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-rw-r--r--src/video_core/CMakeLists.txt2
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp115
-rw-r--r--src/video_core/textures/astc.cpp80
-rw-r--r--src/video_core/textures/astc.h2
-rw-r--r--src/video_core/textures/convert.cpp92
-rw-r--r--src/video_core/textures/convert.h18
-rw-r--r--src/video_core/textures/decoders.cpp6
-rw-r--r--src/video_core/textures/decoders.h18
8 files changed, 183 insertions, 150 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 3e9d2b3be..c1ae83f4d 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -94,6 +94,8 @@ add_library(video_core STATIC
94 surface.h 94 surface.h
95 textures/astc.cpp 95 textures/astc.cpp
96 textures/astc.h 96 textures/astc.h
97 textures/convert.cpp
98 textures/convert.h
97 textures/decoders.cpp 99 textures/decoders.cpp
98 textures/decoders.h 100 textures/decoders.h
99 textures/texture.h 101 textures/texture.h
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index b5a9722f9..876698b37 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -21,7 +21,7 @@
21#include "video_core/renderer_opengl/gl_rasterizer_cache.h" 21#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
22#include "video_core/renderer_opengl/utils.h" 22#include "video_core/renderer_opengl/utils.h"
23#include "video_core/surface.h" 23#include "video_core/surface.h"
24#include "video_core/textures/astc.h" 24#include "video_core/textures/convert.h"
25#include "video_core/textures/decoders.h" 25#include "video_core/textures/decoders.h"
26 26
27namespace OpenGL { 27namespace OpenGL {
@@ -597,103 +597,6 @@ CachedSurface::CachedSurface(const SurfaceParams& params)
597 } 597 }
598} 598}
599 599
600static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height, bool reverse) {
601 union S8Z24 {
602 BitField<0, 24, u32> z24;
603 BitField<24, 8, u32> s8;
604 };
605 static_assert(sizeof(S8Z24) == 4, "S8Z24 is incorrect size");
606
607 union Z24S8 {
608 BitField<0, 8, u32> s8;
609 BitField<8, 24, u32> z24;
610 };
611 static_assert(sizeof(Z24S8) == 4, "Z24S8 is incorrect size");
612
613 S8Z24 s8z24_pixel{};
614 Z24S8 z24s8_pixel{};
615 constexpr auto bpp{GetBytesPerPixel(PixelFormat::S8Z24)};
616 for (std::size_t y = 0; y < height; ++y) {
617 for (std::size_t x = 0; x < width; ++x) {
618 const std::size_t offset{bpp * (y * width + x)};
619 if (reverse) {
620 std::memcpy(&z24s8_pixel, &data[offset], sizeof(Z24S8));
621 s8z24_pixel.s8.Assign(z24s8_pixel.s8);
622 s8z24_pixel.z24.Assign(z24s8_pixel.z24);
623 std::memcpy(&data[offset], &s8z24_pixel, sizeof(S8Z24));
624 } else {
625 std::memcpy(&s8z24_pixel, &data[offset], sizeof(S8Z24));
626 z24s8_pixel.s8.Assign(s8z24_pixel.s8);
627 z24s8_pixel.z24.Assign(s8z24_pixel.z24);
628 std::memcpy(&data[offset], &z24s8_pixel, sizeof(Z24S8));
629 }
630 }
631 }
632}
633
634/**
635 * Helper function to perform software conversion (as needed) when loading a buffer from Switch
636 * memory. This is for Maxwell pixel formats that cannot be represented as-is in OpenGL or with
637 * typical desktop GPUs.
638 */
639static void ConvertFormatAsNeeded_LoadGLBuffer(std::vector<u8>& data, PixelFormat pixel_format,
640 u32 width, u32 height, u32 depth) {
641 switch (pixel_format) {
642 case PixelFormat::ASTC_2D_4X4:
643 case PixelFormat::ASTC_2D_8X8:
644 case PixelFormat::ASTC_2D_8X5:
645 case PixelFormat::ASTC_2D_5X4:
646 case PixelFormat::ASTC_2D_5X5:
647 case PixelFormat::ASTC_2D_4X4_SRGB:
648 case PixelFormat::ASTC_2D_8X8_SRGB:
649 case PixelFormat::ASTC_2D_8X5_SRGB:
650 case PixelFormat::ASTC_2D_5X4_SRGB:
651 case PixelFormat::ASTC_2D_5X5_SRGB:
652 case PixelFormat::ASTC_2D_10X8:
653 case PixelFormat::ASTC_2D_10X8_SRGB: {
654 // Convert ASTC pixel formats to RGBA8, as most desktop GPUs do not support ASTC.
655 u32 block_width{};
656 u32 block_height{};
657 std::tie(block_width, block_height) = GetASTCBlockSize(pixel_format);
658 data =
659 Tegra::Texture::ASTC::Decompress(data, width, height, depth, block_width, block_height);
660 break;
661 }
662 case PixelFormat::S8Z24:
663 // Convert the S8Z24 depth format to Z24S8, as OpenGL does not support S8Z24.
664 ConvertS8Z24ToZ24S8(data, width, height, false);
665 break;
666 }
667}
668
669/**
670 * Helper function to perform software conversion (as needed) when flushing a buffer from OpenGL to
671 * Switch memory. This is for Maxwell pixel formats that cannot be represented as-is in OpenGL or
672 * with typical desktop GPUs.
673 */
674static void ConvertFormatAsNeeded_FlushGLBuffer(std::vector<u8>& data, PixelFormat pixel_format,
675 u32 width, u32 height) {
676 switch (pixel_format) {
677 case PixelFormat::ASTC_2D_4X4:
678 case PixelFormat::ASTC_2D_8X8:
679 case PixelFormat::ASTC_2D_4X4_SRGB:
680 case PixelFormat::ASTC_2D_8X8_SRGB:
681 case PixelFormat::ASTC_2D_5X5:
682 case PixelFormat::ASTC_2D_5X5_SRGB:
683 case PixelFormat::ASTC_2D_10X8:
684 case PixelFormat::ASTC_2D_10X8_SRGB: {
685 LOG_CRITICAL(HW_GPU, "Conversion of format {} after texture flushing is not implemented",
686 static_cast<u32>(pixel_format));
687 UNREACHABLE();
688 break;
689 }
690 case PixelFormat::S8Z24:
691 // Convert the Z24S8 depth format to S8Z24, as OpenGL does not support S8Z24.
692 ConvertS8Z24ToZ24S8(data, width, height, true);
693 break;
694 }
695}
696
697MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 192, 64)); 600MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 192, 64));
698void CachedSurface::LoadGLBuffer() { 601void CachedSurface::LoadGLBuffer() {
699 MICROPROFILE_SCOPE(OpenGL_SurfaceLoad); 602 MICROPROFILE_SCOPE(OpenGL_SurfaceLoad);
@@ -722,8 +625,16 @@ void CachedSurface::LoadGLBuffer() {
722 } 625 }
723 } 626 }
724 for (u32 i = 0; i < params.max_mip_level; i++) { 627 for (u32 i = 0; i < params.max_mip_level; i++) {
725 ConvertFormatAsNeeded_LoadGLBuffer(gl_buffer[i], params.pixel_format, params.MipWidth(i), 628 const u32 width = params.MipWidth(i);
726 params.MipHeight(i), params.MipDepth(i)); 629 const u32 height = params.MipHeight(i);
630 const u32 depth = params.MipDepth(i);
631 if (VideoCore::Surface::IsPixelFormatASTC(params.pixel_format)) {
632 // Reserve size for RGBA8 conversion
633 constexpr std::size_t rgba_bpp = 4;
634 gl_buffer[i].resize(std::max(gl_buffer[i].size(), width * height * depth * rgba_bpp));
635 }
636 Tegra::Texture::ConvertFromGuestToHost(gl_buffer[i].data(), params.pixel_format, width,
637 height, depth, true, true);
727 } 638 }
728} 639}
729 640
@@ -746,8 +657,8 @@ void CachedSurface::FlushGLBuffer() {
746 glGetTextureImage(texture.handle, 0, tuple.format, tuple.type, 657 glGetTextureImage(texture.handle, 0, tuple.format, tuple.type,
747 static_cast<GLsizei>(gl_buffer[0].size()), gl_buffer[0].data()); 658 static_cast<GLsizei>(gl_buffer[0].size()), gl_buffer[0].data());
748 glPixelStorei(GL_PACK_ROW_LENGTH, 0); 659 glPixelStorei(GL_PACK_ROW_LENGTH, 0);
749 ConvertFormatAsNeeded_FlushGLBuffer(gl_buffer[0], params.pixel_format, params.width, 660 Tegra::Texture::ConvertFromHostToGuest(gl_buffer[0].data(), params.pixel_format, params.width,
750 params.height); 661 params.height, params.depth, true, true);
751 const u8* const texture_src_data = Memory::GetPointer(params.addr); 662 const u8* const texture_src_data = Memory::GetPointer(params.addr);
752 ASSERT(texture_src_data); 663 ASSERT(texture_src_data);
753 if (params.is_tiled) { 664 if (params.is_tiled) {
diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
index bc50a4876..b508d64e9 100644
--- a/src/video_core/textures/astc.cpp
+++ b/src/video_core/textures/astc.cpp
@@ -23,28 +23,12 @@
23 23
24#include "video_core/textures/astc.h" 24#include "video_core/textures/astc.h"
25 25
26class BitStream { 26class InputBitStream {
27public: 27public:
28 explicit BitStream(unsigned char* ptr, int nBits = 0, int start_offset = 0) 28 explicit InputBitStream(const unsigned char* ptr, int nBits = 0, int start_offset = 0)
29 : m_NumBits(nBits), m_CurByte(ptr), m_NextBit(start_offset % 8) {} 29 : m_NumBits(nBits), m_CurByte(ptr), m_NextBit(start_offset % 8) {}
30 30
31 ~BitStream() = default; 31 ~InputBitStream() = default;
32
33 int GetBitsWritten() const {
34 return m_BitsWritten;
35 }
36
37 void WriteBitsR(unsigned int val, unsigned int nBits) {
38 for (unsigned int i = 0; i < nBits; i++) {
39 WriteBit((val >> (nBits - i - 1)) & 1);
40 }
41 }
42
43 void WriteBits(unsigned int val, unsigned int nBits) {
44 for (unsigned int i = 0; i < nBits; i++) {
45 WriteBit((val >> i) & 1);
46 }
47 }
48 32
49 int GetBitsRead() const { 33 int GetBitsRead() const {
50 return m_BitsRead; 34 return m_BitsRead;
@@ -71,6 +55,38 @@ public:
71 } 55 }
72 56
73private: 57private:
58 const int m_NumBits;
59 const unsigned char* m_CurByte;
60 int m_NextBit = 0;
61 int m_BitsRead = 0;
62
63 bool done = false;
64};
65
66class OutputBitStream {
67public:
68 explicit OutputBitStream(unsigned char* ptr, int nBits = 0, int start_offset = 0)
69 : m_NumBits(nBits), m_CurByte(ptr), m_NextBit(start_offset % 8) {}
70
71 ~OutputBitStream() = default;
72
73 int GetBitsWritten() const {
74 return m_BitsWritten;
75 }
76
77 void WriteBitsR(unsigned int val, unsigned int nBits) {
78 for (unsigned int i = 0; i < nBits; i++) {
79 WriteBit((val >> (nBits - i - 1)) & 1);
80 }
81 }
82
83 void WriteBits(unsigned int val, unsigned int nBits) {
84 for (unsigned int i = 0; i < nBits; i++) {
85 WriteBit((val >> i) & 1);
86 }
87 }
88
89private:
74 void WriteBit(int b) { 90 void WriteBit(int b) {
75 91
76 if (done) 92 if (done)
@@ -238,8 +254,8 @@ public:
238 // Fills result with the values that are encoded in the given 254 // Fills result with the values that are encoded in the given
239 // bitstream. We must know beforehand what the maximum possible 255 // bitstream. We must know beforehand what the maximum possible
240 // value is, and how many values we're decoding. 256 // value is, and how many values we're decoding.
241 static void DecodeIntegerSequence(std::vector<IntegerEncodedValue>& result, BitStream& bits, 257 static void DecodeIntegerSequence(std::vector<IntegerEncodedValue>& result,
242 uint32_t maxRange, uint32_t nValues) { 258 InputBitStream& bits, uint32_t maxRange, uint32_t nValues) {
243 // Determine encoding parameters 259 // Determine encoding parameters
244 IntegerEncodedValue val = IntegerEncodedValue::CreateEncoding(maxRange); 260 IntegerEncodedValue val = IntegerEncodedValue::CreateEncoding(maxRange);
245 261
@@ -267,7 +283,7 @@ public:
267 } 283 }
268 284
269private: 285private:
270 static void DecodeTritBlock(BitStream& bits, std::vector<IntegerEncodedValue>& result, 286 static void DecodeTritBlock(InputBitStream& bits, std::vector<IntegerEncodedValue>& result,
271 uint32_t nBitsPerValue) { 287 uint32_t nBitsPerValue) {
272 // Implement the algorithm in section C.2.12 288 // Implement the algorithm in section C.2.12
273 uint32_t m[5]; 289 uint32_t m[5];
@@ -327,7 +343,7 @@ private:
327 } 343 }
328 } 344 }
329 345
330 static void DecodeQuintBlock(BitStream& bits, std::vector<IntegerEncodedValue>& result, 346 static void DecodeQuintBlock(InputBitStream& bits, std::vector<IntegerEncodedValue>& result,
331 uint32_t nBitsPerValue) { 347 uint32_t nBitsPerValue) {
332 // Implement the algorithm in section C.2.12 348 // Implement the algorithm in section C.2.12
333 uint32_t m[3]; 349 uint32_t m[3];
@@ -406,7 +422,7 @@ struct TexelWeightParams {
406 } 422 }
407}; 423};
408 424
409static TexelWeightParams DecodeBlockInfo(BitStream& strm) { 425static TexelWeightParams DecodeBlockInfo(InputBitStream& strm) {
410 TexelWeightParams params; 426 TexelWeightParams params;
411 427
412 // Read the entire block mode all at once 428 // Read the entire block mode all at once
@@ -605,7 +621,7 @@ static TexelWeightParams DecodeBlockInfo(BitStream& strm) {
605 return params; 621 return params;
606} 622}
607 623
608static void FillVoidExtentLDR(BitStream& strm, uint32_t* const outBuf, uint32_t blockWidth, 624static void FillVoidExtentLDR(InputBitStream& strm, uint32_t* const outBuf, uint32_t blockWidth,
609 uint32_t blockHeight) { 625 uint32_t blockHeight) {
610 // Don't actually care about the void extent, just read the bits... 626 // Don't actually care about the void extent, just read the bits...
611 for (int i = 0; i < 4; ++i) { 627 for (int i = 0; i < 4; ++i) {
@@ -821,7 +837,7 @@ static void DecodeColorValues(uint32_t* out, uint8_t* data, const uint32_t* mode
821 837
822 // We now have enough to decode our integer sequence. 838 // We now have enough to decode our integer sequence.
823 std::vector<IntegerEncodedValue> decodedColorValues; 839 std::vector<IntegerEncodedValue> decodedColorValues;
824 BitStream colorStream(data); 840 InputBitStream colorStream(data);
825 IntegerEncodedValue::DecodeIntegerSequence(decodedColorValues, colorStream, range, nValues); 841 IntegerEncodedValue::DecodeIntegerSequence(decodedColorValues, colorStream, range, nValues);
826 842
827 // Once we have the decoded values, we need to dequantize them to the 0-255 range 843 // Once we have the decoded values, we need to dequantize them to the 0-255 range
@@ -1365,9 +1381,9 @@ static void ComputeEndpoints(Pixel& ep1, Pixel& ep2, const uint32_t*& colorValue
1365#undef READ_INT_VALUES 1381#undef READ_INT_VALUES
1366} 1382}
1367 1383
1368static void DecompressBlock(uint8_t inBuf[16], const uint32_t blockWidth, 1384static void DecompressBlock(const uint8_t inBuf[16], const uint32_t blockWidth,
1369 const uint32_t blockHeight, uint32_t* outBuf) { 1385 const uint32_t blockHeight, uint32_t* outBuf) {
1370 BitStream strm(inBuf); 1386 InputBitStream strm(inBuf);
1371 TexelWeightParams weightParams = DecodeBlockInfo(strm); 1387 TexelWeightParams weightParams = DecodeBlockInfo(strm);
1372 1388
1373 // Was there an error? 1389 // Was there an error?
@@ -1421,7 +1437,7 @@ static void DecompressBlock(uint8_t inBuf[16], const uint32_t blockWidth,
1421 // Define color data. 1437 // Define color data.
1422 uint8_t colorEndpointData[16]; 1438 uint8_t colorEndpointData[16];
1423 memset(colorEndpointData, 0, sizeof(colorEndpointData)); 1439 memset(colorEndpointData, 0, sizeof(colorEndpointData));
1424 BitStream colorEndpointStream(colorEndpointData, 16 * 8, 0); 1440 OutputBitStream colorEndpointStream(colorEndpointData, 16 * 8, 0);
1425 1441
1426 // Read extra config data... 1442 // Read extra config data...
1427 uint32_t baseCEM = 0; 1443 uint32_t baseCEM = 0;
@@ -1549,7 +1565,7 @@ static void DecompressBlock(uint8_t inBuf[16], const uint32_t blockWidth,
1549 memset(texelWeightData + clearByteStart, 0, 16 - clearByteStart); 1565 memset(texelWeightData + clearByteStart, 0, 16 - clearByteStart);
1550 1566
1551 std::vector<IntegerEncodedValue> texelWeightValues; 1567 std::vector<IntegerEncodedValue> texelWeightValues;
1552 BitStream weightStream(texelWeightData); 1568 InputBitStream weightStream(texelWeightData);
1553 1569
1554 IntegerEncodedValue::DecodeIntegerSequence(texelWeightValues, weightStream, 1570 IntegerEncodedValue::DecodeIntegerSequence(texelWeightValues, weightStream,
1555 weightParams.m_MaxWeight, 1571 weightParams.m_MaxWeight,
@@ -1597,7 +1613,7 @@ static void DecompressBlock(uint8_t inBuf[16], const uint32_t blockWidth,
1597 1613
1598namespace Tegra::Texture::ASTC { 1614namespace Tegra::Texture::ASTC {
1599 1615
1600std::vector<uint8_t> Decompress(std::vector<uint8_t>& data, uint32_t width, uint32_t height, 1616std::vector<uint8_t> Decompress(const uint8_t* data, uint32_t width, uint32_t height,
1601 uint32_t depth, uint32_t block_width, uint32_t block_height) { 1617 uint32_t depth, uint32_t block_width, uint32_t block_height) {
1602 uint32_t blockIdx = 0; 1618 uint32_t blockIdx = 0;
1603 std::vector<uint8_t> outData(height * width * depth * 4); 1619 std::vector<uint8_t> outData(height * width * depth * 4);
@@ -1605,7 +1621,7 @@ std::vector<uint8_t> Decompress(std::vector<uint8_t>& data, uint32_t width, uint
1605 for (uint32_t j = 0; j < height; j += block_height) { 1621 for (uint32_t j = 0; j < height; j += block_height) {
1606 for (uint32_t i = 0; i < width; i += block_width) { 1622 for (uint32_t i = 0; i < width; i += block_width) {
1607 1623
1608 uint8_t* blockPtr = data.data() + blockIdx * 16; 1624 const uint8_t* blockPtr = data + blockIdx * 16;
1609 1625
1610 // Blocks can be at most 12x12 1626 // Blocks can be at most 12x12
1611 uint32_t uncompData[144]; 1627 uint32_t uncompData[144];
diff --git a/src/video_core/textures/astc.h b/src/video_core/textures/astc.h
index d419dd025..991cdba72 100644
--- a/src/video_core/textures/astc.h
+++ b/src/video_core/textures/astc.h
@@ -9,7 +9,7 @@
9 9
10namespace Tegra::Texture::ASTC { 10namespace Tegra::Texture::ASTC {
11 11
12std::vector<uint8_t> Decompress(std::vector<uint8_t>& data, uint32_t width, uint32_t height, 12std::vector<uint8_t> Decompress(const uint8_t* data, uint32_t width, uint32_t height,
13 uint32_t depth, uint32_t block_width, uint32_t block_height); 13 uint32_t depth, uint32_t block_width, uint32_t block_height);
14 14
15} // namespace Tegra::Texture::ASTC 15} // namespace Tegra::Texture::ASTC
diff --git a/src/video_core/textures/convert.cpp b/src/video_core/textures/convert.cpp
new file mode 100644
index 000000000..5e439f036
--- /dev/null
+++ b/src/video_core/textures/convert.cpp
@@ -0,0 +1,92 @@
1// Copyright 2019 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include <algorithm>
6#include <cstring>
7#include <tuple>
8#include <vector>
9
10#include "common/assert.h"
11#include "common/common_types.h"
12#include "common/logging/log.h"
13#include "video_core/textures/astc.h"
14#include "video_core/textures/convert.h"
15
16namespace Tegra::Texture {
17
18using VideoCore::Surface::PixelFormat;
19
20template <bool reverse>
21void SwapS8Z24ToZ24S8(u8* data, u32 width, u32 height) {
22 union S8Z24 {
23 BitField<0, 24, u32> z24;
24 BitField<24, 8, u32> s8;
25 };
26 static_assert(sizeof(S8Z24) == 4, "S8Z24 is incorrect size");
27
28 union Z24S8 {
29 BitField<0, 8, u32> s8;
30 BitField<8, 24, u32> z24;
31 };
32 static_assert(sizeof(Z24S8) == 4, "Z24S8 is incorrect size");
33
34 S8Z24 s8z24_pixel{};
35 Z24S8 z24s8_pixel{};
36 constexpr auto bpp{
37 VideoCore::Surface::GetBytesPerPixel(VideoCore::Surface::PixelFormat::S8Z24)};
38 for (std::size_t y = 0; y < height; ++y) {
39 for (std::size_t x = 0; x < width; ++x) {
40 const std::size_t offset{bpp * (y * width + x)};
41 if constexpr (reverse) {
42 std::memcpy(&z24s8_pixel, &data[offset], sizeof(Z24S8));
43 s8z24_pixel.s8.Assign(z24s8_pixel.s8);
44 s8z24_pixel.z24.Assign(z24s8_pixel.z24);
45 std::memcpy(&data[offset], &s8z24_pixel, sizeof(S8Z24));
46 } else {
47 std::memcpy(&s8z24_pixel, &data[offset], sizeof(S8Z24));
48 z24s8_pixel.s8.Assign(s8z24_pixel.s8);
49 z24s8_pixel.z24.Assign(s8z24_pixel.z24);
50 std::memcpy(&data[offset], &z24s8_pixel, sizeof(Z24S8));
51 }
52 }
53 }
54}
55
56static void ConvertS8Z24ToZ24S8(u8* data, u32 width, u32 height) {
57 SwapS8Z24ToZ24S8<false>(data, width, height);
58}
59
60static void ConvertZ24S8ToS8Z24(u8* data, u32 width, u32 height) {
61 SwapS8Z24ToZ24S8<true>(data, width, height);
62}
63
64void ConvertFromGuestToHost(u8* data, PixelFormat pixel_format, u32 width, u32 height, u32 depth,
65 bool convert_astc, bool convert_s8z24) {
66 if (convert_astc && IsPixelFormatASTC(pixel_format)) {
67 // Convert ASTC pixel formats to RGBA8, as most desktop GPUs do not support ASTC.
68 u32 block_width{};
69 u32 block_height{};
70 std::tie(block_width, block_height) = GetASTCBlockSize(pixel_format);
71 const std::vector<u8> rgba8_data =
72 Tegra::Texture::ASTC::Decompress(data, width, height, depth, block_width, block_height);
73 std::copy(rgba8_data.begin(), rgba8_data.end(), data);
74
75 } else if (convert_s8z24 && pixel_format == PixelFormat::S8Z24) {
76 Tegra::Texture::ConvertS8Z24ToZ24S8(data, width, height);
77 }
78}
79
80void ConvertFromHostToGuest(u8* data, PixelFormat pixel_format, u32 width, u32 height, u32 depth,
81 bool convert_astc, bool convert_s8z24) {
82 if (convert_astc && IsPixelFormatASTC(pixel_format)) {
83 LOG_CRITICAL(HW_GPU, "Conversion of format {} after texture flushing is not implemented",
84 static_cast<u32>(pixel_format));
85 UNREACHABLE();
86
87 } else if (convert_s8z24 && pixel_format == PixelFormat::S8Z24) {
88 Tegra::Texture::ConvertZ24S8ToS8Z24(data, width, height);
89 }
90}
91
92} // namespace Tegra::Texture \ No newline at end of file
diff --git a/src/video_core/textures/convert.h b/src/video_core/textures/convert.h
new file mode 100644
index 000000000..07cd8b5da
--- /dev/null
+++ b/src/video_core/textures/convert.h
@@ -0,0 +1,18 @@
1// Copyright 2019 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include "common/common_types.h"
8#include "video_core/surface.h"
9
10namespace Tegra::Texture {
11
12void ConvertFromGuestToHost(u8* data, VideoCore::Surface::PixelFormat pixel_format, u32 width,
13 u32 height, u32 depth, bool convert_astc, bool convert_s8z24);
14
15void ConvertFromHostToGuest(u8* data, VideoCore::Surface::PixelFormat pixel_format, u32 width,
16 u32 height, u32 depth, bool convert_astc, bool convert_s8z24);
17
18} // namespace Tegra::Texture \ No newline at end of file
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 5db75de22..cad7340f5 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -103,8 +103,8 @@ void FastProcessBlock(u8* const swizzled_data, u8* const unswizzled_data, const
103 const u32 swizzle_offset{y_address + table[(xb / fast_swizzle_align) % 4]}; 103 const u32 swizzle_offset{y_address + table[(xb / fast_swizzle_align) % 4]};
104 const u32 out_x = xb * out_bytes_per_pixel / bytes_per_pixel; 104 const u32 out_x = xb * out_bytes_per_pixel / bytes_per_pixel;
105 const u32 pixel_index{out_x + pixel_base}; 105 const u32 pixel_index{out_x + pixel_base};
106 data_ptrs[unswizzle] = swizzled_data + swizzle_offset; 106 data_ptrs[unswizzle ? 1 : 0] = swizzled_data + swizzle_offset;
107 data_ptrs[!unswizzle] = unswizzled_data + pixel_index; 107 data_ptrs[unswizzle ? 0 : 1] = unswizzled_data + pixel_index;
108 std::memcpy(data_ptrs[0], data_ptrs[1], fast_swizzle_align); 108 std::memcpy(data_ptrs[0], data_ptrs[1], fast_swizzle_align);
109 } 109 }
110 pixel_base += stride_x; 110 pixel_base += stride_x;
@@ -154,7 +154,7 @@ void SwizzledData(u8* const swizzled_data, u8* const unswizzled_data, const bool
154 for (u32 xb = 0; xb < blocks_on_x; xb++) { 154 for (u32 xb = 0; xb < blocks_on_x; xb++) {
155 const u32 x_start = xb * block_x_elements; 155 const u32 x_start = xb * block_x_elements;
156 const u32 x_end = std::min(width, x_start + block_x_elements); 156 const u32 x_end = std::min(width, x_start + block_x_elements);
157 if (fast) { 157 if constexpr (fast) {
158 FastProcessBlock(swizzled_data, unswizzled_data, unswizzle, x_start, y_start, 158 FastProcessBlock(swizzled_data, unswizzled_data, unswizzle, x_start, y_start,
159 z_start, x_end, y_end, z_end, tile_offset, xy_block_size, 159 z_start, x_end, y_end, z_end, tile_offset, xy_block_size,
160 layer_z, stride_x, bytes_per_pixel, out_bytes_per_pixel); 160 layer_z, stride_x, bytes_per_pixel, out_bytes_per_pixel);
diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h
index 85b7e9f7b..65df86890 100644
--- a/src/video_core/textures/decoders.h
+++ b/src/video_core/textures/decoders.h
@@ -16,16 +16,13 @@ inline std::size_t GetGOBSize() {
16 return 512; 16 return 512;
17} 17}
18 18
19/** 19/// Unswizzles a swizzled texture without changing its format.
20 * Unswizzles a swizzled texture without changing its format.
21 */
22void UnswizzleTexture(u8* unswizzled_data, VAddr address, u32 tile_size_x, u32 tile_size_y, 20void UnswizzleTexture(u8* unswizzled_data, VAddr address, u32 tile_size_x, u32 tile_size_y,
23 u32 bytes_per_pixel, u32 width, u32 height, u32 depth, 21 u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
24 u32 block_height = TICEntry::DefaultBlockHeight, 22 u32 block_height = TICEntry::DefaultBlockHeight,
25 u32 block_depth = TICEntry::DefaultBlockHeight, u32 width_spacing = 0); 23 u32 block_depth = TICEntry::DefaultBlockHeight, u32 width_spacing = 0);
26/** 24
27 * Unswizzles a swizzled texture without changing its format. 25/// Unswizzles a swizzled texture without changing its format.
28 */
29std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size_x, u32 tile_size_y, 26std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size_x, u32 tile_size_y,
30 u32 bytes_per_pixel, u32 width, u32 height, u32 depth, 27 u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
31 u32 block_height = TICEntry::DefaultBlockHeight, 28 u32 block_height = TICEntry::DefaultBlockHeight,
@@ -37,15 +34,11 @@ void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel,
37 u32 out_bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, 34 u32 out_bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data,
38 bool unswizzle, u32 block_height, u32 block_depth, u32 width_spacing); 35 bool unswizzle, u32 block_height, u32 block_depth, u32 width_spacing);
39 36
40/** 37/// Decodes an unswizzled texture into a A8R8G8B8 texture.
41 * Decodes an unswizzled texture into a A8R8G8B8 texture.
42 */
43std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width, 38std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width,
44 u32 height); 39 u32 height);
45 40
46/** 41/// This function calculates the correct size of a texture depending if it's tiled or not.
47 * This function calculates the correct size of a texture depending if it's tiled or not.
48 */
49std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth, 42std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
50 u32 block_height, u32 block_depth); 43 u32 block_height, u32 block_depth);
51 44
@@ -53,6 +46,7 @@ std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height
53void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width, 46void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
54 u32 bytes_per_pixel, VAddr swizzled_data, VAddr unswizzled_data, 47 u32 bytes_per_pixel, VAddr swizzled_data, VAddr unswizzled_data,
55 u32 block_height); 48 u32 block_height);
49
56/// Copies a tiled subrectangle into a linear surface. 50/// Copies a tiled subrectangle into a linear surface.
57void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width, 51void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width,
58 u32 bytes_per_pixel, VAddr swizzled_data, VAddr unswizzled_data, 52 u32 bytes_per_pixel, VAddr swizzled_data, VAddr unswizzled_data,