summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorGravatar Lioncash2019-02-21 10:43:26 -0500
committerGravatar Lioncash2019-02-21 12:13:04 -0500
commitfa4dc2cf427ddb464d73d532ba941513828b9b7a (patch)
treede8750cdf516af224c1dae2283e7213e5e088d1d /src
parentMerge pull request #2125 from ReinUsesLisp/fixup-glstate (diff)
downloadyuzu-fa4dc2cf427ddb464d73d532ba941513828b9b7a.tar.gz
yuzu-fa4dc2cf427ddb464d73d532ba941513828b9b7a.tar.xz
yuzu-fa4dc2cf427ddb464d73d532ba941513828b9b7a.zip
service/nvflinger: Move display specifics over to vi_display
With the display and layer structures relocated to the vi service, we can begin giving these a proper interface before beginning to properly support the display types. This converts the display struct into a class and provides it with the necessary functions to preserve behavior within the NVFlinger class.
Diffstat (limited to 'src')
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp53
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.h2
-rw-r--r--src/core/hle/service/vi/display/vi_display.cpp49
-rw-r--r--src/core/hle/service/vi/display/vi_display.h72
4 files changed, 141 insertions, 35 deletions
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index b5d452db1..6cc31050f 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -28,9 +28,13 @@ namespace Service::NVFlinger {
28constexpr std::size_t SCREEN_REFRESH_RATE = 60; 28constexpr std::size_t SCREEN_REFRESH_RATE = 60;
29constexpr u64 frame_ticks = static_cast<u64>(Core::Timing::BASE_CLOCK_RATE / SCREEN_REFRESH_RATE); 29constexpr u64 frame_ticks = static_cast<u64>(Core::Timing::BASE_CLOCK_RATE / SCREEN_REFRESH_RATE);
30 30
31NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) 31NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) : core_timing{core_timing} {
32 : displays{{0, "Default"}, {1, "External"}, {2, "Edid"}, {3, "Internal"}, {4, "Null"}}, 32 displays.emplace_back(0, "Default");
33 core_timing{core_timing} { 33 displays.emplace_back(1, "External");
34 displays.emplace_back(2, "Edid");
35 displays.emplace_back(3, "Internal");
36 displays.emplace_back(4, "Null");
37
34 // Schedule the screen composition events 38 // Schedule the screen composition events
35 composition_event = 39 composition_event =
36 core_timing.RegisterEvent("ScreenComposition", [this](u64 userdata, int cycles_late) { 40 core_timing.RegisterEvent("ScreenComposition", [this](u64 userdata, int cycles_late) {
@@ -55,13 +59,14 @@ std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
55 // TODO(Subv): Currently we only support the Default display. 59 // TODO(Subv): Currently we only support the Default display.
56 ASSERT(name == "Default"); 60 ASSERT(name == "Default");
57 61
58 const auto itr = std::find_if(displays.begin(), displays.end(), 62 const auto itr =
59 [&](const VI::Display& display) { return display.name == name; }); 63 std::find_if(displays.begin(), displays.end(),
64 [&](const VI::Display& display) { return display.GetName() == name; });
60 if (itr == displays.end()) { 65 if (itr == displays.end()) {
61 return {}; 66 return {};
62 } 67 }
63 68
64 return itr->id; 69 return itr->GetID();
65} 70}
66 71
67std::optional<u64> NVFlinger::CreateLayer(u64 display_id) { 72std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
@@ -71,12 +76,10 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
71 return {}; 76 return {};
72 } 77 }
73 78
74 ASSERT_MSG(display->layers.empty(), "Only one layer is supported per display at the moment");
75
76 const u64 layer_id = next_layer_id++; 79 const u64 layer_id = next_layer_id++;
77 const u32 buffer_queue_id = next_buffer_queue_id++; 80 const u32 buffer_queue_id = next_buffer_queue_id++;
78 auto buffer_queue = std::make_shared<BufferQueue>(buffer_queue_id, layer_id); 81 auto buffer_queue = std::make_shared<BufferQueue>(buffer_queue_id, layer_id);
79 display->layers.emplace_back(layer_id, buffer_queue); 82 display->CreateLayer(layer_id, buffer_queue);
80 buffer_queues.emplace_back(std::move(buffer_queue)); 83 buffer_queues.emplace_back(std::move(buffer_queue));
81 return layer_id; 84 return layer_id;
82} 85}
@@ -98,7 +101,7 @@ Kernel::SharedPtr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_i
98 return nullptr; 101 return nullptr;
99 } 102 }
100 103
101 return display->vsync_event.readable; 104 return display->GetVSyncEvent();
102} 105}
103 106
104std::shared_ptr<BufferQueue> NVFlinger::FindBufferQueue(u32 id) const { 107std::shared_ptr<BufferQueue> NVFlinger::FindBufferQueue(u32 id) const {
@@ -112,7 +115,7 @@ std::shared_ptr<BufferQueue> NVFlinger::FindBufferQueue(u32 id) const {
112VI::Display* NVFlinger::FindDisplay(u64 display_id) { 115VI::Display* NVFlinger::FindDisplay(u64 display_id) {
113 const auto itr = 116 const auto itr =
114 std::find_if(displays.begin(), displays.end(), 117 std::find_if(displays.begin(), displays.end(),
115 [&](const VI::Display& display) { return display.id == display_id; }); 118 [&](const VI::Display& display) { return display.GetID() == display_id; });
116 119
117 if (itr == displays.end()) { 120 if (itr == displays.end()) {
118 return nullptr; 121 return nullptr;
@@ -124,7 +127,7 @@ VI::Display* NVFlinger::FindDisplay(u64 display_id) {
124const VI::Display* NVFlinger::FindDisplay(u64 display_id) const { 127const VI::Display* NVFlinger::FindDisplay(u64 display_id) const {
125 const auto itr = 128 const auto itr =
126 std::find_if(displays.begin(), displays.end(), 129 std::find_if(displays.begin(), displays.end(),
127 [&](const VI::Display& display) { return display.id == display_id; }); 130 [&](const VI::Display& display) { return display.GetID() == display_id; });
128 131
129 if (itr == displays.end()) { 132 if (itr == displays.end()) {
130 return nullptr; 133 return nullptr;
@@ -140,14 +143,7 @@ VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) {
140 return nullptr; 143 return nullptr;
141 } 144 }
142 145
143 const auto itr = std::find_if(display->layers.begin(), display->layers.end(), 146 return display->FindLayer(layer_id);
144 [&](const VI::Layer& layer) { return layer.id == layer_id; });
145
146 if (itr == display->layers.end()) {
147 return nullptr;
148 }
149
150 return &*itr;
151} 147}
152 148
153const VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) const { 149const VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) const {
@@ -157,29 +153,20 @@ const VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) const {
157 return nullptr; 153 return nullptr;
158 } 154 }
159 155
160 const auto itr = std::find_if(display->layers.begin(), display->layers.end(), 156 return display->FindLayer(layer_id);
161 [&](const VI::Layer& layer) { return layer.id == layer_id; });
162
163 if (itr == display->layers.end()) {
164 return nullptr;
165 }
166
167 return &*itr;
168} 157}
169 158
170void NVFlinger::Compose() { 159void NVFlinger::Compose() {
171 for (auto& display : displays) { 160 for (auto& display : displays) {
172 // Trigger vsync for this display at the end of drawing 161 // Trigger vsync for this display at the end of drawing
173 SCOPE_EXIT({ display.vsync_event.writable->Signal(); }); 162 SCOPE_EXIT({ display.SignalVSyncEvent(); });
174 163
175 // Don't do anything for displays without layers. 164 // Don't do anything for displays without layers.
176 if (display.layers.empty()) 165 if (!display.HasLayers())
177 continue; 166 continue;
178 167
179 // TODO(Subv): Support more than 1 layer. 168 // TODO(Subv): Support more than 1 layer.
180 ASSERT_MSG(display.layers.size() == 1, "Max 1 layer per display is supported"); 169 VI::Layer& layer = display.GetLayer(0);
181
182 VI::Layer& layer = display.layers[0];
183 auto& buffer_queue = layer.buffer_queue; 170 auto& buffer_queue = layer.buffer_queue;
184 171
185 // Search for a queued buffer and acquire it 172 // Search for a queued buffer and acquire it
diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h
index 2e000af91..4741b1363 100644
--- a/src/core/hle/service/nvflinger/nvflinger.h
+++ b/src/core/hle/service/nvflinger/nvflinger.h
@@ -28,7 +28,7 @@ class Module;
28} // namespace Service::Nvidia 28} // namespace Service::Nvidia
29 29
30namespace Service::VI { 30namespace Service::VI {
31struct Display; 31class Display;
32struct Layer; 32struct Layer;
33} // namespace Service::VI 33} // namespace Service::VI
34 34
diff --git a/src/core/hle/service/vi/display/vi_display.cpp b/src/core/hle/service/vi/display/vi_display.cpp
index a108e468f..4d77c3353 100644
--- a/src/core/hle/service/vi/display/vi_display.cpp
+++ b/src/core/hle/service/vi/display/vi_display.cpp
@@ -2,8 +2,12 @@
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include <algorithm>
6#include <utility>
7
5#include <fmt/format.h> 8#include <fmt/format.h>
6 9
10#include "common/assert.h"
7#include "core/core.h" 11#include "core/core.h"
8#include "core/hle/kernel/readable_event.h" 12#include "core/hle/kernel/readable_event.h"
9#include "core/hle/service/vi/display/vi_display.h" 13#include "core/hle/service/vi/display/vi_display.h"
@@ -19,4 +23,49 @@ Display::Display(u64 id, std::string name) : id{id}, name{std::move(name)} {
19 23
20Display::~Display() = default; 24Display::~Display() = default;
21 25
26Layer& Display::GetLayer(std::size_t index) {
27 return layers.at(index);
28}
29
30const Layer& Display::GetLayer(std::size_t index) const {
31 return layers.at(index);
32}
33
34Kernel::SharedPtr<Kernel::ReadableEvent> Display::GetVSyncEvent() const {
35 return vsync_event.readable;
36}
37
38void Display::SignalVSyncEvent() {
39 vsync_event.writable->Signal();
40}
41
42void Display::CreateLayer(u64 id, std::shared_ptr<NVFlinger::BufferQueue> buffer_queue) {
43 // TODO(Subv): Support more than 1 layer.
44 ASSERT_MSG(layers.empty(), "Only one layer is supported per display at the moment");
45
46 layers.emplace_back(id, std::move(buffer_queue));
47}
48
49Layer* Display::FindLayer(u64 id) {
50 const auto itr = std::find_if(layers.begin(), layers.end(),
51 [id](const VI::Layer& layer) { return layer.id == id; });
52
53 if (itr == layers.end()) {
54 return nullptr;
55 }
56
57 return &*itr;
58}
59
60const Layer* Display::FindLayer(u64 id) const {
61 const auto itr = std::find_if(layers.begin(), layers.end(),
62 [id](const VI::Layer& layer) { return layer.id == id; });
63
64 if (itr == layers.end()) {
65 return nullptr;
66 }
67
68 return &*itr;
69}
70
22} // namespace Service::VI 71} // namespace Service::VI
diff --git a/src/core/hle/service/vi/display/vi_display.h b/src/core/hle/service/vi/display/vi_display.h
index df44db306..22b831592 100644
--- a/src/core/hle/service/vi/display/vi_display.h
+++ b/src/core/hle/service/vi/display/vi_display.h
@@ -10,14 +10,84 @@
10#include "common/common_types.h" 10#include "common/common_types.h"
11#include "core/hle/kernel/writable_event.h" 11#include "core/hle/kernel/writable_event.h"
12 12
13namespace Service::NVFlinger {
14class BufferQueue;
15}
16
13namespace Service::VI { 17namespace Service::VI {
14 18
15struct Layer; 19struct Layer;
16 20
17struct Display { 21/// Represents a single display type
22class Display {
23public:
24 /// Constructs a display with a given unique ID and name.
25 ///
26 /// @param id The unique ID for this display.
27 /// @param name The name for this display.
28 ///
18 Display(u64 id, std::string name); 29 Display(u64 id, std::string name);
19 ~Display(); 30 ~Display();
20 31
32 Display(const Display&) = delete;
33 Display& operator=(const Display&) = delete;
34
35 Display(Display&&) = default;
36 Display& operator=(Display&&) = default;
37
38 /// Gets the unique ID assigned to this display.
39 u64 GetID() const {
40 return id;
41 }
42
43 /// Gets the name of this display
44 const std::string& GetName() const {
45 return name;
46 }
47
48 /// Whether or not this display has any layers added to it.
49 bool HasLayers() const {
50 return !layers.empty();
51 }
52
53 /// Gets a layer for this display based off an index.
54 Layer& GetLayer(std::size_t index);
55
56 /// Gets a layer for this display based off an index.
57 const Layer& GetLayer(std::size_t index) const;
58
59 /// Gets the readable vsync event.
60 Kernel::SharedPtr<Kernel::ReadableEvent> GetVSyncEvent() const;
61
62 /// Signals the internal vsync event.
63 void SignalVSyncEvent();
64
65 /// Creates and adds a layer to this display with the given ID.
66 ///
67 /// @param id The ID to assign to the created layer.
68 /// @param buffer_queue The buffer queue for the layer instance to use.
69 ///
70 void CreateLayer(u64 id, std::shared_ptr<NVFlinger::BufferQueue> buffer_queue);
71
72 /// Attempts to find a layer with the given ID.
73 ///
74 /// @param id The layer ID.
75 ///
76 /// @returns If found, the Layer instance with the given ID.
77 /// If not found, then nullptr is returned.
78 ///
79 Layer* FindLayer(u64 id);
80
81 /// Attempts to find a layer with the given ID.
82 ///
83 /// @param id The layer ID.
84 ///
85 /// @returns If found, the Layer instance with the given ID.
86 /// If not found, then nullptr is returned.
87 ///
88 const Layer* FindLayer(u64 id) const;
89
90private:
21 u64 id; 91 u64 id;
22 std::string name; 92 std::string name;
23 93