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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp6
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h9
-rw-r--r--src/video_core/textures/decoders.cpp2
3 files changed, 15 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 50469c05c..57d7763ff 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -108,7 +108,8 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
108 {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm, 108 {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
109 false}, // Z24S8 109 false}, // Z24S8
110 {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm, 110 {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
111 false}, // S8Z24 111 false}, // S8Z24
112 {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
112}}; 113}};
113 114
114static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) { 115static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) {
@@ -191,7 +192,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
191 MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>, 192 MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>,
192 MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>, 193 MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>,
193 MortonCopy<true, PixelFormat::ASTC_2D_4X4>, MortonCopy<true, PixelFormat::Z24S8>, 194 MortonCopy<true, PixelFormat::ASTC_2D_4X4>, MortonCopy<true, PixelFormat::Z24S8>,
194 MortonCopy<true, PixelFormat::S8Z24>, 195 MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>,
195}; 196};
196 197
197static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), 198static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
@@ -213,6 +214,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
213 MortonCopy<false, PixelFormat::ABGR8>, 214 MortonCopy<false, PixelFormat::ABGR8>,
214 MortonCopy<false, PixelFormat::Z24S8>, 215 MortonCopy<false, PixelFormat::Z24S8>,
215 MortonCopy<false, PixelFormat::S8Z24>, 216 MortonCopy<false, PixelFormat::S8Z24>,
217 MortonCopy<false, PixelFormat::Z32F>,
216}; 218};
217 219
218// Allocate an uninitialized texture of appropriate size and format for the surface 220// Allocate an uninitialized texture of appropriate size and format for the surface
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 8005a81b8..b4d7f8ebe 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -42,6 +42,7 @@ struct SurfaceParams {
42 // DepthStencil formats 42 // DepthStencil formats
43 Z24S8 = 13, 43 Z24S8 = 13,
44 S8Z24 = 14, 44 S8Z24 = 14,
45 Z32F = 15,
45 46
46 MaxDepthStencilFormat, 47 MaxDepthStencilFormat,
47 48
@@ -94,6 +95,7 @@ struct SurfaceParams {
94 4, // ASTC_2D_4X4 95 4, // ASTC_2D_4X4
95 1, // Z24S8 96 1, // Z24S8
96 1, // S8Z24 97 1, // S8Z24
98 1, // Z32F
97 }}; 99 }};
98 100
99 ASSERT(static_cast<size_t>(format) < compression_factor_table.size()); 101 ASSERT(static_cast<size_t>(format) < compression_factor_table.size());
@@ -120,6 +122,7 @@ struct SurfaceParams {
120 32, // ASTC_2D_4X4 122 32, // ASTC_2D_4X4
121 32, // Z24S8 123 32, // Z24S8
122 32, // S8Z24 124 32, // S8Z24
125 32, // Z32F
123 }}; 126 }};
124 127
125 ASSERT(static_cast<size_t>(format) < bpp_table.size()); 128 ASSERT(static_cast<size_t>(format) < bpp_table.size());
@@ -135,6 +138,8 @@ struct SurfaceParams {
135 return PixelFormat::S8Z24; 138 return PixelFormat::S8Z24;
136 case Tegra::DepthFormat::Z24_S8_UNORM: 139 case Tegra::DepthFormat::Z24_S8_UNORM:
137 return PixelFormat::Z24S8; 140 return PixelFormat::Z24S8;
141 case Tegra::DepthFormat::Z32_FLOAT:
142 return PixelFormat::Z32F;
138 default: 143 default:
139 LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); 144 LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
140 UNREACHABLE(); 145 UNREACHABLE();
@@ -235,6 +240,8 @@ struct SurfaceParams {
235 return Tegra::DepthFormat::S8_Z24_UNORM; 240 return Tegra::DepthFormat::S8_Z24_UNORM;
236 case PixelFormat::Z24S8: 241 case PixelFormat::Z24S8:
237 return Tegra::DepthFormat::Z24_S8_UNORM; 242 return Tegra::DepthFormat::Z24_S8_UNORM;
243 case PixelFormat::Z32F:
244 return Tegra::DepthFormat::Z32_FLOAT;
238 default: 245 default:
239 UNREACHABLE(); 246 UNREACHABLE();
240 } 247 }
@@ -284,6 +291,8 @@ struct SurfaceParams {
284 case Tegra::DepthFormat::S8_Z24_UNORM: 291 case Tegra::DepthFormat::S8_Z24_UNORM:
285 case Tegra::DepthFormat::Z24_S8_UNORM: 292 case Tegra::DepthFormat::Z24_S8_UNORM:
286 return ComponentType::UNorm; 293 return ComponentType::UNorm;
294 case Tegra::DepthFormat::Z32_FLOAT:
295 return ComponentType::Float;
287 default: 296 default:
288 LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); 297 LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
289 UNREACHABLE(); 298 UNREACHABLE();
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 7b06fea3e..d5ab4e4f9 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -78,6 +78,7 @@ static u32 DepthBytesPerPixel(DepthFormat format) {
78 switch (format) { 78 switch (format) {
79 case DepthFormat::S8_Z24_UNORM: 79 case DepthFormat::S8_Z24_UNORM:
80 case DepthFormat::Z24_S8_UNORM: 80 case DepthFormat::Z24_S8_UNORM:
81 case DepthFormat::Z32_FLOAT:
81 return 4; 82 return 4;
82 default: 83 default:
83 UNIMPLEMENTED_MSG("Format not implemented"); 84 UNIMPLEMENTED_MSG("Format not implemented");
@@ -132,6 +133,7 @@ std::vector<u8> UnswizzleDepthTexture(VAddr address, DepthFormat format, u32 wid
132 switch (format) { 133 switch (format) {
133 case DepthFormat::S8_Z24_UNORM: 134 case DepthFormat::S8_Z24_UNORM:
134 case DepthFormat::Z24_S8_UNORM: 135 case DepthFormat::Z24_S8_UNORM:
136 case DepthFormat::Z32_FLOAT:
135 CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data, 137 CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
136 unswizzled_data.data(), true, block_height); 138 unswizzled_data.data(), true, block_height);
137 break; 139 break;