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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp38
1 files changed, 21 insertions, 17 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 63f5999ea..2864a7c8e 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -27,6 +27,7 @@ struct FormatTuple {
27 GLint internal_format; 27 GLint internal_format;
28 GLenum format; 28 GLenum format;
29 GLenum type; 29 GLenum type;
30 ComponentType component_type;
30 bool compressed; 31 bool compressed;
31}; 32};
32 33
@@ -65,29 +66,32 @@ struct FormatTuple {
65} 66}
66 67
67static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{ 68static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
68 {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // ABGR8 69 {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8
69 {GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false}, // B5G6R5 70 {GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, ComponentType::UNorm, false}, // B5G6R5
70 {GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, false}, // A2B10G10R10 71 {GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, ComponentType::UNorm,
71 {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, false}, // A1B5G5R5 72 false}, // A2B10G10R10
72 {GL_R8, GL_RED, GL_UNSIGNED_BYTE, false}, // R8 73 {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, ComponentType::UNorm, false}, // A1B5G5R5
73 {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, false}, // RGBA16F 74 {GL_R8, GL_RED, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // R8
74 {GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, false}, // R11FG11FB10F 75 {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F
75 {GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1 76 {GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float,
76 {GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23 77 false}, // R11FG11FB10F
77 {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45 78 {GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
78 {GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, true}, // DXN1 79 true}, // DXT1
79 {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_4X4 80 {GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
81 true}, // DXT23
82 {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
83 true}, // DXT45
84 {GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN1
85 {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
80}}; 86}};
81 87
82static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) { 88static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) {
83 const SurfaceType type = SurfaceParams::GetFormatType(pixel_format); 89 const SurfaceType type = SurfaceParams::GetFormatType(pixel_format);
84 if (type == SurfaceType::ColorTexture) { 90 if (type == SurfaceType::ColorTexture) {
85 ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size()); 91 ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size());
86 // For now only UNORM components are supported, or either R11FG11FB10F or RGBA16F which 92 auto& format = tex_format_tuples[static_cast<unsigned int>(pixel_format)];
87 // are type FLOAT 93 ASSERT(component_type == format.component_type);
88 ASSERT(component_type == ComponentType::UNorm || pixel_format == PixelFormat::RGBA16F || 94 return format;
89 pixel_format == PixelFormat::R11FG11FB10F);
90 return tex_format_tuples[static_cast<unsigned int>(pixel_format)];
91 } else if (type == SurfaceType::Depth || type == SurfaceType::DepthStencil) { 95 } else if (type == SurfaceType::Depth || type == SurfaceType::DepthStencil) {
92 // TODO(Subv): Implement depth formats 96 // TODO(Subv): Implement depth formats
93 ASSERT_MSG(false, "Unimplemented"); 97 ASSERT_MSG(false, "Unimplemented");