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| author | 2019-10-15 18:25:45 -0400 | |
|---|---|---|
| committer | 2019-10-15 18:25:48 -0400 | |
| commit | d1d7ce74d2e175d18c9eb385e202bca98cba08cd (patch) | |
| tree | 35e8538c26a76ce8c15bfdef9954e0e6f56e7298 /src | |
| parent | shader/node: std::move Meta instance within OperationNode constructor (diff) | |
| download | yuzu-d1d7ce74d2e175d18c9eb385e202bca98cba08cd.tar.gz yuzu-d1d7ce74d2e175d18c9eb385e202bca98cba08cd.tar.xz yuzu-d1d7ce74d2e175d18c9eb385e202bca98cba08cd.zip | |
gl_shader_decompiler: Use std::holds_alternative within GenerateTexture()
This only ever queries if the type exists within the variant, but
doesn't actually do anything with the return value. We can just use
std::holds_alternative for this use case.
Diffstat (limited to 'src')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 3bd3d2244..970cd0c76 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp | |||
| @@ -1148,7 +1148,7 @@ private: | |||
| 1148 | for (const auto& variant : extras) { | 1148 | for (const auto& variant : extras) { |
| 1149 | if (const auto argument = std::get_if<TextureArgument>(&variant)) { | 1149 | if (const auto argument = std::get_if<TextureArgument>(&variant)) { |
| 1150 | expr += GenerateTextureArgument(*argument); | 1150 | expr += GenerateTextureArgument(*argument); |
| 1151 | } else if (std::get_if<TextureAoffi>(&variant)) { | 1151 | } else if (std::holds_alternative<TextureAoffi>(variant)) { |
| 1152 | expr += GenerateTextureAoffi(meta->aoffi); | 1152 | expr += GenerateTextureAoffi(meta->aoffi); |
| 1153 | } else { | 1153 | } else { |
| 1154 | UNREACHABLE(); | 1154 | UNREACHABLE(); |