summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorGravatar Lioncash2018-04-24 11:12:11 -0400
committerGravatar Lioncash2018-04-24 11:13:08 -0400
commitd1b23b2b51bcfd0d006e1e6a62065074e3eed2ea (patch)
treef700c312b7390ef8559b745e6d1eaf12dae5664c /src
parentMerge pull request #389 from mailwl/fs-renamefile (diff)
downloadyuzu-d1b23b2b51bcfd0d006e1e6a62065074e3eed2ea.tar.gz
yuzu-d1b23b2b51bcfd0d006e1e6a62065074e3eed2ea.tar.xz
yuzu-d1b23b2b51bcfd0d006e1e6a62065074e3eed2ea.zip
renderer_opengl: Silence a -Wdangling-else warning in DrawScreenTriangles()
Diffstat (limited to 'src')
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index ab0acb20a..baff2c7af 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -295,7 +295,7 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x,
295 const auto& texcoords = screen_info.display_texcoords; 295 const auto& texcoords = screen_info.display_texcoords;
296 auto left = texcoords.left; 296 auto left = texcoords.left;
297 auto right = texcoords.right; 297 auto right = texcoords.right;
298 if (framebuffer_transform_flags != Tegra::FramebufferConfig::TransformFlags::Unset) 298 if (framebuffer_transform_flags != Tegra::FramebufferConfig::TransformFlags::Unset) {
299 if (framebuffer_transform_flags == Tegra::FramebufferConfig::TransformFlags::FlipV) { 299 if (framebuffer_transform_flags == Tegra::FramebufferConfig::TransformFlags::FlipV) {
300 // Flip the framebuffer vertically 300 // Flip the framebuffer vertically
301 left = texcoords.right; 301 left = texcoords.right;
@@ -306,6 +306,7 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x,
306 framebuffer_transform_flags); 306 framebuffer_transform_flags);
307 UNIMPLEMENTED(); 307 UNIMPLEMENTED();
308 } 308 }
309 }
309 310
310 std::array<ScreenRectVertex, 4> vertices = {{ 311 std::array<ScreenRectVertex, 4> vertices = {{
311 ScreenRectVertex(x, y, texcoords.top, left), 312 ScreenRectVertex(x, y, texcoords.top, left),