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authorGravatar Subv2018-07-23 22:21:31 -0500
committerGravatar Subv2018-07-23 22:21:31 -0500
commitccc42702b53ac7585cc3a0db6dc5691875528167 (patch)
treee9e9ac49fe9de96ab3fcfbcee4e6307370b87d23 /src
parentMerge pull request #791 from bunnei/rg32f-rgba32f-bgra8 (diff)
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GPU: Implement texture format R32F.
Diffstat (limited to 'src')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp7
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h15
-rw-r--r--src/video_core/textures/decoders.cpp3
3 files changed, 19 insertions, 6 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 8f99864a0..1d3aff97b 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -110,6 +110,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
110 {GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8 110 {GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8
111 {GL_RGBA32F, GL_RGBA, GL_FLOAT, ComponentType::Float, false}, // RGBA32F 111 {GL_RGBA32F, GL_RGBA, GL_FLOAT, ComponentType::Float, false}, // RGBA32F
112 {GL_RG32F, GL_RG, GL_FLOAT, ComponentType::Float, false}, // RG32F 112 {GL_RG32F, GL_RG, GL_FLOAT, ComponentType::Float, false}, // RG32F
113 {GL_R32F, GL_RED, GL_FLOAT, ComponentType::Float, false}, // R32F
113 114
114 // DepthStencil formats 115 // DepthStencil formats
115 {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm, 116 {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
@@ -203,8 +204,9 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
203 MortonCopy<true, PixelFormat::BC7U>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>, 204 MortonCopy<true, PixelFormat::BC7U>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
204 MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::BGRA8>, 205 MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::BGRA8>,
205 MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::RG32F>, 206 MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::RG32F>,
206 MortonCopy<true, PixelFormat::Z24S8>, MortonCopy<true, PixelFormat::S8Z24>, 207 MortonCopy<true, PixelFormat::R32F>, MortonCopy<true, PixelFormat::Z24S8>,
207 MortonCopy<true, PixelFormat::Z32F>, MortonCopy<true, PixelFormat::Z16>, 208 MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>,
209 MortonCopy<true, PixelFormat::Z16>,
208}; 210};
209 211
210static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), 212static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
@@ -229,6 +231,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
229 MortonCopy<false, PixelFormat::BGRA8>, 231 MortonCopy<false, PixelFormat::BGRA8>,
230 MortonCopy<false, PixelFormat::RGBA32F>, 232 MortonCopy<false, PixelFormat::RGBA32F>,
231 MortonCopy<false, PixelFormat::RG32F>, 233 MortonCopy<false, PixelFormat::RG32F>,
234 MortonCopy<false, PixelFormat::R32F>,
232 MortonCopy<false, PixelFormat::Z24S8>, 235 MortonCopy<false, PixelFormat::Z24S8>,
233 MortonCopy<false, PixelFormat::S8Z24>, 236 MortonCopy<false, PixelFormat::S8Z24>,
234 MortonCopy<false, PixelFormat::Z32F>, 237 MortonCopy<false, PixelFormat::Z32F>,
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 23efbe67c..800d239d9 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -40,14 +40,15 @@ struct SurfaceParams {
40 BGRA8 = 15, 40 BGRA8 = 15,
41 RGBA32F = 16, 41 RGBA32F = 16,
42 RG32F = 17, 42 RG32F = 17,
43 R32F = 18,
43 44
44 MaxColorFormat, 45 MaxColorFormat,
45 46
46 // DepthStencil formats 47 // DepthStencil formats
47 Z24S8 = 18, 48 Z24S8 = 19,
48 S8Z24 = 19, 49 S8Z24 = 20,
49 Z32F = 20, 50 Z32F = 21,
50 Z16 = 21, 51 Z16 = 22,
51 52
52 MaxDepthStencilFormat, 53 MaxDepthStencilFormat,
53 54
@@ -103,6 +104,7 @@ struct SurfaceParams {
103 1, // BGRA8 104 1, // BGRA8
104 1, // RGBA32F 105 1, // RGBA32F
105 1, // RG32F 106 1, // RG32F
107 1, // R32F
106 1, // Z24S8 108 1, // Z24S8
107 1, // S8Z24 109 1, // S8Z24
108 1, // Z32F 110 1, // Z32F
@@ -136,6 +138,7 @@ struct SurfaceParams {
136 32, // BGRA8 138 32, // BGRA8
137 128, // RGBA32F 139 128, // RGBA32F
138 64, // RG32F 140 64, // RG32F
141 32, // R32F
139 32, // Z24S8 142 32, // Z24S8
140 32, // S8Z24 143 32, // S8Z24
141 32, // Z32F 144 32, // Z32F
@@ -223,6 +226,8 @@ struct SurfaceParams {
223 UNREACHABLE(); 226 UNREACHABLE();
224 case Tegra::Texture::TextureFormat::R32_G32: 227 case Tegra::Texture::TextureFormat::R32_G32:
225 return PixelFormat::RG32F; 228 return PixelFormat::RG32F;
229 case Tegra::Texture::TextureFormat::R32:
230 return PixelFormat::R32F;
226 case Tegra::Texture::TextureFormat::DXT1: 231 case Tegra::Texture::TextureFormat::DXT1:
227 return PixelFormat::DXT1; 232 return PixelFormat::DXT1;
228 case Tegra::Texture::TextureFormat::DXT23: 233 case Tegra::Texture::TextureFormat::DXT23:
@@ -283,6 +288,8 @@ struct SurfaceParams {
283 return Tegra::Texture::TextureFormat::R32_G32_B32_A32; 288 return Tegra::Texture::TextureFormat::R32_G32_B32_A32;
284 case PixelFormat::RG32F: 289 case PixelFormat::RG32F:
285 return Tegra::Texture::TextureFormat::R32_G32; 290 return Tegra::Texture::TextureFormat::R32_G32;
291 case PixelFormat::R32F:
292 return Tegra::Texture::TextureFormat::R32;
286 default: 293 default:
287 LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); 294 LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
288 UNREACHABLE(); 295 UNREACHABLE();
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index e5e9e1898..cda2646ad 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -61,6 +61,7 @@ u32 BytesPerPixel(TextureFormat format) {
61 case TextureFormat::A8R8G8B8: 61 case TextureFormat::A8R8G8B8:
62 case TextureFormat::A2B10G10R10: 62 case TextureFormat::A2B10G10R10:
63 case TextureFormat::BF10GF11RF11: 63 case TextureFormat::BF10GF11RF11:
64 case TextureFormat::R32:
64 return 4; 65 return 4;
65 case TextureFormat::A1B5G5R5: 66 case TextureFormat::A1B5G5R5:
66 case TextureFormat::B5G6R5: 67 case TextureFormat::B5G6R5:
@@ -121,6 +122,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
121 case TextureFormat::R16_G16_B16_A16: 122 case TextureFormat::R16_G16_B16_A16:
122 case TextureFormat::R32_G32_B32_A32: 123 case TextureFormat::R32_G32_B32_A32:
123 case TextureFormat::R32_G32: 124 case TextureFormat::R32_G32:
125 case TextureFormat::R32:
124 case TextureFormat::BF10GF11RF11: 126 case TextureFormat::BF10GF11RF11:
125 case TextureFormat::ASTC_2D_4X4: 127 case TextureFormat::ASTC_2D_4X4:
126 CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data, 128 CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
@@ -178,6 +180,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
178 case TextureFormat::BF10GF11RF11: 180 case TextureFormat::BF10GF11RF11:
179 case TextureFormat::R32_G32_B32_A32: 181 case TextureFormat::R32_G32_B32_A32:
180 case TextureFormat::R32_G32: 182 case TextureFormat::R32_G32:
183 case TextureFormat::R32:
181 // TODO(Subv): For the time being just forward the same data without any decoding. 184 // TODO(Subv): For the time being just forward the same data without any decoding.
182 rgba_data = texture_data; 185 rgba_data = texture_data;
183 break; 186 break;