diff options
| author | 2017-05-27 18:06:59 -0700 | |
|---|---|---|
| committer | 2017-05-27 18:41:24 -0700 | |
| commit | eb10f250254a0153abd789e49a36945d996631a7 (patch) | |
| tree | 5f7a0e290892f1137ccd28420991ef7981377cf6 /src | |
| parent | OpenGL: Remove unused RendererOpenGL fields (diff) | |
| download | yuzu-eb10f250254a0153abd789e49a36945d996631a7.tar.gz yuzu-eb10f250254a0153abd789e49a36945d996631a7.tar.xz yuzu-eb10f250254a0153abd789e49a36945d996631a7.zip | |
Move screen size constants from video_core to core
video_core didn't even properly use them, and they were the source of
many otherwise-unnecessary dependencies from core to video_core.
Diffstat (limited to 'src')
| -rw-r--r-- | src/citra/emu_window/emu_window_sdl2.cpp | 14 | ||||
| -rw-r--r-- | src/citra_qt/bootmanager.cpp | 6 | ||||
| -rw-r--r-- | src/core/3ds.h | 21 | ||||
| -rw-r--r-- | src/core/CMakeLists.txt | 1 | ||||
| -rw-r--r-- | src/core/frontend/emu_window.cpp | 8 | ||||
| -rw-r--r-- | src/core/frontend/framebuffer_layout.cpp | 18 | ||||
| -rw-r--r-- | src/core/frontend/framebuffer_layout.h | 11 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 20 | ||||
| -rw-r--r-- | src/video_core/video_core.h | 15 |
9 files changed, 63 insertions, 51 deletions
diff --git a/src/citra/emu_window/emu_window_sdl2.cpp b/src/citra/emu_window/emu_window_sdl2.cpp index 6bc0b0d00..47aadd60c 100644 --- a/src/citra/emu_window/emu_window_sdl2.cpp +++ b/src/citra/emu_window/emu_window_sdl2.cpp | |||
| @@ -12,10 +12,10 @@ | |||
| 12 | #include "common/logging/log.h" | 12 | #include "common/logging/log.h" |
| 13 | #include "common/scm_rev.h" | 13 | #include "common/scm_rev.h" |
| 14 | #include "common/string_util.h" | 14 | #include "common/string_util.h" |
| 15 | #include "core/3ds.h" | ||
| 15 | #include "core/settings.h" | 16 | #include "core/settings.h" |
| 16 | #include "input_common/keyboard.h" | 17 | #include "input_common/keyboard.h" |
| 17 | #include "input_common/main.h" | 18 | #include "input_common/main.h" |
| 18 | #include "video_core/video_core.h" | ||
| 19 | 19 | ||
| 20 | void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { | 20 | void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { |
| 21 | TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0)); | 21 | TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0)); |
| @@ -80,12 +80,12 @@ EmuWindow_SDL2::EmuWindow_SDL2() { | |||
| 80 | 80 | ||
| 81 | std::string window_title = Common::StringFromFormat("Citra %s| %s-%s ", Common::g_build_name, | 81 | std::string window_title = Common::StringFromFormat("Citra %s| %s-%s ", Common::g_build_name, |
| 82 | Common::g_scm_branch, Common::g_scm_desc); | 82 | Common::g_scm_branch, Common::g_scm_desc); |
| 83 | render_window = SDL_CreateWindow( | 83 | render_window = |
| 84 | window_title.c_str(), | 84 | SDL_CreateWindow(window_title.c_str(), |
| 85 | SDL_WINDOWPOS_UNDEFINED, // x position | 85 | SDL_WINDOWPOS_UNDEFINED, // x position |
| 86 | SDL_WINDOWPOS_UNDEFINED, // y position | 86 | SDL_WINDOWPOS_UNDEFINED, // y position |
| 87 | VideoCore::kScreenTopWidth, VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight, | 87 | Core::kScreenTopWidth, Core::kScreenTopHeight + Core::kScreenBottomHeight, |
| 88 | SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI); | 88 | SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI); |
| 89 | 89 | ||
| 90 | if (render_window == nullptr) { | 90 | if (render_window == nullptr) { |
| 91 | LOG_CRITICAL(Frontend, "Failed to create SDL2 window! Exiting..."); | 91 | LOG_CRITICAL(Frontend, "Failed to create SDL2 window! Exiting..."); |
diff --git a/src/citra_qt/bootmanager.cpp b/src/citra_qt/bootmanager.cpp index bae576d6a..06b62f44c 100644 --- a/src/citra_qt/bootmanager.cpp +++ b/src/citra_qt/bootmanager.cpp | |||
| @@ -12,12 +12,11 @@ | |||
| 12 | #include "common/microprofile.h" | 12 | #include "common/microprofile.h" |
| 13 | #include "common/scm_rev.h" | 13 | #include "common/scm_rev.h" |
| 14 | #include "common/string_util.h" | 14 | #include "common/string_util.h" |
| 15 | #include "core/3ds.h" | ||
| 15 | #include "core/core.h" | 16 | #include "core/core.h" |
| 16 | #include "core/settings.h" | 17 | #include "core/settings.h" |
| 17 | #include "input_common/keyboard.h" | 18 | #include "input_common/keyboard.h" |
| 18 | #include "input_common/main.h" | 19 | #include "input_common/main.h" |
| 19 | #include "video_core/debug_utils/debug_utils.h" | ||
| 20 | #include "video_core/video_core.h" | ||
| 21 | 20 | ||
| 22 | EmuThread::EmuThread(GRenderWindow* render_window) | 21 | EmuThread::EmuThread(GRenderWindow* render_window) |
| 23 | : exec_step(false), running(false), stop_run(false), render_window(render_window) {} | 22 | : exec_step(false), running(false), stop_run(false), render_window(render_window) {} |
| @@ -266,8 +265,7 @@ void GRenderWindow::InitRenderTarget() { | |||
| 266 | child = new GGLWidgetInternal(fmt, this); | 265 | child = new GGLWidgetInternal(fmt, this); |
| 267 | QBoxLayout* layout = new QHBoxLayout(this); | 266 | QBoxLayout* layout = new QHBoxLayout(this); |
| 268 | 267 | ||
| 269 | resize(VideoCore::kScreenTopWidth, | 268 | resize(Core::kScreenTopWidth, Core::kScreenTopHeight + Core::kScreenBottomHeight); |
| 270 | VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight); | ||
| 271 | layout->addWidget(child); | 269 | layout->addWidget(child); |
| 272 | layout->setMargin(0); | 270 | layout->setMargin(0); |
| 273 | setLayout(layout); | 271 | setLayout(layout); |
diff --git a/src/core/3ds.h b/src/core/3ds.h new file mode 100644 index 000000000..8715e27db --- /dev/null +++ b/src/core/3ds.h | |||
| @@ -0,0 +1,21 @@ | |||
| 1 | // Copyright 2017 Citra Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | namespace Core { | ||
| 8 | |||
| 9 | // 3DS Video Constants | ||
| 10 | // ------------------- | ||
| 11 | |||
| 12 | // NOTE: The LCDs actually rotate the image 90 degrees when displaying. Because of that the | ||
| 13 | // framebuffers in video memory are stored in column-major order and rendered sideways, causing | ||
| 14 | // the widths and heights of the framebuffers read by the LCD to be switched compared to the | ||
| 15 | // heights and widths of the screens listed here. | ||
| 16 | constexpr int kScreenTopWidth = 400; ///< 3DS top screen width | ||
| 17 | constexpr int kScreenTopHeight = 240; ///< 3DS top screen height | ||
| 18 | constexpr int kScreenBottomWidth = 320; ///< 3DS bottom screen width | ||
| 19 | constexpr int kScreenBottomHeight = 240; ///< 3DS bottom screen height | ||
| 20 | |||
| 21 | } // namespace Core | ||
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index d9618c40c..cbfd1299c 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt | |||
| @@ -179,6 +179,7 @@ set(SRCS | |||
| 179 | ) | 179 | ) |
| 180 | 180 | ||
| 181 | set(HEADERS | 181 | set(HEADERS |
| 182 | 3ds.h | ||
| 182 | arm/arm_interface.h | 183 | arm/arm_interface.h |
| 183 | arm/dynarmic/arm_dynarmic.h | 184 | arm/dynarmic/arm_dynarmic.h |
| 184 | arm/dynarmic/arm_dynarmic_cp15.h | 185 | arm/dynarmic/arm_dynarmic_cp15.h |
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp index 5fdb3a7e8..4f7d54a33 100644 --- a/src/core/frontend/emu_window.cpp +++ b/src/core/frontend/emu_window.cpp | |||
| @@ -5,10 +5,10 @@ | |||
| 5 | #include <algorithm> | 5 | #include <algorithm> |
| 6 | #include <cmath> | 6 | #include <cmath> |
| 7 | #include "common/assert.h" | 7 | #include "common/assert.h" |
| 8 | #include "core/3ds.h" | ||
| 8 | #include "core/core.h" | 9 | #include "core/core.h" |
| 9 | #include "core/frontend/emu_window.h" | 10 | #include "core/frontend/emu_window.h" |
| 10 | #include "core/settings.h" | 11 | #include "core/settings.h" |
| 11 | #include "video_core/video_core.h" | ||
| 12 | 12 | ||
| 13 | /** | 13 | /** |
| 14 | * Check if the given x/y coordinates are within the touchpad specified by the framebuffer layout | 14 | * Check if the given x/y coordinates are within the touchpad specified by the framebuffer layout |
| @@ -38,11 +38,9 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) { | |||
| 38 | if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) | 38 | if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) |
| 39 | return; | 39 | return; |
| 40 | 40 | ||
| 41 | touch_x = VideoCore::kScreenBottomWidth * | 41 | touch_x = Core::kScreenBottomWidth * (framebuffer_x - framebuffer_layout.bottom_screen.left) / |
| 42 | (framebuffer_x - framebuffer_layout.bottom_screen.left) / | ||
| 43 | (framebuffer_layout.bottom_screen.right - framebuffer_layout.bottom_screen.left); | 42 | (framebuffer_layout.bottom_screen.right - framebuffer_layout.bottom_screen.left); |
| 44 | touch_y = VideoCore::kScreenBottomHeight * | 43 | touch_y = Core::kScreenBottomHeight * (framebuffer_y - framebuffer_layout.bottom_screen.top) / |
| 45 | (framebuffer_y - framebuffer_layout.bottom_screen.top) / | ||
| 46 | (framebuffer_layout.bottom_screen.bottom - framebuffer_layout.bottom_screen.top); | 44 | (framebuffer_layout.bottom_screen.bottom - framebuffer_layout.bottom_screen.top); |
| 47 | 45 | ||
| 48 | touch_pressed = true; | 46 | touch_pressed = true; |
diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp index f3815170d..d2d02f9ff 100644 --- a/src/core/frontend/framebuffer_layout.cpp +++ b/src/core/frontend/framebuffer_layout.cpp | |||
| @@ -5,16 +5,20 @@ | |||
| 5 | #include <cmath> | 5 | #include <cmath> |
| 6 | 6 | ||
| 7 | #include "common/assert.h" | 7 | #include "common/assert.h" |
| 8 | #include "core/3ds.h" | ||
| 8 | #include "core/frontend/framebuffer_layout.h" | 9 | #include "core/frontend/framebuffer_layout.h" |
| 9 | #include "core/settings.h" | 10 | #include "core/settings.h" |
| 10 | #include "video_core/video_core.h" | ||
| 11 | 11 | ||
| 12 | namespace Layout { | 12 | namespace Layout { |
| 13 | 13 | ||
| 14 | static const float TOP_SCREEN_ASPECT_RATIO = | 14 | static const float TOP_SCREEN_ASPECT_RATIO = |
| 15 | static_cast<float>(VideoCore::kScreenTopHeight) / VideoCore::kScreenTopWidth; | 15 | static_cast<float>(Core::kScreenTopHeight) / Core::kScreenTopWidth; |
| 16 | static const float BOT_SCREEN_ASPECT_RATIO = | 16 | static const float BOT_SCREEN_ASPECT_RATIO = |
| 17 | static_cast<float>(VideoCore::kScreenBottomHeight) / VideoCore::kScreenBottomWidth; | 17 | static_cast<float>(Core::kScreenBottomHeight) / Core::kScreenBottomWidth; |
| 18 | |||
| 19 | float FramebufferLayout::GetScalingRatio() const { | ||
| 20 | return static_cast<float>(top_screen.GetWidth()) / Core::kScreenTopWidth; | ||
| 21 | } | ||
| 18 | 22 | ||
| 19 | // Finds the largest size subrectangle contained in window area that is confined to the aspect ratio | 23 | // Finds the largest size subrectangle contained in window area that is confined to the aspect ratio |
| 20 | template <class T> | 24 | template <class T> |
| @@ -106,10 +110,10 @@ FramebufferLayout LargeFrameLayout(unsigned width, unsigned height, bool swapped | |||
| 106 | float window_aspect_ratio = static_cast<float>(height) / width; | 110 | float window_aspect_ratio = static_cast<float>(height) / width; |
| 107 | float emulation_aspect_ratio = | 111 | float emulation_aspect_ratio = |
| 108 | swapped | 112 | swapped |
| 109 | ? VideoCore::kScreenBottomHeight * 4 / | 113 | ? Core::kScreenBottomHeight * 4 / |
| 110 | (VideoCore::kScreenBottomWidth * 4.0f + VideoCore::kScreenTopWidth) | 114 | (Core::kScreenBottomWidth * 4.0f + Core::kScreenTopWidth) |
| 111 | : VideoCore::kScreenTopHeight * 4 / | 115 | : Core::kScreenTopHeight * 4 / |
| 112 | (VideoCore::kScreenTopWidth * 4.0f + VideoCore::kScreenBottomWidth); | 116 | (Core::kScreenTopWidth * 4.0f + Core::kScreenBottomWidth); |
| 113 | float large_screen_aspect_ratio = swapped ? BOT_SCREEN_ASPECT_RATIO : TOP_SCREEN_ASPECT_RATIO; | 117 | float large_screen_aspect_ratio = swapped ? BOT_SCREEN_ASPECT_RATIO : TOP_SCREEN_ASPECT_RATIO; |
| 114 | float small_screen_aspect_ratio = swapped ? TOP_SCREEN_ASPECT_RATIO : BOT_SCREEN_ASPECT_RATIO; | 118 | float small_screen_aspect_ratio = swapped ? TOP_SCREEN_ASPECT_RATIO : BOT_SCREEN_ASPECT_RATIO; |
| 115 | 119 | ||
diff --git a/src/core/frontend/framebuffer_layout.h b/src/core/frontend/framebuffer_layout.h index f1df5c55a..9a7738969 100644 --- a/src/core/frontend/framebuffer_layout.h +++ b/src/core/frontend/framebuffer_layout.h | |||
| @@ -5,7 +5,9 @@ | |||
| 5 | #pragma once | 5 | #pragma once |
| 6 | 6 | ||
| 7 | #include "common/math_util.h" | 7 | #include "common/math_util.h" |
| 8 | |||
| 8 | namespace Layout { | 9 | namespace Layout { |
| 10 | |||
| 9 | /// Describes the layout of the window framebuffer (size and top/bottom screen positions) | 11 | /// Describes the layout of the window framebuffer (size and top/bottom screen positions) |
| 10 | struct FramebufferLayout { | 12 | struct FramebufferLayout { |
| 11 | unsigned width; | 13 | unsigned width; |
| @@ -14,6 +16,12 @@ struct FramebufferLayout { | |||
| 14 | bool bottom_screen_enabled; | 16 | bool bottom_screen_enabled; |
| 15 | MathUtil::Rectangle<unsigned> top_screen; | 17 | MathUtil::Rectangle<unsigned> top_screen; |
| 16 | MathUtil::Rectangle<unsigned> bottom_screen; | 18 | MathUtil::Rectangle<unsigned> bottom_screen; |
| 19 | |||
| 20 | /** | ||
| 21 | * Returns the ration of pixel size of the top screen, compared to the native size of the 3DS | ||
| 22 | * screen. | ||
| 23 | */ | ||
| 24 | float GetScalingRatio() const; | ||
| 17 | }; | 25 | }; |
| 18 | 26 | ||
| 19 | /** | 27 | /** |
| @@ -52,4 +60,5 @@ FramebufferLayout LargeFrameLayout(unsigned width, unsigned height, bool is_swap | |||
| 52 | * @return Newly created FramebufferLayout object with default screen regions initialized | 60 | * @return Newly created FramebufferLayout object with default screen regions initialized |
| 53 | */ | 61 | */ |
| 54 | FramebufferLayout CustomFrameLayout(unsigned width, unsigned height); | 62 | FramebufferLayout CustomFrameLayout(unsigned width, unsigned height); |
| 55 | } | 63 | |
| 64 | } // namespace Layout | ||
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 456443e86..8b717e43d 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | |||
| @@ -561,20 +561,16 @@ RasterizerCacheOpenGL::GetFramebufferSurfaces( | |||
| 561 | color_params.is_tiled = depth_params.is_tiled = true; | 561 | color_params.is_tiled = depth_params.is_tiled = true; |
| 562 | 562 | ||
| 563 | // Set the internal resolution, assume the same scaling factor for top and bottom screens | 563 | // Set the internal resolution, assume the same scaling factor for top and bottom screens |
| 564 | const Layout::FramebufferLayout& layout = VideoCore::g_emu_window->GetFramebufferLayout(); | 564 | float resolution_scale_factor = Settings::values.resolution_factor; |
| 565 | if (Settings::values.resolution_factor == 0.0f) { | 565 | if (resolution_scale_factor == 0.0f) { |
| 566 | // Auto - scale resolution to the window size | 566 | // Auto - scale resolution to the window size |
| 567 | color_params.res_scale_width = depth_params.res_scale_width = | 567 | resolution_scale_factor = VideoCore::g_emu_window->GetFramebufferLayout().GetScalingRatio(); |
| 568 | (float)layout.top_screen.GetWidth() / VideoCore::kScreenTopWidth; | ||
| 569 | color_params.res_scale_height = depth_params.res_scale_height = | ||
| 570 | (float)layout.top_screen.GetHeight() / VideoCore::kScreenTopHeight; | ||
| 571 | } else { | ||
| 572 | // Otherwise, scale the resolution by the specified factor | ||
| 573 | color_params.res_scale_width = Settings::values.resolution_factor; | ||
| 574 | depth_params.res_scale_width = Settings::values.resolution_factor; | ||
| 575 | color_params.res_scale_height = Settings::values.resolution_factor; | ||
| 576 | depth_params.res_scale_height = Settings::values.resolution_factor; | ||
| 577 | } | 568 | } |
| 569 | // Scale the resolution by the specified factor | ||
| 570 | color_params.res_scale_width = resolution_scale_factor; | ||
| 571 | depth_params.res_scale_width = resolution_scale_factor; | ||
| 572 | color_params.res_scale_height = resolution_scale_factor; | ||
| 573 | depth_params.res_scale_height = resolution_scale_factor; | ||
| 578 | 574 | ||
| 579 | color_params.addr = config.GetColorBufferPhysicalAddress(); | 575 | color_params.addr = config.GetColorBufferPhysicalAddress(); |
| 580 | color_params.pixel_format = CachedSurface::PixelFormatFromColorFormat(config.color_format); | 576 | color_params.pixel_format = CachedSurface::PixelFormatFromColorFormat(config.color_format); |
diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h index 4aba19ca0..94e0867f0 100644 --- a/src/video_core/video_core.h +++ b/src/video_core/video_core.h | |||
| @@ -15,21 +15,6 @@ class RendererBase; | |||
| 15 | 15 | ||
| 16 | namespace VideoCore { | 16 | namespace VideoCore { |
| 17 | 17 | ||
| 18 | // 3DS Video Constants | ||
| 19 | // ------------------- | ||
| 20 | |||
| 21 | // NOTE: The LCDs actually rotate the image 90 degrees when displaying. Because of that the | ||
| 22 | // framebuffers in video memory are stored in column-major order and rendered sideways, causing | ||
| 23 | // the widths and heights of the framebuffers read by the LCD to be switched compared to the | ||
| 24 | // heights and widths of the screens listed here. | ||
| 25 | static const int kScreenTopWidth = 400; ///< 3DS top screen width | ||
| 26 | static const int kScreenTopHeight = 240; ///< 3DS top screen height | ||
| 27 | static const int kScreenBottomWidth = 320; ///< 3DS bottom screen width | ||
| 28 | static const int kScreenBottomHeight = 240; ///< 3DS bottom screen height | ||
| 29 | |||
| 30 | // Video core renderer | ||
| 31 | // --------------------- | ||
| 32 | |||
| 33 | extern std::unique_ptr<RendererBase> g_renderer; ///< Renderer plugin | 18 | extern std::unique_ptr<RendererBase> g_renderer; ///< Renderer plugin |
| 34 | extern EmuWindow* g_emu_window; ///< Emu window | 19 | extern EmuWindow* g_emu_window; ///< Emu window |
| 35 | 20 | ||