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authorGravatar bunnei2018-02-07 21:54:35 -0500
committerGravatar bunnei2018-02-07 23:31:26 -0500
commitc711253798b32c4ef73cf38749ea5cf17a352daa (patch)
tree9569ccc93878656bf90c1697b2a2a27efe80867c /src
parentnvmap: Refactor to expose nvmap objects. (diff)
downloadyuzu-c711253798b32c4ef73cf38749ea5cf17a352daa.tar.gz
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nvdrv: Add MemoryManager class to track GPU memory.
Diffstat (limited to 'src')
-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/hle/service/nvdrv/memory_manager.cpp112
-rw-r--r--src/core/hle/service/nvdrv/memory_manager.h48
3 files changed, 162 insertions, 0 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 02c178441..eab08207d 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -137,6 +137,8 @@ add_library(core STATIC
137 hle/service/nvdrv/devices/nvmap.h 137 hle/service/nvdrv/devices/nvmap.h
138 hle/service/nvdrv/interface.cpp 138 hle/service/nvdrv/interface.cpp
139 hle/service/nvdrv/interface.h 139 hle/service/nvdrv/interface.h
140 hle/service/nvdrv/memory_manager.cpp
141 hle/service/nvdrv/memory_manager.h
140 hle/service/nvdrv/nvdrv.cpp 142 hle/service/nvdrv/nvdrv.cpp
141 hle/service/nvdrv/nvdrv.h 143 hle/service/nvdrv/nvdrv.h
142 hle/service/nvdrv/nvmemp.cpp 144 hle/service/nvdrv/nvmemp.cpp
diff --git a/src/core/hle/service/nvdrv/memory_manager.cpp b/src/core/hle/service/nvdrv/memory_manager.cpp
new file mode 100644
index 000000000..55a8675d5
--- /dev/null
+++ b/src/core/hle/service/nvdrv/memory_manager.cpp
@@ -0,0 +1,112 @@
1// Copyright 2018 yuzu emulator team
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include "common/assert.h"
6#include "core/hle/service/nvdrv/memory_manager.h"
7
8namespace Service {
9namespace Nvidia {
10
11PAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
12 boost::optional<PAddr> paddr = FindFreeBlock(size, align);
13 ASSERT(paddr);
14
15 for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) {
16 PageSlot(*paddr + offset) = static_cast<u64>(PageStatus::Allocated);
17 }
18
19 return *paddr;
20}
21
22PAddr MemoryManager::AllocateSpace(PAddr paddr, u64 size, u64 align) {
23 for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) {
24 if (IsPageMapped(paddr + offset)) {
25 return AllocateSpace(size, align);
26 }
27 }
28
29 for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) {
30 PageSlot(paddr + offset) = static_cast<u64>(PageStatus::Allocated);
31 }
32
33 return paddr;
34}
35
36PAddr MemoryManager::MapBufferEx(VAddr vaddr, u64 size) {
37 vaddr &= ~Memory::PAGE_MASK;
38
39 boost::optional<PAddr> paddr = FindFreeBlock(size);
40 ASSERT(paddr);
41
42 for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) {
43 PageSlot(*paddr + offset) = vaddr + offset;
44 }
45
46 return *paddr;
47}
48
49PAddr MemoryManager::MapBufferEx(VAddr vaddr, PAddr paddr, u64 size) {
50 vaddr &= ~Memory::PAGE_MASK;
51 paddr &= ~Memory::PAGE_MASK;
52
53 for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) {
54 if (PageSlot(paddr + offset) != static_cast<u64>(PageStatus::Allocated)) {
55 return MapBufferEx(vaddr, size);
56 }
57 }
58
59 for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) {
60 PageSlot(paddr + offset) = vaddr + offset;
61 }
62
63 return paddr;
64}
65
66boost::optional<PAddr> MemoryManager::FindFreeBlock(u64 size, u64 align) {
67 PAddr paddr{};
68 u64 free_space{};
69 align = (align + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
70
71 while (paddr + free_space < MAX_ADDRESS) {
72 if (!IsPageMapped(paddr + free_space)) {
73 free_space += Memory::PAGE_SIZE;
74 if (free_space >= size) {
75 return paddr;
76 }
77 } else {
78 paddr += free_space + Memory::PAGE_SIZE;
79 free_space = 0;
80 const u64 remainder{paddr % align};
81 if (!remainder) {
82 paddr = (paddr - remainder) + align;
83 }
84 }
85 }
86
87 return {};
88}
89
90VAddr MemoryManager::PhysicalToVirtualAddress(PAddr paddr) {
91 VAddr base_addr = PageSlot(paddr);
92 ASSERT(base_addr != static_cast<u64>(PageStatus::Unmapped));
93 return base_addr + (paddr & Memory::PAGE_MASK);
94}
95
96bool MemoryManager::IsPageMapped(PAddr paddr) {
97 return PageSlot(paddr) != static_cast<u64>(PageStatus::Unmapped);
98}
99
100VAddr& MemoryManager::PageSlot(PAddr paddr) {
101 auto& block = page_table[(paddr >> (Memory::PAGE_BITS + PAGE_TABLE_BITS)) & PAGE_TABLE_MASK];
102 if (!block) {
103 block = std::make_unique<PageBlock>();
104 for (unsigned index = 0; index < PAGE_BLOCK_SIZE; index++) {
105 (*block)[index] = static_cast<u64>(PageStatus::Unmapped);
106 }
107 }
108 return (*block)[(paddr >> Memory::PAGE_BITS) & PAGE_BLOCK_MASK];
109}
110
111} // namespace Nvidia
112} // namespace Service
diff --git a/src/core/hle/service/nvdrv/memory_manager.h b/src/core/hle/service/nvdrv/memory_manager.h
new file mode 100644
index 000000000..4ba1a3952
--- /dev/null
+++ b/src/core/hle/service/nvdrv/memory_manager.h
@@ -0,0 +1,48 @@
1// Copyright 2018 yuzu emulator team
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include <array>
8#include <memory>
9#include "common/common_types.h"
10#include "core/memory.h"
11
12namespace Service {
13namespace Nvidia {
14
15class MemoryManager final {
16public:
17 MemoryManager() = default;
18
19 PAddr AllocateSpace(u64 size, u64 align);
20 PAddr AllocateSpace(PAddr paddr, u64 size, u64 align);
21 PAddr MapBufferEx(VAddr vaddr, u64 size);
22 PAddr MapBufferEx(VAddr vaddr, PAddr paddr, u64 size);
23 VAddr PhysicalToVirtualAddress(PAddr paddr);
24
25private:
26 boost::optional<PAddr> FindFreeBlock(u64 size, u64 align = 1);
27 bool IsPageMapped(PAddr paddr);
28 VAddr& PageSlot(PAddr paddr);
29
30 enum class PageStatus : u64 {
31 Unmapped = 0xFFFFFFFFFFFFFFFFULL,
32 Allocated = 0xFFFFFFFFFFFFFFFEULL,
33 };
34
35 static constexpr u64 MAX_ADDRESS{0x10000000000ULL};
36 static constexpr u64 PAGE_TABLE_BITS{14};
37 static constexpr u64 PAGE_TABLE_SIZE{1 << PAGE_TABLE_BITS};
38 static constexpr u64 PAGE_TABLE_MASK{PAGE_TABLE_SIZE - 1};
39 static constexpr u64 PAGE_BLOCK_BITS{14};
40 static constexpr u64 PAGE_BLOCK_SIZE{1 << PAGE_BLOCK_BITS};
41 static constexpr u64 PAGE_BLOCK_MASK{PAGE_BLOCK_SIZE - 1};
42
43 using PageBlock = std::array<VAddr, PAGE_BLOCK_SIZE>;
44 std::array<std::unique_ptr<PageBlock>, PAGE_TABLE_SIZE> page_table{};
45};
46
47} // namespace Nvidia
48} // namespace Service