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authorGravatar Lioncash2020-07-25 03:11:14 -0400
committerGravatar Lioncash2020-07-25 03:11:56 -0400
commitc5bdccfecb279ba581e5931f7fd9678d1aaa8f85 (patch)
tree8d12aff0d6624729521ea9a5950308fd2731aa18 /src
parentMerge pull request #4383 from ogniK5377/dark-checkbox (diff)
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zstd_compression: Make use of std::span in interfaces
Allows condensing the data and size parameters into a single argument.
Diffstat (limited to 'src')
-rw-r--r--src/common/zstd_compression.cpp13
-rw-r--r--src/common/zstd_compression.h7
-rw-r--r--src/video_core/renderer_opengl/gl_shader_disk_cache.cpp3
3 files changed, 10 insertions, 13 deletions
diff --git a/src/common/zstd_compression.cpp b/src/common/zstd_compression.cpp
index 978526492..770833ee7 100644
--- a/src/common/zstd_compression.cpp
+++ b/src/common/zstd_compression.cpp
@@ -5,19 +5,18 @@
5#include <algorithm> 5#include <algorithm>
6#include <zstd.h> 6#include <zstd.h>
7 7
8#include "common/assert.h"
9#include "common/zstd_compression.h" 8#include "common/zstd_compression.h"
10 9
11namespace Common::Compression { 10namespace Common::Compression {
12 11
13std::vector<u8> CompressDataZSTD(const u8* source, std::size_t source_size, s32 compression_level) { 12std::vector<u8> CompressDataZSTD(std::span<const u8> source, s32 compression_level) {
14 compression_level = std::clamp(compression_level, 1, ZSTD_maxCLevel()); 13 compression_level = std::clamp(compression_level, 1, ZSTD_maxCLevel());
15 14
16 const std::size_t max_compressed_size = ZSTD_compressBound(source_size); 15 const std::size_t max_compressed_size = ZSTD_compressBound(source.size());
17 std::vector<u8> compressed(max_compressed_size); 16 std::vector<u8> compressed(max_compressed_size);
18 17
19 const std::size_t compressed_size = 18 const std::size_t compressed_size = ZSTD_compress(
20 ZSTD_compress(compressed.data(), compressed.size(), source, source_size, compression_level); 19 compressed.data(), compressed.size(), source.data(), source.size(), compression_level);
21 20
22 if (ZSTD_isError(compressed_size)) { 21 if (ZSTD_isError(compressed_size)) {
23 // Compression failed 22 // Compression failed
@@ -29,8 +28,8 @@ std::vector<u8> CompressDataZSTD(const u8* source, std::size_t source_size, s32
29 return compressed; 28 return compressed;
30} 29}
31 30
32std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_size) { 31std::vector<u8> CompressDataZSTDDefault(std::span<const u8> source) {
33 return CompressDataZSTD(source, source_size, ZSTD_CLEVEL_DEFAULT); 32 return CompressDataZSTD(source, ZSTD_CLEVEL_DEFAULT);
34} 33}
35 34
36std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed) { 35std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed) {
diff --git a/src/common/zstd_compression.h b/src/common/zstd_compression.h
index e9de941c8..b5edf19e7 100644
--- a/src/common/zstd_compression.h
+++ b/src/common/zstd_compression.h
@@ -4,6 +4,7 @@
4 4
5#pragma once 5#pragma once
6 6
7#include <span>
7#include <vector> 8#include <vector>
8 9
9#include "common/common_types.h" 10#include "common/common_types.h"
@@ -14,23 +15,21 @@ namespace Common::Compression {
14 * Compresses a source memory region with Zstandard and returns the compressed data in a vector. 15 * Compresses a source memory region with Zstandard and returns the compressed data in a vector.
15 * 16 *
16 * @param source the uncompressed source memory region. 17 * @param source the uncompressed source memory region.
17 * @param source_size the size in bytes of the uncompressed source memory region.
18 * @param compression_level the used compression level. Should be between 1 and 22. 18 * @param compression_level the used compression level. Should be between 1 and 22.
19 * 19 *
20 * @return the compressed data. 20 * @return the compressed data.
21 */ 21 */
22std::vector<u8> CompressDataZSTD(const u8* source, std::size_t source_size, s32 compression_level); 22std::vector<u8> CompressDataZSTD(std::span<const u8> source, s32 compression_level);
23 23
24/** 24/**
25 * Compresses a source memory region with Zstandard with the default compression level and returns 25 * Compresses a source memory region with Zstandard with the default compression level and returns
26 * the compressed data in a vector. 26 * the compressed data in a vector.
27 * 27 *
28 * @param source the uncompressed source memory region. 28 * @param source the uncompressed source memory region.
29 * @param source_size the size in bytes of the uncompressed source memory region.
30 * 29 *
31 * @return the compressed data. 30 * @return the compressed data.
32 */ 31 */
33std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_size); 32std::vector<u8> CompressDataZSTDDefault(std::span<const u8> source);
34 33
35/** 34/**
36 * Decompresses a source memory region with Zstandard and returns the uncompressed data in a vector. 35 * Decompresses a source memory region with Zstandard and returns the uncompressed data in a vector.
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
index 2dcc2b0eb..c0e73789b 100644
--- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
@@ -422,8 +422,7 @@ void ShaderDiskCacheOpenGL::SavePrecompiledHeaderToVirtualPrecompiledCache() {
422void ShaderDiskCacheOpenGL::SaveVirtualPrecompiledFile() { 422void ShaderDiskCacheOpenGL::SaveVirtualPrecompiledFile() {
423 precompiled_cache_virtual_file_offset = 0; 423 precompiled_cache_virtual_file_offset = 0;
424 const std::vector<u8> uncompressed = precompiled_cache_virtual_file.ReadAllBytes(); 424 const std::vector<u8> uncompressed = precompiled_cache_virtual_file.ReadAllBytes();
425 const std::vector<u8> compressed = 425 const std::vector<u8> compressed = Common::Compression::CompressDataZSTDDefault(uncompressed);
426 Common::Compression::CompressDataZSTDDefault(uncompressed.data(), uncompressed.size());
427 426
428 const auto precompiled_path{GetPrecompiledPath()}; 427 const auto precompiled_path{GetPrecompiledPath()};
429 FileUtil::IOFile file(precompiled_path, "wb"); 428 FileUtil::IOFile file(precompiled_path, "wb");