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authorGravatar Morph2022-06-13 16:52:19 -0400
committerGravatar Morph2022-06-14 08:30:07 -0400
commite29e8eec2febc58e36add101d63e197f3ddea0bc (patch)
treee19f633af8cb29f23eae464d74f6118f970ef0b3 /src
parentexternals: microprofileui: Eliminate variable shadowing (diff)
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game_list: Eliminate variable shadowing
Diffstat (limited to 'src')
-rw-r--r--src/yuzu/game_list.cpp8
-rw-r--r--src/yuzu/game_list.h4
-rw-r--r--src/yuzu/game_list_p.h6
-rw-r--r--src/yuzu/game_list_worker.cpp12
-rw-r--r--src/yuzu/game_list_worker.h8
5 files changed, 19 insertions, 19 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 64a866f34..05d309827 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -28,8 +28,8 @@
28#include "yuzu/uisettings.h" 28#include "yuzu/uisettings.h"
29#include "yuzu/util/controller_navigation.h" 29#include "yuzu/util/controller_navigation.h"
30 30
31GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist, QObject* parent) 31GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist_, QObject* parent)
32 : QObject(parent), gamelist{gamelist} {} 32 : QObject(parent), gamelist{gamelist_} {}
33 33
34// EventFilter in order to process systemkeys while editing the searchfield 34// EventFilter in order to process systemkeys while editing the searchfield
35bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) { 35bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) {
@@ -309,9 +309,9 @@ void GameList::OnFilterCloseClicked() {
309 main_window->filterBarSetChecked(false); 309 main_window->filterBarSetChecked(false);
310} 310}
311 311
312GameList::GameList(FileSys::VirtualFilesystem vfs, FileSys::ManualContentProvider* provider, 312GameList::GameList(FileSys::VirtualFilesystem vfs_, FileSys::ManualContentProvider* provider_,
313 Core::System& system_, GMainWindow* parent) 313 Core::System& system_, GMainWindow* parent)
314 : QWidget{parent}, vfs(std::move(vfs)), provider(provider), system{system_} { 314 : QWidget{parent}, vfs{std::move(vfs_)}, provider{provider_}, system{system_} {
315 watcher = new QFileSystemWatcher(this); 315 watcher = new QFileSystemWatcher(this);
316 connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory); 316 connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory);
317 317
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index 464da98ad..bc36d015a 100644
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -67,8 +67,8 @@ public:
67 COLUMN_COUNT, // Number of columns 67 COLUMN_COUNT, // Number of columns
68 }; 68 };
69 69
70 explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs, 70 explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs_,
71 FileSys::ManualContentProvider* provider, Core::System& system_, 71 FileSys::ManualContentProvider* provider_, Core::System& system_,
72 GMainWindow* parent = nullptr); 72 GMainWindow* parent = nullptr);
73 ~GameList() override; 73 ~GameList() override;
74 74
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index 582f6db5e..cd7d63536 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -225,8 +225,8 @@ public:
225 static constexpr int GameDirRole = Qt::UserRole + 2; 225 static constexpr int GameDirRole = Qt::UserRole + 2;
226 226
227 explicit GameListDir(UISettings::GameDir& directory, 227 explicit GameListDir(UISettings::GameDir& directory,
228 GameListItemType dir_type = GameListItemType::CustomDir) 228 GameListItemType dir_type_ = GameListItemType::CustomDir)
229 : dir_type{dir_type} { 229 : dir_type{dir_type_} {
230 setData(type(), TypeRole); 230 setData(type(), TypeRole);
231 231
232 UISettings::GameDir* game_dir = &directory; 232 UISettings::GameDir* game_dir = &directory;
@@ -356,7 +356,7 @@ public:
356private: 356private:
357 class KeyReleaseEater : public QObject { 357 class KeyReleaseEater : public QObject {
358 public: 358 public:
359 explicit KeyReleaseEater(GameList* gamelist, QObject* parent = nullptr); 359 explicit KeyReleaseEater(GameList* gamelist_, QObject* parent = nullptr);
360 360
361 private: 361 private:
362 GameList* gamelist = nullptr; 362 GameList* gamelist = nullptr;
diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp
index ca1899b5c..63326968b 100644
--- a/src/yuzu/game_list_worker.cpp
+++ b/src/yuzu/game_list_worker.cpp
@@ -223,12 +223,12 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
223} 223}
224} // Anonymous namespace 224} // Anonymous namespace
225 225
226GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs, 226GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs_,
227 FileSys::ManualContentProvider* provider, 227 FileSys::ManualContentProvider* provider_,
228 QVector<UISettings::GameDir>& game_dirs, 228 QVector<UISettings::GameDir>& game_dirs_,
229 const CompatibilityList& compatibility_list, Core::System& system_) 229 const CompatibilityList& compatibility_list_, Core::System& system_)
230 : vfs(std::move(vfs)), provider(provider), game_dirs(game_dirs), 230 : vfs{std::move(vfs_)}, provider{provider_}, game_dirs{game_dirs_},
231 compatibility_list(compatibility_list), system{system_} {} 231 compatibility_list{compatibility_list_}, system{system_} {}
232 232
233GameListWorker::~GameListWorker() = default; 233GameListWorker::~GameListWorker() = default;
234 234
diff --git a/src/yuzu/game_list_worker.h b/src/yuzu/game_list_worker.h
index 622d241fb..24a4e92c3 100644
--- a/src/yuzu/game_list_worker.h
+++ b/src/yuzu/game_list_worker.h
@@ -33,10 +33,10 @@ class GameListWorker : public QObject, public QRunnable {
33 Q_OBJECT 33 Q_OBJECT
34 34
35public: 35public:
36 explicit GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs, 36 explicit GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs_,
37 FileSys::ManualContentProvider* provider, 37 FileSys::ManualContentProvider* provider_,
38 QVector<UISettings::GameDir>& game_dirs, 38 QVector<UISettings::GameDir>& game_dirs_,
39 const CompatibilityList& compatibility_list, Core::System& system_); 39 const CompatibilityList& compatibility_list_, Core::System& system_);
40 ~GameListWorker() override; 40 ~GameListWorker() override;
41 41
42 /// Starts the processing of directory tree information. 42 /// Starts the processing of directory tree information.