diff options
| -rw-r--r-- | src/yuzu/configuration/configure_input_player_widget.cpp | 34 |
1 files changed, 18 insertions, 16 deletions
diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp index cd633e45f..9c890ed5d 100644 --- a/src/yuzu/configuration/configure_input_player_widget.cpp +++ b/src/yuzu/configuration/configure_input_player_widget.cpp | |||
| @@ -647,18 +647,18 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen | |||
| 647 | // Face buttons | 647 | // Face buttons |
| 648 | p.setPen(colors.outline); | 648 | p.setPen(colors.outline); |
| 649 | button_color = colors.button; | 649 | button_color = colors.button; |
| 650 | DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius); | 650 | DrawCircleButton(p, face_center + QPointF(face_distance, 0), button_values[A], face_radius); |
| 651 | DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius); | 651 | DrawCircleButton(p, face_center + QPointF(0, face_distance), button_values[B], face_radius); |
| 652 | DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius); | 652 | DrawCircleButton(p, face_center + QPointF(0, -face_distance), button_values[X], face_radius); |
| 653 | DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius); | 653 | DrawCircleButton(p, face_center + QPointF(-face_distance, 0), button_values[Y], face_radius); |
| 654 | 654 | ||
| 655 | // Face buttons text | 655 | // Face buttons text |
| 656 | p.setPen(colors.transparent); | 656 | p.setPen(colors.transparent); |
| 657 | p.setBrush(colors.font); | 657 | p.setBrush(colors.font); |
| 658 | DrawSymbol(p, face_center + QPoint(face_distance, 0), Symbol::A, text_size); | 658 | DrawSymbol(p, face_center + QPointF(face_distance, 0), Symbol::A, text_size); |
| 659 | DrawSymbol(p, face_center + QPoint(0, face_distance), Symbol::B, text_size); | 659 | DrawSymbol(p, face_center + QPointF(0, face_distance), Symbol::B, text_size); |
| 660 | DrawSymbol(p, face_center + QPoint(0, -face_distance), Symbol::X, text_size); | 660 | DrawSymbol(p, face_center + QPointF(0, -face_distance), Symbol::X, text_size); |
| 661 | DrawSymbol(p, face_center + QPoint(-face_distance, 1), Symbol::Y, text_size); | 661 | DrawSymbol(p, face_center + QPointF(-face_distance, 1), Symbol::Y, text_size); |
| 662 | 662 | ||
| 663 | // D-pad constants | 663 | // D-pad constants |
| 664 | const QPointF dpad_center = center + QPoint(-171, 8); | 664 | const QPointF dpad_center = center + QPoint(-171, 8); |
| @@ -669,18 +669,20 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen | |||
| 669 | // D-pad buttons | 669 | // D-pad buttons |
| 670 | p.setPen(colors.outline); | 670 | p.setPen(colors.outline); |
| 671 | button_color = colors.button; | 671 | button_color = colors.button; |
| 672 | DrawCircleButton(p, dpad_center + QPoint(dpad_distance, 0), button_values[DRight], dpad_radius); | 672 | DrawCircleButton(p, dpad_center + QPointF(dpad_distance, 0), button_values[DRight], |
| 673 | DrawCircleButton(p, dpad_center + QPoint(0, dpad_distance), button_values[DDown], dpad_radius); | 673 | dpad_radius); |
| 674 | DrawCircleButton(p, dpad_center + QPoint(0, -dpad_distance), button_values[DUp], dpad_radius); | 674 | DrawCircleButton(p, dpad_center + QPointF(0, dpad_distance), button_values[DDown], dpad_radius); |
| 675 | DrawCircleButton(p, dpad_center + QPoint(-dpad_distance, 0), button_values[DLeft], dpad_radius); | 675 | DrawCircleButton(p, dpad_center + QPointF(0, -dpad_distance), button_values[DUp], dpad_radius); |
| 676 | DrawCircleButton(p, dpad_center + QPointF(-dpad_distance, 0), button_values[DLeft], | ||
| 677 | dpad_radius); | ||
| 676 | 678 | ||
| 677 | // D-pad arrows | 679 | // D-pad arrows |
| 678 | p.setPen(colors.font2); | 680 | p.setPen(colors.font2); |
| 679 | p.setBrush(colors.font2); | 681 | p.setBrush(colors.font2); |
| 680 | DrawArrow(p, dpad_center + QPoint(dpad_distance, 0), Direction::Right, dpad_arrow_size); | 682 | DrawArrow(p, dpad_center + QPointF(dpad_distance, 0), Direction::Right, dpad_arrow_size); |
| 681 | DrawArrow(p, dpad_center + QPoint(0, dpad_distance), Direction::Down, dpad_arrow_size); | 683 | DrawArrow(p, dpad_center + QPointF(0, dpad_distance), Direction::Down, dpad_arrow_size); |
| 682 | DrawArrow(p, dpad_center + QPoint(0, -dpad_distance), Direction::Up, dpad_arrow_size); | 684 | DrawArrow(p, dpad_center + QPointF(0, -dpad_distance), Direction::Up, dpad_arrow_size); |
| 683 | DrawArrow(p, dpad_center + QPoint(-dpad_distance, 0), Direction::Left, dpad_arrow_size); | 685 | DrawArrow(p, dpad_center + QPointF(-dpad_distance, 0), Direction::Left, dpad_arrow_size); |
| 684 | 686 | ||
| 685 | // ZL and ZR buttons | 687 | // ZL and ZR buttons |
| 686 | p.setPen(colors.outline); | 688 | p.setPen(colors.outline); |