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-rw-r--r--src/yuzu/game_list.cpp4
-rw-r--r--src/yuzu/game_list.h1
-rw-r--r--src/yuzu/main.cpp38
-rw-r--r--src/yuzu/main.h1
4 files changed, 44 insertions, 0 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index c0e3c5fa9..4422a572b 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -329,6 +329,8 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
329 QMenu context_menu; 329 QMenu context_menu;
330 QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location")); 330 QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location"));
331 QAction* open_lfs_location = context_menu.addAction(tr("Open Mod Data Location")); 331 QAction* open_lfs_location = context_menu.addAction(tr("Open Mod Data Location"));
332 QAction* open_transferable_shader_cache =
333 context_menu.addAction(tr("Open Transferable Shader Cache"));
332 context_menu.addSeparator(); 334 context_menu.addSeparator();
333 QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS")); 335 QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS"));
334 QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard")); 336 QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard"));
@@ -344,6 +346,8 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
344 [&]() { emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData); }); 346 [&]() { emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData); });
345 connect(open_lfs_location, &QAction::triggered, 347 connect(open_lfs_location, &QAction::triggered,
346 [&]() { emit OpenFolderRequested(program_id, GameListOpenTarget::ModData); }); 348 [&]() { emit OpenFolderRequested(program_id, GameListOpenTarget::ModData); });
349 connect(open_transferable_shader_cache, &QAction::triggered,
350 [&]() { emit OpenTransferableShaderCacheRequested(program_id); });
347 connect(dump_romfs, &QAction::triggered, [&]() { emit DumpRomFSRequested(program_id, path); }); 351 connect(dump_romfs, &QAction::triggered, [&]() { emit DumpRomFSRequested(program_id, path); });
348 connect(copy_tid, &QAction::triggered, [&]() { emit CopyTIDRequested(program_id); }); 352 connect(copy_tid, &QAction::triggered, [&]() { emit CopyTIDRequested(program_id); });
349 connect(navigate_to_gamedb_entry, &QAction::triggered, 353 connect(navigate_to_gamedb_entry, &QAction::triggered,
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index b317eb2fc..8ea5cbaaa 100644
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -66,6 +66,7 @@ signals:
66 void GameChosen(QString game_path); 66 void GameChosen(QString game_path);
67 void ShouldCancelWorker(); 67 void ShouldCancelWorker();
68 void OpenFolderRequested(u64 program_id, GameListOpenTarget target); 68 void OpenFolderRequested(u64 program_id, GameListOpenTarget target);
69 void OpenTransferableShaderCacheRequested(u64 program_id);
69 void DumpRomFSRequested(u64 program_id, const std::string& game_path); 70 void DumpRomFSRequested(u64 program_id, const std::string& game_path);
70 void CopyTIDRequested(u64 program_id); 71 void CopyTIDRequested(u64 program_id);
71 void NavigateToGamedbEntryRequested(u64 program_id, 72 void NavigateToGamedbEntryRequested(u64 program_id,
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 41ba3c4c6..9efe626d0 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -648,6 +648,8 @@ void GMainWindow::RestoreUIState() {
648void GMainWindow::ConnectWidgetEvents() { 648void GMainWindow::ConnectWidgetEvents() {
649 connect(game_list, &GameList::GameChosen, this, &GMainWindow::OnGameListLoadFile); 649 connect(game_list, &GameList::GameChosen, this, &GMainWindow::OnGameListLoadFile);
650 connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder); 650 connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder);
651 connect(game_list, &GameList::OpenTransferableShaderCacheRequested, this,
652 &GMainWindow::OnTransferableShaderCacheOpenFile);
651 connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS); 653 connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS);
652 connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID); 654 connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID);
653 connect(game_list, &GameList::NavigateToGamedbEntryRequested, this, 655 connect(game_list, &GameList::NavigateToGamedbEntryRequested, this,
@@ -1082,6 +1084,42 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
1082 QDesktopServices::openUrl(QUrl::fromLocalFile(qpath)); 1084 QDesktopServices::openUrl(QUrl::fromLocalFile(qpath));
1083} 1085}
1084 1086
1087void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
1088 ASSERT(program_id != 0);
1089
1090 constexpr char open_target[] = "Transferable Shader Cache";
1091 const QString tranferable_shader_cache_folder_path =
1092 QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir)) + "opengl" +
1093 DIR_SEP + "transferable";
1094
1095 const QString transferable_shader_cache_file_path =
1096 tranferable_shader_cache_folder_path + DIR_SEP +
1097 QString::fromStdString(fmt::format("{:016X}", program_id)) + ".bin";
1098
1099 if (!QFile(transferable_shader_cache_file_path).exists()) {
1100 QMessageBox::warning(this,
1101 tr("Error Opening %1 File").arg(QString::fromStdString(open_target)),
1102 tr("File does not exist!"));
1103 return;
1104 }
1105 LOG_INFO(Frontend, "Opening {} path for program_id={:016x}", open_target, program_id);
1106
1107 // Windows supports opening a folder with selecting a specified file in explorer. On every other
1108 // OS we just open the transferable shader cache folder without preselecting the transferable
1109 // shader cache file for the selected game.
1110#if defined(Q_OS_WIN)
1111 const QString explorer = "explorer";
1112 QStringList param;
1113 if (!QFileInfo(transferable_shader_cache_file_path).isDir()) {
1114 param << QLatin1String("/select,");
1115 }
1116 param << QDir::toNativeSeparators(transferable_shader_cache_file_path);
1117 QProcess::startDetached(explorer, param);
1118#else
1119 QDesktopServices::openUrl(QUrl::fromLocalFile(tranferable_shader_cache_folder_path));
1120#endif
1121}
1122
1085static std::size_t CalculateRomFSEntrySize(const FileSys::VirtualDir& dir, bool full) { 1123static std::size_t CalculateRomFSEntrySize(const FileSys::VirtualDir& dir, bool full) {
1086 std::size_t out = 0; 1124 std::size_t out = 0;
1087 1125
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index e07c892cf..7f3aa998e 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -176,6 +176,7 @@ private slots:
176 /// Called whenever a user selects a game in the game list widget. 176 /// Called whenever a user selects a game in the game list widget.
177 void OnGameListLoadFile(QString game_path); 177 void OnGameListLoadFile(QString game_path);
178 void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target); 178 void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target);
179 void OnTransferableShaderCacheOpenFile(u64 program_id);
179 void OnGameListDumpRomFS(u64 program_id, const std::string& game_path); 180 void OnGameListDumpRomFS(u64 program_id, const std::string& game_path);
180 void OnGameListCopyTID(u64 program_id); 181 void OnGameListCopyTID(u64 program_id);
181 void OnGameListNavigateToGamedbEntry(u64 program_id, 182 void OnGameListNavigateToGamedbEntry(u64 program_id,