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-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_instructions.h1
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp5
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp5
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_instructions.h1
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp5
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_instructions.h1
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp4
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h2
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc1
9 files changed, 25 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
index 12afda43b..cb7232704 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
@@ -72,6 +72,7 @@ void EmitInvocationId(EmitContext& ctx, IR::Inst& inst);
72void EmitSampleId(EmitContext& ctx, IR::Inst& inst); 72void EmitSampleId(EmitContext& ctx, IR::Inst& inst);
73void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst); 73void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst);
74void EmitYDirection(EmitContext& ctx, IR::Inst& inst); 74void EmitYDirection(EmitContext& ctx, IR::Inst& inst);
75void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst);
75void EmitLoadLocal(EmitContext& ctx, IR::Inst& inst, ScalarU32 word_offset); 76void EmitLoadLocal(EmitContext& ctx, IR::Inst& inst, ScalarU32 word_offset);
76void EmitWriteLocal(EmitContext& ctx, ScalarU32 word_offset, ScalarU32 value); 77void EmitWriteLocal(EmitContext& ctx, ScalarU32 word_offset, ScalarU32 value);
77void EmitUndefU1(EmitContext& ctx, IR::Inst& inst); 78void EmitUndefU1(EmitContext& ctx, IR::Inst& inst);
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
index e537f6073..807494063 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
@@ -210,6 +210,11 @@ void EmitYDirection(EmitContext& ctx, IR::Inst& inst) {
210 ctx.Add("MOV.F {}.x,y_direction[0].w;", inst); 210 ctx.Add("MOV.F {}.x,y_direction[0].w;", inst);
211} 211}
212 212
213void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst) {
214 UNIMPLEMENTED();
215 ctx.Add("MOV.F {}.x,1;", inst);
216}
217
213void EmitUndefU1(EmitContext& ctx, IR::Inst& inst) { 218void EmitUndefU1(EmitContext& ctx, IR::Inst& inst) {
214 ctx.Add("MOV.S {}.x,0;", inst); 219 ctx.Add("MOV.S {}.x,0;", inst);
215} 220}
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
index 170db269a..f4ed090e3 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
@@ -445,6 +445,11 @@ void EmitYDirection(EmitContext& ctx, IR::Inst& inst) {
445 ctx.AddF32("{}=gl_FrontMaterial.ambient.a;", inst); 445 ctx.AddF32("{}=gl_FrontMaterial.ambient.a;", inst);
446} 446}
447 447
448void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst) {
449 UNIMPLEMENTED();
450 ctx.AddF32("{}=1.0f;", inst);
451}
452
448void EmitLoadLocal(EmitContext& ctx, IR::Inst& inst, std::string_view word_offset) { 453void EmitLoadLocal(EmitContext& ctx, IR::Inst& inst, std::string_view word_offset) {
449 ctx.AddU32("{}=lmem[{}];", inst, word_offset); 454 ctx.AddU32("{}=lmem[{}];", inst, word_offset);
450} 455}
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
index 5936d086f..6cae0b84a 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
@@ -85,6 +85,7 @@ void EmitInvocationId(EmitContext& ctx, IR::Inst& inst);
85void EmitSampleId(EmitContext& ctx, IR::Inst& inst); 85void EmitSampleId(EmitContext& ctx, IR::Inst& inst);
86void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst); 86void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst);
87void EmitYDirection(EmitContext& ctx, IR::Inst& inst); 87void EmitYDirection(EmitContext& ctx, IR::Inst& inst);
88void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst);
88void EmitLoadLocal(EmitContext& ctx, IR::Inst& inst, std::string_view word_offset); 89void EmitLoadLocal(EmitContext& ctx, IR::Inst& inst, std::string_view word_offset);
89void EmitWriteLocal(EmitContext& ctx, std::string_view word_offset, std::string_view value); 90void EmitWriteLocal(EmitContext& ctx, std::string_view word_offset, std::string_view value);
90void EmitUndefU1(EmitContext& ctx, IR::Inst& inst); 91void EmitUndefU1(EmitContext& ctx, IR::Inst& inst);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index d3a93d5f4..43f440dfb 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -526,6 +526,11 @@ Id EmitYDirection(EmitContext& ctx) {
526 return ctx.Const(ctx.runtime_info.y_negate ? -1.0f : 1.0f); 526 return ctx.Const(ctx.runtime_info.y_negate ? -1.0f : 1.0f);
527} 527}
528 528
529Id EmitResolutionDownFactor(EmitContext& ctx) {
530 UNIMPLEMENTED();
531 return ctx.Const(1.0f);
532}
533
529Id EmitLoadLocal(EmitContext& ctx, Id word_offset) { 534Id EmitLoadLocal(EmitContext& ctx, Id word_offset) {
530 const Id pointer{ctx.OpAccessChain(ctx.private_u32, ctx.local_memory, word_offset)}; 535 const Id pointer{ctx.OpAccessChain(ctx.private_u32, ctx.local_memory, word_offset)};
531 return ctx.OpLoad(ctx.U32[1], pointer); 536 return ctx.OpLoad(ctx.U32[1], pointer);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
index c9db1c164..3d90b2286 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
@@ -75,6 +75,7 @@ Id EmitInvocationId(EmitContext& ctx);
75Id EmitSampleId(EmitContext& ctx); 75Id EmitSampleId(EmitContext& ctx);
76Id EmitIsHelperInvocation(EmitContext& ctx); 76Id EmitIsHelperInvocation(EmitContext& ctx);
77Id EmitYDirection(EmitContext& ctx); 77Id EmitYDirection(EmitContext& ctx);
78Id EmitResolutionDownFactor(EmitContext& ctx);
78Id EmitLoadLocal(EmitContext& ctx, Id word_offset); 79Id EmitLoadLocal(EmitContext& ctx, Id word_offset);
79void EmitWriteLocal(EmitContext& ctx, Id word_offset, Id value); 80void EmitWriteLocal(EmitContext& ctx, Id word_offset, Id value);
80Id EmitUndefU1(EmitContext& ctx); 81Id EmitUndefU1(EmitContext& ctx);
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index 13159a68d..9ae5da2a1 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -375,6 +375,10 @@ F32 IREmitter::YDirection() {
375 return Inst<F32>(Opcode::YDirection); 375 return Inst<F32>(Opcode::YDirection);
376} 376}
377 377
378F32 IREmitter::ResolutionDownFactor() {
379 return Inst<F32>(Opcode::ResolutionDownFactor);
380}
381
378U32 IREmitter::LaneId() { 382U32 IREmitter::LaneId() {
379 return Inst<U32>(Opcode::LaneId); 383 return Inst<U32>(Opcode::LaneId);
380} 384}
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index 1b89ca5a0..0c664d2fe 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -102,6 +102,8 @@ public:
102 [[nodiscard]] U1 IsHelperInvocation(); 102 [[nodiscard]] U1 IsHelperInvocation();
103 [[nodiscard]] F32 YDirection(); 103 [[nodiscard]] F32 YDirection();
104 104
105 [[nodiscard]] F32 ResolutionDownFactor();
106
105 [[nodiscard]] U32 LaneId(); 107 [[nodiscard]] U32 LaneId();
106 108
107 [[nodiscard]] U32 LoadGlobalU8(const U64& address); 109 [[nodiscard]] U32 LoadGlobalU8(const U64& address);
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index d91098c80..72751c5a0 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -62,6 +62,7 @@ OPCODE(InvocationId, U32,
62OPCODE(SampleId, U32, ) 62OPCODE(SampleId, U32, )
63OPCODE(IsHelperInvocation, U1, ) 63OPCODE(IsHelperInvocation, U1, )
64OPCODE(YDirection, F32, ) 64OPCODE(YDirection, F32, )
65OPCODE(ResolutionDownFactor, F32, )
65 66
66// Undefined 67// Undefined
67OPCODE(UndefU1, U1, ) 68OPCODE(UndefU1, U1, )