summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorGravatar Fernando Sahmkow2019-11-18 07:34:34 -0400
committerGravatar Fernando Sahmkow2019-11-18 07:34:34 -0400
commitc8473f399e745993d2b9980f4ef62fa6a208ec3d (patch)
treeaf8d64c9a361cb600ec2521f05b5faef0bb76da0 /src
parentShader_IR: Implement TXD instruction. (diff)
downloadyuzu-c8473f399e745993d2b9980f4ef62fa6a208ec3d.tar.gz
yuzu-c8473f399e745993d2b9980f4ef62fa6a208ec3d.tar.xz
yuzu-c8473f399e745993d2b9980f4ef62fa6a208ec3d.zip
Shader_IR: Address Feedback
Diffstat (limited to 'src')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp2
-rw-r--r--src/video_core/shader/decode/arithmetic_integer.cpp11
-rw-r--r--src/video_core/shader/decode/texture.cpp7
3 files changed, 9 insertions, 11 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 49f0b1620..f7b77711a 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -1815,7 +1815,7 @@ private:
1815 ASSERT(meta); 1815 ASSERT(meta);
1816 1816
1817 std::string expr = GenerateTexture(operation, "Grad", {TextureDerivates{}, TextureAoffi{}}); 1817 std::string expr = GenerateTexture(operation, "Grad", {TextureDerivates{}, TextureAoffi{}});
1818 return {expr + GetSwizzle(meta->element), Type::Float}; 1818 return {std::move(expr) + GetSwizzle(meta->element), Type::Float};
1819 } 1819 }
1820 1820
1821 Expression ImageLoad(Operation operation) { 1821 Expression ImageLoad(Operation operation) {
diff --git a/src/video_core/shader/decode/arithmetic_integer.cpp b/src/video_core/shader/decode/arithmetic_integer.cpp
index 9208b7bef..371fae127 100644
--- a/src/video_core/shader/decode/arithmetic_integer.cpp
+++ b/src/video_core/shader/decode/arithmetic_integer.cpp
@@ -135,17 +135,18 @@ u32 ShaderIR::DecodeArithmeticInteger(NodeBlock& bb, u32 pc) {
135 case OpCode::Id::FLO_IMM: { 135 case OpCode::Id::FLO_IMM: {
136 Node value; 136 Node value;
137 if (instr.flo.invert) { 137 if (instr.flo.invert) {
138 op_b = Operation(OperationCode::IBitwiseNot, NO_PRECISE, op_b); 138 op_b = Operation(OperationCode::IBitwiseNot, NO_PRECISE, std::move(op_b));
139 } 139 }
140 if (instr.flo.is_signed) { 140 if (instr.flo.is_signed) {
141 value = Operation(OperationCode::IBitMSB, NO_PRECISE, op_b); 141 value = Operation(OperationCode::IBitMSB, NO_PRECISE, std::move(op_b));
142 } else { 142 } else {
143 value = Operation(OperationCode::UBitMSB, NO_PRECISE, op_b); 143 value = Operation(OperationCode::UBitMSB, NO_PRECISE, std::move(op_b));
144 } 144 }
145 if (instr.flo.sh) { 145 if (instr.flo.sh) {
146 value = Operation(OperationCode::UBitwiseXor, NO_PRECISE, value, Immediate(31)); 146 value =
147 Operation(OperationCode::UBitwiseXor, NO_PRECISE, std::move(value), Immediate(31));
147 } 148 }
148 SetRegister(bb, instr.gpr0, value); 149 SetRegister(bb, instr.gpr0, std::move(value));
149 break; 150 break;
150 } 151 }
151 case OpCode::Id::SEL_C: 152 case OpCode::Id::SEL_C:
diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp
index 0e501919d..9afba2495 100644
--- a/src/video_core/shader/decode/texture.cpp
+++ b/src/video_core/shader/decode/texture.cpp
@@ -147,8 +147,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
147 case OpCode::Id::TXD: { 147 case OpCode::Id::TXD: {
148 UNIMPLEMENTED_IF_MSG(instr.txd.UsesMiscMode(TextureMiscMode::AOFFI), 148 UNIMPLEMENTED_IF_MSG(instr.txd.UsesMiscMode(TextureMiscMode::AOFFI),
149 "AOFFI is not implemented"); 149 "AOFFI is not implemented");
150 const auto is_array = static_cast<bool>(instr.txd.is_array != 0); 150 UNIMPLEMENTED_IF_MSG(instr.txd.is_array != 0, "TXD Array is not implemented");
151 UNIMPLEMENTED_IF_MSG(is_array, "TXD Array is not implemented");
152 151
153 u64 base_reg = instr.gpr8.Value(); 152 u64 base_reg = instr.gpr8.Value();
154 const auto derivate_reg = instr.gpr20.Value(); 153 const auto derivate_reg = instr.gpr20.Value();
@@ -173,10 +172,8 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
173 172
174 Node4 values; 173 Node4 values;
175 for (u32 element = 0; element < values.size(); ++element) { 174 for (u32 element = 0; element < values.size(); ++element) {
176 auto coords_copy = coords;
177 MetaTexture meta{sampler, {}, {}, {}, derivates, {}, {}, {}, element}; 175 MetaTexture meta{sampler, {}, {}, {}, derivates, {}, {}, {}, element};
178 values[element] = 176 values[element] = Operation(OperationCode::TextureGradient, std::move(meta), coords);
179 Operation(OperationCode::TextureGradient, meta, std::move(coords_copy));
180 } 177 }
181 178
182 WriteTexInstructionFloat(bb, instr, values); 179 WriteTexInstructionFloat(bb, instr, values);