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-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_bitwise_conversion.cpp4
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_instructions.h1
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp4
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_instructions.h1
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp4
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_instructions.h1
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp5
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.h1
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc1
-rw-r--r--src/shader_recompiler/frontend/ir/type.h31
-rw-r--r--src/shader_recompiler/frontend/ir/value.cpp3
-rw-r--r--src/shader_recompiler/frontend/ir/value.h1
-rw-r--r--src/shader_recompiler/ir_opt/texture_pass.cpp8
13 files changed, 19 insertions, 46 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_bitwise_conversion.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_bitwise_conversion.cpp
index 5bfdecc09..2fc2a0ac6 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_bitwise_conversion.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_bitwise_conversion.cpp
@@ -43,10 +43,6 @@ void EmitBitCastU64F64(EmitContext&, IR::Inst& inst, const IR::Value& value) {
43 Alias(inst, value); 43 Alias(inst, value);
44} 44}
45 45
46void EmitBitCastS32F32(EmitContext&, IR::Inst& inst, const IR::Value& value) {
47 Alias(inst, value);
48}
49
50void EmitBitCastF16U16(EmitContext&, IR::Inst& inst, const IR::Value& value) { 46void EmitBitCastF16U16(EmitContext&, IR::Inst& inst, const IR::Value& value) {
51 Alias(inst, value); 47 Alias(inst, value);
52} 48}
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
index eaaf9ba39..415a249e4 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
@@ -197,7 +197,6 @@ void EmitSelectF64(EmitContext& ctx, ScalarS32 cond, Register true_value, Regist
197void EmitBitCastU16F16(EmitContext& ctx, IR::Inst& inst, const IR::Value& value); 197void EmitBitCastU16F16(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
198void EmitBitCastU32F32(EmitContext& ctx, IR::Inst& inst, const IR::Value& value); 198void EmitBitCastU32F32(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
199void EmitBitCastU64F64(EmitContext& ctx, IR::Inst& inst, const IR::Value& value); 199void EmitBitCastU64F64(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
200void EmitBitCastS32F32(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
201void EmitBitCastF16U16(EmitContext& ctx, IR::Inst& inst, const IR::Value& value); 200void EmitBitCastF16U16(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
202void EmitBitCastF32U32(EmitContext& ctx, IR::Inst& inst, const IR::Value& value); 201void EmitBitCastF32U32(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
203void EmitBitCastF64U64(EmitContext& ctx, IR::Inst& inst, const IR::Value& value); 202void EmitBitCastF64U64(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp
index 8e5e6cf1f..1be4a0f59 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp
@@ -48,10 +48,6 @@ void EmitBitCastU64F64(EmitContext& ctx, IR::Inst& inst, std::string_view value)
48 ctx.AddU64("{}=doubleBitsToUint64({});", inst, value); 48 ctx.AddU64("{}=doubleBitsToUint64({});", inst, value);
49} 49}
50 50
51void EmitBitCastS32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
52 ctx.AddF32("{}=ftoi({});", inst, value);
53}
54
55void EmitBitCastF16U16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst) { 51void EmitBitCastF16U16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst) {
56 NotImplemented(); 52 NotImplemented();
57} 53}
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
index 4151c89de..c6df1dba7 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
@@ -231,7 +231,6 @@ void EmitSelectF64(EmitContext& ctx, IR::Inst& inst, std::string_view cond,
231void EmitBitCastU16F16(EmitContext& ctx, IR::Inst& inst); 231void EmitBitCastU16F16(EmitContext& ctx, IR::Inst& inst);
232void EmitBitCastU32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value); 232void EmitBitCastU32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
233void EmitBitCastU64F64(EmitContext& ctx, IR::Inst& inst, std::string_view value); 233void EmitBitCastU64F64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
234void EmitBitCastS32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
235void EmitBitCastF16U16(EmitContext& ctx, IR::Inst& inst); 234void EmitBitCastF16U16(EmitContext& ctx, IR::Inst& inst);
236void EmitBitCastF32U32(EmitContext& ctx, IR::Inst& inst, std::string_view value); 235void EmitBitCastF32U32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
237void EmitBitCastF64U64(EmitContext& ctx, IR::Inst& inst, std::string_view value); 236void EmitBitCastF64U64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp
index 50daacd95..c4ca28d11 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp
@@ -18,10 +18,6 @@ void EmitBitCastU64F64(EmitContext&) {
18 throw NotImplementedException("SPIR-V Instruction"); 18 throw NotImplementedException("SPIR-V Instruction");
19} 19}
20 20
21void EmitBitCastS32F32(EmitContext&) {
22 throw NotImplementedException("SPIR-V Instruction");
23}
24
25void EmitBitCastF16U16(EmitContext&) { 21void EmitBitCastF16U16(EmitContext&) {
26 throw NotImplementedException("SPIR-V Instruction"); 22 throw NotImplementedException("SPIR-V Instruction");
27} 23}
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
index e31cdc5e8..db12e8176 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
@@ -179,7 +179,6 @@ Id EmitSelectF64(EmitContext& ctx, Id cond, Id true_value, Id false_value);
179void EmitBitCastU16F16(EmitContext& ctx); 179void EmitBitCastU16F16(EmitContext& ctx);
180Id EmitBitCastU32F32(EmitContext& ctx, Id value); 180Id EmitBitCastU32F32(EmitContext& ctx, Id value);
181void EmitBitCastU64F64(EmitContext& ctx); 181void EmitBitCastU64F64(EmitContext& ctx);
182void EmitBitCastS32F32(EmitContext& ctx);
183void EmitBitCastF16U16(EmitContext&); 182void EmitBitCastF16U16(EmitContext&);
184Id EmitBitCastF32U32(EmitContext& ctx, Id value); 183Id EmitBitCastF32U32(EmitContext& ctx, Id value);
185void EmitBitCastF64U64(EmitContext& ctx); 184void EmitBitCastF64U64(EmitContext& ctx);
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index eb2e49a68..430797d23 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -704,11 +704,6 @@ IR::U32 IREmitter::BitCast<IR::U32, IR::F32>(const IR::F32& value) {
704} 704}
705 705
706template <> 706template <>
707IR::S32 IREmitter::BitCast<IR::S32, IR::F32>(const IR::F32& value) {
708 return Inst<IR::S32>(Opcode::BitCastS32F32, value);
709}
710
711template <>
712IR::F32 IREmitter::BitCast<IR::F32, IR::U32>(const IR::U32& value) { 707IR::F32 IREmitter::BitCast<IR::F32, IR::U32>(const IR::U32& value) {
713 return Inst<IR::F32>(Opcode::BitCastF32U32, value); 708 return Inst<IR::F32>(Opcode::BitCastF32U32, value);
714} 709}
diff --git a/src/shader_recompiler/frontend/ir/opcodes.h b/src/shader_recompiler/frontend/ir/opcodes.h
index d155afd0f..e300714f3 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.h
+++ b/src/shader_recompiler/frontend/ir/opcodes.h
@@ -38,7 +38,6 @@ constexpr Type U8{Type::U8};
38constexpr Type U16{Type::U16}; 38constexpr Type U16{Type::U16};
39constexpr Type U32{Type::U32}; 39constexpr Type U32{Type::U32};
40constexpr Type U64{Type::U64}; 40constexpr Type U64{Type::U64};
41constexpr Type S32{Type::S32};
42constexpr Type F16{Type::F16}; 41constexpr Type F16{Type::F16};
43constexpr Type F32{Type::F32}; 42constexpr Type F32{Type::F32};
44constexpr Type F64{Type::F64}; 43constexpr Type F64{Type::F64};
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index 1fe3749cc..24e82f802 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -175,7 +175,6 @@ OPCODE(SelectF64, F64, U1,
175OPCODE(BitCastU16F16, U16, F16, ) 175OPCODE(BitCastU16F16, U16, F16, )
176OPCODE(BitCastU32F32, U32, F32, ) 176OPCODE(BitCastU32F32, U32, F32, )
177OPCODE(BitCastU64F64, U64, F64, ) 177OPCODE(BitCastU64F64, U64, F64, )
178OPCODE(BitCastS32F32, S32, F32, )
179OPCODE(BitCastF16U16, F16, U16, ) 178OPCODE(BitCastF16U16, F16, U16, )
180OPCODE(BitCastF32U32, F32, U32, ) 179OPCODE(BitCastF32U32, F32, U32, )
181OPCODE(BitCastF64U64, F64, U64, ) 180OPCODE(BitCastF64U64, F64, U64, )
diff --git a/src/shader_recompiler/frontend/ir/type.h b/src/shader_recompiler/frontend/ir/type.h
index 5a7c706ad..04c8c4ddb 100644
--- a/src/shader_recompiler/frontend/ir/type.h
+++ b/src/shader_recompiler/frontend/ir/type.h
@@ -24,22 +24,21 @@ enum class Type {
24 U16 = 1 << 7, 24 U16 = 1 << 7,
25 U32 = 1 << 8, 25 U32 = 1 << 8,
26 U64 = 1 << 9, 26 U64 = 1 << 9,
27 S32 = 1 << 10, 27 F16 = 1 << 10,
28 F16 = 1 << 11, 28 F32 = 1 << 11,
29 F32 = 1 << 12, 29 F64 = 1 << 12,
30 F64 = 1 << 13, 30 U32x2 = 1 << 13,
31 U32x2 = 1 << 14, 31 U32x3 = 1 << 14,
32 U32x3 = 1 << 15, 32 U32x4 = 1 << 15,
33 U32x4 = 1 << 16, 33 F16x2 = 1 << 16,
34 F16x2 = 1 << 17, 34 F16x3 = 1 << 17,
35 F16x3 = 1 << 18, 35 F16x4 = 1 << 18,
36 F16x4 = 1 << 19, 36 F32x2 = 1 << 19,
37 F32x2 = 1 << 20, 37 F32x3 = 1 << 20,
38 F32x3 = 1 << 21, 38 F32x4 = 1 << 21,
39 F32x4 = 1 << 22, 39 F64x2 = 1 << 22,
40 F64x2 = 1 << 23, 40 F64x3 = 1 << 23,
41 F64x3 = 1 << 24, 41 F64x4 = 1 << 24,
42 F64x4 = 1 << 25,
43}; 42};
44DECLARE_ENUM_FLAG_OPERATORS(Type) 43DECLARE_ENUM_FLAG_OPERATORS(Type)
45 44
diff --git a/src/shader_recompiler/frontend/ir/value.cpp b/src/shader_recompiler/frontend/ir/value.cpp
index 30ba12316..346169328 100644
--- a/src/shader_recompiler/frontend/ir/value.cpp
+++ b/src/shader_recompiler/frontend/ir/value.cpp
@@ -23,8 +23,6 @@ Value::Value(u16 value) noexcept : type{Type::U16}, imm_u16{value} {}
23 23
24Value::Value(u32 value) noexcept : type{Type::U32}, imm_u32{value} {} 24Value::Value(u32 value) noexcept : type{Type::U32}, imm_u32{value} {}
25 25
26Value::Value(s32 value) noexcept : type{Type::S32}, imm_s32{value} {}
27
28Value::Value(f32 value) noexcept : type{Type::F32}, imm_f32{value} {} 26Value::Value(f32 value) noexcept : type{Type::F32}, imm_f32{value} {}
29 27
30Value::Value(u64 value) noexcept : type{Type::U64}, imm_u64{value} {} 28Value::Value(u64 value) noexcept : type{Type::U64}, imm_u64{value} {}
@@ -71,7 +69,6 @@ bool Value::operator==(const Value& other) const {
71 return imm_u16 == other.imm_u16; 69 return imm_u16 == other.imm_u16;
72 case Type::U32: 70 case Type::U32:
73 case Type::F32: 71 case Type::F32:
74 case Type::S32:
75 return imm_u32 == other.imm_u32; 72 return imm_u32 == other.imm_u32;
76 case Type::U64: 73 case Type::U64:
77 case Type::F64: 74 case Type::F64:
diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h
index 8b34356fd..883dfa24e 100644
--- a/src/shader_recompiler/frontend/ir/value.h
+++ b/src/shader_recompiler/frontend/ir/value.h
@@ -268,7 +268,6 @@ using U8 = TypedValue<Type::U8>;
268using U16 = TypedValue<Type::U16>; 268using U16 = TypedValue<Type::U16>;
269using U32 = TypedValue<Type::U32>; 269using U32 = TypedValue<Type::U32>;
270using U64 = TypedValue<Type::U64>; 270using U64 = TypedValue<Type::U64>;
271using S32 = TypedValue<Type::S32>;
272using F16 = TypedValue<Type::F16>; 271using F16 = TypedValue<Type::F16>;
273using F32 = TypedValue<Type::F32>; 272using F32 = TypedValue<Type::F32>;
274using F64 = TypedValue<Type::F64>; 273using F64 = TypedValue<Type::F64>;
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp
index f5c86fcb1..7d13c65b3 100644
--- a/src/shader_recompiler/ir_opt/texture_pass.cpp
+++ b/src/shader_recompiler/ir_opt/texture_pass.cpp
@@ -486,10 +486,10 @@ void PatchTexelFetch(IR::Block& block, IR::Inst& inst, TexturePixelFormat pixel_
486 const IR::F32 w(ir.CompositeExtract(new_inst, 3)); 486 const IR::F32 w(ir.CompositeExtract(new_inst, 3));
487 const IR::F16F32F64 max_value(ir.Imm32(get_max_value())); 487 const IR::F16F32F64 max_value(ir.Imm32(get_max_value()));
488 const IR::Value converted = 488 const IR::Value converted =
489 ir.CompositeConstruct(ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::S32>(x)), max_value), 489 ir.CompositeConstruct(ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::U32>(x)), max_value),
490 ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::S32>(y)), max_value), 490 ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::U32>(y)), max_value),
491 ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::S32>(z)), max_value), 491 ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::U32>(z)), max_value),
492 ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::S32>(w)), max_value)); 492 ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::U32>(w)), max_value));
493 inst.ReplaceUsesWith(converted); 493 inst.ReplaceUsesWith(converted);
494} 494}
495} // Anonymous namespace 495} // Anonymous namespace