diff options
Diffstat (limited to '')
| -rw-r--r-- | src/core/hle/service/nvflinger/buffer_queue.cpp | 105 |
1 files changed, 46 insertions, 59 deletions
diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp index 101b00492..377f47e8e 100644 --- a/src/core/hle/service/nvflinger/buffer_queue.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue.cpp | |||
| @@ -22,6 +22,7 @@ BufferQueue::BufferQueue(Kernel::KernelCore& kernel, u32 id, u64 layer_id) | |||
| 22 | BufferQueue::~BufferQueue() = default; | 22 | BufferQueue::~BufferQueue() = default; |
| 23 | 23 | ||
| 24 | void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer) { | 24 | void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer) { |
| 25 | ASSERT(slot < buffer_slots); | ||
| 25 | LOG_WARNING(Service, "Adding graphics buffer {}", slot); | 26 | LOG_WARNING(Service, "Adding graphics buffer {}", slot); |
| 26 | 27 | ||
| 27 | free_buffers.push_back(slot); | 28 | free_buffers.push_back(slot); |
| @@ -44,73 +45,57 @@ std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::Dequeue | |||
| 44 | if (free_buffers.empty()) { | 45 | if (free_buffers.empty()) { |
| 45 | return std::nullopt; | 46 | return std::nullopt; |
| 46 | } | 47 | } |
| 47 | |||
| 48 | auto f_itr = free_buffers.begin(); | 48 | auto f_itr = free_buffers.begin(); |
| 49 | auto itr = buffers.end(); | 49 | auto slot = buffers.size(); |
| 50 | 50 | ||
| 51 | while (f_itr != free_buffers.end()) { | 51 | while (f_itr != free_buffers.end()) { |
| 52 | auto slot = *f_itr; | 52 | const Buffer& buffer = buffers[*f_itr]; |
| 53 | itr = std::find_if(buffers.begin(), buffers.end(), [&](const Buffer& buffer) { | 53 | if (buffer.status == Buffer::Status::Free && buffer.igbp_buffer.width == width && |
| 54 | // Only consider free buffers. Buffers become free once again after they've been | 54 | buffer.igbp_buffer.height == height) { |
| 55 | // Acquired and Released by the compositor, see the NVFlinger::Compose method. | 55 | slot = *f_itr; |
| 56 | if (buffer.status != Buffer::Status::Free) { | ||
| 57 | return false; | ||
| 58 | } | ||
| 59 | |||
| 60 | if (buffer.slot != slot) { | ||
| 61 | return false; | ||
| 62 | } | ||
| 63 | |||
| 64 | // Make sure that the parameters match. | ||
| 65 | return buffer.igbp_buffer.width == width && buffer.igbp_buffer.height == height; | ||
| 66 | }); | ||
| 67 | |||
| 68 | if (itr != buffers.end()) { | ||
| 69 | free_buffers.erase(f_itr); | 56 | free_buffers.erase(f_itr); |
| 70 | break; | 57 | break; |
| 71 | } | 58 | } |
| 72 | ++f_itr; | 59 | ++f_itr; |
| 73 | } | 60 | } |
| 74 | 61 | if (slot == buffers.size()) { | |
| 75 | if (itr == buffers.end()) { | ||
| 76 | return std::nullopt; | 62 | return std::nullopt; |
| 77 | } | 63 | } |
| 78 | 64 | buffers[slot].status = Buffer::Status::Dequeued; | |
| 79 | itr->status = Buffer::Status::Dequeued; | 65 | return {{buffers[slot].slot, &buffers[slot].multi_fence}}; |
| 80 | return {{itr->slot, &itr->multi_fence}}; | ||
| 81 | } | 66 | } |
| 82 | 67 | ||
| 83 | const IGBPBuffer& BufferQueue::RequestBuffer(u32 slot) const { | 68 | const IGBPBuffer& BufferQueue::RequestBuffer(u32 slot) const { |
| 84 | auto itr = std::find_if(buffers.begin(), buffers.end(), | 69 | ASSERT(slot < buffers.size()); |
| 85 | [&](const Buffer& buffer) { return buffer.slot == slot; }); | 70 | ASSERT(buffers[slot].status == Buffer::Status::Dequeued); |
| 86 | ASSERT(itr != buffers.end()); | 71 | ASSERT(buffers[slot].slot == slot); |
| 87 | ASSERT(itr->status == Buffer::Status::Dequeued); | 72 | |
| 88 | return itr->igbp_buffer; | 73 | return buffers[slot].igbp_buffer; |
| 89 | } | 74 | } |
| 90 | 75 | ||
| 91 | void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform, | 76 | void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform, |
| 92 | const Common::Rectangle<int>& crop_rect, u32 swap_interval, | 77 | const Common::Rectangle<int>& crop_rect, u32 swap_interval, |
| 93 | Service::Nvidia::MultiFence& multi_fence) { | 78 | Service::Nvidia::MultiFence& multi_fence) { |
| 94 | auto itr = std::find_if(buffers.begin(), buffers.end(), | 79 | ASSERT(slot < buffers.size()); |
| 95 | [&](const Buffer& buffer) { return buffer.slot == slot; }); | 80 | ASSERT(buffers[slot].status == Buffer::Status::Dequeued); |
| 96 | ASSERT(itr != buffers.end()); | 81 | ASSERT(buffers[slot].slot == slot); |
| 97 | ASSERT(itr->status == Buffer::Status::Dequeued); | 82 | |
| 98 | itr->status = Buffer::Status::Queued; | 83 | buffers[slot].status = Buffer::Status::Queued; |
| 99 | itr->transform = transform; | 84 | buffers[slot].transform = transform; |
| 100 | itr->crop_rect = crop_rect; | 85 | buffers[slot].crop_rect = crop_rect; |
| 101 | itr->swap_interval = swap_interval; | 86 | buffers[slot].swap_interval = swap_interval; |
| 102 | itr->multi_fence = multi_fence; | 87 | buffers[slot].multi_fence = multi_fence; |
| 103 | queue_sequence.push_back(slot); | 88 | queue_sequence.push_back(slot); |
| 104 | } | 89 | } |
| 105 | 90 | ||
| 106 | void BufferQueue::CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& multi_fence) { | 91 | void BufferQueue::CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& multi_fence) { |
| 107 | const auto itr = std::find_if(buffers.begin(), buffers.end(), | 92 | ASSERT(slot < buffers.size()); |
| 108 | [slot](const Buffer& buffer) { return buffer.slot == slot; }); | 93 | ASSERT(buffers[slot].status != Buffer::Status::Free); |
| 109 | ASSERT(itr != buffers.end()); | 94 | ASSERT(buffers[slot].slot == slot); |
| 110 | ASSERT(itr->status != Buffer::Status::Free); | 95 | |
| 111 | itr->status = Buffer::Status::Free; | 96 | buffers[slot].status = Buffer::Status::Free; |
| 112 | itr->multi_fence = multi_fence; | 97 | buffers[slot].multi_fence = multi_fence; |
| 113 | itr->swap_interval = 0; | 98 | buffers[slot].swap_interval = 0; |
| 114 | 99 | ||
| 115 | free_buffers.push_back(slot); | 100 | free_buffers.push_back(slot); |
| 116 | 101 | ||
| @@ -118,28 +103,30 @@ void BufferQueue::CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& mult | |||
| 118 | } | 103 | } |
| 119 | 104 | ||
| 120 | std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::AcquireBuffer() { | 105 | std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::AcquireBuffer() { |
| 121 | auto itr = buffers.end(); | 106 | std::size_t buffer_slot = buffers.size(); |
| 122 | // Iterate to find a queued buffer matching the requested slot. | 107 | // Iterate to find a queued buffer matching the requested slot. |
| 123 | while (itr == buffers.end() && !queue_sequence.empty()) { | 108 | while (buffer_slot == buffers.size() && !queue_sequence.empty()) { |
| 124 | const u32 slot = queue_sequence.front(); | 109 | const auto slot = static_cast<std::size_t>(queue_sequence.front()); |
| 125 | itr = std::find_if(buffers.begin(), buffers.end(), [&slot](const Buffer& buffer) { | 110 | ASSERT(slot < buffers.size()); |
| 126 | return buffer.status == Buffer::Status::Queued && buffer.slot == slot; | 111 | if (buffers[slot].status == Buffer::Status::Queued) { |
| 127 | }); | 112 | ASSERT(buffers[slot].slot == slot); |
| 113 | buffer_slot = slot; | ||
| 114 | } | ||
| 128 | queue_sequence.pop_front(); | 115 | queue_sequence.pop_front(); |
| 129 | } | 116 | } |
| 130 | if (itr == buffers.end()) { | 117 | if (buffer_slot == buffers.size()) { |
| 131 | return std::nullopt; | 118 | return std::nullopt; |
| 132 | } | 119 | } |
| 133 | itr->status = Buffer::Status::Acquired; | 120 | buffers[buffer_slot].status = Buffer::Status::Acquired; |
| 134 | return *itr; | 121 | return {{buffers[buffer_slot]}}; |
| 135 | } | 122 | } |
| 136 | 123 | ||
| 137 | void BufferQueue::ReleaseBuffer(u32 slot) { | 124 | void BufferQueue::ReleaseBuffer(u32 slot) { |
| 138 | auto itr = std::find_if(buffers.begin(), buffers.end(), | 125 | ASSERT(slot < buffers.size()); |
| 139 | [&](const Buffer& buffer) { return buffer.slot == slot; }); | 126 | ASSERT(buffers[slot].status == Buffer::Status::Acquired); |
| 140 | ASSERT(itr != buffers.end()); | 127 | ASSERT(buffers[slot].slot == slot); |
| 141 | ASSERT(itr->status == Buffer::Status::Acquired); | 128 | |
| 142 | itr->status = Buffer::Status::Free; | 129 | buffers[slot].status = Buffer::Status::Free; |
| 143 | free_buffers.push_back(slot); | 130 | free_buffers.push_back(slot); |
| 144 | 131 | ||
| 145 | buffer_wait_event.writable->Signal(); | 132 | buffer_wait_event.writable->Signal(); |