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| author | 2018-01-16 03:14:27 -0700 | |
|---|---|---|
| committer | 2018-01-16 03:14:27 -0700 | |
| commit | d20a883194b02e3462b268c5257584c6354edc17 (patch) | |
| tree | 9ed52a191733cd39f5268cdf2d2a1f46bf963913 /src | |
| parent | Merge pull request #25 from chris062689/master (diff) | |
| download | yuzu-d20a883194b02e3462b268c5257584c6354edc17.tar.gz yuzu-d20a883194b02e3462b268c5257584c6354edc17.tar.xz yuzu-d20a883194b02e3462b268c5257584c6354edc17.zip | |
hid: Write to all layouts, implement circular buffers, set up controller metadata.
Diffstat (limited to 'src')
| -rw-r--r-- | src/core/hle/service/hid/hid.cpp | 103 | ||||
| -rw-r--r-- | src/core/hle/service/hid/hid.h | 7 |
2 files changed, 71 insertions, 39 deletions
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 3c4259d27..81eceb027 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp | |||
| @@ -65,44 +65,71 @@ private: | |||
| 65 | if (is_device_reload_pending.exchange(false)) | 65 | if (is_device_reload_pending.exchange(false)) |
| 66 | LoadInputDevices(); | 66 | LoadInputDevices(); |
| 67 | 67 | ||
| 68 | // TODO(shinyquagsire23): This is a hack! | 68 | // Set up controllers as neon red+blue Joy-Con attached to console |
| 69 | ControllerPadState& state = | 69 | ControllerHeader& controllerHeader = mem->controllers[Controller_Handheld].header; |
| 70 | mem->controllers[Controller_Handheld].layouts[Layout_Default].entries[0].buttons; | 70 | controllerHeader.type = ControllerType_Handheld | ControllerType_JoyconPair; |
| 71 | using namespace Settings::NativeButton; | 71 | controllerHeader.singleColorsDescriptor = ColorDesc_ColorsNonexistent; |
| 72 | state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus()); | 72 | controllerHeader.rightColorBody = 0xFF3C28; |
| 73 | state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus()); | 73 | controllerHeader.rightColorButtons = 0x1E0A0A; |
| 74 | state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus()); | 74 | controllerHeader.leftColorBody = 0x0AB9E6; |
| 75 | state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus()); | 75 | controllerHeader.leftColorButtons = 0x001E1E; |
| 76 | state.lstick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus()); | 76 | |
| 77 | state.rstick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus()); | 77 | for (int layoutIdx = 0; layoutIdx < HID_NUM_LAYOUTS; layoutIdx++) |
| 78 | state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus()); | 78 | { |
| 79 | state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus()); | 79 | ControllerLayout& layout = mem->controllers[Controller_Handheld].layouts[layoutIdx]; |
| 80 | state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus()); | 80 | layout.header.numEntries = HID_NUM_ENTRIES; |
| 81 | state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus()); | 81 | layout.header.maxEntryIndex = HID_NUM_ENTRIES - 1; |
| 82 | state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus()); | 82 | |
| 83 | state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus()); | 83 | // HID shared memory stores the state of the past 17 samples in a circlular buffer, |
| 84 | 84 | // each with a timestamp in number of samples since boot. | |
| 85 | state.dleft.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus()); | 85 | layout.header.timestampTicks = CoreTiming::GetTicks(); |
| 86 | state.dup.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus()); | 86 | layout.header.latestEntry = (layout.header.latestEntry + 1) % HID_NUM_ENTRIES; |
| 87 | state.dright.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus()); | 87 | |
| 88 | state.ddown.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus()); | 88 | ControllerInputEntry& entry = layout.entries[layout.header.latestEntry]; |
| 89 | 89 | entry.connectionState = ConnectionState_Connected | ConnectionState_Wired; | |
| 90 | state.lstick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus()); | 90 | entry.timestamp++; |
| 91 | state.lstick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus()); | 91 | entry.timestamp_2++; // TODO(shinyquagsire23): Is this always identical to timestamp? |
| 92 | state.lstick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus()); | 92 | |
| 93 | state.lstick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus()); | 93 | // TODO(shinyquagsire23): Set up some LUTs for each layout mapping in the future? |
| 94 | 94 | // For now everything is just the default handheld layout, but split Joy-Con will | |
| 95 | state.rstick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus()); | 95 | // rotate the face buttons and directions for certain layouts. |
| 96 | state.rstick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus()); | 96 | ControllerPadState& state = entry.buttons; |
| 97 | state.rstick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus()); | 97 | using namespace Settings::NativeButton; |
| 98 | state.rstick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus()); | 98 | state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus()); |
| 99 | 99 | state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus()); | |
| 100 | state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus()); | 100 | state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus()); |
| 101 | state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus()); | 101 | state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus()); |
| 102 | 102 | state.lstick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus()); | |
| 103 | // TODO(shinyquagsire23): Analog stick vals | 103 | state.rstick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus()); |
| 104 | 104 | state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus()); | |
| 105 | // TODO(shinyquagsire23): Update pad info proper, (circular buffers, timestamps, layouts) | 105 | state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus()); |
| 106 | state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus()); | ||
| 107 | state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus()); | ||
| 108 | state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus()); | ||
| 109 | state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus()); | ||
| 110 | |||
| 111 | state.dleft.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus()); | ||
| 112 | state.dup.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus()); | ||
| 113 | state.dright.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus()); | ||
| 114 | state.ddown.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus()); | ||
| 115 | |||
| 116 | state.lstick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus()); | ||
| 117 | state.lstick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus()); | ||
| 118 | state.lstick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus()); | ||
| 119 | state.lstick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus()); | ||
| 120 | |||
| 121 | state.rstick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus()); | ||
| 122 | state.rstick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus()); | ||
| 123 | state.rstick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus()); | ||
| 124 | state.rstick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus()); | ||
| 125 | |||
| 126 | state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus()); | ||
| 127 | state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus()); | ||
| 128 | |||
| 129 | // TODO(shinyquagsire23): Analog stick vals | ||
| 130 | |||
| 131 | // TODO(shinyquagsire23): Update pad info proper, (circular buffers, timestamps, layouts) | ||
| 132 | } | ||
| 106 | 133 | ||
| 107 | // TODO(shinyquagsire23): Update touch info | 134 | // TODO(shinyquagsire23): Update touch info |
| 108 | 135 | ||
diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h index 486e64800..dbffd3a74 100644 --- a/src/core/hle/service/hid/hid.h +++ b/src/core/hle/service/hid/hid.h | |||
| @@ -12,6 +12,11 @@ namespace HID { | |||
| 12 | 12 | ||
| 13 | // Begin enums and output structs | 13 | // Begin enums and output structs |
| 14 | 14 | ||
| 15 | constexpr u32 HID_NUM_ENTRIES = 17; | ||
| 16 | constexpr u32 HID_NUM_LAYOUTS = 7; | ||
| 17 | constexpr s32 HID_JOYSTICK_MAX = 0x8000; | ||
| 18 | constexpr s32 HID_JOYSTICK_MIN = -0x8000; | ||
| 19 | |||
| 15 | enum ControllerType : u32 { | 20 | enum ControllerType : u32 { |
| 16 | ControllerType_ProController = 1 << 0, | 21 | ControllerType_ProController = 1 << 0, |
| 17 | ControllerType_Handheld = 1 << 1, | 22 | ControllerType_Handheld = 1 << 1, |
| @@ -215,7 +220,7 @@ struct ControllerHeader { | |||
| 215 | u32 leftColorBody; | 220 | u32 leftColorBody; |
| 216 | u32 leftColorButtons; | 221 | u32 leftColorButtons; |
| 217 | u32 rightColorBody; | 222 | u32 rightColorBody; |
| 218 | u32 rightColorbuttons; | 223 | u32 rightColorButtons; |
| 219 | }; | 224 | }; |
| 220 | static_assert(sizeof(ControllerHeader) == 0x28, | 225 | static_assert(sizeof(ControllerHeader) == 0x28, |
| 221 | "HID controller header structure has incorrect size"); | 226 | "HID controller header structure has incorrect size"); |