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-rw-r--r--src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp29
1 files changed, 21 insertions, 8 deletions
diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
index 555b12ed7..5d5329abf 100644
--- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
+++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
@@ -61,11 +61,15 @@ std::optional<u32> FindMemoryTypeIndex(const VkPhysicalDeviceMemoryProperties& p
61 return std::nullopt; 61 return std::nullopt;
62} 62}
63 63
64u32 FindMemoryTypeIndex(const VkPhysicalDeviceMemoryProperties& props, u32 type_mask) { 64u32 FindMemoryTypeIndex(const VkPhysicalDeviceMemoryProperties& props, u32 type_mask,
65 // Try to find a DEVICE_LOCAL_BIT type, Nvidia and AMD have a dedicated heap for this 65 bool try_device_local) {
66 std::optional<u32> type = FindMemoryTypeIndex(props, type_mask, STREAM_FLAGS); 66 std::optional<u32> type;
67 if (type) { 67 if (try_device_local) {
68 return *type; 68 // Try to find a DEVICE_LOCAL_BIT type, Nvidia and AMD have a dedicated heap for this
69 type = FindMemoryTypeIndex(props, type_mask, STREAM_FLAGS);
70 if (type) {
71 return *type;
72 }
69 } 73 }
70 // Otherwise try without the DEVICE_LOCAL_BIT 74 // Otherwise try without the DEVICE_LOCAL_BIT
71 type = FindMemoryTypeIndex(props, type_mask, HOST_FLAGS); 75 type = FindMemoryTypeIndex(props, type_mask, HOST_FLAGS);
@@ -115,12 +119,21 @@ StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& mem
115 .buffer = *stream_buffer, 119 .buffer = *stream_buffer,
116 }; 120 };
117 const auto memory_properties = device.GetPhysical().GetMemoryProperties(); 121 const auto memory_properties = device.GetPhysical().GetMemoryProperties();
118 stream_memory = dev.AllocateMemory(VkMemoryAllocateInfo{ 122 VkMemoryAllocateInfo stream_memory_info{
119 .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, 123 .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
120 .pNext = make_dedicated ? &dedicated_info : nullptr, 124 .pNext = make_dedicated ? &dedicated_info : nullptr,
121 .allocationSize = requirements.size, 125 .allocationSize = requirements.size,
122 .memoryTypeIndex = FindMemoryTypeIndex(memory_properties, requirements.memoryTypeBits), 126 .memoryTypeIndex =
123 }); 127 FindMemoryTypeIndex(memory_properties, requirements.memoryTypeBits, true),
128 };
129 stream_memory = dev.TryAllocateMemory(stream_memory_info);
130 if (!stream_memory) {
131 LOG_INFO(Render_Vulkan, "Dynamic memory allocation failed, trying with system memory");
132 stream_memory_info.memoryTypeIndex =
133 FindMemoryTypeIndex(memory_properties, requirements.memoryTypeBits, false);
134 stream_memory = dev.AllocateMemory(stream_memory_info);
135 }
136
124 if (device.HasDebuggingToolAttached()) { 137 if (device.HasDebuggingToolAttached()) {
125 stream_memory.SetObjectNameEXT("Stream Buffer Memory"); 138 stream_memory.SetObjectNameEXT("Stream Buffer Memory");
126 } 139 }