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-rw-r--r--src/audio_core/CMakeLists.txt2
-rw-r--r--src/audio_core/interpolate.cpp85
-rw-r--r--src/audio_core/interpolate.h41
3 files changed, 128 insertions, 0 deletions
diff --git a/src/audio_core/CMakeLists.txt b/src/audio_core/CMakeLists.txt
index c08ce69e0..a965af291 100644
--- a/src/audio_core/CMakeLists.txt
+++ b/src/audio_core/CMakeLists.txt
@@ -4,6 +4,7 @@ set(SRCS
4 hle/dsp.cpp 4 hle/dsp.cpp
5 hle/filter.cpp 5 hle/filter.cpp
6 hle/pipe.cpp 6 hle/pipe.cpp
7 interpolate.cpp
7 ) 8 )
8 9
9set(HEADERS 10set(HEADERS
@@ -13,6 +14,7 @@ set(HEADERS
13 hle/dsp.h 14 hle/dsp.h
14 hle/filter.h 15 hle/filter.h
15 hle/pipe.h 16 hle/pipe.h
17 interpolate.h
16 sink.h 18 sink.h
17 ) 19 )
18 20
diff --git a/src/audio_core/interpolate.cpp b/src/audio_core/interpolate.cpp
new file mode 100644
index 000000000..fcd3aa066
--- /dev/null
+++ b/src/audio_core/interpolate.cpp
@@ -0,0 +1,85 @@
1// Copyright 2016 Citra Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include "audio_core/interpolate.h"
6
7#include "common/assert.h"
8#include "common/math_util.h"
9
10namespace AudioInterp {
11
12// Calculations are done in fixed point with 24 fractional bits.
13// (This is not verified. This was chosen for minimal error.)
14constexpr u64 scale_factor = 1 << 24;
15constexpr u64 scale_mask = scale_factor - 1;
16
17/// Here we step over the input in steps of rate_multiplier, until we consume all of the input.
18/// Three adjacent samples are passed to fn each step.
19template <typename Function>
20static StereoBuffer16 StepOverSamples(State& state, const StereoBuffer16& input, float rate_multiplier, Function fn) {
21 ASSERT(rate_multiplier > 0);
22
23 if (input.size() < 2)
24 return {};
25
26 StereoBuffer16 output;
27 output.reserve(static_cast<size_t>(input.size() / rate_multiplier));
28
29 u64 step_size = static_cast<u64>(rate_multiplier * scale_factor);
30
31 u64 fposition = 0;
32 const u64 max_fposition = input.size() * scale_factor;
33
34 while (fposition < 1 * scale_factor) {
35 u64 fraction = fposition & scale_mask;
36
37 output.push_back(fn(fraction, state.xn2, state.xn1, input[0]));
38
39 fposition += step_size;
40 }
41
42 while (fposition < 2 * scale_factor) {
43 u64 fraction = fposition & scale_mask;
44
45 output.push_back(fn(fraction, state.xn1, input[0], input[1]));
46
47 fposition += step_size;
48 }
49
50 while (fposition < max_fposition) {
51 u64 fraction = fposition & scale_mask;
52
53 size_t index = static_cast<size_t>(fposition / scale_factor);
54 output.push_back(fn(fraction, input[index - 2], input[index - 1], input[index]));
55
56 fposition += step_size;
57 }
58
59 state.xn2 = input[input.size() - 2];
60 state.xn1 = input[input.size() - 1];
61
62 return output;
63}
64
65StereoBuffer16 None(State& state, const StereoBuffer16& input, float rate_multiplier) {
66 return StepOverSamples(state, input, rate_multiplier, [](u64 fraction, const auto& x0, const auto& x1, const auto& x2) {
67 return x0;
68 });
69}
70
71StereoBuffer16 Linear(State& state, const StereoBuffer16& input, float rate_multiplier) {
72 // Note on accuracy: Some values that this produces are +/- 1 from the actual firmware.
73 return StepOverSamples(state, input, rate_multiplier, [](u64 fraction, const auto& x0, const auto& x1, const auto& x2) {
74 // This is a saturated subtraction. (Verified by black-box fuzzing.)
75 s64 delta0 = MathUtil::Clamp<s64>(x1[0] - x0[0], -32768, 32767);
76 s64 delta1 = MathUtil::Clamp<s64>(x1[1] - x0[1], -32768, 32767);
77
78 return std::array<s16, 2> {
79 static_cast<s16>(x0[0] + fraction * delta0 / scale_factor),
80 static_cast<s16>(x0[1] + fraction * delta1 / scale_factor)
81 };
82 });
83}
84
85} // namespace AudioInterp
diff --git a/src/audio_core/interpolate.h b/src/audio_core/interpolate.h
new file mode 100644
index 000000000..a4c0a453d
--- /dev/null
+++ b/src/audio_core/interpolate.h
@@ -0,0 +1,41 @@
1// Copyright 2016 Citra Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include <array>
8#include <vector>
9
10#include "common/common_types.h"
11
12namespace AudioInterp {
13
14/// A variable length buffer of signed PCM16 stereo samples.
15using StereoBuffer16 = std::vector<std::array<s16, 2>>;
16
17struct State {
18 // Two historical samples.
19 std::array<s16, 2> xn1 = {}; ///< x[n-1]
20 std::array<s16, 2> xn2 = {}; ///< x[n-2]
21};
22
23/**
24 * No interpolation. This is equivalent to a zero-order hold. There is a two-sample predelay.
25 * @param input Input buffer.
26 * @param rate_multiplier Stretch factor. Must be a positive non-zero value.
27 * rate_multiplier > 1.0 performs decimation and rate_multipler < 1.0 performs upsampling.
28 * @return The resampled audio buffer.
29 */
30StereoBuffer16 None(State& state, const StereoBuffer16& input, float rate_multiplier);
31
32/**
33 * Linear interpolation. This is equivalent to a first-order hold. There is a two-sample predelay.
34 * @param input Input buffer.
35 * @param rate_multiplier Stretch factor. Must be a positive non-zero value.
36 * rate_multiplier > 1.0 performs decimation and rate_multipler < 1.0 performs upsampling.
37 * @return The resampled audio buffer.
38 */
39StereoBuffer16 Linear(State& state, const StereoBuffer16& input, float rate_multiplier);
40
41} // namespace AudioInterp