diff options
Diffstat (limited to '')
| -rw-r--r-- | src/yuzu/game_list.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 827bc10e7..63cf82f7d 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp | |||
| @@ -623,7 +623,8 @@ void GameList::AddPermDirPopup(QMenu& context_menu, QModelIndex selected) { | |||
| 623 | // move the treeview items | 623 | // move the treeview items |
| 624 | QList<QStandardItem*> item = item_model->takeRow(row); | 624 | QList<QStandardItem*> item = item_model->takeRow(row); |
| 625 | item_model->invisibleRootItem()->insertRow(row - 1, item); | 625 | item_model->invisibleRootItem()->insertRow(row - 1, item); |
| 626 | tree_view->setExpanded(selected, UISettings::values.game_dirs[game_dir_index].expanded); | 626 | tree_view->setExpanded(selected.sibling(row - 1, 0), |
| 627 | UISettings::values.game_dirs[other_index].expanded); | ||
| 627 | }); | 628 | }); |
| 628 | 629 | ||
| 629 | connect(move_down, &QAction::triggered, [this, selected, row, game_dir_index] { | 630 | connect(move_down, &QAction::triggered, [this, selected, row, game_dir_index] { |
| @@ -638,7 +639,8 @@ void GameList::AddPermDirPopup(QMenu& context_menu, QModelIndex selected) { | |||
| 638 | // move the treeview items | 639 | // move the treeview items |
| 639 | const QList<QStandardItem*> item = item_model->takeRow(row); | 640 | const QList<QStandardItem*> item = item_model->takeRow(row); |
| 640 | item_model->invisibleRootItem()->insertRow(row + 1, item); | 641 | item_model->invisibleRootItem()->insertRow(row + 1, item); |
| 641 | tree_view->setExpanded(selected, UISettings::values.game_dirs[game_dir_index].expanded); | 642 | tree_view->setExpanded(selected.sibling(row + 1, 0), |
| 643 | UISettings::values.game_dirs[other_index].expanded); | ||
| 642 | }); | 644 | }); |
| 643 | 645 | ||
| 644 | connect(open_directory_location, &QAction::triggered, [this, game_dir_index] { | 646 | connect(open_directory_location, &QAction::triggered, [this, game_dir_index] { |