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authorGravatar greggameplayer2018-11-13 03:34:54 +0100
committerGravatar bunnei2018-11-12 18:34:54 -0800
commitc8b3f09876e796f3c249f17f7f39e78bc1e3de74 (patch)
treef472a868f338f3ed37def141165b75ff2bca5f25 /src
parentMerge pull request #1650 from FreddyFunk/cast (diff)
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Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666)
* Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB ( needed by Mario+Rabbids Kingdom Battle ) * Small placement correction
Diffstat (limited to 'src')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp16
-rw-r--r--src/video_core/surface.cpp4
-rw-r--r--src/video_core/surface.h148
-rw-r--r--src/video_core/textures/decoders.cpp4
4 files changed, 101 insertions, 71 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 894f4f294..24cd88d06 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -314,6 +314,8 @@ static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex
314 {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4_SRGB 314 {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4_SRGB
315 {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X5 315 {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X5
316 {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X5_SRGB 316 {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X5_SRGB
317 {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X8
318 {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X8_SRGB
317 319
318 // Depth formats 320 // Depth formats
319 {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F 321 {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
@@ -456,6 +458,8 @@ static constexpr GLConversionArray morton_to_gl_fns = {
456 MortonCopy<true, PixelFormat::ASTC_2D_5X4_SRGB>, 458 MortonCopy<true, PixelFormat::ASTC_2D_5X4_SRGB>,
457 MortonCopy<true, PixelFormat::ASTC_2D_5X5>, 459 MortonCopy<true, PixelFormat::ASTC_2D_5X5>,
458 MortonCopy<true, PixelFormat::ASTC_2D_5X5_SRGB>, 460 MortonCopy<true, PixelFormat::ASTC_2D_5X5_SRGB>,
461 MortonCopy<true, PixelFormat::ASTC_2D_10X8>,
462 MortonCopy<true, PixelFormat::ASTC_2D_10X8_SRGB>,
459 MortonCopy<true, PixelFormat::Z32F>, 463 MortonCopy<true, PixelFormat::Z32F>,
460 MortonCopy<true, PixelFormat::Z16>, 464 MortonCopy<true, PixelFormat::Z16>,
461 MortonCopy<true, PixelFormat::Z24S8>, 465 MortonCopy<true, PixelFormat::Z24S8>,
@@ -526,6 +530,8 @@ static constexpr GLConversionArray gl_to_morton_fns = {
526 nullptr, 530 nullptr,
527 nullptr, 531 nullptr,
528 nullptr, 532 nullptr,
533 nullptr,
534 nullptr,
529 MortonCopy<false, PixelFormat::Z32F>, 535 MortonCopy<false, PixelFormat::Z32F>,
530 MortonCopy<false, PixelFormat::Z16>, 536 MortonCopy<false, PixelFormat::Z16>,
531 MortonCopy<false, PixelFormat::Z24S8>, 537 MortonCopy<false, PixelFormat::Z24S8>,
@@ -932,7 +938,9 @@ static void ConvertFormatAsNeeded_LoadGLBuffer(std::vector<u8>& data, PixelForma
932 case PixelFormat::ASTC_2D_8X8_SRGB: 938 case PixelFormat::ASTC_2D_8X8_SRGB:
933 case PixelFormat::ASTC_2D_8X5_SRGB: 939 case PixelFormat::ASTC_2D_8X5_SRGB:
934 case PixelFormat::ASTC_2D_5X4_SRGB: 940 case PixelFormat::ASTC_2D_5X4_SRGB:
935 case PixelFormat::ASTC_2D_5X5_SRGB: { 941 case PixelFormat::ASTC_2D_5X5_SRGB:
942 case PixelFormat::ASTC_2D_10X8:
943 case PixelFormat::ASTC_2D_10X8_SRGB: {
936 // Convert ASTC pixel formats to RGBA8, as most desktop GPUs do not support ASTC. 944 // Convert ASTC pixel formats to RGBA8, as most desktop GPUs do not support ASTC.
937 u32 block_width{}; 945 u32 block_width{};
938 u32 block_height{}; 946 u32 block_height{};
@@ -967,7 +975,11 @@ static void ConvertFormatAsNeeded_FlushGLBuffer(std::vector<u8>& data, PixelForm
967 case PixelFormat::ASTC_2D_4X4: 975 case PixelFormat::ASTC_2D_4X4:
968 case PixelFormat::ASTC_2D_8X8: 976 case PixelFormat::ASTC_2D_8X8:
969 case PixelFormat::ASTC_2D_4X4_SRGB: 977 case PixelFormat::ASTC_2D_4X4_SRGB:
970 case PixelFormat::ASTC_2D_8X8_SRGB: { 978 case PixelFormat::ASTC_2D_8X8_SRGB:
979 case PixelFormat::ASTC_2D_5X5:
980 case PixelFormat::ASTC_2D_5X5_SRGB:
981 case PixelFormat::ASTC_2D_10X8:
982 case PixelFormat::ASTC_2D_10X8_SRGB: {
971 LOG_CRITICAL(HW_GPU, "Conversion of format {} after texture flushing is not implemented", 983 LOG_CRITICAL(HW_GPU, "Conversion of format {} after texture flushing is not implemented",
972 static_cast<u32>(pixel_format)); 984 static_cast<u32>(pixel_format));
973 UNREACHABLE(); 985 UNREACHABLE();
diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp
index 051ad3964..9582dd2ca 100644
--- a/src/video_core/surface.cpp
+++ b/src/video_core/surface.cpp
@@ -306,6 +306,8 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
306 return is_srgb ? PixelFormat::ASTC_2D_8X8_SRGB : PixelFormat::ASTC_2D_8X8; 306 return is_srgb ? PixelFormat::ASTC_2D_8X8_SRGB : PixelFormat::ASTC_2D_8X8;
307 case Tegra::Texture::TextureFormat::ASTC_2D_8X5: 307 case Tegra::Texture::TextureFormat::ASTC_2D_8X5:
308 return is_srgb ? PixelFormat::ASTC_2D_8X5_SRGB : PixelFormat::ASTC_2D_8X5; 308 return is_srgb ? PixelFormat::ASTC_2D_8X5_SRGB : PixelFormat::ASTC_2D_8X5;
309 case Tegra::Texture::TextureFormat::ASTC_2D_10X8:
310 return is_srgb ? PixelFormat::ASTC_2D_10X8_SRGB : PixelFormat::ASTC_2D_10X8;
309 case Tegra::Texture::TextureFormat::R16_G16: 311 case Tegra::Texture::TextureFormat::R16_G16:
310 switch (component_type) { 312 switch (component_type) {
311 case Tegra::Texture::ComponentType::FLOAT: 313 case Tegra::Texture::ComponentType::FLOAT:
@@ -453,6 +455,8 @@ bool IsPixelFormatASTC(PixelFormat format) {
453 case PixelFormat::ASTC_2D_5X5_SRGB: 455 case PixelFormat::ASTC_2D_5X5_SRGB:
454 case PixelFormat::ASTC_2D_8X8_SRGB: 456 case PixelFormat::ASTC_2D_8X8_SRGB:
455 case PixelFormat::ASTC_2D_8X5_SRGB: 457 case PixelFormat::ASTC_2D_8X5_SRGB:
458 case PixelFormat::ASTC_2D_10X8:
459 case PixelFormat::ASTC_2D_10X8_SRGB:
456 return true; 460 return true;
457 default: 461 default:
458 return false; 462 return false;
diff --git a/src/video_core/surface.h b/src/video_core/surface.h
index dfdb8d122..0dd3eb2e4 100644
--- a/src/video_core/surface.h
+++ b/src/video_core/surface.h
@@ -74,19 +74,21 @@ enum class PixelFormat {
74 ASTC_2D_5X4_SRGB = 56, 74 ASTC_2D_5X4_SRGB = 56,
75 ASTC_2D_5X5 = 57, 75 ASTC_2D_5X5 = 57,
76 ASTC_2D_5X5_SRGB = 58, 76 ASTC_2D_5X5_SRGB = 58,
77 ASTC_2D_10X8 = 59,
78 ASTC_2D_10X8_SRGB = 60,
77 79
78 MaxColorFormat, 80 MaxColorFormat,
79 81
80 // Depth formats 82 // Depth formats
81 Z32F = 59, 83 Z32F = 61,
82 Z16 = 60, 84 Z16 = 62,
83 85
84 MaxDepthFormat, 86 MaxDepthFormat,
85 87
86 // DepthStencil formats 88 // DepthStencil formats
87 Z24S8 = 61, 89 Z24S8 = 63,
88 S8Z24 = 62, 90 S8Z24 = 64,
89 Z32FS8 = 63, 91 Z32FS8 = 65,
90 92
91 MaxDepthStencilFormat, 93 MaxDepthStencilFormat,
92 94
@@ -193,6 +195,8 @@ static constexpr u32 GetCompressionFactor(PixelFormat format) {
193 4, // ASTC_2D_5X4_SRGB 195 4, // ASTC_2D_5X4_SRGB
194 4, // ASTC_2D_5X5 196 4, // ASTC_2D_5X5
195 4, // ASTC_2D_5X5_SRGB 197 4, // ASTC_2D_5X5_SRGB
198 4, // ASTC_2D_10X8
199 4, // ASTC_2D_10X8_SRGB
196 1, // Z32F 200 1, // Z32F
197 1, // Z16 201 1, // Z16
198 1, // Z24S8 202 1, // Z24S8
@@ -208,70 +212,72 @@ static constexpr u32 GetDefaultBlockWidth(PixelFormat format) {
208 if (format == PixelFormat::Invalid) 212 if (format == PixelFormat::Invalid)
209 return 0; 213 return 0;
210 constexpr std::array<u32, MaxPixelFormat> block_width_table = {{ 214 constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
211 1, // ABGR8U 215 1, // ABGR8U
212 1, // ABGR8S 216 1, // ABGR8S
213 1, // ABGR8UI 217 1, // ABGR8UI
214 1, // B5G6R5U 218 1, // B5G6R5U
215 1, // A2B10G10R10U 219 1, // A2B10G10R10U
216 1, // A1B5G5R5U 220 1, // A1B5G5R5U
217 1, // R8U 221 1, // R8U
218 1, // R8UI 222 1, // R8UI
219 1, // RGBA16F 223 1, // RGBA16F
220 1, // RGBA16U 224 1, // RGBA16U
221 1, // RGBA16UI 225 1, // RGBA16UI
222 1, // R11FG11FB10F 226 1, // R11FG11FB10F
223 1, // RGBA32UI 227 1, // RGBA32UI
224 4, // DXT1 228 4, // DXT1
225 4, // DXT23 229 4, // DXT23
226 4, // DXT45 230 4, // DXT45
227 4, // DXN1 231 4, // DXN1
228 4, // DXN2UNORM 232 4, // DXN2UNORM
229 4, // DXN2SNORM 233 4, // DXN2SNORM
230 4, // BC7U 234 4, // BC7U
231 4, // BC6H_UF16 235 4, // BC6H_UF16
232 4, // BC6H_SF16 236 4, // BC6H_SF16
233 4, // ASTC_2D_4X4 237 4, // ASTC_2D_4X4
234 1, // G8R8U 238 1, // G8R8U
235 1, // G8R8S 239 1, // G8R8S
236 1, // BGRA8 240 1, // BGRA8
237 1, // RGBA32F 241 1, // RGBA32F
238 1, // RG32F 242 1, // RG32F
239 1, // R32F 243 1, // R32F
240 1, // R16F 244 1, // R16F
241 1, // R16U 245 1, // R16U
242 1, // R16S 246 1, // R16S
243 1, // R16UI 247 1, // R16UI
244 1, // R16I 248 1, // R16I
245 1, // RG16 249 1, // RG16
246 1, // RG16F 250 1, // RG16F
247 1, // RG16UI 251 1, // RG16UI
248 1, // RG16I 252 1, // RG16I
249 1, // RG16S 253 1, // RG16S
250 1, // RGB32F 254 1, // RGB32F
251 1, // RGBA8_SRGB 255 1, // RGBA8_SRGB
252 1, // RG8U 256 1, // RG8U
253 1, // RG8S 257 1, // RG8S
254 1, // RG32UI 258 1, // RG32UI
255 1, // R32UI 259 1, // R32UI
256 8, // ASTC_2D_8X8 260 8, // ASTC_2D_8X8
257 8, // ASTC_2D_8X5 261 8, // ASTC_2D_8X5
258 5, // ASTC_2D_5X4 262 5, // ASTC_2D_5X4
259 1, // BGRA8_SRGB 263 1, // BGRA8_SRGB
260 4, // DXT1_SRGB 264 4, // DXT1_SRGB
261 4, // DXT23_SRGB 265 4, // DXT23_SRGB
262 4, // DXT45_SRGB 266 4, // DXT45_SRGB
263 4, // BC7U_SRGB 267 4, // BC7U_SRGB
264 4, // ASTC_2D_4X4_SRGB 268 4, // ASTC_2D_4X4_SRGB
265 8, // ASTC_2D_8X8_SRGB 269 8, // ASTC_2D_8X8_SRGB
266 8, // ASTC_2D_8X5_SRGB 270 8, // ASTC_2D_8X5_SRGB
267 5, // ASTC_2D_5X4_SRGB 271 5, // ASTC_2D_5X4_SRGB
268 5, // ASTC_2D_5X5 272 5, // ASTC_2D_5X5
269 5, // ASTC_2D_5X5_SRGB 273 5, // ASTC_2D_5X5_SRGB
270 1, // Z32F 274 10, // ASTC_2D_10X8
271 1, // Z16 275 10, // ASTC_2D_10X8_SRGB
272 1, // Z24S8 276 1, // Z32F
273 1, // S8Z24 277 1, // Z16
274 1, // Z32FS8 278 1, // Z24S8
279 1, // S8Z24
280 1, // Z32FS8
275 }}; 281 }};
276 ASSERT(static_cast<std::size_t>(format) < block_width_table.size()); 282 ASSERT(static_cast<std::size_t>(format) < block_width_table.size());
277 return block_width_table[static_cast<std::size_t>(format)]; 283 return block_width_table[static_cast<std::size_t>(format)];
@@ -341,6 +347,8 @@ static constexpr u32 GetDefaultBlockHeight(PixelFormat format) {
341 4, // ASTC_2D_5X4_SRGB 347 4, // ASTC_2D_5X4_SRGB
342 5, // ASTC_2D_5X5 348 5, // ASTC_2D_5X5
343 5, // ASTC_2D_5X5_SRGB 349 5, // ASTC_2D_5X5_SRGB
350 8, // ASTC_2D_10X8
351 8, // ASTC_2D_10X8_SRGB
344 1, // Z32F 352 1, // Z32F
345 1, // Z16 353 1, // Z16
346 1, // Z24S8 354 1, // Z24S8
@@ -416,6 +424,8 @@ static constexpr u32 GetFormatBpp(PixelFormat format) {
416 128, // ASTC_2D_5X4_SRGB 424 128, // ASTC_2D_5X4_SRGB
417 128, // ASTC_2D_5X5 425 128, // ASTC_2D_5X5
418 128, // ASTC_2D_5X5_SRGB 426 128, // ASTC_2D_5X5_SRGB
427 128, // ASTC_2D_10X8
428 128, // ASTC_2D_10X8_SRGB
419 32, // Z32F 429 32, // Z32F
420 16, // Z16 430 16, // Z16
421 32, // Z24S8 431 32, // Z24S8
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 3066abf61..a9d134d14 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -202,6 +202,8 @@ u32 BytesPerPixel(TextureFormat format) {
202 case TextureFormat::ASTC_2D_5X4: 202 case TextureFormat::ASTC_2D_5X4:
203 case TextureFormat::ASTC_2D_8X8: 203 case TextureFormat::ASTC_2D_8X8:
204 case TextureFormat::ASTC_2D_8X5: 204 case TextureFormat::ASTC_2D_8X5:
205 case TextureFormat::ASTC_2D_10X8:
206 case TextureFormat::ASTC_2D_5X5:
205 case TextureFormat::A8R8G8B8: 207 case TextureFormat::A8R8G8B8:
206 case TextureFormat::A2B10G10R10: 208 case TextureFormat::A2B10G10R10:
207 case TextureFormat::BF10GF11RF11: 209 case TextureFormat::BF10GF11RF11:
@@ -294,6 +296,8 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
294 case TextureFormat::BC6H_SF16: 296 case TextureFormat::BC6H_SF16:
295 case TextureFormat::ASTC_2D_4X4: 297 case TextureFormat::ASTC_2D_4X4:
296 case TextureFormat::ASTC_2D_8X8: 298 case TextureFormat::ASTC_2D_8X8:
299 case TextureFormat::ASTC_2D_5X5:
300 case TextureFormat::ASTC_2D_10X8:
297 case TextureFormat::A8R8G8B8: 301 case TextureFormat::A8R8G8B8:
298 case TextureFormat::A2B10G10R10: 302 case TextureFormat::A2B10G10R10:
299 case TextureFormat::A1B5G5R5: 303 case TextureFormat::A1B5G5R5: