NULL; 2754PFNGLMATRIXINDEXUSVARBPROC glad_glMatrixIndexusvARB = NULL;
2374PFNGLMATRIXINDEXUIVARBPROC glad_glMatrixIndexuivARB = NULL; 2755PFNGLMATRIXINDEXUIVARBPROC glad_glMatrixIndexuivARB = NULL;
2375PFNGLMATRIXINDEXPOINTERARBPROC glad_glMatrixIndexPointerARB = NULL; 2756PFNGLMATRIXINDEXPOINTERARBPROC glad_glMatrixIndexPointerARB = NULL;
2376PFNGLBINDBUFFERSBASEPROC glad_glBindBuffersBase = NULL;
2377PFNGLBINDBUFFERSRANGEPROC glad_glBindBuffersRange = NULL;
2378PFNGLBINDTEXTURESPROC glad_glBindTextures = NULL;
2379PFNGLBINDSAMPLERSPROC glad_glBindSamplers = NULL;
2380PFNGLBINDIMAGETEXTURESPROC glad_glBindImageTextures = NULL;
2381PFNGLBINDVERTEXBUFFERSPROC glad_glBindVertexBuffers = NULL;
2382PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB = NULL; 2757PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB = NULL;
2383PFNGLACTIVETEXTUREARBPROC glad_glActiveTextureARB = NULL; 2758PFNGLACTIVETEXTUREARBPROC glad_glActiveTextureARB = NULL;
2384PFNGLCLIENTACTIVETEXTUREARBPROC glad_glClientActiveTextureARB = NULL; 2759PFNGLCLIENTACTIVETEXTUREARBPROC glad_glClientActiveTextureARB = NULL;
@@ -2425,7 +2800,6 @@ PFNGLGETQUERYOBJECTUIVARBPROC glad_glGetQueryObjectuivARB = NULL;
2425PFNGLMAXSHADERCOMPILERTHREADSARBPROC glad_glMaxShaderCompilerThreadsARB = NULL; 2800PFNGLMAXSHADERCOMPILERTHREADSARBPROC glad_glMaxShaderCompilerThreadsARB = NULL;
2426PFNGLPOINTPARAMETERFARBPROC glad_glPointParameterfARB = NULL; 2801PFNGLPOINTPARAMETERFARBPROC glad_glPointParameterfARB = NULL;
2427PFNGLPOINTPARAMETERFVARBPROC glad_glPointParameterfvARB = NULL; 2802PFNGLPOINTPARAMETERFVARBPROC glad_glPointParameterfvARB = NULL;
2428PFNGLPOLYGONOFFSETCLAMPPROC glad_glPolygonOffsetClamp = NULL;
2429PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB = NULL; 2803PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB = NULL;
2430PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB = NULL; 2804PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB = NULL;
2431PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB = NULL; 2805PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB = NULL;
@@ -2499,7 +2873,6 @@ PFNGLBUFFERPAGECOMMITMENTARBPROC glad_glBufferPageCommitmentARB = NULL;
2499PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC glad_glNamedBufferPageCommitmentEXT = NULL; 2873PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC glad_glNamedBufferPageCommitmentEXT = NULL;
2500PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC glad_glNamedBufferPageCommitmentARB = NULL; 2874PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC glad_glNamedBufferPageCommitmentARB = NULL;
2501PFNGLTEXPAGECOMMITMENTARBPROC glad_glTexPageCommitmentARB = NULL; 2875PFNGLTEXPAGECOMMITMENTARBPROC glad_glTexPageCommitmentARB = NULL;
2502PFNGLTEXTUREBARRIERPROC glad_glTextureBarrier = NULL;
2503PFNGLTEXBUFFERARBPROC glad_glTexBufferARB = NULL; 2876PFNGLTEXBUFFERARBPROC glad_glTexBufferARB = NULL;
2504PFNGLCOMPRESSEDTEXIMAGE3DARBPROC glad_glCompressedTexImage3DARB = NULL; 2877PFNGLCOMPRESSEDTEXIMAGE3DARBPROC glad_glCompressedTexImage3DARB = NULL;
2505PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glad_glCompressedTexImage2DARB = NULL; 2878PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glad_glCompressedTexImage2DARB = NULL;
@@ -3292,11 +3665,6 @@ PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR = NULL;
3292PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR = NULL; 3665PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR = NULL;
3293PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR = NULL; 3666PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR = NULL;
3294PFNGLMAXSHADERCOMPILERTHREADSKHRPROC glad_glMaxShaderCompilerThreadsKHR = NULL; 3667PFNGLMAXSHADERCOMPILERTHREADSKHRPROC glad_glMaxShaderCompilerThreadsKHR = NULL;
3295PFNGLGETGRAPHICSRESETSTATUSPROC glad_glGetGraphicsResetStatus = NULL;
3296PFNGLREADNPIXELSPROC glad_glReadnPixels = NULL;
3297PFNGLGETNUNIFORMFVPROC glad_glGetnUniformfv = NULL;
3298PFNGLGETNUNIFORMIVPROC glad_glGetnUniformiv = NULL;
3299PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv = NULL;
3300PFNGLGETGRAPHICSRESETSTATUSKHRPROC glad_glGetGraphicsResetStatusKHR = NULL; 3668PFNGLGETGRAPHICSRESETSTATUSKHRPROC glad_glGetGraphicsResetStatusKHR = NULL;
3301PFNGLREADNPIXELSKHRPROC glad_glReadnPixelsKHR = NULL; 3669PFNGLREADNPIXELSKHRPROC glad_glReadnPixelsKHR = NULL;
3302PFNGLGETNUNIFORMFVKHRPROC glad_glGetnUniformfvKHR = NULL; 3670PFNGLGETNUNIFORMFVKHRPROC glad_glGetnUniformfvKHR = NULL;
@@ -4128,11 +4496,270 @@ static void load_GL_VERSION_1_0(GLADloadproc load) {
4128 glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled"); 4496 glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled");
4129 glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange"); 4497 glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange");
4130 glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport"); 4498 glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport");
4499 glad_glNewList = (PFNGLNEWLISTPROC)load("glNewList");
4500 glad_glEndList = (PFNGLENDLISTPROC)load("glEndList");
4501 glad_glCallList = (PFNGLCALLLISTPROC)load("glCallList");
4502 glad_glCallLists = (PFNGLCALLLISTSPROC)load("glCallLists");
4503 glad_glDeleteLists = (PFNGLDELETELISTSPROC)load("glDeleteLists");
4504 glad_glGenLists = (PFNGLGENLISTSPROC)load("glGenLists");
4505 glad_glListBase = (PFNGLLISTBASEPROC)load("glListBase");
4506 glad_glBegin = (PFNGLBEGINPROC)load("glBegin");
4507 glad_glBitmap = (PFNGLBITMAPPROC)load("glBitmap");
4508 glad_glColor3b = (PFNGLCOLOR3BPROC)load("glColor3b");
4509 glad_glColor3bv = (PFNGLCOLOR3BVPROC)load("glColor3bv");
4510 glad_glColor3d = (PFNGLCOLOR3DPROC)load("glColor3d");
4511 glad_glColor3dv = (PFNGLCOLOR3DVPROC)load("glColor3dv");
4512 glad_glColor3f = (PFNGLCOLOR3FPROC)load("glColor3f");
4513 glad_glColor3fv = (PFNGLCOLOR3FVPROC)load("glColor3fv");
4514 glad_glColor3i = (PFNGLCOLOR3IPROC)load("glColor3i");
4515 glad_glColor3iv = (PFNGLCOLOR3IVPROC)load("glColor3iv");
4516 glad_glColor3s = (PFNGLCOLOR3SPROC)load("glColor3s");
4517 glad_glColor3sv = (PFNGLCOLOR3SVPROC)load("glColor3sv");
4518 glad_glColor3ub = (PFNGLCOLOR3UBPROC)load("glColor3ub");
4519 glad_glColor3ubv = (PFNGLCOLOR3UBVPROC)load("glColor3ubv");
4520 glad_glColor3ui = (PFNGLCOLOR3UIPROC)load("glColor3ui");
4521 glad_glColor3uiv = (PFNGLCOLOR3UIVPROC)load("glColor3uiv");
4522 glad_glColor3us = (PFNGLCOLOR3USPROC)load("glColor3us");
4523 glad_glColor3usv = (PFNGLCOLOR3USVPROC)load("glColor3usv");
4524 glad_glColor4b = (PFNGLCOLOR4BPROC)load("glColor4b");
4525 glad_glColor4bv = (PFNGLCOLOR4BVPROC)load("glColor4bv");
4526 glad_glColor4d = (PFNGLCOLOR4DPROC)load("glColor4d");
4527 glad_glColor4dv = (PFNGLCOLOR4DVPROC)load("glColor4dv");
4528 glad_glColor4f = (PFNGLCOLOR4FPROC)load("glColor4f");
4529 glad_glColor4fv = (PFNGLCOLOR4FVPROC)load("glColor4fv");
4530 glad_glColor4i = (PFNGLCOLOR4IPROC)load("glColor4i");
4531 glad_glColor4iv = (PFNGLCOLOR4IVPROC)load("glColor4iv");
4532 glad_glColor4s = (PFNGLCOLOR4SPROC)load("glColor4s");
4533 glad_glColor4sv = (PFNGLCOLOR4SVPROC)load("glColor4sv");
4534 glad_glColor4ub = (PFNGLCOLOR4UBPROC)load("glColor4ub");
4535 glad_glColor4ubv = (PFNGLCOLOR4UBVPROC)load("glColor4ubv");
4536 glad_glColor4ui = (PFNGLCOLOR4UIPROC)load("glColor4ui");
4537 glad_glColor4uiv = (PFNGLCOLOR4UIVPROC)load("glColor4uiv");
4538 glad_glColor4us = (PFNGLCOLOR4USPROC)load("glColor4us");
4539 glad_glColor4usv = (PFNGLCOLOR4USVPROC)load("glColor4usv");
4540 glad_glEdgeFlag = (PFNGLEDGEFLAGPROC)load("glEdgeFlag");
4541 glad_glEdgeFlagv = (PFNGLEDGEFLAGVPROC)load("glEdgeFlagv");
4542 glad_glEnd = (PFNGLENDPROC)load("glEnd");
4543 glad_glIndexd = (PFNGLINDEXDPROC)load("glIndexd");
4544 glad_glIndexdv = (PFNGLINDEXDVPROC)load("glIndexdv");
4545 glad_glIndexf = (PFNGLINDEXFPROC)load("glIndexf");
4546 glad_glIndexfv = (PFNGLINDEXFVPROC)load("glIndexfv");
4547 glad_glIndexi = (PFNGLINDEXIPROC)load("glIndexi");
4548 glad_glIndexiv = (PFNGLINDEXIVPROC)load("glIndexiv");
4549 glad_glIndexs = (PFNGLINDEXSPROC)load("glIndexs");
4550 glad_glIndexsv = (PFNGLINDEXSVPROC)load("glIndexsv");
4551 glad_glNormal3b = (PFNGLNORMAL3BPROC)load("glNormal3b");
4552 glad_glNormal3bv = (PFNGLNORMAL3BVPROC)load("glNormal3bv");
4553 glad_glNormal3d = (PFNGLNORMAL3DPROC)load("glNormal3d");
4554 glad_glNormal3dv = (PFNGLNORMAL3DVPROC)load("glNormal3dv");
4555 glad_glNormal3f = (PFNGLNORMAL3FPROC)load("glNormal3f");
4556 glad_glNormal3fv = (PFNGLNORMAL3FVPROC)load("glNormal3fv");
4557 glad_glNormal3i = (PFNGLNORMAL3IPROC)load("glNormal3i");
4558 glad_glNormal3iv = (PFNGLNORMAL3IVPROC)load("glNormal3iv");
4559 glad_glNormal3s = (PFNGLNORMAL3SPROC)load("glNormal3s");
4560 glad_glNormal3sv = (PFNGLNORMAL3SVPROC)load("glNormal3sv");
4561 glad_glRasterPos2d = (PFNGLRASTERPOS2DPROC)load("glRasterPos2d");
4562 glad_glRasterPos2dv = (PFNGLRASTERPOS2DVPROC)load("glRasterPos2dv");
4563 glad_glRasterPos2f = (PFNGLRASTERPOS2FPROC)load("glRasterPos2f");
4564 glad_glRasterPos2fv = (PFNGLRASTERPOS2FVPROC)load("glRasterPos2fv");
4565 glad_glRasterPos2i = (PFNGLRASTERPOS2IPROC)load("glRasterPos2i");
4566 glad_glRasterPos2iv = (PFNGLRASTERPOS2IVPROC)load("glRasterPos2iv");
4567 glad_glRasterPos2s = (PFNGLRASTERPOS2SPROC)load("glRasterPos2s");
4568 glad_glRasterPos2sv = (PFNGLRASTERPOS2SVPROC)load("glRasterPos2sv");
4569 glad_glRasterPos3d = (PFNGLRASTERPOS3DPROC)load("glRasterPos3d");
4570 glad_glRasterPos3dv = (PFNGLRASTERPOS3DVPROC)load("glRasterPos3dv");
4571 glad_glRasterPos3f = (PFNGLRASTERPOS3FPROC)load("glRasterPos3f");
4572 glad_glRasterPos3fv = (PFNGLRASTERPOS3FVPROC)load("glRasterPos3fv");
4573 glad_glRasterPos3i = (PFNGLRASTERPOS3IPROC)load("glRasterPos3i");
4574 glad_glRasterPos3iv = (PFNGLRASTERPOS3IVPROC)load("glRasterPos3iv");
4575 glad_glRasterPos3s = (PFNGLRASTERPOS3SPROC)load("glRasterPos3s");
4576 glad_glRasterPos3sv = (PFNGLRASTERPOS3SVPROC)load("glRasterPos3sv");
4577 glad_glRasterPos4d = (PFNGLRASTERPOS4DPROC)load("glRasterPos4d");
4578 glad_glRasterPos4dv = (PFNGLRASTERPOS4DVPROC)load("glRasterPos4dv");
4579 glad_glRasterPos4f = (PFNGLRASTERPOS4FPROC)load("glRasterPos4f");
4580 glad_glRasterPos4fv = (PFNGLRASTERPOS4FVPROC)load("glRasterPos4fv");
4581 glad_glRasterPos4i = (PFNGLRASTERPOS4IPROC)load("glRasterPos4i");
4582 glad_glRasterPos4iv = (PFNGLRASTERPOS4IVPROC)load("glRasterPos4iv");
4583 glad_glRasterPos4s = (PFNGLRASTERPOS4SPROC)load("glRasterPos4s");
4584 glad_glRasterPos4sv = (PFNGLRASTERPOS4SVPROC)load("glRasterPos4sv");
4585 glad_glRectd = (PFNGLRECTDPROC)load("glRectd");
4586 glad_glRectdv = (PFNGLRECTDVPROC)load("glRectdv");
4587 glad_glRectf = (PFNGLRECTFPROC)load("glRectf");
4588 glad_glRectfv = (PFNGLRECTFVPROC)load("glRectfv");
4589 glad_glRecti = (PFNGLRECTIPROC)load("glRecti");
4590 glad_glRectiv = (PFNGLRECTIVPROC)load("glRectiv");
4591 glad_glRects = (PFNGLRECTSPROC)load("glRects");
4592 glad_glRectsv = (PFNGLRECTSVPROC)load("glRectsv");
4593 glad_glTexCoord1d = (PFNGLTEXCOORD1DPROC)load("glTexCoord1d");
4594 glad_glTexCoord1dv = (PFNGLTEXCOORD1DVPROC)load("glTexCoord1dv");
4595 glad_glTexCoord1f = (PFNGLTEXCOORD1FPROC)load("glTexCoord1f");
4596 glad_glTexCoord1fv = (PFNGLTEXCOORD1FVPROC)load("glTexCoord1fv");
4597 glad_glTexCoord1i = (PFNGLTEXCOORD1IPROC)load("glTexCoord1i");
4598 glad_glTexCoord1iv = (PFNGLTEXCOORD1IVPROC)load("glTexCoord1iv");
4599 glad_glTexCoord1s = (PFNGLTEXCOORD1SPROC)load("glTexCoord1s");
4600 glad_glTexCoord1sv = (PFNGLTEXCOORD1SVPROC)load("glTexCoord1sv");
4601 glad_glTexCoord2d = (PFNGLTEXCOORD2DPROC)load("glTexCoord2d");
4602 glad_glTexCoord2dv = (PFNGLTEXCOORD2DVPROC)load("glTexCoord2dv");
4603 glad_glTexCoord2f = (PFNGLTEXCOORD2FPROC)load("glTexCoord2f");
4604 glad_glTexCoord2fv = (PFNGLTEXCOORD2FVPROC)load("glTexCoord2fv");
4605 glad_glTexCoord2i = (PFNGLTEXCOORD2IPROC)load("glTexCoord2i");
4606 glad_glTexCoord2iv = (PFNGLTEXCOORD2IVPROC)load("glTexCoord2iv");
4607 glad_glTexCoord2s = (PFNGLTEXCOORD2SPROC)load("glTexCoord2s");
4608 glad_glTexCoord2sv = (PFNGLTEXCOORD2SVPROC)load("glTexCoord2sv");
4609 glad_glTexCoord3d = (PFNGLTEXCOORD3DPROC)load("glTexCoord3d");
4610 glad_glTexCoord3dv = (PFNGLTEXCOORD3DVPROC)load("glTexCoord3dv");
4611 glad_glTexCoord3f = (PFNGLTEXCOORD3FPROC)load("glTexCoord3f");
4612 glad_glTexCoord3fv = (PFNGLTEXCOORD3FVPROC)load("glTexCoord3fv");
4613 glad_glTexCoord3i = (PFNGLTEXCOORD3IPROC)load("glTexCoord3i");
4614 glad_glTexCoord3iv = (PFNGLTEXCOORD3IVPROC)load("glTexCoord3iv");
4615 glad_glTexCoord3s = (PFNGLTEXCOORD3SPROC)load("glTexCoord3s");
4616 glad_glTexCoord3sv = (PFNGLTEXCOORD3SVPROC)load("glTexCoord3sv");
4617 glad_glTexCoord4d = (PFNGLTEXCOORD4DPROC)load("glTexCoord4d");
4618 glad_glTexCoord4dv = (PFNGLTEXCOORD4DVPROC)load("glTexCoord4dv");
4619 glad_glTexCoord4f = (PFNGLTEXCOORD4FPROC)load("glTexCoord4f");
4620 glad_glTexCoord4fv = (PFNGLTEXCOORD4FVPROC)load("glTexCoord4fv");
4621 glad_glTexCoord4i = (PFNGLTEXCOORD4IPROC)load("glTexCoord4i");
4622 glad_glTexCoord4iv = (PFNGLTEXCOORD4IVPROC)load("glTexCoord4iv");
4623 glad_glTexCoord4s = (PFNGLTEXCOORD4SPROC)load("glTexCoord4s");
4624 glad_glTexCoord4sv = (PFNGLTEXCOORD4SVPROC)load("glTexCoord4sv");
4625 glad_glVertex2d = (PFNGLVERTEX2DPROC)load("glVertex2d");
4626 glad_glVertex2dv = (PFNGLVERTEX2DVPROC)load("glVertex2dv");
4627 glad_glVertex2f = (PFNGLVERTEX2FPROC)load("glVertex2f");
4628 glad_glVertex2fv = (PFNGLVERTEX2FVPROC)load("glVertex2fv");
4629 glad_glVertex2i = (PFNGLVERTEX2IPROC)load("glVertex2i");
4630 glad_glVertex2iv = (PFNGLVERTEX2IVPROC)load("glVertex2iv");
4631 glad_glVertex2s = (PFNGLVERTEX2SPROC)load("glVertex2s");
4632 glad_glVertex2sv = (PFNGLVERTEX2SVPROC)load("glVertex2sv");
4633 glad_glVertex3d = (PFNGLVERTEX3DPROC)load("glVertex3d");
4634 glad_glVertex3dv = (PFNGLVERTEX3DVPROC)load("glVertex3dv");
4635 glad_glVertex3f = (PFNGLVERTEX3FPROC)load("glVertex3f");
4636 glad_glVertex3fv = (PFNGLVERTEX3FVPROC)load("glVertex3fv");
4637 glad_glVertex3i = (PFNGLVERTEX3IPROC)load("glVertex3i");
4638 glad_glVertex3iv = (PFNGLVERTEX3IVPROC)load("glVertex3iv");
4639 glad_glVertex3s = (PFNGLVERTEX3SPROC)load("glVertex3s");
4640 glad_glVertex3sv = (PFNGLVERTEX3SVPROC)load("glVertex3sv");
4641 glad_glVertex4d = (PFNGLVERTEX4DPROC)load("glVertex4d");
4642 glad_glVertex4dv = (PFNGLVERTEX4DVPROC)load("glVertex4dv");
4643 glad_glVertex4f = (PFNGLVERTEX4FPROC)load("glVertex4f");
4644 glad_glVertex4fv = (PFNGLVERTEX4FVPROC)load("glVertex4fv");
4645 glad_glVertex4i = (PFNGLVERTEX4IPROC)load("glVertex4i");
4646 glad_glVertex4iv = (PFNGLVERTEX4IVPROC)load("glVertex4iv");
4647 glad_glVertex4s = (PFNGLVERTEX4SPROC)load("glVertex4s");
4648 glad_glVertex4sv = (PFNGLVERTEX4SVPROC)load("glVertex4sv");
4649 glad_glClipPlane = (PFNGLCLIPPLANEPROC)load("glClipPlane");
4650 glad_glColorMaterial = (PFNGLCOLORMATERIALPROC)load("glColorMaterial");
4651 glad_glFogf = (PFNGLFOGFPROC)load("glFogf");
4652 glad_glFogfv = (PFNGLFOGFVPROC)load("glFogfv");
4653 glad_glFogi = (PFNGLFOGIPROC)load("glFogi");
4654 glad_glFogiv = (PFNGLFOGIVPROC)load("glFogiv");
4655 glad_glLightf = (PFNGLLIGHTFPROC)load("glLightf");
4656 glad_glLightfv = (PFNGLLIGHTFVPROC)load("glLightfv");
4657 glad_glLighti = (PFNGLLIGHTIPROC)load("glLighti");
4658 glad_glLightiv = (PFNGLLIGHTIVPROC)load("glLightiv");
4659 glad_glLightModelf = (PFNGLLIGHTMODELFPROC)load("glLightModelf");
4660 glad_glLightModelfv = (PFNGLLIGHTMODELFVPROC)load("glLightModelfv");
4661 glad_glLightModeli = (PFNGLLIGHTMODELIPROC)load("glLightModeli");
4662 glad_glLightModeliv = (PFNGLLIGHTMODELIVPROC)load("glLightModeliv");
4663 glad_glLineStipple = (PFNGLLINESTIPPLEPROC)load("glLineStipple");
4664 glad_glMaterialf = (PFNGLMATERIALFPROC)load("glMaterialf");
4665 glad_glMaterialfv = (PFNGLMATERIALFVPROC)load("glMaterialfv");
4666 glad_glMateriali = (PFNGLMATERIALIPROC)load("glMateriali");
4667 glad_glMaterialiv = (PFNGLMATERIALIVPROC)load("glMaterialiv");
4668 glad_glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC)load("glPolygonStipple");
4669 glad_glShadeModel = (PFNGLSHADEMODELPROC)load("glShadeModel");
4670 glad_glTexEnvf = (PFNGLTEXENVFPROC)load("glTexEnvf");
4671 glad_glTexEnvfv = (PFNGLTEXENVFVPROC)load("glTexEnvfv");
4672 glad_glTexEnvi = (PFNGLTEXENVIPROC)load("glTexEnvi");
4673 glad_glTexEnviv = (PFNGLTEXENVIVPROC)load("glTexEnviv");
4674 glad_glTexGend = (PFNGLTEXGENDPROC)load("glTexGend");
4675 glad_glTexGendv = (PFNGLTEXGENDVPROC)load("glTexGendv");
4676 glad_glTexGenf = (PFNGLTEXGENFPROC)load("glTexGenf");
4677 glad_glTexGenfv = (PFNGLTEXGENFVPROC)load("glTexGenfv");
4678 glad_glTexGeni = (PFNGLTEXGENIPROC)load("glTexGeni");
4679 glad_glTexGeniv = (PFNGLTEXGENIVPROC)load("glTexGeniv");
4680 glad_glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC)load("glFeedbackBuffer");
4681 glad_glSelectBuffer = (PFNGLSELECTBUFFERPROC)load("glSelectBuffer");
4682 glad_glRenderMode = (PFNGLRENDERMODEPROC)load("glRenderMode");
4683 glad_glInitNames = (PFNGLINITNAMESPROC)load("glInitNames");
4684 glad_glLoadName = (PFNGLLOADNAMEPROC)load("glLoadName");
4685 glad_glPassThrough = (PFNGLPASSTHROUGHPROC)load("glPassThrough");
4686 glad_glPopName = (PFNGLPOPNAMEPROC)load("glPopName");
4687 glad_glPushName = (PFNGLPUSHNAMEPROC)load("glPushName");
4688 glad_glClearAccum = (PFNGLCLEARACCUMPROC)load("glClearAccum");
4689 glad_glClearIndex = (PFNGLCLEARINDEXPROC)load("glClearIndex");
4690 glad_glIndexMask = (PFNGLINDEXMASKPROC)load("glIndexMask");
4691 glad_glAccum = (PFNGLACCUMPROC)load("glAccum");
4692 glad_glPopAttrib = (PFNGLPOPATTRIBPROC)load("glPopAttrib");
4693 glad_glPushAttrib = (PFNGLPUSHATTRIBPROC)load("glPushAttrib");
4694 glad_glMap1d = (PFNGLMAP1DPROC)load("glMap1d");
4695 glad_glMap1f = (PFNGLMAP1FPROC)load("glMap1f");
4696 glad_glMap2d = (PFNGLMAP2DPROC)load("glMap2d");
4697 glad_glMap2f = (PFNGLMAP2FPROC)load("glMap2f");
4698 glad_glMapGrid1d = (PFNGLMAPGRID1DPROC)load("glMapGrid1d");
4699 glad_glMapGrid1f = (PFNGLMAPGRID1FPROC)load("glMapGrid1f");
4700 glad_glMapGrid2d = (PFNGLMAPGRID2DPROC)load("glMapGrid2d");
4701 glad_glMapGrid2f = (PFNGLMAPGRID2FPROC)load("glMapGrid2f");
4702 glad_glEvalCoord1d = (PFNGLEVALCOORD1DPROC)load("glEvalCoord1d");
4703 glad_glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC)load("glEvalCoord1dv");
4704 glad_glEvalCoord1f = (PFNGLEVALCOORD1FPROC)load("glEvalCoord1f");
4705 glad_glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC)load("glEvalCoord1fv");
4706 glad_glEvalCoord2d = (PFNGLEVALCOORD2DPROC)load("glEvalCoord2d");
4707 glad_glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC)load("glEvalCoord2dv");
4708 glad_glEvalCoord2f = (PFNGLEVALCOORD2FPROC)load("glEvalCoord2f");
4709 glad_glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC)load("glEvalCoord2fv");
4710 glad_glEvalMesh1 = (PFNGLEVALMESH1PROC)load("glEvalMesh1");
4711 glad_glEvalPoint1 = (PFNGLEVALPOINT1PROC)load("glEvalPoint1");
4712 glad_glEvalMesh2 = (PFNGLEVALMESH2PROC)load("glEvalMesh2");
4713 glad_glEvalPoint2 = (PFNGLEVALPOINT2PROC)load("glEvalPoint2");
4714 glad_glAlphaFunc = (PFNGLALPHAFUNCPROC)load("glAlphaFunc");
4715 glad_glPixelZoom = (PFNGLPIXELZOOMPROC)load("glPixelZoom");
4716 glad_glPixelTransferf = (PFNGLPIXELTRANSFERFPROC)load("glPixelTransferf");
4717 glad_glPixelTransferi = (PFNGLPIXELTRANSFERIPROC)load("glPixelTransferi");
4718 glad_glPixelMapfv = (PFNGLPIXELMAPFVPROC)load("glPixelMapfv");
4719 glad_glPixelMapuiv = (PFNGLPIXELMAPUIVPROC)load("glPixelMapuiv");
4720 glad_glPixelMapusv = (PFNGLPIXELMAPUSVPROC)load("glPixelMapusv");
4721 glad_glCopyPixels = (PFNGLCOPYPIXELSPROC)load("glCopyPixels");
4722 glad_glDrawPixels = (PFNGLDRAWPIXELSPROC)load("glDrawPixels");
4723 glad_glGetClipPlane = (PFNGLGETCLIPPLANEPROC)load("glGetClipPlane");
4724 glad_glGetLightfv = (PFNGLGETLIGHTFVPROC)load("glGetLightfv");
4725 glad_glGetLightiv = (PFNGLGETLIGHTIVPROC)load("glGetLightiv");
4726 glad_glGetMapdv = (PFNGLGETMAPDVPROC)load("glGetMapdv");
4727 glad_glGetMapfv = (PFNGLGETMAPFVPROC)load("glGetMapfv");
4728 glad_glGetMapiv = (PFNGLGETMAPIVPROC)load("glGetMapiv");
4729 glad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC)load("glGetMaterialfv");
4730 glad_glGetMaterialiv = (PFNGLGETMATERIALIVPROC)load("glGetMaterialiv");
4731 glad_glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC)load("glGetPixelMapfv");
4732 glad_glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC)load("glGetPixelMapuiv");
4733 glad_glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC)load("glGetPixelMapusv");
4734 glad_glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC)load("glGetPolygonStipple");
4735 glad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC)load("glGetTexEnvfv");
4736 glad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC)load("glGetTexEnviv");
4737 glad_glGetTexGendv = (PFNGLGETTEXGENDVPROC)load("glGetTexGendv");
4738 glad_glGetTexGenfv = (PFNGLGETTEXGENFVPROC)load("glGetTexGenfv");
4739 glad_glGetTexGeniv = (PFNGLGETTEXGENIVPROC)load("glGetTexGeniv");
4740 glad_glIsList = (PFNGLISLISTPROC)load("glIsList");
4741 glad_glFrustum = (PFNGLFRUSTUMPROC)load("glFrustum");
4742 glad_glLoadIdentity = (PFNGLLOADIDENTITYPROC)load("glLoadIdentity");
4743 glad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC)load("glLoadMatrixf");
4744 glad_glLoadMatrixd = (PFNGLLOADMATRIXDPROC)load("glLoadMatrixd");
4745 glad_glMatrixMode = (PFNGLMATRIXMODEPROC)load("glMatrixMode");
4746 glad_glMultMatrixf = (PFNGLMULTMATRIXFPROC)load("glMultMatrixf");
4747 glad_glMultMatrixd = (PFNGLMULTMATRIXDPROC)load("glMultMatrixd");
4748 glad_glOrtho = (PFNGLORTHOPROC)load("glOrtho");
4749 glad_glPopMatrix = (PFNGLPOPMATRIXPROC)load("glPopMatrix");
4750 glad_glPushMatrix = (PFNGLPUSHMATRIXPROC)load("glPushMatrix");
4751 glad_glRotated = (PFNGLROTATEDPROC)load("glRotated");
4752 glad_glRotatef = (PFNGLROTATEFPROC)load("glRotatef");
4753 glad_glScaled = (PFNGLSCALEDPROC)load("glScaled");
4754 glad_glScalef = (PFNGLSCALEFPROC)load("glScalef");
4755 glad_glTranslated = (PFNGLTRANSLATEDPROC)load("glTranslated");
4756 glad_glTranslatef = (PFNGLTRANSLATEFPROC)load("glTranslatef");
4131} 4757}
4132static void load_GL_VERSION_1_1(GLADloadproc load) { 4758static void load_GL_VERSION_1_1(GLADloadproc load) {
4133 if(!GLAD_GL_VERSION_1_1) return; 4759 if(!GLAD_GL_VERSION_1_1) return;
4134 glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays"); 4760 glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays");
4135 glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements"); 4761 glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements");
4762 glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
4136 glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset"); 4763 glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset");
4137 glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D"); 4764 glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D");
4138 glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D"); 4765 glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D");
@@ -4144,6 +4771,22 @@ static void load_GL_VERSION_1_1(GLADloadproc load) {
4144 glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures"); 4771 glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures");
4145 glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures"); 4772 glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures");
4146 glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture"); 4773 glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture");
4774 glad_glArrayElement = (PFNGLARRAYELEMENTPROC)load("glArrayElement");
4775 glad_glColorPointer = (PFNGLCOLORPOINTERPROC)load("glColorPointer");
4776 glad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC)load("glDisableClientState");
4777 glad_glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC)load("glEdgeFlagPointer");
4778 glad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC)load("glEnableClientState");
4779 glad_glIndexPointer = (PFNGLINDEXPOINTERPROC)load("glIndexPointer");
4780 glad_glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC)load("glInterleavedArrays");
4781 glad_glNormalPointer = (PFNGLNORMALPOINTERPROC)load("glNormalPointer");
4782 glad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC)load("glTexCoordPointer");
4783 glad_glVertexPointer = (PFNGLVERTEXPOINTERPROC)load("glVertexPointer");
4784 glad_glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC)load("glAreTexturesResident");
4785 glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC)load("glPrioritizeTextures");
4786 glad_glIndexub = (PFNGLINDEXUBPROC)load("glIndexub");
4787 glad_glIndexubv = (PFNGLINDEXUBVPROC)load("glIndexubv");
4788 glad_glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC)load("glPopClientAttrib");
4789 glad_glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC)load("glPushClientAttrib");
4147} 4790}
4148static void load_GL_VERSION_1_2(GLADloadproc load) { 4791static void load_GL_VERSION_1_2(GLADloadproc load) {
4149 if(!GLAD_GL_VERSION_1_2) return; 4792 if(!GLAD_GL_VERSION_1_2) return;
@@ -4163,6 +4806,43 @@ static void load_GL_VERSION_1_3(GLADloadproc load) {
4163 glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D"); 4806 glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D");
4164 glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D"); 4807 glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D");
4165 glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage"); 4808 glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage");
4809 glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)load("glClientActiveTexture");
4810 glad_glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)load("glMultiTexCoord1d");
4811 glad_glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)load("glMultiTexCoord1dv");
4812 glad_glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)load("glMultiTexCoord1f");
4813 glad_glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)load("glMultiTexCoord1fv");
4814 glad_glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)load("glMultiTexCoord1i");
4815 glad_glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)load("glMultiTexCoord1iv");
4816 glad_glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)load("glMultiTexCoord1s");
4817 glad_glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)load("glMultiTexCoord1sv");
4818 glad_glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)load("glMultiTexCoord2d");
4819 glad_glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)load("glMultiTexCoord2dv");
4820 glad_glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)load("glMultiTexCoord2f");
4821 glad_glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)load("glMultiTexCoord2fv");
4822 glad_glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)load("glMultiTexCoord2i");
4823 glad_glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)load("glMultiTexCoord2iv");
4824 glad_glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)load("glMultiTexCoord2s");
4825 glad_glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)load("glMultiTexCoord2sv");
4826 glad_glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)load("glMultiTexCoord3d");
4827 glad_glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)load("glMultiTexCoord3dv");
4828 glad_glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)load("glMultiTexCoord3f");
4829 glad_glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)load("glMultiTexCoord3fv");
4830 glad_glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)load("glMultiTexCoord3i");
4831 glad_glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)load("glMultiTexCoord3iv");
4832 glad_glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)load("glMultiTexCoord3s");
4833 glad_glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)load("glMultiTexCoord3sv");
4834 glad_glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)load("glMultiTexCoord4d");
4835 glad_glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)load("glMultiTexCoord4dv");
4836 glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)load("glMultiTexCoord4f");
4837 glad_glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)load("glMultiTexCoord4fv");
4838 glad_glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)load("glMultiTexCoord4i");
4839 glad_glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)load("glMultiTexCoord4iv");
4840 glad_glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)load("glMultiTexCoord4s");
4841 glad_glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)load("glMultiTexCoord4sv");
4842 glad_glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)load("glLoadTransposeMatrixf");
4843 glad_glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)load("glLoadTransposeMatrixd");
4844 glad_glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)load("glMultTransposeMatrixf");
4845 glad_glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)load("glMultTransposeMatrixd");
4166} 4846}
4167static void load_GL_VERSION_1_4(GLADloadproc load) { 4847static void load_GL_VERSION_1_4(GLADloadproc load) {
4168 if(!GLAD_GL_VERSION_1_4) return; 4848 if(!GLAD_GL_VERSION_1_4) return;
@@ -4173,6 +4853,44 @@ static void load_GL_VERSION_1_4(GLADloadproc load) {
4173 glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv"); 4853 glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv");
4174 glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri"); 4854 glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri");
4175 glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv"); 4855 glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv");
4856 glad_glFogCoordf = (PFNGLFOGCOORDFPROC)load("glFogCoordf");
4857 glad_glFogCoordfv = (PFNGLFOGCOORDFVPROC)load("glFogCoordfv");
4858 glad_glFogCoordd = (PFNGLFOGCOORDDPROC)load("glFogCoordd");
4859 glad_glFogCoorddv = (PFNGLFOGCOORDDVPROC)load("glFogCoorddv");
4860 glad_glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)load("glFogCoordPointer");
4861 glad_glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)load("glSecondaryColor3b");
4862 glad_glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)load("glSecondaryColor3bv");
4863 glad_glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)load("glSecondaryColor3d");
4864 glad_glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)load("glSecondaryColor3dv");
4865 glad_glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)load("glSecondaryColor3f");
4866 glad_glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)load("glSecondaryColor3fv");
4867 glad_glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)load("glSecondaryColor3i");
4868 glad_glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)load("glSecondaryColor3iv");
4869 glad_glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)load("glSecondaryColor3s");
4870 glad_glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)load("glSecondaryColor3sv");
4871 glad_glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)load("glSecondaryColor3ub");
4872 glad_glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)load("glSecondaryColor3ubv");
4873 glad_glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)load("glSecondaryColor3ui");
4874 glad_glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)load("glSecondaryColor3uiv");
4875 glad_glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)load("glSecondaryColor3us");
4876 glad_glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)load("glSecondaryColor3usv");
4877 glad_glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)load("glSecondaryColorPointer");
4878 glad_glWindowPos2d = (PFNGLWINDOWPOS2DPROC)load("glWindowPos2d");
4879 glad_glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)load("glWindowPos2dv");
4880 glad_glWindowPos2f = (PFNGLWINDOWPOS2FPROC)load("glWindowPos2f");
4881 glad_glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)load("glWindowPos2fv");
4882 glad_glWindowPos2i = (PFNGLWINDOWPOS2IPROC)load("glWindowPos2i");
4883 glad_glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)load("glWindowPos2iv");
4884 glad_glWindowPos2s = (PFNGLWINDOWPOS2SPROC)load("glWindowPos2s");
4885 glad_glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)load("glWindowPos2sv");
4886 glad_glWindowPos3d = (PFNGLWINDOWPOS3DPROC)load("glWindowPos3d");
4887 glad_glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)load("glWindowPos3dv");
4888 glad_glWindowPos3f = (PFNGLWINDOWPOS3FPROC)load("glWindowPos3f");
4889 glad_glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)load("glWindowPos3fv");
4890 glad_glWindowPos3i = (PFNGLWINDOWPOS3IPROC)load("glWindowPos3i");
4891 glad_glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)load("glWindowPos3iv");
4892 glad_glWindowPos3s = (PFNGLWINDOWPOS3SPROC)load("glWindowPos3s");
4893 glad_glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)load("glWindowPos3sv");
4176 glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor"); 4894 glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
4177 glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation"); 4895 glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
4178} 4896}
@@ -4694,6 +5412,150 @@ static void load_GL_VERSION_4_3(GLADloadproc load) {
4694 glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel"); 5412 glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel");
4695 glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv"); 5413 glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
4696} 5414}
5415static void load_GL_VERSION_4_4(GLADloadproc load) {
5416 if(!GLAD_GL_VERSION_4_4) return;
5417 glad_glBufferStorage = (PFNGLBUFFERSTORAGEPROC)load("glBufferStorage");
5418 glad_glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)load("glClearTexImage");
5419 glad_glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)load("glClearTexSubImage");
5420 glad_glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)load("glBindBuffersBase");
5421 glad_glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)load("glBindBuffersRange");
5422 glad_glBindTextures = (PFNGLBINDTEXTURESPROC)load("glBindTextures");
5423 glad_glBindSamplers = (PFNGLBINDSAMPLERSPROC)load("glBindSamplers");
5424 glad_glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)load("glBindImageTextures");
5425 glad_glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)load("glBindVertexBuffers");
5426}
5427static void load_GL_VERSION_4_5(GLADloadproc load) {
5428 if(!GLAD_GL_VERSION_4_5) return;
5429 glad_glClipControl = (PFNGLCLIPCONTROLPROC)load("glClipControl");
5430 glad_glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)load("glCreateTransformFeedbacks");
5431 glad_glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)load("glTransformFeedbackBufferBase");
5432 glad_glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)load("glTransformFeedbackBufferRange");
5433 glad_glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)load("glGetTransformFeedbackiv");
5434 glad_glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)load("glGetTransformFeedbacki_v");
5435 glad_glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)load("glGetTransformFeedbacki64_v");
5436 glad_glCreateBuffers = (PFNGLCREATEBUFFERSPROC)load("glCreateBuffers");
5437 glad_glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)load("glNamedBufferStorage");
5438 glad_glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)load("glNamedBufferData");
5439 glad_glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)load("glNamedBufferSubData");
5440 glad_glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)load("glCopyNamedBufferSubData");
5441 glad_glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)load("glClearNamedBufferData");
5442 glad_glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)load("glClearNamedBufferSubData");
5443 glad_glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)load("glMapNamedBuffer");
5444 glad_glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)load("glMapNamedBufferRange");
5445 glad_glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)load("glUnmapNamedBuffer");
5446 glad_glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)load("glFlushMappedNamedBufferRange");
5447 glad_glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)load("glGetNamedBufferParameteriv");
5448 glad_glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)load("glGetNamedBufferParameteri64v");
5449 glad_glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)load("glGetNamedBufferPointerv");
5450 glad_glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)load("glGetNamedBufferSubData");
5451 glad_glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)load("glCreateFramebuffers");
5452 glad_glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)load("glNamedFramebufferRenderbuffer");
5453 glad_glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)load("glNamedFramebufferParameteri");
5454 glad_glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)load("glNamedFramebufferTexture");
5455 glad_glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)load("glNamedFramebufferTextureLayer");
5456 glad_glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)load("glNamedFramebufferDrawBuffer");
5457 glad_glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)load("glNamedFramebufferDrawBuffers");
5458 glad_glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)load("glNamedFramebufferReadBuffer");
5459 glad_glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)load("glInvalidateNamedFramebufferData");
5460 glad_glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)load("glInvalidateNamedFramebufferSubData");
5461 glad_glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)load("glClearNamedFramebufferiv");
5462 glad_glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)load("glClearNamedFramebufferuiv");
5463 glad_glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)load("glClearNamedFramebufferfv");
5464 glad_glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)load("glClearNamedFramebufferfi");
5465 glad_glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)load("glBlitNamedFramebuffer");
5466 glad_glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)load("glCheckNamedFramebufferStatus");
5467 glad_glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)load("glGetNamedFramebufferParameteriv");
5468 glad_glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetNamedFramebufferAttachmentParameteriv");
5469 glad_glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)load("glCreateRenderbuffers");
5470 glad_glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)load("glNamedRenderbufferStorage");
5471 glad_glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glNamedRenderbufferStorageMultisample");
5472 glad_glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)load("glGetNamedRenderbufferParameteriv");
5473 glad_glCreateTextures = (PFNGLCREATETEXTURESPROC)load("glCreateTextures");
5474 glad_glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)load("glTextureBuffer");
5475 glad_glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)load("glTextureBufferRange");
5476 glad_glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)load("glTextureStorage1D");
5477 glad_glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)load("glTextureStorage2D");
5478 glad_glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)load("glTextureStorage3D");
5479 glad_glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)load("glTextureStorage2DMultisample");
5480 glad_glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)load("glTextureStorage3DMultisample");
5481 glad_glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)load("glTextureSubImage1D");
5482 glad_glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)load("glTextureSubImage2D");
5483 glad_glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)load("glTextureSubImage3D");
5484 glad_glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)load("glCompressedTextureSubImage1D");
5485 glad_glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)load("glCompressedTextureSubImage2D");
5486 glad_glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)load("glCompressedTextureSubImage3D");
5487 glad_glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)load("glCopyTextureSubImage1D");
5488 glad_glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)load("glCopyTextureSubImage2D");
5489 glad_glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)load("glCopyTextureSubImage3D");
5490 glad_glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)load("glTextureParameterf");
5491 glad_glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)load("glTextureParameterfv");
5492 glad_glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)load("glTextureParameteri");
5493 glad_glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)load("glTextureParameterIiv");
5494 glad_glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)load("glTextureParameterIuiv");
5495 glad_glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)load("glTextureParameteriv");
5496 glad_glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)load("glGenerateTextureMipmap");
5497 glad_glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)load("glBindTextureUnit");
5498 glad_glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)load("glGetTextureImage");
5499 glad_glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)load("glGetCompressedTextureImage");
5500 glad_glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)load("glGetTextureLevelParameterfv");
5501 glad_glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)load("glGetTextureLevelParameteriv");
5502 glad_glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)load("glGetTextureParameterfv");
5503 glad_glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)load("glGetTextureParameterIiv");
5504 glad_glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)load("glGetTextureParameterIuiv");
5505 glad_glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)load("glGetTextureParameteriv");
5506 glad_glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)load("glCreateVertexArrays");
5507 glad_glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)load("glDisableVertexArrayAttrib");
5508 glad_glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)load("glEnableVertexArrayAttrib");
5509 glad_glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)load("glVertexArrayElementBuffer");
5510 glad_glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)load("glVertexArrayVertexBuffer");
5511 glad_glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)load("glVertexArrayVertexBuffers");
5512 glad_glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)load("glVertexArrayAttribBinding");
5513 glad_glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)load("glVertexArrayAttribFormat");
5514 glad_glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)load("glVertexArrayAttribIFormat");
5515 glad_glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)load("glVertexArrayAttribLFormat");
5516 glad_glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)load("glVertexArrayBindingDivisor");
5517 glad_glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)load("glGetVertexArrayiv");
5518 glad_glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)load("glGetVertexArrayIndexediv");
5519 glad_glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)load("glGetVertexArrayIndexed64iv");
5520 glad_glCreateSamplers = (PFNGLCREATESAMPLERSPROC)load("glCreateSamplers");
5521 glad_glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)load("glCreateProgramPipelines");
5522 glad_glCreateQueries = (PFNGLCREATEQUERIESPROC)load("glCreateQueries");
5523 glad_glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)load("glGetQueryBufferObjecti64v");
5524 glad_glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)load("glGetQueryBufferObjectiv");
5525 glad_glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)load("glGetQueryBufferObjectui64v");
5526 glad_glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)load("glGetQueryBufferObjectuiv");
5527 glad_glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)load("glMemoryBarrierByRegion");
5528 glad_glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)load("glGetTextureSubImage");
5529 glad_glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)load("glGetCompressedTextureSubImage");
5530 glad_glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)load("glGetGraphicsResetStatus");
5531 glad_glGetnCompressedTexImage = (PFNGLGETNCOMPRESSEDTEXIMAGEPROC)load("glGetnCompressedTexImage");
5532 glad_glGetnTexImage = (PFNGLGETNTEXIMAGEPROC)load("glGetnTexImage");
5533 glad_glGetnUniformdv = (PFNGLGETNUNIFORMDVPROC)load("glGetnUniformdv");
5534 glad_glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)load("glGetnUniformfv");
5535 glad_glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)load("glGetnUniformiv");
5536 glad_glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)load("glGetnUniformuiv");
5537 glad_glReadnPixels = (PFNGLREADNPIXELSPROC)load("glReadnPixels");
5538 glad_glGetnMapdv = (PFNGLGETNMAPDVPROC)load("glGetnMapdv");
5539 glad_glGetnMapfv = (PFNGLGETNMAPFVPROC)load("glGetnMapfv");
5540 glad_glGetnMapiv = (PFNGLGETNMAPIVPROC)load("glGetnMapiv");
5541 glad_glGetnPixelMapfv = (PFNGLGETNPIXELMAPFVPROC)load("glGetnPixelMapfv");
5542 glad_glGetnPixelMapuiv = (PFNGLGETNPIXELMAPUIVPROC)load("glGetnPixelMapuiv");
5543 glad_glGetnPixelMapusv = (PFNGLGETNPIXELMAPUSVPROC)load("glGetnPixelMapusv");
5544 glad_glGetnPolygonStipple = (PFNGLGETNPOLYGONSTIPPLEPROC)load("glGetnPolygonStipple");
5545 glad_glGetnColorTable = (PFNGLGETNCOLORTABLEPROC)load("glGetnColorTable");
5546 glad_glGetnConvolutionFilter = (PFNGLGETNCONVOLUTIONFILTERPROC)load("glGetnConvolutionFilter");
5547 glad_glGetnSeparableFilter = (PFNGLGETNSEPARABLEFILTERPROC)load("glGetnSeparableFilter");
5548 glad_glGetnHistogram = (PFNGLGETNHISTOGRAMPROC)load("glGetnHistogram");
5549 glad_glGetnMinmax = (PFNGLGETNMINMAXPROC)load("glGetnMinmax");
5550 glad_glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)load("glTextureBarrier");
5551}
5552static void load_GL_VERSION_4_6(GLADloadproc load) {
5553 if(!GLAD_GL_VERSION_4_6) return;
5554 glad_glSpecializeShader = (PFNGLSPECIALIZESHADERPROC)load("glSpecializeShader");
5555 glad_glMultiDrawArraysIndirectCount = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)load("glMultiDrawArraysIndirectCount");
5556 glad_glMultiDrawElementsIndirectCount = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)load("glMultiDrawElementsIndirectCount");
5557 glad_glPolygonOffsetClamp = (PFNGLPOLYGONOFFSETCLAMPPROC)load("glPolygonOffsetClamp");
5558}
4697static void load_GL_3DFX_tbuffer(GLADloadproc load) { 5559static void load_GL_3DFX_tbuffer(GLADloadproc load) {
4698 if(!GLAD_GL_3DFX_tbuffer) return; 5560 if(!GLAD_GL_3DFX_tbuffer) return;
4699 glad_glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)load("glTbufferMask3DFX"); 5561 glad_glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)load("glTbufferMask3DFX");
@@ -8445,6 +9307,7 @@ static int find_extensionsGL(void) {
8445 GLAD_GL_EXT_texture_object = has_ext("GL_EXT_texture_object"); 9307 GLAD_GL_EXT_texture_object = has_ext("GL_EXT_texture_object");
8446 GLAD_GL_EXT_texture_perturb_normal = has_ext("GL_EXT_texture_perturb_normal"); 9308 GLAD_GL_EXT_texture_perturb_normal = has_ext("GL_EXT_texture_perturb_normal");
8447 GLAD_GL_EXT_texture_sRGB = has_ext("GL_EXT_texture_sRGB"); 9309 GLAD_GL_EXT_texture_sRGB = has_ext("GL_EXT_texture_sRGB");
9310 GLAD_GL_EXT_texture_sRGB_R8 = has_ext("GL_EXT_texture_sRGB_R8");
8448 GLAD_GL_EXT_texture_sRGB_decode = has_ext("GL_EXT_texture_sRGB_decode"); 9311 GLAD_GL_EXT_texture_sRGB_decode = has_ext("GL_EXT_texture_sRGB_decode");
8449 GLAD_GL_EXT_texture_shared_exponent = has_ext("GL_EXT_texture_shared_exponent"); 9312 GLAD_GL_EXT_texture_shared_exponent = has_ext("GL_EXT_texture_shared_exponent");
8450 GLAD_GL_EXT_texture_snorm = has_ext("GL_EXT_texture_snorm"); 9313 GLAD_GL_EXT_texture_snorm = has_ext("GL_EXT_texture_snorm");
@@ -8758,9 +9621,12 @@ static void find_coreGL(void) {
8758 GLAD_GL_VERSION_4_1 = (major == 4 && minor >= 1) || major > 4; 9621 GLAD_GL_VERSION_4_1 = (major == 4 && minor >= 1) || major > 4;
8759 GLAD_GL_VERSION_4_2 = (major == 4 && minor >= 2) || major > 4; 9622 GLAD_GL_VERSION_4_2 = (major == 4 && minor >= 2) || major > 4;
8760 GLAD_GL_VERSION_4_3 = (major == 4 && minor >= 3) || major > 4; 9623 GLAD_GL_VERSION_4_3 = (major == 4 && minor >= 3) || major > 4;
8761 if (GLVersion.major > 4 || (GLVersion.major >= 4 && GLVersion.minor >= 3)) { 9624 GLAD_GL_VERSION_4_4 = (major == 4 && minor >= 4) || major > 4;
9625 GLAD_GL_VERSION_4_5 = (major == 4 && minor >= 5) || major > 4;
9626 GLAD_GL_VERSION_4_6 = (major == 4 && minor >= 6) || major > 4;
9627 if (GLVersion.major > 4 || (GLVersion.major >= 4 && GLVersion.minor >= 6)) {
8762 max_loaded_major = 4; 9628 max_loaded_major = 4;
8763 max_loaded_minor = 3; 9629 max_loaded_minor = 6;
8764 } 9630 }
8765} 9631}
8766 9632
@@ -8786,6 +9652,9 @@ int gladLoadGLLoader(GLADloadproc load) {
8786 load_GL_VERSION_4_1(load); 9652 load_GL_VERSION_4_1(load);
8787 load_GL_VERSION_4_2(load); 9653 load_GL_VERSION_4_2(load);
8788 load_GL_VERSION_4_3(load); 9654 load_GL_VERSION_4_3(load);
9655 load_GL_VERSION_4_4(load);
9656 load_GL_VERSION_4_5(load);
9657 load_GL_VERSION_4_6(load);
8789 9658
8790 if (!find_extensionsGL()) return 0; 9659 if (!find_extensionsGL()) return 0;
8791 load_GL_3DFX_tbuffer(load); 9660 load_GL_3DFX_tbuffer(load);
diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp
index 42d9dd844..f3da525d6 100644
--- a/src/core/hle/kernel/hle_ipc.cpp
+++ b/src/core/hle/kernel/hle_ipc.cpp
@@ -43,7 +43,7 @@ void SessionRequestHandler::ClientDisconnected(const SharedPtr<ServerSession>& s
43} 43}
44 44
45SharedPtr<WritableEvent> HLERequestContext::SleepClientThread( 45SharedPtr<WritableEvent> HLERequestContext::SleepClientThread(
46 SharedPtr<Thread> thread, const std::string& reason, u64 timeout, WakeupCallback&& callback, 46 const std::string& reason, u64 timeout, WakeupCallback&& callback,
47 SharedPtr<WritableEvent> writable_event) { 47 SharedPtr<WritableEvent> writable_event) {
48 // Put the client thread to sleep until the wait event is signaled or the timeout expires. 48 // Put the client thread to sleep until the wait event is signaled or the timeout expires.
49 thread->SetWakeupCallback([context = *this, callback]( 49 thread->SetWakeupCallback([context = *this, callback](
@@ -76,8 +76,9 @@ SharedPtr<WritableEvent> HLERequestContext::SleepClientThread(
76 return writable_event; 76 return writable_event;
77} 77}
78 78
79HLERequestContext::HLERequestContext(SharedPtr<Kernel::ServerSession> server_session) 79HLERequestContext::HLERequestContext(SharedPtr<Kernel::ServerSession> server_session,
80 : server_session(std::move(server_session)) { 80 SharedPtr<Thread> thread)
81 : server_session(std::move(server_session)), thread(std::move(thread)) {
81 cmd_buf[0] = 0; 82 cmd_buf[0] = 0;
82} 83}
83 84
diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h
index 2bdd9f02c..ccf5e56aa 100644
--- a/src/core/hle/kernel/hle_ipc.h
+++ b/src/core/hle/kernel/hle_ipc.h
@@ -97,7 +97,7 @@ protected:
97 */ 97 */
98class HLERequestContext { 98class HLERequestContext {
99public: 99public:
100 explicit HLERequestContext(SharedPtr<ServerSession> session); 100 explicit HLERequestContext(SharedPtr<ServerSession> session, SharedPtr<Thread> thread);
101 ~HLERequestContext(); 101 ~HLERequestContext();
102 102
103 /// Returns a pointer to the IPC command buffer for this request. 103 /// Returns a pointer to the IPC command buffer for this request.
@@ -119,7 +119,6 @@ public:
119 /** 119 /**
120 * Puts the specified guest thread to sleep until the returned event is signaled or until the 120 * Puts the specified guest thread to sleep until the returned event is signaled or until the
121 * specified timeout expires. 121 * specified timeout expires.
122 * @param thread Thread to be put to sleep.
123 * @param reason Reason for pausing the thread, to be used for debugging purposes. 122 * @param reason Reason for pausing the thread, to be used for debugging purposes.
124 * @param timeout Timeout in nanoseconds after which the thread will be awoken and the callback 123 * @param timeout Timeout in nanoseconds after which the thread will be awoken and the callback
125 * invoked with a Timeout reason. 124 * invoked with a Timeout reason.
@@ -130,8 +129,8 @@ public:
130 * created. 129 * created.
131 * @returns Event that when signaled will resume the thread and call the callback function. 130 * @returns Event that when signaled will resume the thread and call the callback function.
132 */ 131 */
133 SharedPtr<WritableEvent> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason, 132 SharedPtr<WritableEvent> SleepClientThread(const std::string& reason, u64 timeout,
134 u64 timeout, WakeupCallback&& callback, 133 WakeupCallback&& callback,
135 SharedPtr<WritableEvent> writable_event = nullptr); 134 SharedPtr<WritableEvent> writable_event = nullptr);
136 135
137 /// Populates this context with data from the requesting process/thread. 136 /// Populates this context with data from the requesting process/thread.
@@ -268,6 +267,7 @@ private:
268 267
269 std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf; 268 std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf;
270 SharedPtr<Kernel::ServerSession> server_session; 269 SharedPtr<Kernel::ServerSession> server_session;
270 SharedPtr<Thread> thread;
271 // TODO(yuriks): Check common usage of this and optimize size accordingly 271 // TODO(yuriks): Check common usage of this and optimize size accordingly
272 boost::container::small_vector<SharedPtr<Object>, 8> move_objects; 272 boost::container::small_vector<SharedPtr<Object>, 8> move_objects;
273 boost::container::small_vector<SharedPtr<Object>, 8> copy_objects; 273 boost::container::small_vector<SharedPtr<Object>, 8> copy_objects;
diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp
index 696a82cd9..30b2bfb5a 100644
--- a/src/core/hle/kernel/server_session.cpp
+++ b/src/core/hle/kernel/server_session.cpp
@@ -130,7 +130,7 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
130 // The ServerSession received a sync request, this means that there's new data available 130 // The ServerSession received a sync request, this means that there's new data available
131 // from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or 131 // from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or
132 // similar. 132 // similar.
133 Kernel::HLERequestContext context(this); 133 Kernel::HLERequestContext context(this, thread);
134 u32* cmd_buf = (u32*)Memory::GetPointer(thread->GetTLSAddress()); 134 u32* cmd_buf = (u32*)Memory::GetPointer(thread->GetTLSAddress());
135 context.PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf); 135 context.PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf);
136 136
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index 4e17249a9..f1fa6ccd1 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -556,7 +556,7 @@ private:
556 } else { 556 } else {
557 // Wait the current thread until a buffer becomes available 557 // Wait the current thread until a buffer becomes available
558 ctx.SleepClientThread( 558 ctx.SleepClientThread(
559 Kernel::GetCurrentThread(), "IHOSBinderDriver::DequeueBuffer", -1, 559 "IHOSBinderDriver::DequeueBuffer", -1,
560 [=](Kernel::SharedPtr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx, 560 [=](Kernel::SharedPtr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx,
561 Kernel::ThreadWakeupReason reason) { 561 Kernel::ThreadWakeupReason reason) {
562 // Repeat TransactParcel DequeueBuffer when a buffer is available 562 // Repeat TransactParcel DequeueBuffer when a buffer is available
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 4c380677d..6d4658c8b 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -371,7 +371,7 @@ private:
371 location += GENERIC_VARYING_START_LOCATION; 371 location += GENERIC_VARYING_START_LOCATION;
372 } 372 }
373 373
374 code.AddLine("layout (location = {}) {} in vec4 {};", name, location, suffix, name); 374 code.AddLine("layout (location = {}) {} in vec4 {};", location, suffix, name);
375 } 375 }
376 376
377 void DeclareOutputAttributes() { 377 void DeclareOutputAttributes() {
diff --git a/src/video_core/shader/decode/arithmetic.cpp b/src/video_core/shader/decode/arithmetic.cpp
index 3190e2d7c..b4859bc1e 100644
--- a/src/video_core/shader/decode/arithmetic.cpp
+++ b/src/video_core/shader/decode/arithmetic.cpp
@@ -4,6 +4,7 @@
4 4
5#include "common/assert.h" 5#include "common/assert.h"
6#include "common/common_types.h" 6#include "common/common_types.h"
7#include "common/logging/log.h"
7#include "video_core/engines/shader_bytecode.h" 8#include "video_core/engines/shader_bytecode.h"
8#include "video_core/shader/shader_ir.h" 9#include "video_core/shader/shader_ir.h"
9 10
@@ -152,4 +153,4 @@ u32 ShaderIR::DecodeArithmetic(NodeBlock& bb, u32 pc) {
152 return pc; 153 return pc;
153} 154}
154 155
155} // namespace VideoCommon::Shader \ No newline at end of file 156} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/decode/arithmetic_half.cpp b/src/video_core/shader/decode/arithmetic_half.cpp
index 2098c1170..3a29c4a46 100644
--- a/src/video_core/shader/decode/arithmetic_half.cpp
+++ b/src/video_core/shader/decode/arithmetic_half.cpp
@@ -4,6 +4,7 @@
4 4
5#include "common/assert.h" 5#include "common/assert.h"
6#include "common/common_types.h" 6#include "common/common_types.h"
7#include "common/logging/log.h"
7#include "video_core/engines/shader_bytecode.h" 8#include "video_core/engines/shader_bytecode.h"
8#include "video_core/shader/shader_ir.h" 9#include "video_core/shader/shader_ir.h"
9 10
diff --git a/src/video_core/shader/decode/arithmetic_half_immediate.cpp b/src/video_core/shader/decode/arithmetic_half_immediate.cpp
index fbcd35b18..5341e460f 100644
--- a/src/video_core/shader/decode/arithmetic_half_immediate.cpp
+++ b/src/video_core/shader/decode/arithmetic_half_immediate.cpp
@@ -4,6 +4,7 @@
4 4
5#include "common/assert.h" 5#include "common/assert.h"
6#include "common/common_types.h" 6#include "common/common_types.h"
7#include "common/logging/log.h"
7#include "video_core/engines/shader_bytecode.h" 8#include "video_core/engines/shader_bytecode.h"
8#include "video_core/shader/shader_ir.h" 9#include "video_core/shader/shader_ir.h"
9 10
@@ -47,4 +48,4 @@ u32 ShaderIR::DecodeArithmeticHalfImmediate(NodeBlock& bb, u32 pc) {
47 return pc; 48 return pc;
48} 49}
49 50
50} // namespace VideoCommon::Shader \ No newline at end of file 51} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/decode/arithmetic_immediate.cpp b/src/video_core/shader/decode/arithmetic_immediate.cpp
index 0d139c0d2..3095f2fd4 100644
--- a/src/video_core/shader/decode/arithmetic_immediate.cpp
+++ b/src/video_core/shader/decode/arithmetic_immediate.cpp
@@ -49,4 +49,4 @@ u32 ShaderIR::DecodeArithmeticImmediate(NodeBlock& bb, u32 pc) {
49 return pc; 49 return pc;
50} 50}
51 51
52} // namespace VideoCommon::Shader \ No newline at end of file 52} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/decode/arithmetic_integer_immediate.cpp b/src/video_core/shader/decode/arithmetic_integer_immediate.cpp
index 3ed5ccc5a..679ac0d4e 100644
--- a/src/video_core/shader/decode/arithmetic_integer_immediate.cpp
+++ b/src/video_core/shader/decode/arithmetic_integer_immediate.cpp
@@ -93,4 +93,4 @@ void ShaderIR::WriteLogicOperation(NodeBlock& bb, Register dest, LogicOperation
93 } 93 }
94} 94}
95 95
96} // namespace VideoCommon::Shader \ No newline at end of file 96} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/decode/bfe.cpp b/src/video_core/shader/decode/bfe.cpp
index 6a95dc928..1ae192c6a 100644
--- a/src/video_core/shader/decode/bfe.cpp
+++ b/src/video_core/shader/decode/bfe.cpp
@@ -46,4 +46,4 @@ u32 ShaderIR::DecodeBfe(NodeBlock& bb, u32 pc) {
46 return pc; 46 return pc;
47} 47}
48 48
49} // namespace VideoCommon::Shader \ No newline at end of file 49} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/decode/bfi.cpp b/src/video_core/shader/decode/bfi.cpp
index 601d66f1f..0b12a0d08 100644
--- a/src/video_core/shader/decode/bfi.cpp
+++ b/src/video_core/shader/decode/bfi.cpp
@@ -38,4 +38,4 @@ u32 ShaderIR::DecodeBfi(NodeBlock& bb, u32 pc) {
38 return pc; 38 return pc;
39} 39}
40 40
41} // namespace VideoCommon::Shader \ No newline at end of file 41} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/decode/ffma.cpp b/src/video_core/shader/decode/ffma.cpp
index 0559cc8de..a1d04c6e5 100644
--- a/src/video_core/shader/decode/ffma.cpp
+++ b/src/video_core/shader/decode/ffma.cpp
@@ -56,4 +56,4 @@ u32 ShaderIR::DecodeFfma(NodeBlock& bb, u32 pc) {
56 return pc; 56 return pc;
57} 57}
58 58
59} // namespace VideoCommon::Shader \ No newline at end of file 59} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/decode/float_set.cpp b/src/video_core/shader/decode/float_set.cpp
index 1bd6755dd..cc522f1de 100644
--- a/src/video_core/shader/decode/float_set.cpp
+++ b/src/video_core/shader/decode/float_set.cpp
@@ -55,4 +55,4 @@ u32 ShaderIR::DecodeFloatSet(NodeBlock& bb, u32 pc) {
55 return pc; 55 return pc;
56} 56}
57 57
58} // namespace VideoCommon::Shader \ No newline at end of file 58} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/decode/float_set_predicate.cpp b/src/video_core/shader/decode/float_set_predicate.cpp
index 9285b8d05..9d2322a1d 100644
--- a/src/video_core/shader/decode/float_set_predicate.cpp
+++ b/src/video_core/shader/decode/float_set_predicate.cpp
@@ -53,4 +53,4 @@ u32 ShaderIR::DecodeFloatSetPredicate(NodeBlock& bb, u32 pc) {
53 return pc; 53 return pc;
54} 54}
55 55
56} // namespace VideoCommon::Shader \ No newline at end of file 56} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/decode/half_set.cpp b/src/video_core/shader/decode/half_set.cpp
index 1dd94bf9d..755f2ec44 100644
--- a/src/video_core/shader/decode/half_set.cpp
+++ b/src/video_core/shader/decode/half_set.cpp
@@ -6,6 +6,7 @@
6 6
7#include "common/assert.h" 7#include "common/assert.h"
8#include "common/common_types.h" 8#include "common/common_types.h"
9#include "common/logging/log.h"
9#include "video_core/engines/shader_bytecode.h" 10#include "video_core/engines/shader_bytecode.h"
10#include "video_core/shader/shader_ir.h" 11#include "video_core/shader/shader_ir.h"
11 12
@@ -64,4 +65,4 @@ u32 ShaderIR::DecodeHalfSet(NodeBlock& bb, u32 pc) {
64 return pc; 65 return pc;
65} 66}
66 67
67} // namespace VideoCommon::Shader \ No newline at end of file 68} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/decode/half_set_predicate.cpp b/src/video_core/shader/decode/half_set_predicate.cpp
index 6e59eb650..fba44d714 100644
--- a/src/video_core/shader/decode/half_set_predicate.cpp
+++ b/src/video_core/shader/decode/half_set_predicate.cpp
@@ -59,4 +59,4 @@ u32 ShaderIR::DecodeHalfSetPredicate(NodeBlock& bb, u32 pc) {
59 return pc; 59 return pc;
60} 60}
61 61
62} // namespace VideoCommon::Shader \ No newline at end of file 62} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/decode/integer_set.cpp b/src/video_core/shader/decode/integer_set.cpp
index a3bf17eba..a4cdaf74d 100644
--- a/src/video_core/shader/decode/integer_set.cpp
+++ b/src/video_core/shader/decode/integer_set.cpp
@@ -2,7 +2,6 @@
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include "common/assert.h"
6#include "common/common_types.h" 5#include "common/common_types.h"
7#include "video_core/engines/shader_bytecode.h" 6#include "video_core/engines/shader_bytecode.h"
8#include "video_core/shader/shader_ir.h" 7#include "video_core/shader/shader_ir.h"
@@ -47,4 +46,4 @@ u32 ShaderIR::DecodeIntegerSet(NodeBlock& bb, u32 pc) {
47 return pc; 46 return pc;
48} 47}
49 48
50} // namespace VideoCommon::Shader \ No newline at end of file 49} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/decode/integer_set_predicate.cpp b/src/video_core/shader/decode/integer_set_predicate.cpp
index aad836d24..a6a1fb632 100644
--- a/src/video_core/shader/decode/integer_set_predicate.cpp
+++ b/src/video_core/shader/decode/integer_set_predicate.cpp
@@ -50,4 +50,4 @@ u32 ShaderIR::DecodeIntegerSetPredicate(NodeBlock& bb, u32 pc) {
50 return pc; 50 return pc;
51} 51}
52 52
53} // namespace VideoCommon::Shader \ No newline at end of file 53} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp
index a5ca9a164..e6a010a7d 100644
--- a/src/video_core/shader/decode/memory.cpp
+++ b/src/video_core/shader/decode/memory.cpp
@@ -12,8 +12,6 @@
12#include "video_core/engines/shader_bytecode.h" 12#include "video_core/engines/shader_bytecode.h"
13#include "video_core/shader/shader_ir.h" 13#include "video_core/shader/shader_ir.h"
14 14
15#pragma optimize("", off)
16
17namespace VideoCommon::Shader { 15namespace VideoCommon::Shader {
18 16
19using Tegra::Shader::Attribute; 17using Tegra::Shader::Attribute;
diff --git a/src/video_core/shader/decode/other.cpp b/src/video_core/shader/decode/other.cpp
index fa17c45b5..ca7af72e1 100644
--- a/src/video_core/shader/decode/other.cpp
+++ b/src/video_core/shader/decode/other.cpp
@@ -4,6 +4,7 @@
4 4
5#include "common/assert.h" 5#include "common/assert.h"
6#include "common/common_types.h" 6#include "common/common_types.h"
7#include "common/logging/log.h"
7#include "video_core/engines/shader_bytecode.h" 8#include "video_core/engines/shader_bytecode.h"
8#include "video_core/shader/shader_ir.h" 9#include "video_core/shader/shader_ir.h"
9 10
diff --git a/src/video_core/shader/decode/predicate_set_predicate.cpp b/src/video_core/shader/decode/predicate_set_predicate.cpp
index 83c61680e..71844c42b 100644
--- a/src/video_core/shader/decode/predicate_set_predicate.cpp
+++ b/src/video_core/shader/decode/predicate_set_predicate.cpp
@@ -64,4 +64,4 @@ u32 ShaderIR::DecodePredicateSetPredicate(NodeBlock& bb, u32 pc) {
64 return pc; 64 return pc;
65} 65}
66 66
67} // namespace VideoCommon::Shader \ No newline at end of file 67} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/decode/predicate_set_register.cpp b/src/video_core/shader/decode/predicate_set_register.cpp
index d0495995d..387491bd3 100644
--- a/src/video_core/shader/decode/predicate_set_register.cpp
+++ b/src/video_core/shader/decode/predicate_set_register.cpp
@@ -43,4 +43,4 @@ u32 ShaderIR::DecodePredicateSetRegister(NodeBlock& bb, u32 pc) {
43 return pc; 43 return pc;
44} 44}
45 45
46} // namespace VideoCommon::Shader \ No newline at end of file 46} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/decode/register_set_predicate.cpp b/src/video_core/shader/decode/register_set_predicate.cpp
index f070e8912..f8659e48e 100644
--- a/src/video_core/shader/decode/register_set_predicate.cpp
+++ b/src/video_core/shader/decode/register_set_predicate.cpp
@@ -48,4 +48,4 @@ u32 ShaderIR::DecodeRegisterSetPredicate(NodeBlock& bb, u32 pc) {
48 return pc; 48 return pc;
49} 49}
50 50
51} // namespace VideoCommon::Shader \ No newline at end of file 51} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/decode/shift.cpp b/src/video_core/shader/decode/shift.cpp
index 951e85f44..44ae87ece 100644
--- a/src/video_core/shader/decode/shift.cpp
+++ b/src/video_core/shader/decode/shift.cpp
@@ -52,4 +52,4 @@ u32 ShaderIR::DecodeShift(NodeBlock& bb, u32 pc) {
52 return pc; 52 return pc;
53} 53}
54 54
55} // namespace VideoCommon::Shader \ No newline at end of file 55} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/decode/video.cpp b/src/video_core/shader/decode/video.cpp
index 956c01d9b..cb9ab72b1 100644
--- a/src/video_core/shader/decode/video.cpp
+++ b/src/video_core/shader/decode/video.cpp
@@ -108,4 +108,4 @@ Node ShaderIR::GetVideoOperand(Node op, bool is_chunk, bool is_signed,
108 } 108 }
109} 109}
110 110
111} // namespace VideoCommon::Shader \ No newline at end of file 111} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/shader_ir.cpp b/src/video_core/shader/shader_ir.cpp
index 153ad1fd0..8a6ee5cf5 100644
--- a/src/video_core/shader/shader_ir.cpp
+++ b/src/video_core/shader/shader_ir.cpp
@@ -39,8 +39,8 @@ Node ShaderIR::Conditional(Node condition, std::vector<Node>&& code) {
39 return StoreNode(ConditionalNode(condition, std::move(code))); 39 return StoreNode(ConditionalNode(condition, std::move(code)));
40} 40}
41 41
42Node ShaderIR::Comment(const std::string& text) { 42Node ShaderIR::Comment(std::string text) {
43 return StoreNode(CommentNode(text)); 43 return StoreNode(CommentNode(std::move(text)));
44} 44}
45 45
46Node ShaderIR::Immediate(u32 value) { 46Node ShaderIR::Immediate(u32 value) {
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index 0f769ed8d..35f72bddb 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -663,7 +663,7 @@ private:
663 /// Creates a conditional node 663 /// Creates a conditional node
664 Node Conditional(Node condition, std::vector<Node>&& code); 664 Node Conditional(Node condition, std::vector<Node>&& code);
665 /// Creates a commentary 665 /// Creates a commentary
666 Node Comment(const std::string& text); 666 Node Comment(std::string text);
667 /// Creates an u32 immediate 667 /// Creates an u32 immediate
668 Node Immediate(u32 value); 668 Node Immediate(u32 value);
669 /// Creates a s32 immediate 669 /// Creates a s32 immediate
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index d28826c67..db27da23e 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -11,6 +11,7 @@
11#include "core/hle/service/hid/controllers/npad.h" 11#include "core/hle/service/hid/controllers/npad.h"
12#include "input_common/main.h" 12#include "input_common/main.h"
13#include "yuzu/configuration/config.h" 13#include "yuzu/configuration/config.h"
14#include "yuzu/ui_settings.h"
14 15
15Config::Config() { 16Config::Config() {
16 // TODO: Don't hardcode the path; let the frontend decide where to put the config files. 17 // TODO: Don't hardcode the path; let the frontend decide where to put the config files.
@@ -206,25 +207,28 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default
206}; 207};
207 208
208// This shouldn't have anything except static initializers (no functions). So 209// This shouldn't have anything except static initializers (no functions). So
209// QKeySequnce(...).toString() is NOT ALLOWED HERE. 210// QKeySequence(...).toString() is NOT ALLOWED HERE.
210// This must be in alphabetical order according to action name as it must have the same order as 211// This must be in alphabetical order according to action name as it must have the same order as
211// UISetting::values.shortcuts, which is alphabetically ordered. 212// UISetting::values.shortcuts, which is alphabetically ordered.
212const std::array<UISettings::Shortcut, 15> Config::default_hotkeys{ 213// clang-format off
213 {{"Capture Screenshot", "Main Window", {"Ctrl+P", Qt::ApplicationShortcut}}, 214const std::array<UISettings::Shortcut, 15> default_hotkeys{{
214 {"Continue/Pause Emulation", "Main Window", {"F4", Qt::WindowShortcut}}, 215 {QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::ApplicationShortcut}},
215 {"Decrease Speed Limit", "Main Window", {"-", Qt::ApplicationShortcut}}, 216 {QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
216 {"Exit yuzu", "Main Window", {"Ctrl+Q", Qt::WindowShortcut}}, 217 {QStringLiteral("Decrease Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("-"), Qt::ApplicationShortcut}},
217 {"Exit Fullscreen", "Main Window", {"Esc", Qt::WindowShortcut}}, 218 {QStringLiteral("Exit yuzu"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Q"), Qt::WindowShortcut}},
218 {"Fullscreen", "Main Window", {"F11", Qt::WindowShortcut}}, 219 {QStringLiteral("Exit Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("Esc"), Qt::WindowShortcut}},
219 {"Increase Speed Limit", "Main Window", {"+", Qt::ApplicationShortcut}}, 220 {QStringLiteral("Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("F11"), Qt::WindowShortcut}},
220 {"Load Amiibo", "Main Window", {"F2", Qt::ApplicationShortcut}}, 221 {QStringLiteral("Increase Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("+"), Qt::ApplicationShortcut}},
221 {"Load File", "Main Window", {"Ctrl+O", Qt::WindowShortcut}}, 222 {QStringLiteral("Load Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F2"), Qt::ApplicationShortcut}},
222 {"Restart Emulation", "Main Window", {"F6", Qt::WindowShortcut}}, 223 {QStringLiteral("Load File"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+O"), Qt::WindowShortcut}},
223 {"Stop Emulation", "Main Window", {"F5", Qt::WindowShortcut}}, 224 {QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
224 {"Toggle Filter Bar", "Main Window", {"Ctrl+F", Qt::WindowShortcut}}, 225 {QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
225 {"Toggle Speed Limit", "Main Window", {"Ctrl+Z", Qt::ApplicationShortcut}}, 226 {QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
226 {"Toggle Status Bar", "Main Window", {"Ctrl+S", Qt::WindowShortcut}}, 227 {QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), Qt::ApplicationShortcut}},
227 {"Change Docked Mode", "Main Window", {"F10", Qt::ApplicationShortcut}}}}; 228 {QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), Qt::WindowShortcut}},
229 {QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}},
230}};
231// clang-format on
228 232
229void Config::ReadPlayerValues() { 233void Config::ReadPlayerValues() {
230 for (std::size_t p = 0; p < Settings::values.players.size(); ++p) { 234 for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
@@ -370,14 +374,21 @@ void Config::ReadMouseValues() {
370} 374}
371 375
372void Config::ReadTouchscreenValues() { 376void Config::ReadTouchscreenValues() {
373 Settings::values.touchscreen.enabled = ReadSetting("touchscreen_enabled", true).toBool(); 377 Settings::values.touchscreen.enabled =
378 ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool();
374 Settings::values.touchscreen.device = 379 Settings::values.touchscreen.device =
375 ReadSetting("touchscreen_device", "engine:emu_window").toString().toStdString(); 380 ReadSetting(QStringLiteral("touchscreen_device"), QStringLiteral("engine:emu_window"))
381 .toString()
382 .toStdString();
376 383
377 Settings::values.touchscreen.finger = ReadSetting("touchscreen_finger", 0).toUInt(); 384 Settings::values.touchscreen.finger =
378 Settings::values.touchscreen.rotation_angle = ReadSetting("touchscreen_angle", 0).toUInt(); 385 ReadSetting(QStringLiteral("touchscreen_finger"), 0).toUInt();
379 Settings::values.touchscreen.diameter_x = ReadSetting("touchscreen_diameter_x", 15).toUInt(); 386 Settings::values.touchscreen.rotation_angle =
380 Settings::values.touchscreen.diameter_y = ReadSetting("touchscreen_diameter_y", 15).toUInt(); 387 ReadSetting(QStringLiteral("touchscreen_angle"), 0).toUInt();
388 Settings::values.touchscreen.diameter_x =
389 ReadSetting(QStringLiteral("touchscreen_diameter_x"), 15).toUInt();
390 Settings::values.touchscreen.diameter_y =
391 ReadSetting(QStringLiteral("touchscreen_diameter_y"), 15).toUInt();
381} 392}
382 393
383void Config::ApplyDefaultProfileIfInputInvalid() { 394void Config::ApplyDefaultProfileIfInputInvalid() {
@@ -541,8 +552,8 @@ void Config::ReadRendererValues() {
541void Config::ReadShortcutValues() { 552void Config::ReadShortcutValues() {
542 qt_config->beginGroup(QStringLiteral("Shortcuts")); 553 qt_config->beginGroup(QStringLiteral("Shortcuts"));
543 554
544 for (auto [name, group, shortcut] : default_hotkeys) { 555 for (const auto& [name, group, shortcut] : default_hotkeys) {
545 auto [keyseq, context] = shortcut; 556 const auto& [keyseq, context] = shortcut;
546 qt_config->beginGroup(group); 557 qt_config->beginGroup(group);
547 qt_config->beginGroup(name); 558 qt_config->beginGroup(name);
548 UISettings::values.shortcuts.push_back( 559 UISettings::values.shortcuts.push_back(
@@ -591,7 +602,8 @@ void Config::ReadUIValues() {
591 qt_config->beginGroup(QStringLiteral("UI")); 602 qt_config->beginGroup(QStringLiteral("UI"));
592 603
593 UISettings::values.theme = 604 UISettings::values.theme =
594 ReadSetting(QStringLiteral("theme"), UISettings::themes[0].second).toString(); 605 ReadSetting(QStringLiteral("theme"), QString::fromUtf8(UISettings::themes[0].second))
606 .toString();
595 UISettings::values.enable_discord_presence = 607 UISettings::values.enable_discord_presence =
596 ReadSetting(QStringLiteral("enable_discord_presence"), true).toBool(); 608 ReadSetting(QStringLiteral("enable_discord_presence"), true).toBool();
597 UISettings::values.screenshot_resolution_factor = 609 UISettings::values.screenshot_resolution_factor =
@@ -626,7 +638,7 @@ void Config::ReadUIValues() {
626} 638}
627 639
628void Config::ReadUIGamelistValues() { 640void Config::ReadUIGamelistValues() {
629 qt_config->beginGroup("UIGameList"); 641 qt_config->beginGroup(QStringLiteral("UIGameList"));
630 642
631 UISettings::values.show_unknown = ReadSetting(QStringLiteral("show_unknown"), true).toBool(); 643 UISettings::values.show_unknown = ReadSetting(QStringLiteral("show_unknown"), true).toBool();
632 UISettings::values.show_add_ons = ReadSetting(QStringLiteral("show_add_ons"), true).toBool(); 644 UISettings::values.show_add_ons = ReadSetting(QStringLiteral("show_add_ons"), true).toBool();
@@ -723,7 +735,7 @@ void Config::SavePlayerValues() {
723} 735}
724 736
725void Config::SaveDebugValues() { 737void Config::SaveDebugValues() {
726 WriteSetting("debug_pad_enabled", Settings::values.debug_pad_enabled, false); 738 WriteSetting(QStringLiteral("debug_pad_enabled"), Settings::values.debug_pad_enabled, false);
727 for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { 739 for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
728 const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); 740 const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
729 WriteSetting(QStringLiteral("debug_pad_") + 741 WriteSetting(QStringLiteral("debug_pad_") +
@@ -924,7 +936,7 @@ void Config::SaveShortcutValues() {
924 // Lengths of UISettings::values.shortcuts & default_hotkeys are same. 936 // Lengths of UISettings::values.shortcuts & default_hotkeys are same.
925 // However, their ordering must also be the same. 937 // However, their ordering must also be the same.
926 for (std::size_t i = 0; i < default_hotkeys.size(); i++) { 938 for (std::size_t i = 0; i < default_hotkeys.size(); i++) {
927 const auto [name, group, shortcut] = UISettings::values.shortcuts[i]; 939 const auto& [name, group, shortcut] = UISettings::values.shortcuts[i];
928 const auto& default_hotkey = default_hotkeys[i].shortcut; 940 const auto& default_hotkey = default_hotkeys[i].shortcut;
929 941
930 qt_config->beginGroup(group); 942 qt_config->beginGroup(group);
@@ -961,7 +973,8 @@ void Config::SaveSystemValues() {
961void Config::SaveUIValues() { 973void Config::SaveUIValues() {
962 qt_config->beginGroup(QStringLiteral("UI")); 974 qt_config->beginGroup(QStringLiteral("UI"));
963 975
964 WriteSetting(QStringLiteral("theme"), UISettings::values.theme, UISettings::themes[0].second); 976 WriteSetting(QStringLiteral("theme"), UISettings::values.theme,
977 QString::fromUtf8(UISettings::themes[0].second));
965 WriteSetting(QStringLiteral("enable_discord_presence"), 978 WriteSetting(QStringLiteral("enable_discord_presence"),
966 UISettings::values.enable_discord_presence, true); 979 UISettings::values.enable_discord_presence, true);
967 WriteSetting(QStringLiteral("screenshot_resolution_factor"), 980 WriteSetting(QStringLiteral("screenshot_resolution_factor"),
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
index b62a480ee..6b523ecdd 100644
--- a/src/yuzu/configuration/config.h
+++ b/src/yuzu/configuration/config.h
@@ -9,7 +9,6 @@
9#include <string> 9#include <string>
10#include <QVariant> 10#include <QVariant>
11#include "core/settings.h" 11#include "core/settings.h"
12#include "yuzu/ui_settings.h"
13 12
14class QSettings; 13class QSettings;
15 14
@@ -82,8 +81,6 @@ private:
82 void WriteSetting(const QString& name, const QVariant& value); 81 void WriteSetting(const QString& name, const QVariant& value);
83 void WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value); 82 void WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value);
84 83
85 static const std::array<UISettings::Shortcut, 15> default_hotkeys;
86
87 std::unique_ptr<QSettings> qt_config; 84 std::unique_ptr<QSettings> qt_config;
88 std::string qt_config_loc; 85 std::string qt_config_loc;
89}; 86};