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authorGravatar wwylele2017-07-11 21:47:55 +0300
committerGravatar wwylele2017-07-11 22:15:35 +0300
commite415558a4fc471bc3ac2d22dd8052aeb63769c6e (patch)
tree779daf232305f8bf64de3cb01415b008a51906a4 /src
parentSwRasterizer/Lighting: refactor GetLutValue into a function. (diff)
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SwRasterizer/Lighting: get rid of nested return
Diffstat (limited to 'src')
-rw-r--r--src/video_core/swrasterizer/rasterizer.cpp21
1 files changed, 11 insertions, 10 deletions
diff --git a/src/video_core/swrasterizer/rasterizer.cpp b/src/video_core/swrasterizer/rasterizer.cpp
index 53c3bb585..e46790f85 100644
--- a/src/video_core/swrasterizer/rasterizer.cpp
+++ b/src/video_core/swrasterizer/rasterizer.cpp
@@ -340,16 +340,17 @@ std::tuple<Math::Vec4<u8>, Math::Vec4<u8>> ComputeFragmentsColors(
340 340
341 diffuse_sum += Math::MakeVec(lighting.global_ambient.ToVec3f(), 0.0f); 341 diffuse_sum += Math::MakeVec(lighting.global_ambient.ToVec3f(), 0.0f);
342 342
343 return {Math::MakeVec<float>(MathUtil::Clamp(diffuse_sum.x, 0.0f, 1.0f) * 255, 343 auto diffuse = Math::MakeVec<float>(MathUtil::Clamp(diffuse_sum.x, 0.0f, 1.0f) * 255,
344 MathUtil::Clamp(diffuse_sum.y, 0.0f, 1.0f) * 255, 344 MathUtil::Clamp(diffuse_sum.y, 0.0f, 1.0f) * 255,
345 MathUtil::Clamp(diffuse_sum.z, 0.0f, 1.0f) * 255, 345 MathUtil::Clamp(diffuse_sum.z, 0.0f, 1.0f) * 255,
346 MathUtil::Clamp(diffuse_sum.w, 0.0f, 1.0f) * 255) 346 MathUtil::Clamp(diffuse_sum.w, 0.0f, 1.0f) * 255)
347 .Cast<u8>(), 347 .Cast<u8>();
348 Math::MakeVec<float>(MathUtil::Clamp(specular_sum.x, 0.0f, 1.0f) * 255, 348 auto specular = Math::MakeVec<float>(MathUtil::Clamp(specular_sum.x, 0.0f, 1.0f) * 255,
349 MathUtil::Clamp(specular_sum.y, 0.0f, 1.0f) * 255, 349 MathUtil::Clamp(specular_sum.y, 0.0f, 1.0f) * 255,
350 MathUtil::Clamp(specular_sum.z, 0.0f, 1.0f) * 255, 350 MathUtil::Clamp(specular_sum.z, 0.0f, 1.0f) * 255,
351 MathUtil::Clamp(specular_sum.w, 0.0f, 1.0f) * 255) 351 MathUtil::Clamp(specular_sum.w, 0.0f, 1.0f) * 255)
352 .Cast<u8>()}; 352 .Cast<u8>();
353 return {diffuse, specular};
353} 354}
354 355
355MICROPROFILE_DEFINE(GPU_Rasterization, "GPU", "Rasterization", MP_RGB(50, 50, 240)); 356MICROPROFILE_DEFINE(GPU_Rasterization, "GPU", "Rasterization", MP_RGB(50, 50, 240));