diff options
Diffstat (limited to '')
| -rw-r--r-- | src/core/hle/service/audio/audout_u.cpp | 195 | ||||
| -rw-r--r-- | src/core/hle/service/audio/audout_u.h | 12 |
2 files changed, 114 insertions, 93 deletions
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp index 1dcd84d98..a15d53ff8 100644 --- a/src/core/hle/service/audio/audout_u.cpp +++ b/src/core/hle/service/audio/audout_u.cpp | |||
| @@ -5,8 +5,7 @@ | |||
| 5 | #include <array> | 5 | #include <array> |
| 6 | #include <vector> | 6 | #include <vector> |
| 7 | #include "common/logging/log.h" | 7 | #include "common/logging/log.h" |
| 8 | #include "core/core_timing.h" | 8 | #include "core/core.h" |
| 9 | #include "core/core_timing_util.h" | ||
| 10 | #include "core/hle/ipc_helpers.h" | 9 | #include "core/hle/ipc_helpers.h" |
| 11 | #include "core/hle/kernel/event.h" | 10 | #include "core/hle/kernel/event.h" |
| 12 | #include "core/hle/kernel/hle_ipc.h" | 11 | #include "core/hle/kernel/hle_ipc.h" |
| @@ -14,17 +13,22 @@ | |||
| 14 | 13 | ||
| 15 | namespace Service::Audio { | 14 | namespace Service::Audio { |
| 16 | 15 | ||
| 17 | /// Switch sample rate frequency | 16 | namespace ErrCodes { |
| 18 | constexpr u32 sample_rate{48000}; | 17 | enum { |
| 19 | /// TODO(st4rk): dynamic number of channels, as I think Switch has support | 18 | ErrorUnknown = 2, |
| 20 | /// to more audio channels (probably when Docked I guess) | 19 | BufferCountExceeded = 8, |
| 21 | constexpr u32 audio_channels{2}; | 20 | }; |
| 22 | /// TODO(st4rk): find a proper value for the audio_ticks | 21 | } |
| 23 | constexpr u64 audio_ticks{static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / 500)}; | 22 | |
| 23 | constexpr std::array<char, 10> DefaultDevice{{"DeviceOut"}}; | ||
| 24 | constexpr int DefaultSampleRate{48000}; | ||
| 24 | 25 | ||
| 25 | class IAudioOut final : public ServiceFramework<IAudioOut> { | 26 | class IAudioOut final : public ServiceFramework<IAudioOut> { |
| 26 | public: | 27 | public: |
| 27 | IAudioOut() : ServiceFramework("IAudioOut"), audio_out_state(AudioState::Stopped) { | 28 | IAudioOut(AudoutParams audio_params) |
| 29 | : ServiceFramework("IAudioOut"), audio_params(audio_params), | ||
| 30 | audio_core(Core::System::GetInstance().AudioCore()) { | ||
| 31 | |||
| 28 | static const FunctionInfo functions[] = { | 32 | static const FunctionInfo functions[] = { |
| 29 | {0, &IAudioOut::GetAudioOutState, "GetAudioOutState"}, | 33 | {0, &IAudioOut::GetAudioOutState, "GetAudioOutState"}, |
| 30 | {1, &IAudioOut::StartAudioOut, "StartAudioOut"}, | 34 | {1, &IAudioOut::StartAudioOut, "StartAudioOut"}, |
| @@ -32,66 +36,65 @@ public: | |||
| 32 | {3, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBuffer"}, | 36 | {3, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBuffer"}, |
| 33 | {4, &IAudioOut::RegisterBufferEvent, "RegisterBufferEvent"}, | 37 | {4, &IAudioOut::RegisterBufferEvent, "RegisterBufferEvent"}, |
| 34 | {5, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBuffer"}, | 38 | {5, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBuffer"}, |
| 35 | {6, nullptr, "ContainsAudioOutBuffer"}, | 39 | {6, &IAudioOut::ContainsAudioOutBuffer, "ContainsAudioOutBuffer"}, |
| 36 | {7, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBufferAuto"}, | 40 | {7, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBufferAuto"}, |
| 37 | {8, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBufferAuto"}, | 41 | {8, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBufferAuto"}, |
| 38 | {9, nullptr, "GetAudioOutBufferCount"}, | 42 | {9, &IAudioOut::GetAudioOutBufferCount, "GetAudioOutBufferCount"}, |
| 39 | {10, nullptr, "GetAudioOutPlayedSampleCount"}, | 43 | {10, nullptr, "GetAudioOutPlayedSampleCount"}, |
| 40 | {11, nullptr, "FlushAudioOutBuffers"}, | 44 | {11, nullptr, "FlushAudioOutBuffers"}, |
| 41 | }; | 45 | }; |
| 42 | RegisterHandlers(functions); | 46 | RegisterHandlers(functions); |
| 43 | 47 | ||
| 44 | // This is the event handle used to check if the audio buffer was released | 48 | // This is the event handle used to check if the audio buffer was released |
| 45 | buffer_event = | 49 | buffer_event = Kernel::Event::Create(Kernel::ResetType::Sticky, "IAudioOutBufferReleased"); |
| 46 | Kernel::Event::Create(Kernel::ResetType::OneShot, "IAudioOutBufferReleasedEvent"); | ||
| 47 | |||
| 48 | // Register event callback to update the Audio Buffer | ||
| 49 | audio_event = CoreTiming::RegisterEvent( | ||
| 50 | "IAudioOut::UpdateAudioBuffersCallback", [this](u64 userdata, int cycles_late) { | ||
| 51 | UpdateAudioBuffersCallback(); | ||
| 52 | CoreTiming::ScheduleEvent(audio_ticks - cycles_late, audio_event); | ||
| 53 | }); | ||
| 54 | |||
| 55 | // Start the audio event | ||
| 56 | CoreTiming::ScheduleEvent(audio_ticks, audio_event); | ||
| 57 | } | ||
| 58 | 50 | ||
| 59 | ~IAudioOut() { | 51 | stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count, |
| 60 | CoreTiming::UnscheduleEvent(audio_event, 0); | 52 | [=]() { buffer_event->Signal(); }); |
| 61 | } | 53 | } |
| 62 | 54 | ||
| 63 | private: | 55 | private: |
| 56 | struct AudioBuffer { | ||
| 57 | u64_le next; | ||
| 58 | u64_le buffer; | ||
| 59 | u64_le buffer_capacity; | ||
| 60 | u64_le buffer_size; | ||
| 61 | u64_le offset; | ||
| 62 | }; | ||
| 63 | static_assert(sizeof(AudioBuffer) == 0x28, "AudioBuffer is an invalid size"); | ||
| 64 | |||
| 64 | void GetAudioOutState(Kernel::HLERequestContext& ctx) { | 65 | void GetAudioOutState(Kernel::HLERequestContext& ctx) { |
| 65 | LOG_DEBUG(Service_Audio, "called"); | 66 | LOG_DEBUG(Service_Audio, "called"); |
| 66 | IPC::ResponseBuilder rb{ctx, 3}; | 67 | IPC::ResponseBuilder rb{ctx, 3}; |
| 67 | rb.Push(RESULT_SUCCESS); | 68 | rb.Push(RESULT_SUCCESS); |
| 68 | rb.Push(static_cast<u32>(audio_out_state)); | 69 | rb.Push(static_cast<u32>(stream->IsPlaying() ? AudioState::Started : AudioState::Stopped)); |
| 69 | } | 70 | } |
| 70 | 71 | ||
| 71 | void StartAudioOut(Kernel::HLERequestContext& ctx) { | 72 | void StartAudioOut(Kernel::HLERequestContext& ctx) { |
| 72 | LOG_WARNING(Service_Audio, "(STUBBED) called"); | 73 | LOG_DEBUG(Service_Audio, "called"); |
| 74 | |||
| 75 | if (stream->IsPlaying()) { | ||
| 76 | IPC::ResponseBuilder rb{ctx, 2}; | ||
| 77 | rb.Push(ResultCode(ErrorModule::Audio, ErrCodes::ErrorUnknown)); | ||
| 78 | return; | ||
| 79 | } | ||
| 73 | 80 | ||
| 74 | // Start audio | 81 | audio_core.StartStream(stream); |
| 75 | audio_out_state = AudioState::Started; | ||
| 76 | 82 | ||
| 77 | IPC::ResponseBuilder rb{ctx, 2}; | 83 | IPC::ResponseBuilder rb{ctx, 2}; |
| 78 | rb.Push(RESULT_SUCCESS); | 84 | rb.Push(RESULT_SUCCESS); |
| 79 | } | 85 | } |
| 80 | 86 | ||
| 81 | void StopAudioOut(Kernel::HLERequestContext& ctx) { | 87 | void StopAudioOut(Kernel::HLERequestContext& ctx) { |
| 82 | LOG_WARNING(Service_Audio, "(STUBBED) called"); | 88 | LOG_DEBUG(Service_Audio, "called"); |
| 83 | |||
| 84 | // Stop audio | ||
| 85 | audio_out_state = AudioState::Stopped; | ||
| 86 | 89 | ||
| 87 | queue_keys.clear(); | 90 | audio_core.StopStream(stream); |
| 88 | 91 | ||
| 89 | IPC::ResponseBuilder rb{ctx, 2}; | 92 | IPC::ResponseBuilder rb{ctx, 2}; |
| 90 | rb.Push(RESULT_SUCCESS); | 93 | rb.Push(RESULT_SUCCESS); |
| 91 | } | 94 | } |
| 92 | 95 | ||
| 93 | void RegisterBufferEvent(Kernel::HLERequestContext& ctx) { | 96 | void RegisterBufferEvent(Kernel::HLERequestContext& ctx) { |
| 94 | LOG_WARNING(Service_Audio, "(STUBBED) called"); | 97 | LOG_DEBUG(Service_Audio, "called"); |
| 95 | 98 | ||
| 96 | IPC::ResponseBuilder rb{ctx, 2, 1}; | 99 | IPC::ResponseBuilder rb{ctx, 2, 1}; |
| 97 | rb.Push(RESULT_SUCCESS); | 100 | rb.Push(RESULT_SUCCESS); |
| @@ -99,101 +102,107 @@ private: | |||
| 99 | } | 102 | } |
| 100 | 103 | ||
| 101 | void AppendAudioOutBufferImpl(Kernel::HLERequestContext& ctx) { | 104 | void AppendAudioOutBufferImpl(Kernel::HLERequestContext& ctx) { |
| 102 | LOG_WARNING(Service_Audio, "(STUBBED) called"); | 105 | LOG_DEBUG(Service_Audio, "(STUBBED) called {}", ctx.Description()); |
| 103 | IPC::RequestParser rp{ctx}; | 106 | IPC::RequestParser rp{ctx}; |
| 104 | 107 | ||
| 105 | const u64 key{rp.Pop<u64>()}; | 108 | const auto& input_buffer{ctx.ReadBuffer()}; |
| 106 | queue_keys.insert(queue_keys.begin(), key); | 109 | ASSERT_MSG(input_buffer.size() == sizeof(AudioBuffer), |
| 110 | "AudioBuffer input is an invalid size!"); | ||
| 111 | AudioBuffer audio_buffer{}; | ||
| 112 | std::memcpy(&audio_buffer, input_buffer.data(), sizeof(AudioBuffer)); | ||
| 113 | const u64 tag{rp.Pop<u64>()}; | ||
| 114 | |||
| 115 | std::vector<u8> data(audio_buffer.buffer_size); | ||
| 116 | Memory::ReadBlock(audio_buffer.buffer, data.data(), data.size()); | ||
| 117 | |||
| 118 | if (!audio_core.QueueBuffer(stream, tag, std::move(data))) { | ||
| 119 | IPC::ResponseBuilder rb{ctx, 2}; | ||
| 120 | rb.Push(ResultCode(ErrorModule::Audio, ErrCodes::BufferCountExceeded)); | ||
| 121 | } | ||
| 107 | 122 | ||
| 108 | IPC::ResponseBuilder rb{ctx, 2}; | 123 | IPC::ResponseBuilder rb{ctx, 2}; |
| 109 | rb.Push(RESULT_SUCCESS); | 124 | rb.Push(RESULT_SUCCESS); |
| 110 | } | 125 | } |
| 111 | 126 | ||
| 112 | void GetReleasedAudioOutBufferImpl(Kernel::HLERequestContext& ctx) { | 127 | void GetReleasedAudioOutBufferImpl(Kernel::HLERequestContext& ctx) { |
| 113 | LOG_WARNING(Service_Audio, "(STUBBED) called"); | 128 | LOG_DEBUG(Service_Audio, "called {}", ctx.Description()); |
| 114 | 129 | IPC::RequestParser rp{ctx}; | |
| 115 | // TODO(st4rk): This is how libtransistor currently implements the | 130 | const u64 max_count{ctx.GetWriteBufferSize() / sizeof(u64)}; |
| 116 | // GetReleasedAudioOutBuffer, it should return the key (a VAddr) to the app and this address | 131 | const auto released_buffers{audio_core.GetTagsAndReleaseBuffers(stream, max_count)}; |
| 117 | // is used to know which buffer should be filled with data and send again to the service | ||
| 118 | // through AppendAudioOutBuffer. Check if this is the proper way to do it. | ||
| 119 | u64 key{0}; | ||
| 120 | |||
| 121 | if (queue_keys.size()) { | ||
| 122 | key = queue_keys.back(); | ||
| 123 | queue_keys.pop_back(); | ||
| 124 | } | ||
| 125 | 132 | ||
| 126 | ctx.WriteBuffer(&key, sizeof(u64)); | 133 | std::vector<u64> tags{released_buffers}; |
| 134 | tags.resize(max_count); | ||
| 135 | ctx.WriteBuffer(tags); | ||
| 127 | 136 | ||
| 128 | IPC::ResponseBuilder rb{ctx, 3}; | 137 | IPC::ResponseBuilder rb{ctx, 3}; |
| 129 | rb.Push(RESULT_SUCCESS); | 138 | rb.Push(RESULT_SUCCESS); |
| 130 | // TODO(st4rk): This might be the total of released buffers, needs to be verified on | 139 | rb.Push<u32>(static_cast<u32>(released_buffers.size())); |
| 131 | // hardware | ||
| 132 | rb.Push<u32>(static_cast<u32>(queue_keys.size())); | ||
| 133 | } | 140 | } |
| 134 | 141 | ||
| 135 | void UpdateAudioBuffersCallback() { | 142 | void ContainsAudioOutBuffer(Kernel::HLERequestContext& ctx) { |
| 136 | if (audio_out_state != AudioState::Started) { | 143 | LOG_DEBUG(Service_Audio, "called"); |
| 137 | return; | 144 | IPC::RequestParser rp{ctx}; |
| 138 | } | 145 | const u64 tag{rp.Pop<u64>()}; |
| 139 | 146 | IPC::ResponseBuilder rb{ctx, 3}; | |
| 140 | if (queue_keys.empty()) { | 147 | rb.Push(RESULT_SUCCESS); |
| 141 | return; | 148 | rb.Push(stream->ContainsBuffer(tag)); |
| 142 | } | 149 | } |
| 143 | 150 | ||
| 144 | buffer_event->Signal(); | 151 | void GetAudioOutBufferCount(Kernel::HLERequestContext& ctx) { |
| 152 | LOG_DEBUG(Service_Audio, "called"); | ||
| 153 | IPC::ResponseBuilder rb{ctx, 3}; | ||
| 154 | rb.Push(RESULT_SUCCESS); | ||
| 155 | rb.Push(static_cast<u32>(stream->GetQueueSize())); | ||
| 145 | } | 156 | } |
| 146 | 157 | ||
| 147 | enum class AudioState : u32 { | 158 | AudioCore::AudioOut& audio_core; |
| 148 | Started, | 159 | AudioCore::StreamPtr stream; |
| 149 | Stopped, | ||
| 150 | }; | ||
| 151 | 160 | ||
| 152 | /// This is used to trigger the audio event callback that is going to read the samples from the | 161 | AudoutParams audio_params{}; |
| 153 | /// audio_buffer list and enqueue the samples using the sink (audio_core). | ||
| 154 | CoreTiming::EventType* audio_event; | ||
| 155 | 162 | ||
| 156 | /// This is the evend handle used to check if the audio buffer was released | 163 | /// This is the evend handle used to check if the audio buffer was released |
| 157 | Kernel::SharedPtr<Kernel::Event> buffer_event; | 164 | Kernel::SharedPtr<Kernel::Event> buffer_event; |
| 158 | |||
| 159 | /// (st4rk): This is just a temporary workaround for the future implementation. Libtransistor | ||
| 160 | /// uses the key as an address in the App, so we need to return when the | ||
| 161 | /// GetReleasedAudioOutBuffer_1 is called, otherwise we'll run in problems, because | ||
| 162 | /// libtransistor uses the key returned as an pointer. | ||
| 163 | std::vector<u64> queue_keys; | ||
| 164 | |||
| 165 | AudioState audio_out_state; | ||
| 166 | }; | 165 | }; |
| 167 | 166 | ||
| 168 | void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) { | 167 | void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) { |
| 169 | LOG_WARNING(Service_Audio, "(STUBBED) called"); | 168 | LOG_DEBUG(Service_Audio, "called"); |
| 170 | IPC::RequestParser rp{ctx}; | 169 | IPC::RequestParser rp{ctx}; |
| 171 | 170 | ||
| 172 | constexpr std::array<char, 15> audio_interface{{"AudioInterface"}}; | 171 | ctx.WriteBuffer(DefaultDevice); |
| 173 | ctx.WriteBuffer(audio_interface); | ||
| 174 | 172 | ||
| 175 | IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0); | 173 | IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0); |
| 176 | 174 | ||
| 177 | rb.Push(RESULT_SUCCESS); | 175 | rb.Push(RESULT_SUCCESS); |
| 178 | // TODO(st4rk): We're currently returning only one audio interface (stringlist size). However, | 176 | rb.Push<u32>(1); // Amount of audio devices |
| 179 | // it's highly possible to have more than one interface (despite that libtransistor requires | ||
| 180 | // only one). | ||
| 181 | rb.Push<u32>(1); | ||
| 182 | } | 177 | } |
| 183 | 178 | ||
| 184 | void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) { | 179 | void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) { |
| 185 | LOG_WARNING(Service_Audio, "(STUBBED) called"); | 180 | LOG_DEBUG(Service_Audio, "called"); |
| 186 | 181 | ||
| 187 | if (!audio_out_interface) { | 182 | ctx.WriteBuffer(DefaultDevice); |
| 188 | audio_out_interface = std::make_shared<IAudioOut>(); | 183 | IPC::RequestParser rp{ctx}; |
| 184 | auto params{rp.PopRaw<AudoutParams>()}; | ||
| 185 | if (params.channel_count <= 2) { | ||
| 186 | // Mono does not exist for audout | ||
| 187 | params.channel_count = 2; | ||
| 188 | } else { | ||
| 189 | params.channel_count = 6; | ||
| 189 | } | 190 | } |
| 191 | if (!params.sample_rate) { | ||
| 192 | params.sample_rate = DefaultSampleRate; | ||
| 193 | } | ||
| 194 | |||
| 195 | // TODO(bunnei): Support more than one IAudioOut interface. When we add this, ListAudioOutsImpl | ||
| 196 | // will likely need to be updated as well. | ||
| 197 | ASSERT_MSG(!audio_out_interface, "Unimplemented"); | ||
| 198 | audio_out_interface = std::make_shared<IAudioOut>(std::move(params)); | ||
| 190 | 199 | ||
| 191 | IPC::ResponseBuilder rb{ctx, 6, 0, 1}; | 200 | IPC::ResponseBuilder rb{ctx, 6, 0, 1}; |
| 192 | rb.Push(RESULT_SUCCESS); | 201 | rb.Push(RESULT_SUCCESS); |
| 193 | rb.Push<u32>(sample_rate); | 202 | rb.Push<u32>(DefaultSampleRate); |
| 194 | rb.Push<u32>(audio_channels); | 203 | rb.Push<u32>(params.channel_count); |
| 195 | rb.Push<u32>(static_cast<u32>(PcmFormat::Int16)); | 204 | rb.Push<u32>(static_cast<u32>(PcmFormat::Int16)); |
| 196 | rb.Push<u32>(0); // This field is unknown | 205 | rb.Push<u32>(static_cast<u32>(AudioState::Stopped)); |
| 197 | rb.PushIpcInterface<Audio::IAudioOut>(audio_out_interface); | 206 | rb.PushIpcInterface<Audio::IAudioOut>(audio_out_interface); |
| 198 | } | 207 | } |
| 199 | 208 | ||
diff --git a/src/core/hle/service/audio/audout_u.h b/src/core/hle/service/audio/audout_u.h index 847d86aa6..bc43f1f44 100644 --- a/src/core/hle/service/audio/audout_u.h +++ b/src/core/hle/service/audio/audout_u.h | |||
| @@ -12,6 +12,18 @@ class HLERequestContext; | |||
| 12 | 12 | ||
| 13 | namespace Service::Audio { | 13 | namespace Service::Audio { |
| 14 | 14 | ||
| 15 | struct AudoutParams { | ||
| 16 | s32_le sample_rate; | ||
| 17 | u16_le channel_count; | ||
| 18 | INSERT_PADDING_BYTES(2); | ||
| 19 | }; | ||
| 20 | static_assert(sizeof(AudoutParams) == 0x8, "AudoutParams is an invalid size"); | ||
| 21 | |||
| 22 | enum class AudioState : u32 { | ||
| 23 | Started, | ||
| 24 | Stopped, | ||
| 25 | }; | ||
| 26 | |||
| 15 | class IAudioOut; | 27 | class IAudioOut; |
| 16 | 28 | ||
| 17 | class AudOutU final : public ServiceFramework<AudOutU> { | 29 | class AudOutU final : public ServiceFramework<AudOutU> { |