diff options
| author | 2020-03-11 13:51:54 -0400 | |
|---|---|---|
| committer | 2020-03-11 13:51:54 -0400 | |
| commit | fce33adcf1cb16bc308c39cd47b0a4e1aee68bf7 (patch) | |
| tree | 3eb7c0c781ff3ad5485134bcfe042c8533c67a02 /src | |
| parent | Merge pull request #3458 from FearlessTobi/voice-issues (diff) | |
| parent | gl_shader_manager: Fix interaction between graphics and compute (diff) | |
| download | yuzu-fce33adcf1cb16bc308c39cd47b0a4e1aee68bf7.tar.gz yuzu-fce33adcf1cb16bc308c39cd47b0a4e1aee68bf7.tar.xz yuzu-fce33adcf1cb16bc308c39cd47b0a4e1aee68bf7.zip | |
Merge pull request #3494 from ReinUsesLisp/fix-cs-pipeline
gl_shader_manager: Fix interaction between graphics and compute
Diffstat (limited to 'src')
4 files changed, 39 insertions, 29 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 55324e6d5..4e4138573 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp | |||
| @@ -565,7 +565,7 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) { | |||
| 565 | bind_ubo_pushbuffer.Bind(); | 565 | bind_ubo_pushbuffer.Bind(); |
| 566 | bind_ssbo_pushbuffer.Bind(); | 566 | bind_ssbo_pushbuffer.Bind(); |
| 567 | 567 | ||
| 568 | program_manager.Update(); | 568 | program_manager.BindGraphicsPipeline(); |
| 569 | 569 | ||
| 570 | if (texture_cache.TextureBarrier()) { | 570 | if (texture_cache.TextureBarrier()) { |
| 571 | glTextureBarrier(); | 571 | glTextureBarrier(); |
| @@ -627,8 +627,7 @@ void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) { | |||
| 627 | const ProgramVariant variant(launch_desc.block_dim_x, launch_desc.block_dim_y, | 627 | const ProgramVariant variant(launch_desc.block_dim_x, launch_desc.block_dim_y, |
| 628 | launch_desc.block_dim_z, launch_desc.shared_alloc, | 628 | launch_desc.block_dim_z, launch_desc.shared_alloc, |
| 629 | launch_desc.local_pos_alloc); | 629 | launch_desc.local_pos_alloc); |
| 630 | glUseProgramStages(program_manager.GetHandle(), GL_COMPUTE_SHADER_BIT, | 630 | program_manager.BindComputeShader(kernel->GetHandle(variant)); |
| 631 | kernel->GetHandle(variant)); | ||
| 632 | 631 | ||
| 633 | const std::size_t buffer_size = | 632 | const std::size_t buffer_size = |
| 634 | Tegra::Engines::KeplerCompute::NumConstBuffers * | 633 | Tegra::Engines::KeplerCompute::NumConstBuffers * |
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.cpp b/src/video_core/renderer_opengl/gl_shader_manager.cpp index 15f3cd066..9c7b0adbd 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.cpp +++ b/src/video_core/renderer_opengl/gl_shader_manager.cpp | |||
| @@ -2,21 +2,29 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include <glad/glad.h> | ||
| 6 | |||
| 5 | #include "common/common_types.h" | 7 | #include "common/common_types.h" |
| 6 | #include "video_core/engines/maxwell_3d.h" | 8 | #include "video_core/engines/maxwell_3d.h" |
| 7 | #include "video_core/renderer_opengl/gl_shader_manager.h" | 9 | #include "video_core/renderer_opengl/gl_shader_manager.h" |
| 8 | 10 | ||
| 9 | namespace OpenGL::GLShader { | 11 | namespace OpenGL::GLShader { |
| 10 | 12 | ||
| 11 | using Tegra::Engines::Maxwell3D; | 13 | ProgramManager::ProgramManager() = default; |
| 12 | 14 | ||
| 13 | ProgramManager::~ProgramManager() = default; | 15 | ProgramManager::~ProgramManager() = default; |
| 14 | 16 | ||
| 15 | void ProgramManager::Create() { | 17 | void ProgramManager::Create() { |
| 16 | pipeline.Create(); | 18 | graphics_pipeline.Create(); |
| 19 | glBindProgramPipeline(graphics_pipeline.handle); | ||
| 17 | } | 20 | } |
| 18 | 21 | ||
| 19 | void ProgramManager::Update() { | 22 | void ProgramManager::BindGraphicsPipeline() { |
| 23 | if (!is_graphics_bound) { | ||
| 24 | is_graphics_bound = true; | ||
| 25 | glUseProgram(0); | ||
| 26 | } | ||
| 27 | |||
| 20 | // Avoid updating the pipeline when values have no changed | 28 | // Avoid updating the pipeline when values have no changed |
| 21 | if (old_state == current_state) { | 29 | if (old_state == current_state) { |
| 22 | return; | 30 | return; |
| @@ -25,16 +33,21 @@ void ProgramManager::Update() { | |||
| 25 | // Workaround for AMD bug | 33 | // Workaround for AMD bug |
| 26 | static constexpr GLenum all_used_stages{GL_VERTEX_SHADER_BIT | GL_GEOMETRY_SHADER_BIT | | 34 | static constexpr GLenum all_used_stages{GL_VERTEX_SHADER_BIT | GL_GEOMETRY_SHADER_BIT | |
| 27 | GL_FRAGMENT_SHADER_BIT}; | 35 | GL_FRAGMENT_SHADER_BIT}; |
| 28 | glUseProgramStages(pipeline.handle, all_used_stages, 0); | 36 | const GLuint handle = graphics_pipeline.handle; |
| 29 | 37 | glUseProgramStages(handle, all_used_stages, 0); | |
| 30 | glUseProgramStages(pipeline.handle, GL_VERTEX_SHADER_BIT, current_state.vertex_shader); | 38 | glUseProgramStages(handle, GL_VERTEX_SHADER_BIT, current_state.vertex_shader); |
| 31 | glUseProgramStages(pipeline.handle, GL_GEOMETRY_SHADER_BIT, current_state.geometry_shader); | 39 | glUseProgramStages(handle, GL_GEOMETRY_SHADER_BIT, current_state.geometry_shader); |
| 32 | glUseProgramStages(pipeline.handle, GL_FRAGMENT_SHADER_BIT, current_state.fragment_shader); | 40 | glUseProgramStages(handle, GL_FRAGMENT_SHADER_BIT, current_state.fragment_shader); |
| 33 | 41 | ||
| 34 | old_state = current_state; | 42 | old_state = current_state; |
| 35 | } | 43 | } |
| 36 | 44 | ||
| 37 | void MaxwellUniformData::SetFromRegs(const Maxwell3D& maxwell) { | 45 | void ProgramManager::BindComputeShader(GLuint program) { |
| 46 | is_graphics_bound = false; | ||
| 47 | glUseProgram(program); | ||
| 48 | } | ||
| 49 | |||
| 50 | void MaxwellUniformData::SetFromRegs(const Tegra::Engines::Maxwell3D& maxwell) { | ||
| 38 | const auto& regs = maxwell.regs; | 51 | const auto& regs = maxwell.regs; |
| 39 | 52 | ||
| 40 | // Y_NEGATE controls what value S2R returns for the Y_DIRECTION system value. | 53 | // Y_NEGATE controls what value S2R returns for the Y_DIRECTION system value. |
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h index e94cd75aa..d2e47f2a9 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.h +++ b/src/video_core/renderer_opengl/gl_shader_manager.h | |||
| @@ -28,11 +28,16 @@ static_assert(sizeof(MaxwellUniformData) < 16384, | |||
| 28 | 28 | ||
| 29 | class ProgramManager { | 29 | class ProgramManager { |
| 30 | public: | 30 | public: |
| 31 | explicit ProgramManager(); | ||
| 31 | ~ProgramManager(); | 32 | ~ProgramManager(); |
| 32 | 33 | ||
| 33 | void Create(); | 34 | void Create(); |
| 34 | 35 | ||
| 35 | void Update(); | 36 | /// Updates the graphics pipeline and binds it. |
| 37 | void BindGraphicsPipeline(); | ||
| 38 | |||
| 39 | /// Binds a compute shader. | ||
| 40 | void BindComputeShader(GLuint program); | ||
| 36 | 41 | ||
| 37 | void UseVertexShader(GLuint program) { | 42 | void UseVertexShader(GLuint program) { |
| 38 | current_state.vertex_shader = program; | 43 | current_state.vertex_shader = program; |
| @@ -46,33 +51,27 @@ public: | |||
| 46 | current_state.fragment_shader = program; | 51 | current_state.fragment_shader = program; |
| 47 | } | 52 | } |
| 48 | 53 | ||
| 49 | GLuint GetHandle() const { | ||
| 50 | return pipeline.handle; | ||
| 51 | } | ||
| 52 | |||
| 53 | void UseTrivialFragmentShader() { | ||
| 54 | current_state.fragment_shader = 0; | ||
| 55 | } | ||
| 56 | |||
| 57 | private: | 54 | private: |
| 58 | struct PipelineState { | 55 | struct PipelineState { |
| 59 | bool operator==(const PipelineState& rhs) const { | 56 | bool operator==(const PipelineState& rhs) const noexcept { |
| 60 | return vertex_shader == rhs.vertex_shader && fragment_shader == rhs.fragment_shader && | 57 | return vertex_shader == rhs.vertex_shader && fragment_shader == rhs.fragment_shader && |
| 61 | geometry_shader == rhs.geometry_shader; | 58 | geometry_shader == rhs.geometry_shader; |
| 62 | } | 59 | } |
| 63 | 60 | ||
| 64 | bool operator!=(const PipelineState& rhs) const { | 61 | bool operator!=(const PipelineState& rhs) const noexcept { |
| 65 | return !operator==(rhs); | 62 | return !operator==(rhs); |
| 66 | } | 63 | } |
| 67 | 64 | ||
| 68 | GLuint vertex_shader{}; | 65 | GLuint vertex_shader = 0; |
| 69 | GLuint fragment_shader{}; | 66 | GLuint fragment_shader = 0; |
| 70 | GLuint geometry_shader{}; | 67 | GLuint geometry_shader = 0; |
| 71 | }; | 68 | }; |
| 72 | 69 | ||
| 73 | OGLPipeline pipeline; | 70 | OGLPipeline graphics_pipeline; |
| 71 | OGLPipeline compute_pipeline; | ||
| 74 | PipelineState current_state; | 72 | PipelineState current_state; |
| 75 | PipelineState old_state; | 73 | PipelineState old_state; |
| 74 | bool is_graphics_bound = true; | ||
| 76 | }; | 75 | }; |
| 77 | 76 | ||
| 78 | } // namespace OpenGL::GLShader | 77 | } // namespace OpenGL::GLShader |
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index a51410660..c05677cd9 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp | |||
| @@ -443,7 +443,6 @@ void RendererOpenGL::InitOpenGLObjects() { | |||
| 443 | 443 | ||
| 444 | // Create program pipeline | 444 | // Create program pipeline |
| 445 | program_manager.Create(); | 445 | program_manager.Create(); |
| 446 | glBindProgramPipeline(program_manager.GetHandle()); | ||
| 447 | 446 | ||
| 448 | // Generate VBO handle for drawing | 447 | // Generate VBO handle for drawing |
| 449 | vertex_buffer.Create(); | 448 | vertex_buffer.Create(); |
| @@ -596,7 +595,7 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) { | |||
| 596 | program_manager.UseVertexShader(vertex_program.handle); | 595 | program_manager.UseVertexShader(vertex_program.handle); |
| 597 | program_manager.UseGeometryShader(0); | 596 | program_manager.UseGeometryShader(0); |
| 598 | program_manager.UseFragmentShader(fragment_program.handle); | 597 | program_manager.UseFragmentShader(fragment_program.handle); |
| 599 | program_manager.Update(); | 598 | program_manager.BindGraphicsPipeline(); |
| 600 | 599 | ||
| 601 | glEnable(GL_CULL_FACE); | 600 | glEnable(GL_CULL_FACE); |
| 602 | if (screen_info.display_srgb) { | 601 | if (screen_info.display_srgb) { |