diff options
| author | 2021-09-20 19:43:16 -0500 | |
|---|---|---|
| committer | 2021-11-24 20:30:23 -0600 | |
| commit | c3f54ff2329d79bdbb273678b5123cf0b1cd090c (patch) | |
| tree | 671542346e2f692b2cef8dc4da6ccdb0b9e21dc2 /src | |
| parent | yuzu_cmd: Use new input (diff) | |
| download | yuzu-c3f54ff2329d79bdbb273678b5123cf0b1cd090c.tar.gz yuzu-c3f54ff2329d79bdbb273678b5123cf0b1cd090c.tar.xz yuzu-c3f54ff2329d79bdbb273678b5123cf0b1cd090c.zip | |
core/hid: Add emulated controllers
Diffstat (limited to 'src')
| -rw-r--r-- | src/core/CMakeLists.txt | 8 | ||||
| -rw-r--r-- | src/core/hid/emulated_console.cpp | 208 | ||||
| -rw-r--r-- | src/core/hid/emulated_console.h | 142 | ||||
| -rw-r--r-- | src/core/hid/emulated_controller.cpp | 745 | ||||
| -rw-r--r-- | src/core/hid/emulated_controller.h | 232 | ||||
| -rw-r--r-- | src/core/hid/emulated_devices.cpp | 349 | ||||
| -rw-r--r-- | src/core/hid/emulated_devices.h | 137 | ||||
| -rw-r--r-- | src/core/hid/hid_core.cpp | 144 | ||||
| -rw-r--r-- | src/core/hid/hid_core.h | 60 |
9 files changed, 2025 insertions, 0 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index eddf455c0..09163fab9 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt | |||
| @@ -135,6 +135,14 @@ add_library(core STATIC | |||
| 135 | frontend/input.h | 135 | frontend/input.h |
| 136 | hardware_interrupt_manager.cpp | 136 | hardware_interrupt_manager.cpp |
| 137 | hardware_interrupt_manager.h | 137 | hardware_interrupt_manager.h |
| 138 | hid/emulated_console.cpp | ||
| 139 | hid/emulated_console.h | ||
| 140 | hid/emulated_controller.cpp | ||
| 141 | hid/emulated_controller.h | ||
| 142 | hid/emulated_devices.cpp | ||
| 143 | hid/emulated_devices.h | ||
| 144 | hid/hid_core.cpp | ||
| 145 | hid/hid_core.h | ||
| 138 | hid/hid_types.h | 146 | hid/hid_types.h |
| 139 | hid/input_converter.cpp | 147 | hid/input_converter.cpp |
| 140 | hid/input_converter.h | 148 | hid/input_converter.h |
diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp new file mode 100644 index 000000000..c65d05041 --- /dev/null +++ b/src/core/hid/emulated_console.cpp | |||
| @@ -0,0 +1,208 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included | ||
| 4 | |||
| 5 | #include <fmt/format.h> | ||
| 6 | |||
| 7 | #include "core/hid/emulated_console.h" | ||
| 8 | #include "core/hid/input_converter.h" | ||
| 9 | |||
| 10 | namespace Core::HID { | ||
| 11 | EmulatedConsole::EmulatedConsole() {} | ||
| 12 | |||
| 13 | EmulatedConsole::~EmulatedConsole() = default; | ||
| 14 | |||
| 15 | void EmulatedConsole::ReloadFromSettings() { | ||
| 16 | // Using first motion device from player 1. No need to assign a special config at the moment | ||
| 17 | const auto& player = Settings::values.players.GetValue()[0]; | ||
| 18 | motion_params = Common::ParamPackage(player.motions[0]); | ||
| 19 | |||
| 20 | ReloadInput(); | ||
| 21 | } | ||
| 22 | |||
| 23 | void EmulatedConsole::ReloadInput() { | ||
| 24 | motion_devices = Input::CreateDevice<Input::InputDevice>(motion_params); | ||
| 25 | if (motion_devices) { | ||
| 26 | Input::InputCallback motion_callback{ | ||
| 27 | [this](Input::CallbackStatus callback) { SetMotion(callback); }}; | ||
| 28 | motion_devices->SetCallback(motion_callback); | ||
| 29 | } | ||
| 30 | |||
| 31 | // TODO: Fix this mess | ||
| 32 | std::size_t index = 0; | ||
| 33 | const std::string mouse_device_string = | ||
| 34 | fmt::format("engine:mouse,axis_x:10,axis_y:11,button:{}", index); | ||
| 35 | touch_devices[index] = Input::CreateDeviceFromString<Input::InputDevice>(mouse_device_string); | ||
| 36 | Input::InputCallback trigger_callbackk{ | ||
| 37 | [this, index](Input::CallbackStatus callback) { SetTouch(callback, index); }}; | ||
| 38 | touch_devices[index]->SetCallback(trigger_callbackk); | ||
| 39 | |||
| 40 | index++; | ||
| 41 | const auto button_index = | ||
| 42 | static_cast<u64>(Settings::values.touch_from_button_map_index.GetValue()); | ||
| 43 | const auto& touch_buttons = Settings::values.touch_from_button_maps[button_index].buttons; | ||
| 44 | for (const auto& config_entry : touch_buttons) { | ||
| 45 | Common::ParamPackage params{config_entry}; | ||
| 46 | Common::ParamPackage touch_button_params; | ||
| 47 | const int x = params.Get("x", 0); | ||
| 48 | const int y = params.Get("y", 0); | ||
| 49 | params.Erase("x"); | ||
| 50 | params.Erase("y"); | ||
| 51 | touch_button_params.Set("engine", "touch_from_button"); | ||
| 52 | touch_button_params.Set("button", params.Serialize()); | ||
| 53 | touch_button_params.Set("x", x); | ||
| 54 | touch_button_params.Set("y", y); | ||
| 55 | touch_button_params.Set("touch_id", static_cast<int>(index)); | ||
| 56 | LOG_ERROR(Common, "{} ", touch_button_params.Serialize()); | ||
| 57 | touch_devices[index] = | ||
| 58 | Input::CreateDeviceFromString<Input::InputDevice>(touch_button_params.Serialize()); | ||
| 59 | if (!touch_devices[index]) { | ||
| 60 | continue; | ||
| 61 | } | ||
| 62 | |||
| 63 | Input::InputCallback trigger_callback{ | ||
| 64 | [this, index](Input::CallbackStatus callback) { SetTouch(callback, index); }}; | ||
| 65 | touch_devices[index]->SetCallback(trigger_callback); | ||
| 66 | index++; | ||
| 67 | } | ||
| 68 | } | ||
| 69 | |||
| 70 | void EmulatedConsole::UnloadInput() { | ||
| 71 | motion_devices.reset(); | ||
| 72 | for (auto& touch : touch_devices) { | ||
| 73 | touch.reset(); | ||
| 74 | } | ||
| 75 | } | ||
| 76 | |||
| 77 | void EmulatedConsole::EnableConfiguration() { | ||
| 78 | is_configuring = true; | ||
| 79 | SaveCurrentConfig(); | ||
| 80 | } | ||
| 81 | |||
| 82 | void EmulatedConsole::DisableConfiguration() { | ||
| 83 | is_configuring = false; | ||
| 84 | } | ||
| 85 | |||
| 86 | bool EmulatedConsole::IsConfiguring() const { | ||
| 87 | return is_configuring; | ||
| 88 | } | ||
| 89 | |||
| 90 | void EmulatedConsole::SaveCurrentConfig() { | ||
| 91 | if (!is_configuring) { | ||
| 92 | return; | ||
| 93 | } | ||
| 94 | } | ||
| 95 | |||
| 96 | void EmulatedConsole::RestoreConfig() { | ||
| 97 | if (!is_configuring) { | ||
| 98 | return; | ||
| 99 | } | ||
| 100 | ReloadFromSettings(); | ||
| 101 | } | ||
| 102 | |||
| 103 | Common::ParamPackage EmulatedConsole::GetMotionParam() const { | ||
| 104 | return motion_params; | ||
| 105 | } | ||
| 106 | |||
| 107 | void EmulatedConsole::SetMotionParam(Common::ParamPackage param) { | ||
| 108 | motion_params = param; | ||
| 109 | ReloadInput(); | ||
| 110 | } | ||
| 111 | |||
| 112 | void EmulatedConsole::SetMotion(Input::CallbackStatus callback) { | ||
| 113 | std::lock_guard lock{mutex}; | ||
| 114 | auto& raw_status = console.motion_values.raw_status; | ||
| 115 | auto& emulated = console.motion_values.emulated; | ||
| 116 | |||
| 117 | raw_status = TransformToMotion(callback); | ||
| 118 | emulated.SetAcceleration(Common::Vec3f{ | ||
| 119 | raw_status.accel.x.value, | ||
| 120 | raw_status.accel.y.value, | ||
| 121 | raw_status.accel.z.value, | ||
| 122 | }); | ||
| 123 | emulated.SetGyroscope(Common::Vec3f{ | ||
| 124 | raw_status.gyro.x.value, | ||
| 125 | raw_status.gyro.y.value, | ||
| 126 | raw_status.gyro.z.value, | ||
| 127 | }); | ||
| 128 | emulated.UpdateRotation(raw_status.delta_timestamp); | ||
| 129 | emulated.UpdateOrientation(raw_status.delta_timestamp); | ||
| 130 | |||
| 131 | if (is_configuring) { | ||
| 132 | TriggerOnChange(ConsoleTriggerType::Motion); | ||
| 133 | return; | ||
| 134 | } | ||
| 135 | |||
| 136 | auto& motion = console.motion_state; | ||
| 137 | motion.accel = emulated.GetAcceleration(); | ||
| 138 | motion.gyro = emulated.GetGyroscope(); | ||
| 139 | motion.rotation = emulated.GetGyroscope(); | ||
| 140 | motion.orientation = emulated.GetOrientation(); | ||
| 141 | motion.quaternion = emulated.GetQuaternion(); | ||
| 142 | motion.is_at_rest = emulated.IsMoving(motion_sensitivity); | ||
| 143 | |||
| 144 | TriggerOnChange(ConsoleTriggerType::Motion); | ||
| 145 | } | ||
| 146 | |||
| 147 | void EmulatedConsole::SetTouch(Input::CallbackStatus callback, [[maybe_unused]] std::size_t index) { | ||
| 148 | if (index >= console.touch_values.size()) { | ||
| 149 | return; | ||
| 150 | } | ||
| 151 | std::lock_guard lock{mutex}; | ||
| 152 | |||
| 153 | console.touch_values[index] = TransformToTouch(callback); | ||
| 154 | |||
| 155 | if (is_configuring) { | ||
| 156 | TriggerOnChange(ConsoleTriggerType::Touch); | ||
| 157 | return; | ||
| 158 | } | ||
| 159 | |||
| 160 | console.touch_state[index] = { | ||
| 161 | .position = {console.touch_values[index].x.value, console.touch_values[index].y.value}, | ||
| 162 | .id = console.touch_values[index].id, | ||
| 163 | .pressed = console.touch_values[index].pressed.value, | ||
| 164 | }; | ||
| 165 | |||
| 166 | TriggerOnChange(ConsoleTriggerType::Touch); | ||
| 167 | } | ||
| 168 | |||
| 169 | ConsoleMotionValues EmulatedConsole::GetMotionValues() const { | ||
| 170 | return console.motion_values; | ||
| 171 | } | ||
| 172 | |||
| 173 | TouchValues EmulatedConsole::GetTouchValues() const { | ||
| 174 | return console.touch_values; | ||
| 175 | } | ||
| 176 | |||
| 177 | ConsoleMotion EmulatedConsole::GetMotion() const { | ||
| 178 | return console.motion_state; | ||
| 179 | } | ||
| 180 | |||
| 181 | TouchFingerState EmulatedConsole::GetTouch() const { | ||
| 182 | return console.touch_state; | ||
| 183 | } | ||
| 184 | |||
| 185 | void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) { | ||
| 186 | for (const std::pair<int, ConsoleUpdateCallback> poller_pair : callback_list) { | ||
| 187 | const ConsoleUpdateCallback& poller = poller_pair.second; | ||
| 188 | if (poller.on_change) { | ||
| 189 | poller.on_change(type); | ||
| 190 | } | ||
| 191 | } | ||
| 192 | } | ||
| 193 | |||
| 194 | int EmulatedConsole::SetCallback(ConsoleUpdateCallback update_callback) { | ||
| 195 | std::lock_guard lock{mutex}; | ||
| 196 | callback_list.insert_or_assign(last_callback_key, update_callback); | ||
| 197 | return last_callback_key++; | ||
| 198 | } | ||
| 199 | |||
| 200 | void EmulatedConsole::DeleteCallback(int key) { | ||
| 201 | std::lock_guard lock{mutex}; | ||
| 202 | if (!callback_list.contains(key)) { | ||
| 203 | LOG_ERROR(Input, "Tried to delete non-existent callback {}", key); | ||
| 204 | return; | ||
| 205 | } | ||
| 206 | callback_list.erase(key); | ||
| 207 | } | ||
| 208 | } // namespace Core::HID | ||
diff --git a/src/core/hid/emulated_console.h b/src/core/hid/emulated_console.h new file mode 100644 index 000000000..d9e275042 --- /dev/null +++ b/src/core/hid/emulated_console.h | |||
| @@ -0,0 +1,142 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include <functional> | ||
| 8 | #include <mutex> | ||
| 9 | #include <unordered_map> | ||
| 10 | |||
| 11 | #include "common/input.h" | ||
| 12 | #include "common/param_package.h" | ||
| 13 | #include "common/point.h" | ||
| 14 | #include "common/quaternion.h" | ||
| 15 | #include "common/settings.h" | ||
| 16 | #include "common/vector_math.h" | ||
| 17 | #include "core/hid/hid_types.h" | ||
| 18 | #include "core/hid/motion_input.h" | ||
| 19 | |||
| 20 | namespace Core::HID { | ||
| 21 | |||
| 22 | struct ConsoleMotionInfo { | ||
| 23 | Input::MotionStatus raw_status; | ||
| 24 | MotionInput emulated{}; | ||
| 25 | }; | ||
| 26 | |||
| 27 | using ConsoleMotionDevices = std::unique_ptr<Input::InputDevice>; | ||
| 28 | using TouchDevices = std::array<std::unique_ptr<Input::InputDevice>, 16>; | ||
| 29 | |||
| 30 | using ConsoleMotionParams = Common::ParamPackage; | ||
| 31 | using TouchParams = std::array<Common::ParamPackage, 16>; | ||
| 32 | |||
| 33 | using ConsoleMotionValues = ConsoleMotionInfo; | ||
| 34 | using TouchValues = std::array<Input::TouchStatus, 16>; | ||
| 35 | |||
| 36 | struct TouchFinger { | ||
| 37 | u64_le last_touch{}; | ||
| 38 | Common::Point<float> position{}; | ||
| 39 | u32_le id{}; | ||
| 40 | bool pressed{}; | ||
| 41 | Core::HID::TouchAttribute attribute{}; | ||
| 42 | }; | ||
| 43 | |||
| 44 | struct ConsoleMotion { | ||
| 45 | bool is_at_rest{}; | ||
| 46 | Common::Vec3f accel{}; | ||
| 47 | Common::Vec3f gyro{}; | ||
| 48 | Common::Vec3f rotation{}; | ||
| 49 | std::array<Common::Vec3f, 3> orientation{}; | ||
| 50 | Common::Quaternion<f32> quaternion{}; | ||
| 51 | }; | ||
| 52 | |||
| 53 | using TouchFingerState = std::array<TouchFinger, 16>; | ||
| 54 | |||
| 55 | struct ConsoleStatus { | ||
| 56 | // Data from input_common | ||
| 57 | ConsoleMotionValues motion_values{}; | ||
| 58 | TouchValues touch_values{}; | ||
| 59 | |||
| 60 | // Data for Nintendo devices; | ||
| 61 | ConsoleMotion motion_state{}; | ||
| 62 | TouchFingerState touch_state{}; | ||
| 63 | }; | ||
| 64 | |||
| 65 | enum class ConsoleTriggerType { | ||
| 66 | Motion, | ||
| 67 | Touch, | ||
| 68 | All, | ||
| 69 | }; | ||
| 70 | |||
| 71 | struct ConsoleUpdateCallback { | ||
| 72 | std::function<void(ConsoleTriggerType)> on_change; | ||
| 73 | }; | ||
| 74 | |||
| 75 | class EmulatedConsole { | ||
| 76 | public: | ||
| 77 | /** | ||
| 78 | * TODO: Write description | ||
| 79 | * | ||
| 80 | * @param npad_id_type | ||
| 81 | */ | ||
| 82 | explicit EmulatedConsole(); | ||
| 83 | ~EmulatedConsole(); | ||
| 84 | |||
| 85 | YUZU_NON_COPYABLE(EmulatedConsole); | ||
| 86 | YUZU_NON_MOVEABLE(EmulatedConsole); | ||
| 87 | |||
| 88 | void ReloadFromSettings(); | ||
| 89 | void ReloadInput(); | ||
| 90 | void UnloadInput(); | ||
| 91 | |||
| 92 | void EnableConfiguration(); | ||
| 93 | void DisableConfiguration(); | ||
| 94 | bool IsConfiguring() const; | ||
| 95 | void SaveCurrentConfig(); | ||
| 96 | void RestoreConfig(); | ||
| 97 | |||
| 98 | Common::ParamPackage GetMotionParam() const; | ||
| 99 | |||
| 100 | void SetMotionParam(Common::ParamPackage param); | ||
| 101 | |||
| 102 | ConsoleMotionValues GetMotionValues() const; | ||
| 103 | TouchValues GetTouchValues() const; | ||
| 104 | |||
| 105 | ConsoleMotion GetMotion() const; | ||
| 106 | TouchFingerState GetTouch() const; | ||
| 107 | |||
| 108 | int SetCallback(ConsoleUpdateCallback update_callback); | ||
| 109 | void DeleteCallback(int key); | ||
| 110 | |||
| 111 | private: | ||
| 112 | /** | ||
| 113 | * Sets the status of a button. Applies toggle properties to the output. | ||
| 114 | * | ||
| 115 | * @param A CallbackStatus and a button index number | ||
| 116 | */ | ||
| 117 | void SetMotion(Input::CallbackStatus callback); | ||
| 118 | void SetTouch(Input::CallbackStatus callback, std::size_t index); | ||
| 119 | |||
| 120 | /** | ||
| 121 | * Triggers a callback that something has changed | ||
| 122 | * | ||
| 123 | * @param Input type of the trigger | ||
| 124 | */ | ||
| 125 | void TriggerOnChange(ConsoleTriggerType type); | ||
| 126 | |||
| 127 | bool is_configuring{false}; | ||
| 128 | f32 motion_sensitivity{0.01f}; | ||
| 129 | |||
| 130 | ConsoleMotionParams motion_params; | ||
| 131 | TouchParams touch_params; | ||
| 132 | |||
| 133 | ConsoleMotionDevices motion_devices; | ||
| 134 | TouchDevices touch_devices; | ||
| 135 | |||
| 136 | mutable std::mutex mutex; | ||
| 137 | std::unordered_map<int, ConsoleUpdateCallback> callback_list; | ||
| 138 | int last_callback_key = 0; | ||
| 139 | ConsoleStatus console; | ||
| 140 | }; | ||
| 141 | |||
| 142 | } // namespace Core::HID | ||
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp new file mode 100644 index 000000000..4eb5d99bc --- /dev/null +++ b/src/core/hid/emulated_controller.cpp | |||
| @@ -0,0 +1,745 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included | ||
| 4 | |||
| 5 | #include <fmt/format.h> | ||
| 6 | |||
| 7 | #include "core/hid/emulated_controller.h" | ||
| 8 | #include "core/hid/input_converter.h" | ||
| 9 | |||
| 10 | namespace Core::HID { | ||
| 11 | constexpr s32 HID_JOYSTICK_MAX = 0x7fff; | ||
| 12 | constexpr s32 HID_TRIGGER_MAX = 0x7fff; | ||
| 13 | |||
| 14 | EmulatedController::EmulatedController(NpadIdType npad_id_type_) : npad_id_type(npad_id_type_) {} | ||
| 15 | |||
| 16 | EmulatedController::~EmulatedController() = default; | ||
| 17 | |||
| 18 | NpadType EmulatedController::MapSettingsTypeToNPad(Settings::ControllerType type) { | ||
| 19 | switch (type) { | ||
| 20 | case Settings::ControllerType::ProController: | ||
| 21 | return NpadType::ProController; | ||
| 22 | case Settings::ControllerType::DualJoyconDetached: | ||
| 23 | return NpadType::JoyconDual; | ||
| 24 | case Settings::ControllerType::LeftJoycon: | ||
| 25 | return NpadType::JoyconLeft; | ||
| 26 | case Settings::ControllerType::RightJoycon: | ||
| 27 | return NpadType::JoyconRight; | ||
| 28 | case Settings::ControllerType::Handheld: | ||
| 29 | return NpadType::Handheld; | ||
| 30 | case Settings::ControllerType::GameCube: | ||
| 31 | return NpadType::GameCube; | ||
| 32 | default: | ||
| 33 | return NpadType::ProController; | ||
| 34 | } | ||
| 35 | } | ||
| 36 | |||
| 37 | Settings::ControllerType EmulatedController::MapNPadToSettingsType(NpadType type) { | ||
| 38 | switch (type) { | ||
| 39 | case NpadType::ProController: | ||
| 40 | return Settings::ControllerType::ProController; | ||
| 41 | case NpadType::JoyconDual: | ||
| 42 | return Settings::ControllerType::DualJoyconDetached; | ||
| 43 | case NpadType::JoyconLeft: | ||
| 44 | return Settings::ControllerType::LeftJoycon; | ||
| 45 | case NpadType::JoyconRight: | ||
| 46 | return Settings::ControllerType::RightJoycon; | ||
| 47 | case NpadType::Handheld: | ||
| 48 | return Settings::ControllerType::Handheld; | ||
| 49 | case NpadType::GameCube: | ||
| 50 | return Settings::ControllerType::GameCube; | ||
| 51 | default: | ||
| 52 | return Settings::ControllerType::ProController; | ||
| 53 | } | ||
| 54 | } | ||
| 55 | |||
| 56 | void EmulatedController::ReloadFromSettings() { | ||
| 57 | const auto player_index = NpadIdTypeToIndex(npad_id_type); | ||
| 58 | const auto& player = Settings::values.players.GetValue()[player_index]; | ||
| 59 | |||
| 60 | for (std::size_t index = 0; index < player.buttons.size(); ++index) { | ||
| 61 | button_params[index] = Common::ParamPackage(player.buttons[index]); | ||
| 62 | } | ||
| 63 | for (std::size_t index = 0; index < player.analogs.size(); ++index) { | ||
| 64 | stick_params[index] = Common::ParamPackage(player.analogs[index]); | ||
| 65 | } | ||
| 66 | for (std::size_t index = 0; index < player.motions.size(); ++index) { | ||
| 67 | motion_params[index] = Common::ParamPackage(player.motions[index]); | ||
| 68 | } | ||
| 69 | ReloadInput(); | ||
| 70 | } | ||
| 71 | |||
| 72 | void EmulatedController::ReloadInput() { | ||
| 73 | const auto player_index = NpadIdTypeToIndex(npad_id_type); | ||
| 74 | const auto& player = Settings::values.players.GetValue()[player_index]; | ||
| 75 | const auto left_side = button_params[Settings::NativeButton::ZL]; | ||
| 76 | const auto right_side = button_params[Settings::NativeButton::ZR]; | ||
| 77 | |||
| 78 | std::transform(button_params.begin() + Settings::NativeButton::BUTTON_HID_BEGIN, | ||
| 79 | button_params.begin() + Settings::NativeButton::BUTTON_NS_END, | ||
| 80 | button_devices.begin(), Input::CreateDevice<Input::InputDevice>); | ||
| 81 | std::transform(stick_params.begin() + Settings::NativeAnalog::STICK_HID_BEGIN, | ||
| 82 | stick_params.begin() + Settings::NativeAnalog::STICK_HID_END, | ||
| 83 | stick_devices.begin(), Input::CreateDevice<Input::InputDevice>); | ||
| 84 | std::transform(motion_params.begin() + Settings::NativeMotion::MOTION_HID_BEGIN, | ||
| 85 | motion_params.begin() + Settings::NativeMotion::MOTION_HID_END, | ||
| 86 | motion_devices.begin(), Input::CreateDevice<Input::InputDevice>); | ||
| 87 | |||
| 88 | trigger_devices[0] = | ||
| 89 | Input::CreateDevice<Input::InputDevice>(button_params[Settings::NativeButton::ZL]); | ||
| 90 | trigger_devices[1] = | ||
| 91 | Input::CreateDevice<Input::InputDevice>(button_params[Settings::NativeButton::ZR]); | ||
| 92 | |||
| 93 | controller.colors_state.left = { | ||
| 94 | .body = player.body_color_left, | ||
| 95 | .button = player.button_color_left, | ||
| 96 | }; | ||
| 97 | |||
| 98 | controller.colors_state.right = { | ||
| 99 | .body = player.body_color_right, | ||
| 100 | .button = player.button_color_right, | ||
| 101 | }; | ||
| 102 | |||
| 103 | controller.colors_state.fullkey = controller.colors_state.left; | ||
| 104 | |||
| 105 | battery_devices[0] = Input::CreateDevice<Input::InputDevice>(left_side); | ||
| 106 | battery_devices[1] = Input::CreateDevice<Input::InputDevice>(right_side); | ||
| 107 | |||
| 108 | for (std::size_t index = 0; index < button_devices.size(); ++index) { | ||
| 109 | if (!button_devices[index]) { | ||
| 110 | continue; | ||
| 111 | } | ||
| 112 | Input::InputCallback button_callback{ | ||
| 113 | [this, index](Input::CallbackStatus callback) { SetButton(callback, index); }}; | ||
| 114 | button_devices[index]->SetCallback(button_callback); | ||
| 115 | } | ||
| 116 | |||
| 117 | for (std::size_t index = 0; index < stick_devices.size(); ++index) { | ||
| 118 | if (!stick_devices[index]) { | ||
| 119 | continue; | ||
| 120 | } | ||
| 121 | Input::InputCallback stick_callback{ | ||
| 122 | [this, index](Input::CallbackStatus callback) { SetStick(callback, index); }}; | ||
| 123 | stick_devices[index]->SetCallback(stick_callback); | ||
| 124 | } | ||
| 125 | |||
| 126 | for (std::size_t index = 0; index < trigger_devices.size(); ++index) { | ||
| 127 | if (!trigger_devices[index]) { | ||
| 128 | continue; | ||
| 129 | } | ||
| 130 | Input::InputCallback trigger_callback{ | ||
| 131 | [this, index](Input::CallbackStatus callback) { SetTrigger(callback, index); }}; | ||
| 132 | trigger_devices[index]->SetCallback(trigger_callback); | ||
| 133 | } | ||
| 134 | |||
| 135 | for (std::size_t index = 0; index < battery_devices.size(); ++index) { | ||
| 136 | if (!battery_devices[index]) { | ||
| 137 | continue; | ||
| 138 | } | ||
| 139 | Input::InputCallback battery_callback{ | ||
| 140 | [this, index](Input::CallbackStatus callback) { SetBattery(callback, index); }}; | ||
| 141 | battery_devices[index]->SetCallback(battery_callback); | ||
| 142 | } | ||
| 143 | |||
| 144 | for (std::size_t index = 0; index < motion_devices.size(); ++index) { | ||
| 145 | if (!motion_devices[index]) { | ||
| 146 | continue; | ||
| 147 | } | ||
| 148 | Input::InputCallback motion_callback{ | ||
| 149 | [this, index](Input::CallbackStatus callback) { SetMotion(callback, index); }}; | ||
| 150 | motion_devices[index]->SetCallback(motion_callback); | ||
| 151 | } | ||
| 152 | |||
| 153 | SetNpadType(MapSettingsTypeToNPad(player.controller_type)); | ||
| 154 | |||
| 155 | if (player.connected) { | ||
| 156 | Connect(); | ||
| 157 | } else { | ||
| 158 | Disconnect(); | ||
| 159 | } | ||
| 160 | } | ||
| 161 | |||
| 162 | void EmulatedController::UnloadInput() { | ||
| 163 | for (auto& button : button_devices) { | ||
| 164 | button.reset(); | ||
| 165 | } | ||
| 166 | for (auto& stick : stick_devices) { | ||
| 167 | stick.reset(); | ||
| 168 | } | ||
| 169 | for (auto& motion : motion_devices) { | ||
| 170 | motion.reset(); | ||
| 171 | } | ||
| 172 | for (auto& trigger : trigger_devices) { | ||
| 173 | trigger.reset(); | ||
| 174 | } | ||
| 175 | for (auto& battery : battery_devices) { | ||
| 176 | battery.reset(); | ||
| 177 | } | ||
| 178 | } | ||
| 179 | |||
| 180 | void EmulatedController::EnableConfiguration() { | ||
| 181 | is_configuring = true; | ||
| 182 | SaveCurrentConfig(); | ||
| 183 | } | ||
| 184 | |||
| 185 | void EmulatedController::DisableConfiguration() { | ||
| 186 | is_configuring = false; | ||
| 187 | } | ||
| 188 | |||
| 189 | bool EmulatedController::IsConfiguring() const { | ||
| 190 | return is_configuring; | ||
| 191 | } | ||
| 192 | |||
| 193 | void EmulatedController::SaveCurrentConfig() { | ||
| 194 | if (!is_configuring) { | ||
| 195 | return; | ||
| 196 | } | ||
| 197 | |||
| 198 | const auto player_index = NpadIdTypeToIndex(npad_id_type); | ||
| 199 | auto& player = Settings::values.players.GetValue()[player_index]; | ||
| 200 | |||
| 201 | for (std::size_t index = 0; index < player.buttons.size(); ++index) { | ||
| 202 | player.buttons[index] = button_params[index].Serialize(); | ||
| 203 | } | ||
| 204 | for (std::size_t index = 0; index < player.analogs.size(); ++index) { | ||
| 205 | player.analogs[index] = stick_params[index].Serialize(); | ||
| 206 | } | ||
| 207 | for (std::size_t index = 0; index < player.motions.size(); ++index) { | ||
| 208 | player.motions[index] = motion_params[index].Serialize(); | ||
| 209 | } | ||
| 210 | } | ||
| 211 | |||
| 212 | void EmulatedController::RestoreConfig() { | ||
| 213 | if (!is_configuring) { | ||
| 214 | return; | ||
| 215 | } | ||
| 216 | ReloadFromSettings(); | ||
| 217 | } | ||
| 218 | |||
| 219 | std::vector<Common::ParamPackage> EmulatedController::GetMappedDevices() const { | ||
| 220 | std::vector<Common::ParamPackage> devices; | ||
| 221 | for (const auto& param : button_params) { | ||
| 222 | if (!param.Has("engine")) { | ||
| 223 | continue; | ||
| 224 | } | ||
| 225 | const auto devices_it = std::find_if( | ||
| 226 | devices.begin(), devices.end(), [param](const Common::ParamPackage param_) { | ||
| 227 | return param.Get("engine", "") == param_.Get("engine", "") && | ||
| 228 | param.Get("guid", "") == param_.Get("guid", "") && | ||
| 229 | param.Get("port", "") == param_.Get("port", ""); | ||
| 230 | }); | ||
| 231 | if (devices_it != devices.end()) { | ||
| 232 | continue; | ||
| 233 | } | ||
| 234 | Common::ParamPackage device{}; | ||
| 235 | device.Set("engine", param.Get("engine", "")); | ||
| 236 | device.Set("guid", param.Get("guid", "")); | ||
| 237 | device.Set("port", param.Get("port", "")); | ||
| 238 | devices.push_back(device); | ||
| 239 | } | ||
| 240 | |||
| 241 | for (const auto& param : stick_params) { | ||
| 242 | if (!param.Has("engine")) { | ||
| 243 | continue; | ||
| 244 | } | ||
| 245 | if (param.Get("engine", "") == "analog_from_button") { | ||
| 246 | continue; | ||
| 247 | } | ||
| 248 | const auto devices_it = std::find_if( | ||
| 249 | devices.begin(), devices.end(), [param](const Common::ParamPackage param_) { | ||
| 250 | return param.Get("engine", "") == param_.Get("engine", "") && | ||
| 251 | param.Get("guid", "") == param_.Get("guid", "") && | ||
| 252 | param.Get("port", "") == param_.Get("port", ""); | ||
| 253 | }); | ||
| 254 | if (devices_it != devices.end()) { | ||
| 255 | continue; | ||
| 256 | } | ||
| 257 | Common::ParamPackage device{}; | ||
| 258 | device.Set("engine", param.Get("engine", "")); | ||
| 259 | device.Set("guid", param.Get("guid", "")); | ||
| 260 | device.Set("port", param.Get("port", "")); | ||
| 261 | devices.push_back(device); | ||
| 262 | } | ||
| 263 | return devices; | ||
| 264 | } | ||
| 265 | |||
| 266 | Common::ParamPackage EmulatedController::GetButtonParam(std::size_t index) const { | ||
| 267 | if (index >= button_params.size()) { | ||
| 268 | return {}; | ||
| 269 | } | ||
| 270 | return button_params[index]; | ||
| 271 | } | ||
| 272 | |||
| 273 | Common::ParamPackage EmulatedController::GetStickParam(std::size_t index) const { | ||
| 274 | if (index >= stick_params.size()) { | ||
| 275 | return {}; | ||
| 276 | } | ||
| 277 | return stick_params[index]; | ||
| 278 | } | ||
| 279 | |||
| 280 | Common::ParamPackage EmulatedController::GetMotionParam(std::size_t index) const { | ||
| 281 | if (index >= motion_params.size()) { | ||
| 282 | return {}; | ||
| 283 | } | ||
| 284 | return motion_params[index]; | ||
| 285 | } | ||
| 286 | |||
| 287 | void EmulatedController::SetButtonParam(std::size_t index, Common::ParamPackage param) { | ||
| 288 | if (index >= button_params.size()) { | ||
| 289 | return; | ||
| 290 | } | ||
| 291 | button_params[index] = param; | ||
| 292 | ReloadInput(); | ||
| 293 | } | ||
| 294 | |||
| 295 | void EmulatedController::SetStickParam(std::size_t index, Common::ParamPackage param) { | ||
| 296 | if (index >= stick_params.size()) { | ||
| 297 | return; | ||
| 298 | } | ||
| 299 | stick_params[index] = param; | ||
| 300 | ReloadInput(); | ||
| 301 | } | ||
| 302 | |||
| 303 | void EmulatedController::SetMotionParam(std::size_t index, Common::ParamPackage param) { | ||
| 304 | if (index >= motion_params.size()) { | ||
| 305 | return; | ||
| 306 | } | ||
| 307 | motion_params[index] = param; | ||
| 308 | ReloadInput(); | ||
| 309 | } | ||
| 310 | |||
| 311 | void EmulatedController::SetButton(Input::CallbackStatus callback, std::size_t index) { | ||
| 312 | if (index >= controller.button_values.size()) { | ||
| 313 | return; | ||
| 314 | } | ||
| 315 | std::lock_guard lock{mutex}; | ||
| 316 | bool value_changed = false; | ||
| 317 | const auto new_status = TransformToButton(callback); | ||
| 318 | auto& current_status = controller.button_values[index]; | ||
| 319 | current_status.toggle = new_status.toggle; | ||
| 320 | |||
| 321 | // Update button status with current | ||
| 322 | if (!current_status.toggle) { | ||
| 323 | current_status.locked = false; | ||
| 324 | if (current_status.value != new_status.value) { | ||
| 325 | current_status.value = new_status.value; | ||
| 326 | value_changed = true; | ||
| 327 | } | ||
| 328 | } else { | ||
| 329 | // Toggle button and lock status | ||
| 330 | if (new_status.value && !current_status.locked) { | ||
| 331 | current_status.locked = true; | ||
| 332 | current_status.value = !current_status.value; | ||
| 333 | value_changed = true; | ||
| 334 | } | ||
| 335 | |||
| 336 | // Unlock button ready for next press | ||
| 337 | if (!new_status.value && current_status.locked) { | ||
| 338 | current_status.locked = false; | ||
| 339 | } | ||
| 340 | } | ||
| 341 | |||
| 342 | if (!value_changed) { | ||
| 343 | return; | ||
| 344 | } | ||
| 345 | |||
| 346 | if (is_configuring) { | ||
| 347 | controller.npad_button_state.raw = NpadButton::None; | ||
| 348 | controller.debug_pad_button_state.raw = 0; | ||
| 349 | TriggerOnChange(ControllerTriggerType::Button); | ||
| 350 | return; | ||
| 351 | } | ||
| 352 | |||
| 353 | switch (index) { | ||
| 354 | case Settings::NativeButton::A: | ||
| 355 | controller.npad_button_state.a.Assign(current_status.value); | ||
| 356 | controller.debug_pad_button_state.a.Assign(current_status.value); | ||
| 357 | break; | ||
| 358 | case Settings::NativeButton::B: | ||
| 359 | controller.npad_button_state.b.Assign(current_status.value); | ||
| 360 | controller.debug_pad_button_state.b.Assign(current_status.value); | ||
| 361 | break; | ||
| 362 | case Settings::NativeButton::X: | ||
| 363 | controller.npad_button_state.x.Assign(current_status.value); | ||
| 364 | controller.debug_pad_button_state.x.Assign(current_status.value); | ||
| 365 | break; | ||
| 366 | case Settings::NativeButton::Y: | ||
| 367 | controller.npad_button_state.y.Assign(current_status.value); | ||
| 368 | controller.debug_pad_button_state.y.Assign(current_status.value); | ||
| 369 | break; | ||
| 370 | case Settings::NativeButton::LStick: | ||
| 371 | controller.npad_button_state.stick_l.Assign(current_status.value); | ||
| 372 | break; | ||
| 373 | case Settings::NativeButton::RStick: | ||
| 374 | controller.npad_button_state.stick_r.Assign(current_status.value); | ||
| 375 | break; | ||
| 376 | case Settings::NativeButton::L: | ||
| 377 | controller.npad_button_state.l.Assign(current_status.value); | ||
| 378 | controller.debug_pad_button_state.l.Assign(current_status.value); | ||
| 379 | break; | ||
| 380 | case Settings::NativeButton::R: | ||
| 381 | controller.npad_button_state.r.Assign(current_status.value); | ||
| 382 | controller.debug_pad_button_state.r.Assign(current_status.value); | ||
| 383 | break; | ||
| 384 | case Settings::NativeButton::ZL: | ||
| 385 | controller.npad_button_state.zl.Assign(current_status.value); | ||
| 386 | controller.debug_pad_button_state.zl.Assign(current_status.value); | ||
| 387 | break; | ||
| 388 | case Settings::NativeButton::ZR: | ||
| 389 | controller.npad_button_state.zr.Assign(current_status.value); | ||
| 390 | controller.debug_pad_button_state.zr.Assign(current_status.value); | ||
| 391 | break; | ||
| 392 | case Settings::NativeButton::Plus: | ||
| 393 | controller.npad_button_state.plus.Assign(current_status.value); | ||
| 394 | controller.debug_pad_button_state.plus.Assign(current_status.value); | ||
| 395 | break; | ||
| 396 | case Settings::NativeButton::Minus: | ||
| 397 | controller.npad_button_state.minus.Assign(current_status.value); | ||
| 398 | controller.debug_pad_button_state.minus.Assign(current_status.value); | ||
| 399 | break; | ||
| 400 | case Settings::NativeButton::DLeft: | ||
| 401 | controller.npad_button_state.left.Assign(current_status.value); | ||
| 402 | controller.debug_pad_button_state.d_left.Assign(current_status.value); | ||
| 403 | break; | ||
| 404 | case Settings::NativeButton::DUp: | ||
| 405 | controller.npad_button_state.up.Assign(current_status.value); | ||
| 406 | controller.debug_pad_button_state.d_up.Assign(current_status.value); | ||
| 407 | break; | ||
| 408 | case Settings::NativeButton::DRight: | ||
| 409 | controller.npad_button_state.right.Assign(current_status.value); | ||
| 410 | controller.debug_pad_button_state.d_right.Assign(current_status.value); | ||
| 411 | break; | ||
| 412 | case Settings::NativeButton::DDown: | ||
| 413 | controller.npad_button_state.down.Assign(current_status.value); | ||
| 414 | controller.debug_pad_button_state.d_down.Assign(current_status.value); | ||
| 415 | break; | ||
| 416 | case Settings::NativeButton::SL: | ||
| 417 | controller.npad_button_state.left_sl.Assign(current_status.value); | ||
| 418 | controller.npad_button_state.right_sl.Assign(current_status.value); | ||
| 419 | break; | ||
| 420 | case Settings::NativeButton::SR: | ||
| 421 | controller.npad_button_state.left_sr.Assign(current_status.value); | ||
| 422 | controller.npad_button_state.right_sr.Assign(current_status.value); | ||
| 423 | break; | ||
| 424 | case Settings::NativeButton::Home: | ||
| 425 | case Settings::NativeButton::Screenshot: | ||
| 426 | break; | ||
| 427 | } | ||
| 428 | TriggerOnChange(ControllerTriggerType::Button); | ||
| 429 | } | ||
| 430 | |||
| 431 | void EmulatedController::SetStick(Input::CallbackStatus callback, std::size_t index) { | ||
| 432 | if (index >= controller.stick_values.size()) { | ||
| 433 | return; | ||
| 434 | } | ||
| 435 | std::lock_guard lock{mutex}; | ||
| 436 | controller.stick_values[index] = TransformToStick(callback); | ||
| 437 | |||
| 438 | if (is_configuring) { | ||
| 439 | controller.analog_stick_state.left = {}; | ||
| 440 | controller.analog_stick_state.right = {}; | ||
| 441 | TriggerOnChange(ControllerTriggerType::Stick); | ||
| 442 | return; | ||
| 443 | } | ||
| 444 | |||
| 445 | const AnalogStickState stick{ | ||
| 446 | .x = static_cast<s32>(controller.stick_values[index].x.value * HID_JOYSTICK_MAX), | ||
| 447 | .y = static_cast<s32>(controller.stick_values[index].y.value * HID_JOYSTICK_MAX), | ||
| 448 | }; | ||
| 449 | |||
| 450 | switch (index) { | ||
| 451 | case Settings::NativeAnalog::LStick: | ||
| 452 | controller.analog_stick_state.left = stick; | ||
| 453 | controller.npad_button_state.stick_l_left.Assign(controller.stick_values[index].left); | ||
| 454 | controller.npad_button_state.stick_l_up.Assign(controller.stick_values[index].up); | ||
| 455 | controller.npad_button_state.stick_l_right.Assign(controller.stick_values[index].right); | ||
| 456 | controller.npad_button_state.stick_l_down.Assign(controller.stick_values[index].down); | ||
| 457 | break; | ||
| 458 | case Settings::NativeAnalog::RStick: | ||
| 459 | controller.analog_stick_state.right = stick; | ||
| 460 | controller.npad_button_state.stick_r_left.Assign(controller.stick_values[index].left); | ||
| 461 | controller.npad_button_state.stick_r_up.Assign(controller.stick_values[index].up); | ||
| 462 | controller.npad_button_state.stick_r_right.Assign(controller.stick_values[index].right); | ||
| 463 | controller.npad_button_state.stick_r_down.Assign(controller.stick_values[index].down); | ||
| 464 | break; | ||
| 465 | } | ||
| 466 | |||
| 467 | TriggerOnChange(ControllerTriggerType::Stick); | ||
| 468 | } | ||
| 469 | |||
| 470 | void EmulatedController::SetTrigger(Input::CallbackStatus callback, std::size_t index) { | ||
| 471 | if (index >= controller.trigger_values.size()) { | ||
| 472 | return; | ||
| 473 | } | ||
| 474 | std::lock_guard lock{mutex}; | ||
| 475 | controller.trigger_values[index] = TransformToTrigger(callback); | ||
| 476 | |||
| 477 | if (is_configuring) { | ||
| 478 | controller.gc_trigger_state.left = 0; | ||
| 479 | controller.gc_trigger_state.right = 0; | ||
| 480 | TriggerOnChange(ControllerTriggerType::Trigger); | ||
| 481 | return; | ||
| 482 | } | ||
| 483 | |||
| 484 | const auto trigger = controller.trigger_values[index]; | ||
| 485 | |||
| 486 | switch (index) { | ||
| 487 | case Settings::NativeTrigger::LTrigger: | ||
| 488 | controller.gc_trigger_state.left = static_cast<s32>(trigger.analog.value * HID_TRIGGER_MAX); | ||
| 489 | controller.npad_button_state.zl.Assign(trigger.pressed); | ||
| 490 | break; | ||
| 491 | case Settings::NativeTrigger::RTrigger: | ||
| 492 | controller.gc_trigger_state.right = | ||
| 493 | static_cast<s32>(trigger.analog.value * HID_TRIGGER_MAX); | ||
| 494 | controller.npad_button_state.zr.Assign(trigger.pressed); | ||
| 495 | break; | ||
| 496 | } | ||
| 497 | |||
| 498 | TriggerOnChange(ControllerTriggerType::Trigger); | ||
| 499 | } | ||
| 500 | |||
| 501 | void EmulatedController::SetMotion(Input::CallbackStatus callback, std::size_t index) { | ||
| 502 | if (index >= controller.motion_values.size()) { | ||
| 503 | return; | ||
| 504 | } | ||
| 505 | std::lock_guard lock{mutex}; | ||
| 506 | auto& raw_status = controller.motion_values[index].raw_status; | ||
| 507 | auto& emulated = controller.motion_values[index].emulated; | ||
| 508 | |||
| 509 | raw_status = TransformToMotion(callback); | ||
| 510 | emulated.SetAcceleration(Common::Vec3f{ | ||
| 511 | raw_status.accel.x.value, | ||
| 512 | raw_status.accel.y.value, | ||
| 513 | raw_status.accel.z.value, | ||
| 514 | }); | ||
| 515 | emulated.SetGyroscope(Common::Vec3f{ | ||
| 516 | raw_status.gyro.x.value, | ||
| 517 | raw_status.gyro.y.value, | ||
| 518 | raw_status.gyro.z.value, | ||
| 519 | }); | ||
| 520 | emulated.UpdateRotation(raw_status.delta_timestamp); | ||
| 521 | emulated.UpdateOrientation(raw_status.delta_timestamp); | ||
| 522 | |||
| 523 | if (is_configuring) { | ||
| 524 | TriggerOnChange(ControllerTriggerType::Motion); | ||
| 525 | return; | ||
| 526 | } | ||
| 527 | |||
| 528 | auto& motion = controller.motion_state[index]; | ||
| 529 | motion.accel = emulated.GetAcceleration(); | ||
| 530 | motion.gyro = emulated.GetGyroscope(); | ||
| 531 | motion.rotation = emulated.GetGyroscope(); | ||
| 532 | motion.orientation = emulated.GetOrientation(); | ||
| 533 | motion.is_at_rest = emulated.IsMoving(motion_sensitivity); | ||
| 534 | |||
| 535 | TriggerOnChange(ControllerTriggerType::Motion); | ||
| 536 | } | ||
| 537 | |||
| 538 | void EmulatedController::SetBattery(Input::CallbackStatus callback, std::size_t index) { | ||
| 539 | if (index >= controller.battery_values.size()) { | ||
| 540 | return; | ||
| 541 | } | ||
| 542 | std::lock_guard lock{mutex}; | ||
| 543 | controller.battery_values[index] = TransformToBattery(callback); | ||
| 544 | |||
| 545 | if (is_configuring) { | ||
| 546 | TriggerOnChange(ControllerTriggerType::Battery); | ||
| 547 | return; | ||
| 548 | } | ||
| 549 | |||
| 550 | bool is_charging = false; | ||
| 551 | bool is_powered = false; | ||
| 552 | BatteryLevel battery_level = 0; | ||
| 553 | switch (controller.battery_values[index]) { | ||
| 554 | case Input::BatteryLevel::Charging: | ||
| 555 | is_charging = true; | ||
| 556 | is_powered = true; | ||
| 557 | battery_level = 6; | ||
| 558 | break; | ||
| 559 | case Input::BatteryLevel::Medium: | ||
| 560 | battery_level = 6; | ||
| 561 | break; | ||
| 562 | case Input::BatteryLevel::Low: | ||
| 563 | battery_level = 4; | ||
| 564 | break; | ||
| 565 | case Input::BatteryLevel::Critical: | ||
| 566 | battery_level = 2; | ||
| 567 | break; | ||
| 568 | case Input::BatteryLevel::Empty: | ||
| 569 | battery_level = 0; | ||
| 570 | break; | ||
| 571 | case Input::BatteryLevel::Full: | ||
| 572 | default: | ||
| 573 | is_powered = true; | ||
| 574 | battery_level = 8; | ||
| 575 | break; | ||
| 576 | } | ||
| 577 | |||
| 578 | switch (index) { | ||
| 579 | case 0: | ||
| 580 | controller.battery_state.left = { | ||
| 581 | .is_powered = is_powered, | ||
| 582 | .is_charging = is_charging, | ||
| 583 | .battery_level = battery_level, | ||
| 584 | }; | ||
| 585 | break; | ||
| 586 | case 1: | ||
| 587 | controller.battery_state.right = { | ||
| 588 | .is_powered = is_powered, | ||
| 589 | .is_charging = is_charging, | ||
| 590 | .battery_level = battery_level, | ||
| 591 | }; | ||
| 592 | break; | ||
| 593 | case 2: | ||
| 594 | controller.battery_state.dual = { | ||
| 595 | .is_powered = is_powered, | ||
| 596 | .is_charging = is_charging, | ||
| 597 | .battery_level = battery_level, | ||
| 598 | }; | ||
| 599 | break; | ||
| 600 | } | ||
| 601 | TriggerOnChange(ControllerTriggerType::Battery); | ||
| 602 | } | ||
| 603 | |||
| 604 | bool EmulatedController::SetVibration([[maybe_unused]] std::size_t device_index, | ||
| 605 | [[maybe_unused]] VibrationValue vibration) { | ||
| 606 | return false; | ||
| 607 | } | ||
| 608 | |||
| 609 | int EmulatedController::TestVibration(std::size_t device_index) { | ||
| 610 | return 1; | ||
| 611 | } | ||
| 612 | |||
| 613 | void EmulatedController::Connect() { | ||
| 614 | std::lock_guard lock{mutex}; | ||
| 615 | if (is_connected) { | ||
| 616 | LOG_WARNING(Service_HID, "Tried to turn on a connected controller {}", npad_id_type); | ||
| 617 | return; | ||
| 618 | } | ||
| 619 | is_connected = true; | ||
| 620 | TriggerOnChange(ControllerTriggerType::Connected); | ||
| 621 | } | ||
| 622 | |||
| 623 | void EmulatedController::Disconnect() { | ||
| 624 | std::lock_guard lock{mutex}; | ||
| 625 | if (!is_connected) { | ||
| 626 | LOG_WARNING(Service_HID, "Tried to turn off a disconnected controller {}", npad_id_type); | ||
| 627 | return; | ||
| 628 | } | ||
| 629 | is_connected = false; | ||
| 630 | TriggerOnChange(ControllerTriggerType::Disconnected); | ||
| 631 | } | ||
| 632 | |||
| 633 | bool EmulatedController::IsConnected() const { | ||
| 634 | return is_connected; | ||
| 635 | } | ||
| 636 | |||
| 637 | bool EmulatedController::IsVibrationEnabled() const { | ||
| 638 | return is_vibration_enabled; | ||
| 639 | } | ||
| 640 | |||
| 641 | NpadIdType EmulatedController::GetNpadIdType() const { | ||
| 642 | return npad_id_type; | ||
| 643 | } | ||
| 644 | |||
| 645 | NpadType EmulatedController::GetNpadType() const { | ||
| 646 | return npad_type; | ||
| 647 | } | ||
| 648 | |||
| 649 | void EmulatedController::SetNpadType(NpadType npad_type_) { | ||
| 650 | std::lock_guard lock{mutex}; | ||
| 651 | if (npad_type == npad_type_) { | ||
| 652 | return; | ||
| 653 | } | ||
| 654 | npad_type = npad_type_; | ||
| 655 | TriggerOnChange(ControllerTriggerType::Type); | ||
| 656 | } | ||
| 657 | |||
| 658 | ButtonValues EmulatedController::GetButtonsValues() const { | ||
| 659 | return controller.button_values; | ||
| 660 | } | ||
| 661 | |||
| 662 | SticksValues EmulatedController::GetSticksValues() const { | ||
| 663 | return controller.stick_values; | ||
| 664 | } | ||
| 665 | |||
| 666 | TriggerValues EmulatedController::GetTriggersValues() const { | ||
| 667 | return controller.trigger_values; | ||
| 668 | } | ||
| 669 | |||
| 670 | ControllerMotionValues EmulatedController::GetMotionValues() const { | ||
| 671 | return controller.motion_values; | ||
| 672 | } | ||
| 673 | |||
| 674 | ColorValues EmulatedController::GetColorsValues() const { | ||
| 675 | return controller.color_values; | ||
| 676 | } | ||
| 677 | |||
| 678 | BatteryValues EmulatedController::GetBatteryValues() const { | ||
| 679 | return controller.battery_values; | ||
| 680 | } | ||
| 681 | |||
| 682 | NpadButtonState EmulatedController::GetNpadButtons() const { | ||
| 683 | if (is_configuring) { | ||
| 684 | return {}; | ||
| 685 | } | ||
| 686 | return controller.npad_button_state; | ||
| 687 | } | ||
| 688 | |||
| 689 | DebugPadButton EmulatedController::GetDebugPadButtons() const { | ||
| 690 | if (is_configuring) { | ||
| 691 | return {}; | ||
| 692 | } | ||
| 693 | return controller.debug_pad_button_state; | ||
| 694 | } | ||
| 695 | |||
| 696 | AnalogSticks EmulatedController::GetSticks() const { | ||
| 697 | if (is_configuring) { | ||
| 698 | return {}; | ||
| 699 | } | ||
| 700 | return controller.analog_stick_state; | ||
| 701 | } | ||
| 702 | |||
| 703 | NpadGcTriggerState EmulatedController::GetTriggers() const { | ||
| 704 | if (is_configuring) { | ||
| 705 | return {}; | ||
| 706 | } | ||
| 707 | return controller.gc_trigger_state; | ||
| 708 | } | ||
| 709 | |||
| 710 | MotionState EmulatedController::GetMotions() const { | ||
| 711 | return controller.motion_state; | ||
| 712 | } | ||
| 713 | |||
| 714 | ControllerColors EmulatedController::GetColors() const { | ||
| 715 | return controller.colors_state; | ||
| 716 | } | ||
| 717 | |||
| 718 | BatteryLevelState EmulatedController::GetBattery() const { | ||
| 719 | return controller.battery_state; | ||
| 720 | } | ||
| 721 | |||
| 722 | void EmulatedController::TriggerOnChange(ControllerTriggerType type) { | ||
| 723 | for (const std::pair<int, ControllerUpdateCallback> poller_pair : callback_list) { | ||
| 724 | const ControllerUpdateCallback& poller = poller_pair.second; | ||
| 725 | if (poller.on_change) { | ||
| 726 | poller.on_change(type); | ||
| 727 | } | ||
| 728 | } | ||
| 729 | } | ||
| 730 | |||
| 731 | int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) { | ||
| 732 | std::lock_guard lock{mutex}; | ||
| 733 | callback_list.insert_or_assign(last_callback_key, update_callback); | ||
| 734 | return last_callback_key++; | ||
| 735 | } | ||
| 736 | |||
| 737 | void EmulatedController::DeleteCallback(int key) { | ||
| 738 | std::lock_guard lock{mutex}; | ||
| 739 | if (!callback_list.contains(key)) { | ||
| 740 | LOG_ERROR(Input, "Tried to delete non-existent callback {}", key); | ||
| 741 | return; | ||
| 742 | } | ||
| 743 | callback_list.erase(key); | ||
| 744 | } | ||
| 745 | } // namespace Core::HID | ||
diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h new file mode 100644 index 000000000..94db9b00b --- /dev/null +++ b/src/core/hid/emulated_controller.h | |||
| @@ -0,0 +1,232 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include <functional> | ||
| 8 | #include <mutex> | ||
| 9 | #include <unordered_map> | ||
| 10 | |||
| 11 | #include "common/input.h" | ||
| 12 | #include "common/param_package.h" | ||
| 13 | #include "common/point.h" | ||
| 14 | #include "common/quaternion.h" | ||
| 15 | #include "common/settings.h" | ||
| 16 | #include "common/vector_math.h" | ||
| 17 | #include "core/hid/hid_types.h" | ||
| 18 | #include "core/hid/motion_input.h" | ||
| 19 | |||
| 20 | namespace Core::HID { | ||
| 21 | |||
| 22 | struct ControllerMotionInfo { | ||
| 23 | Input::MotionStatus raw_status; | ||
| 24 | MotionInput emulated{}; | ||
| 25 | }; | ||
| 26 | |||
| 27 | using ButtonDevices = | ||
| 28 | std::array<std::unique_ptr<Input::InputDevice>, Settings::NativeButton::NumButtons>; | ||
| 29 | using StickDevices = | ||
| 30 | std::array<std::unique_ptr<Input::InputDevice>, Settings::NativeAnalog::NumAnalogs>; | ||
| 31 | using ControllerMotionDevices = | ||
| 32 | std::array<std::unique_ptr<Input::InputDevice>, Settings::NativeMotion::NumMotions>; | ||
| 33 | using TriggerDevices = | ||
| 34 | std::array<std::unique_ptr<Input::InputDevice>, Settings::NativeTrigger::NumTriggers>; | ||
| 35 | using BatteryDevices = std::array<std::unique_ptr<Input::InputDevice>, 2>; | ||
| 36 | |||
| 37 | using ButtonParams = std::array<Common::ParamPackage, Settings::NativeButton::NumButtons>; | ||
| 38 | using StickParams = std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs>; | ||
| 39 | using ControllerMotionParams = std::array<Common::ParamPackage, Settings::NativeMotion::NumMotions>; | ||
| 40 | using TriggerParams = std::array<Common::ParamPackage, Settings::NativeTrigger::NumTriggers>; | ||
| 41 | using BatteryParams = std::array<Common::ParamPackage, 2>; | ||
| 42 | |||
| 43 | using ButtonValues = std::array<Input::ButtonStatus, Settings::NativeButton::NumButtons>; | ||
| 44 | using SticksValues = std::array<Input::StickStatus, Settings::NativeAnalog::NumAnalogs>; | ||
| 45 | using TriggerValues = std::array<Input::TriggerStatus, Settings::NativeTrigger::NumTriggers>; | ||
| 46 | using ControllerMotionValues = std::array<ControllerMotionInfo, Settings::NativeMotion::NumMotions>; | ||
| 47 | using ColorValues = std::array<Input::BodyColorStatus, 3>; | ||
| 48 | using BatteryValues = std::array<Input::BatteryStatus, 3>; | ||
| 49 | using VibrationValues = std::array<Input::VibrationStatus, 2>; | ||
| 50 | |||
| 51 | struct AnalogSticks { | ||
| 52 | AnalogStickState left; | ||
| 53 | AnalogStickState right; | ||
| 54 | }; | ||
| 55 | |||
| 56 | struct ControllerColors { | ||
| 57 | NpadControllerColor fullkey; | ||
| 58 | NpadControllerColor left; | ||
| 59 | NpadControllerColor right; | ||
| 60 | }; | ||
| 61 | |||
| 62 | struct BatteryLevelState { | ||
| 63 | NpadPowerInfo dual; | ||
| 64 | NpadPowerInfo left; | ||
| 65 | NpadPowerInfo right; | ||
| 66 | }; | ||
| 67 | |||
| 68 | struct ControllerMotion { | ||
| 69 | bool is_at_rest; | ||
| 70 | Common::Vec3f accel{}; | ||
| 71 | Common::Vec3f gyro{}; | ||
| 72 | Common::Vec3f rotation{}; | ||
| 73 | std::array<Common::Vec3f, 3> orientation{}; | ||
| 74 | }; | ||
| 75 | |||
| 76 | using MotionState = std::array<ControllerMotion, 2>; | ||
| 77 | |||
| 78 | struct ControllerStatus { | ||
| 79 | // Data from input_common | ||
| 80 | ButtonValues button_values{}; | ||
| 81 | SticksValues stick_values{}; | ||
| 82 | ControllerMotionValues motion_values{}; | ||
| 83 | TriggerValues trigger_values{}; | ||
| 84 | ColorValues color_values{}; | ||
| 85 | BatteryValues battery_values{}; | ||
| 86 | VibrationValues vibration_values{}; | ||
| 87 | |||
| 88 | // Data for Nintendo devices | ||
| 89 | NpadButtonState npad_button_state{}; | ||
| 90 | DebugPadButton debug_pad_button_state{}; | ||
| 91 | AnalogSticks analog_stick_state{}; | ||
| 92 | MotionState motion_state{}; | ||
| 93 | NpadGcTriggerState gc_trigger_state{}; | ||
| 94 | ControllerColors colors_state{}; | ||
| 95 | BatteryLevelState battery_state{}; | ||
| 96 | }; | ||
| 97 | enum class ControllerTriggerType { | ||
| 98 | Button, | ||
| 99 | Stick, | ||
| 100 | Trigger, | ||
| 101 | Motion, | ||
| 102 | Color, | ||
| 103 | Battery, | ||
| 104 | Vibration, | ||
| 105 | Connected, | ||
| 106 | Disconnected, | ||
| 107 | Type, | ||
| 108 | All, | ||
| 109 | }; | ||
| 110 | |||
| 111 | struct ControllerUpdateCallback { | ||
| 112 | std::function<void(ControllerTriggerType)> on_change; | ||
| 113 | }; | ||
| 114 | |||
| 115 | class EmulatedController { | ||
| 116 | public: | ||
| 117 | /** | ||
| 118 | * TODO: Write description | ||
| 119 | * | ||
| 120 | * @param npad_id_type | ||
| 121 | */ | ||
| 122 | explicit EmulatedController(NpadIdType npad_id_type_); | ||
| 123 | ~EmulatedController(); | ||
| 124 | |||
| 125 | YUZU_NON_COPYABLE(EmulatedController); | ||
| 126 | YUZU_NON_MOVEABLE(EmulatedController); | ||
| 127 | |||
| 128 | static NpadType MapSettingsTypeToNPad(Settings::ControllerType type); | ||
| 129 | static Settings::ControllerType MapNPadToSettingsType(NpadType type); | ||
| 130 | |||
| 131 | /// Gets the NpadIdType for this controller. | ||
| 132 | NpadIdType GetNpadIdType() const; | ||
| 133 | |||
| 134 | /// Sets the NpadType for this controller. | ||
| 135 | void SetNpadType(NpadType npad_type_); | ||
| 136 | |||
| 137 | /// Gets the NpadType for this controller. | ||
| 138 | NpadType GetNpadType() const; | ||
| 139 | |||
| 140 | void Connect(); | ||
| 141 | void Disconnect(); | ||
| 142 | |||
| 143 | bool IsConnected() const; | ||
| 144 | bool IsVibrationEnabled() const; | ||
| 145 | |||
| 146 | void ReloadFromSettings(); | ||
| 147 | void ReloadInput(); | ||
| 148 | void UnloadInput(); | ||
| 149 | |||
| 150 | void EnableConfiguration(); | ||
| 151 | void DisableConfiguration(); | ||
| 152 | bool IsConfiguring() const; | ||
| 153 | void SaveCurrentConfig(); | ||
| 154 | void RestoreConfig(); | ||
| 155 | |||
| 156 | std::vector<Common::ParamPackage> GetMappedDevices() const; | ||
| 157 | |||
| 158 | Common::ParamPackage GetButtonParam(std::size_t index) const; | ||
| 159 | Common::ParamPackage GetStickParam(std::size_t index) const; | ||
| 160 | Common::ParamPackage GetMotionParam(std::size_t index) const; | ||
| 161 | |||
| 162 | void SetButtonParam(std::size_t index, Common::ParamPackage param); | ||
| 163 | void SetStickParam(std::size_t index, Common::ParamPackage param); | ||
| 164 | void SetMotionParam(std::size_t index, Common::ParamPackage param); | ||
| 165 | |||
| 166 | ButtonValues GetButtonsValues() const; | ||
| 167 | SticksValues GetSticksValues() const; | ||
| 168 | TriggerValues GetTriggersValues() const; | ||
| 169 | ControllerMotionValues GetMotionValues() const; | ||
| 170 | ColorValues GetColorsValues() const; | ||
| 171 | BatteryValues GetBatteryValues() const; | ||
| 172 | |||
| 173 | NpadButtonState GetNpadButtons() const; | ||
| 174 | DebugPadButton GetDebugPadButtons() const; | ||
| 175 | AnalogSticks GetSticks() const; | ||
| 176 | NpadGcTriggerState GetTriggers() const; | ||
| 177 | MotionState GetMotions() const; | ||
| 178 | ControllerColors GetColors() const; | ||
| 179 | BatteryLevelState GetBattery() const; | ||
| 180 | |||
| 181 | bool SetVibration(std::size_t device_index, VibrationValue vibration); | ||
| 182 | int TestVibration(std::size_t device_index); | ||
| 183 | |||
| 184 | int SetCallback(ControllerUpdateCallback update_callback); | ||
| 185 | void DeleteCallback(int key); | ||
| 186 | |||
| 187 | private: | ||
| 188 | /** | ||
| 189 | * Sets the status of a button. Applies toggle properties to the output. | ||
| 190 | * | ||
| 191 | * @param A CallbackStatus and a button index number | ||
| 192 | */ | ||
| 193 | void SetButton(Input::CallbackStatus callback, std::size_t index); | ||
| 194 | void SetStick(Input::CallbackStatus callback, std::size_t index); | ||
| 195 | void SetTrigger(Input::CallbackStatus callback, std::size_t index); | ||
| 196 | void SetMotion(Input::CallbackStatus callback, std::size_t index); | ||
| 197 | void SetBattery(Input::CallbackStatus callback, std::size_t index); | ||
| 198 | |||
| 199 | /** | ||
| 200 | * Triggers a callback that something has changed | ||
| 201 | * | ||
| 202 | * @param Input type of the trigger | ||
| 203 | */ | ||
| 204 | void TriggerOnChange(ControllerTriggerType type); | ||
| 205 | |||
| 206 | NpadIdType npad_id_type; | ||
| 207 | NpadType npad_type{NpadType::None}; | ||
| 208 | bool is_connected{false}; | ||
| 209 | bool is_configuring{false}; | ||
| 210 | bool is_vibration_enabled{true}; | ||
| 211 | f32 motion_sensitivity{0.01f}; | ||
| 212 | |||
| 213 | ButtonParams button_params; | ||
| 214 | StickParams stick_params; | ||
| 215 | ControllerMotionParams motion_params; | ||
| 216 | TriggerParams trigger_params; | ||
| 217 | BatteryParams battery_params; | ||
| 218 | |||
| 219 | ButtonDevices button_devices; | ||
| 220 | StickDevices stick_devices; | ||
| 221 | ControllerMotionDevices motion_devices; | ||
| 222 | TriggerDevices trigger_devices; | ||
| 223 | BatteryDevices battery_devices; | ||
| 224 | // VibrationDevices vibration_devices; | ||
| 225 | |||
| 226 | mutable std::mutex mutex; | ||
| 227 | std::unordered_map<int, ControllerUpdateCallback> callback_list; | ||
| 228 | int last_callback_key = 0; | ||
| 229 | ControllerStatus controller; | ||
| 230 | }; | ||
| 231 | |||
| 232 | } // namespace Core::HID | ||
diff --git a/src/core/hid/emulated_devices.cpp b/src/core/hid/emulated_devices.cpp new file mode 100644 index 000000000..3caf90714 --- /dev/null +++ b/src/core/hid/emulated_devices.cpp | |||
| @@ -0,0 +1,349 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included | ||
| 4 | |||
| 5 | #include <fmt/format.h> | ||
| 6 | |||
| 7 | #include "core/hid/emulated_devices.h" | ||
| 8 | #include "core/hid/input_converter.h" | ||
| 9 | |||
| 10 | namespace Core::HID { | ||
| 11 | |||
| 12 | EmulatedDevices::EmulatedDevices() {} | ||
| 13 | |||
| 14 | EmulatedDevices::~EmulatedDevices() = default; | ||
| 15 | |||
| 16 | void EmulatedDevices::ReloadFromSettings() { | ||
| 17 | const auto& mouse = Settings::values.mouse_buttons; | ||
| 18 | |||
| 19 | for (std::size_t index = 0; index < mouse.size(); ++index) { | ||
| 20 | mouse_button_params[index] = Common::ParamPackage(mouse[index]); | ||
| 21 | } | ||
| 22 | ReloadInput(); | ||
| 23 | } | ||
| 24 | |||
| 25 | void EmulatedDevices::ReloadInput() { | ||
| 26 | std::transform(mouse_button_params.begin() + Settings::NativeMouseButton::MOUSE_HID_BEGIN, | ||
| 27 | mouse_button_params.begin() + Settings::NativeMouseButton::MOUSE_HID_END, | ||
| 28 | mouse_button_devices.begin(), Input::CreateDevice<Input::InputDevice>); | ||
| 29 | |||
| 30 | std::transform(Settings::values.keyboard_keys.begin(), Settings::values.keyboard_keys.end(), | ||
| 31 | keyboard_devices.begin(), Input::CreateDeviceFromString<Input::InputDevice>); | ||
| 32 | |||
| 33 | std::transform(Settings::values.keyboard_mods.begin(), Settings::values.keyboard_mods.end(), | ||
| 34 | keyboard_modifier_devices.begin(), | ||
| 35 | Input::CreateDeviceFromString<Input::InputDevice>); | ||
| 36 | |||
| 37 | for (std::size_t index = 0; index < mouse_button_devices.size(); ++index) { | ||
| 38 | if (!mouse_button_devices[index]) { | ||
| 39 | continue; | ||
| 40 | } | ||
| 41 | Input::InputCallback button_callback{ | ||
| 42 | [this, index](Input::CallbackStatus callback) { SetMouseButton(callback, index); }}; | ||
| 43 | mouse_button_devices[index]->SetCallback(button_callback); | ||
| 44 | } | ||
| 45 | |||
| 46 | for (std::size_t index = 0; index < keyboard_devices.size(); ++index) { | ||
| 47 | if (!keyboard_devices[index]) { | ||
| 48 | continue; | ||
| 49 | } | ||
| 50 | Input::InputCallback button_callback{ | ||
| 51 | [this, index](Input::CallbackStatus callback) { SetKeyboardButton(callback, index); }}; | ||
| 52 | keyboard_devices[index]->SetCallback(button_callback); | ||
| 53 | } | ||
| 54 | |||
| 55 | for (std::size_t index = 0; index < keyboard_modifier_devices.size(); ++index) { | ||
| 56 | if (!keyboard_modifier_devices[index]) { | ||
| 57 | continue; | ||
| 58 | } | ||
| 59 | Input::InputCallback button_callback{[this, index](Input::CallbackStatus callback) { | ||
| 60 | SetKeyboardModifier(callback, index); | ||
| 61 | }}; | ||
| 62 | keyboard_modifier_devices[index]->SetCallback(button_callback); | ||
| 63 | } | ||
| 64 | } | ||
| 65 | |||
| 66 | void EmulatedDevices::UnloadInput() { | ||
| 67 | for (auto& button : mouse_button_devices) { | ||
| 68 | button.reset(); | ||
| 69 | } | ||
| 70 | for (auto& button : keyboard_devices) { | ||
| 71 | button.reset(); | ||
| 72 | } | ||
| 73 | for (auto& button : keyboard_modifier_devices) { | ||
| 74 | button.reset(); | ||
| 75 | } | ||
| 76 | } | ||
| 77 | |||
| 78 | void EmulatedDevices::EnableConfiguration() { | ||
| 79 | is_configuring = true; | ||
| 80 | SaveCurrentConfig(); | ||
| 81 | } | ||
| 82 | |||
| 83 | void EmulatedDevices::DisableConfiguration() { | ||
| 84 | is_configuring = false; | ||
| 85 | } | ||
| 86 | |||
| 87 | bool EmulatedDevices::IsConfiguring() const { | ||
| 88 | return is_configuring; | ||
| 89 | } | ||
| 90 | |||
| 91 | void EmulatedDevices::SaveCurrentConfig() { | ||
| 92 | if (!is_configuring) { | ||
| 93 | return; | ||
| 94 | } | ||
| 95 | |||
| 96 | auto& mouse = Settings::values.mouse_buttons; | ||
| 97 | |||
| 98 | for (std::size_t index = 0; index < mouse.size(); ++index) { | ||
| 99 | mouse[index] = mouse_button_params[index].Serialize(); | ||
| 100 | } | ||
| 101 | } | ||
| 102 | |||
| 103 | void EmulatedDevices::RestoreConfig() { | ||
| 104 | if (!is_configuring) { | ||
| 105 | return; | ||
| 106 | } | ||
| 107 | ReloadFromSettings(); | ||
| 108 | } | ||
| 109 | |||
| 110 | Common::ParamPackage EmulatedDevices::GetMouseButtonParam(std::size_t index) const { | ||
| 111 | if (index >= mouse_button_params.size()) { | ||
| 112 | return {}; | ||
| 113 | } | ||
| 114 | return mouse_button_params[index]; | ||
| 115 | } | ||
| 116 | |||
| 117 | void EmulatedDevices::SetButtonParam(std::size_t index, Common::ParamPackage param) { | ||
| 118 | if (index >= mouse_button_params.size()) { | ||
| 119 | return; | ||
| 120 | } | ||
| 121 | mouse_button_params[index] = param; | ||
| 122 | ReloadInput(); | ||
| 123 | } | ||
| 124 | |||
| 125 | void EmulatedDevices::SetKeyboardButton(Input::CallbackStatus callback, std::size_t index) { | ||
| 126 | if (index >= device_status.keyboard_values.size()) { | ||
| 127 | return; | ||
| 128 | } | ||
| 129 | std::lock_guard lock{mutex}; | ||
| 130 | bool value_changed = false; | ||
| 131 | const auto new_status = TransformToButton(callback); | ||
| 132 | auto& current_status = device_status.keyboard_values[index]; | ||
| 133 | current_status.toggle = new_status.toggle; | ||
| 134 | |||
| 135 | // Update button status with current | ||
| 136 | if (!current_status.toggle) { | ||
| 137 | current_status.locked = false; | ||
| 138 | if (current_status.value != new_status.value) { | ||
| 139 | current_status.value = new_status.value; | ||
| 140 | value_changed = true; | ||
| 141 | } | ||
| 142 | } else { | ||
| 143 | // Toggle button and lock status | ||
| 144 | if (new_status.value && !current_status.locked) { | ||
| 145 | current_status.locked = true; | ||
| 146 | current_status.value = !current_status.value; | ||
| 147 | value_changed = true; | ||
| 148 | } | ||
| 149 | |||
| 150 | // Unlock button ready for next press | ||
| 151 | if (!new_status.value && current_status.locked) { | ||
| 152 | current_status.locked = false; | ||
| 153 | } | ||
| 154 | } | ||
| 155 | |||
| 156 | if (!value_changed) { | ||
| 157 | return; | ||
| 158 | } | ||
| 159 | |||
| 160 | if (is_configuring) { | ||
| 161 | TriggerOnChange(DeviceTriggerType::Keyboard); | ||
| 162 | return; | ||
| 163 | } | ||
| 164 | |||
| 165 | // TODO(german77): Do this properly | ||
| 166 | // switch (index) { | ||
| 167 | // case Settings::NativeKeyboard::A: | ||
| 168 | // interface_status.keyboard_state.a.Assign(current_status.value); | ||
| 169 | // break; | ||
| 170 | // .... | ||
| 171 | //} | ||
| 172 | |||
| 173 | TriggerOnChange(DeviceTriggerType::Keyboard); | ||
| 174 | } | ||
| 175 | |||
| 176 | void EmulatedDevices::SetKeyboardModifier(Input::CallbackStatus callback, std::size_t index) { | ||
| 177 | if (index >= device_status.keyboard_moddifier_values.size()) { | ||
| 178 | return; | ||
| 179 | } | ||
| 180 | std::lock_guard lock{mutex}; | ||
| 181 | bool value_changed = false; | ||
| 182 | const auto new_status = TransformToButton(callback); | ||
| 183 | auto& current_status = device_status.keyboard_moddifier_values[index]; | ||
| 184 | current_status.toggle = new_status.toggle; | ||
| 185 | |||
| 186 | // Update button status with current | ||
| 187 | if (!current_status.toggle) { | ||
| 188 | current_status.locked = false; | ||
| 189 | if (current_status.value != new_status.value) { | ||
| 190 | current_status.value = new_status.value; | ||
| 191 | value_changed = true; | ||
| 192 | } | ||
| 193 | } else { | ||
| 194 | // Toggle button and lock status | ||
| 195 | if (new_status.value && !current_status.locked) { | ||
| 196 | current_status.locked = true; | ||
| 197 | current_status.value = !current_status.value; | ||
| 198 | value_changed = true; | ||
| 199 | } | ||
| 200 | |||
| 201 | // Unlock button ready for next press | ||
| 202 | if (!new_status.value && current_status.locked) { | ||
| 203 | current_status.locked = false; | ||
| 204 | } | ||
| 205 | } | ||
| 206 | |||
| 207 | if (!value_changed) { | ||
| 208 | return; | ||
| 209 | } | ||
| 210 | |||
| 211 | if (is_configuring) { | ||
| 212 | TriggerOnChange(DeviceTriggerType::KeyboardModdifier); | ||
| 213 | return; | ||
| 214 | } | ||
| 215 | |||
| 216 | switch (index) { | ||
| 217 | case Settings::NativeKeyboard::LeftControl: | ||
| 218 | case Settings::NativeKeyboard::RightControl: | ||
| 219 | device_status.keyboard_moddifier_state.control.Assign(current_status.value); | ||
| 220 | break; | ||
| 221 | case Settings::NativeKeyboard::LeftShift: | ||
| 222 | case Settings::NativeKeyboard::RightShift: | ||
| 223 | device_status.keyboard_moddifier_state.shift.Assign(current_status.value); | ||
| 224 | break; | ||
| 225 | case Settings::NativeKeyboard::LeftAlt: | ||
| 226 | device_status.keyboard_moddifier_state.left_alt.Assign(current_status.value); | ||
| 227 | break; | ||
| 228 | case Settings::NativeKeyboard::RightAlt: | ||
| 229 | device_status.keyboard_moddifier_state.right_alt.Assign(current_status.value); | ||
| 230 | break; | ||
| 231 | case Settings::NativeKeyboard::CapsLock: | ||
| 232 | device_status.keyboard_moddifier_state.caps_lock.Assign(current_status.value); | ||
| 233 | break; | ||
| 234 | case Settings::NativeKeyboard::ScrollLock: | ||
| 235 | device_status.keyboard_moddifier_state.scroll_lock.Assign(current_status.value); | ||
| 236 | break; | ||
| 237 | case Settings::NativeKeyboard::NumLock: | ||
| 238 | device_status.keyboard_moddifier_state.num_lock.Assign(current_status.value); | ||
| 239 | break; | ||
| 240 | } | ||
| 241 | |||
| 242 | TriggerOnChange(DeviceTriggerType::KeyboardModdifier); | ||
| 243 | } | ||
| 244 | |||
| 245 | void EmulatedDevices::SetMouseButton(Input::CallbackStatus callback, std::size_t index) { | ||
| 246 | if (index >= device_status.mouse_button_values.size()) { | ||
| 247 | return; | ||
| 248 | } | ||
| 249 | std::lock_guard lock{mutex}; | ||
| 250 | bool value_changed = false; | ||
| 251 | const auto new_status = TransformToButton(callback); | ||
| 252 | auto& current_status = device_status.mouse_button_values[index]; | ||
| 253 | current_status.toggle = new_status.toggle; | ||
| 254 | |||
| 255 | // Update button status with current | ||
| 256 | if (!current_status.toggle) { | ||
| 257 | current_status.locked = false; | ||
| 258 | if (current_status.value != new_status.value) { | ||
| 259 | current_status.value = new_status.value; | ||
| 260 | value_changed = true; | ||
| 261 | } | ||
| 262 | } else { | ||
| 263 | // Toggle button and lock status | ||
| 264 | if (new_status.value && !current_status.locked) { | ||
| 265 | current_status.locked = true; | ||
| 266 | current_status.value = !current_status.value; | ||
| 267 | value_changed = true; | ||
| 268 | } | ||
| 269 | |||
| 270 | // Unlock button ready for next press | ||
| 271 | if (!new_status.value && current_status.locked) { | ||
| 272 | current_status.locked = false; | ||
| 273 | } | ||
| 274 | } | ||
| 275 | |||
| 276 | if (!value_changed) { | ||
| 277 | return; | ||
| 278 | } | ||
| 279 | |||
| 280 | if (is_configuring) { | ||
| 281 | TriggerOnChange(DeviceTriggerType::Mouse); | ||
| 282 | return; | ||
| 283 | } | ||
| 284 | |||
| 285 | switch (index) { | ||
| 286 | case Settings::NativeMouseButton::Left: | ||
| 287 | device_status.mouse_button_state.left.Assign(current_status.value); | ||
| 288 | break; | ||
| 289 | case Settings::NativeMouseButton::Right: | ||
| 290 | device_status.mouse_button_state.right.Assign(current_status.value); | ||
| 291 | break; | ||
| 292 | case Settings::NativeMouseButton::Middle: | ||
| 293 | device_status.mouse_button_state.middle.Assign(current_status.value); | ||
| 294 | break; | ||
| 295 | case Settings::NativeMouseButton::Forward: | ||
| 296 | device_status.mouse_button_state.forward.Assign(current_status.value); | ||
| 297 | break; | ||
| 298 | case Settings::NativeMouseButton::Back: | ||
| 299 | device_status.mouse_button_state.back.Assign(current_status.value); | ||
| 300 | break; | ||
| 301 | } | ||
| 302 | |||
| 303 | TriggerOnChange(DeviceTriggerType::Mouse); | ||
| 304 | } | ||
| 305 | |||
| 306 | MouseButtonValues EmulatedDevices::GetMouseButtonsValues() const { | ||
| 307 | return device_status.mouse_button_values; | ||
| 308 | } | ||
| 309 | |||
| 310 | KeyboardKey EmulatedDevices::GetKeyboard() const { | ||
| 311 | return device_status.keyboard_state; | ||
| 312 | } | ||
| 313 | |||
| 314 | KeyboardModifier EmulatedDevices::GetKeyboardModifier() const { | ||
| 315 | return device_status.keyboard_moddifier_state; | ||
| 316 | } | ||
| 317 | |||
| 318 | MouseButton EmulatedDevices::GetMouseButtons() const { | ||
| 319 | return device_status.mouse_button_state; | ||
| 320 | } | ||
| 321 | |||
| 322 | MousePosition EmulatedDevices::GetMousePosition() const { | ||
| 323 | return device_status.mouse_position_state; | ||
| 324 | } | ||
| 325 | |||
| 326 | void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) { | ||
| 327 | for (const std::pair<int, InterfaceUpdateCallback> poller_pair : callback_list) { | ||
| 328 | const InterfaceUpdateCallback& poller = poller_pair.second; | ||
| 329 | if (poller.on_change) { | ||
| 330 | poller.on_change(type); | ||
| 331 | } | ||
| 332 | } | ||
| 333 | } | ||
| 334 | |||
| 335 | int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) { | ||
| 336 | std::lock_guard lock{mutex}; | ||
| 337 | callback_list.insert_or_assign(last_callback_key, update_callback); | ||
| 338 | return last_callback_key++; | ||
| 339 | } | ||
| 340 | |||
| 341 | void EmulatedDevices::DeleteCallback(int key) { | ||
| 342 | std::lock_guard lock{mutex}; | ||
| 343 | if (!callback_list.contains(key)) { | ||
| 344 | LOG_ERROR(Input, "Tried to delete non-existent callback {}", key); | ||
| 345 | return; | ||
| 346 | } | ||
| 347 | callback_list.erase(key); | ||
| 348 | } | ||
| 349 | } // namespace Core::HID | ||
diff --git a/src/core/hid/emulated_devices.h b/src/core/hid/emulated_devices.h new file mode 100644 index 000000000..6f728eff5 --- /dev/null +++ b/src/core/hid/emulated_devices.h | |||
| @@ -0,0 +1,137 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include <functional> | ||
| 8 | #include <mutex> | ||
| 9 | #include <unordered_map> | ||
| 10 | |||
| 11 | #include "common/input.h" | ||
| 12 | #include "common/param_package.h" | ||
| 13 | #include "common/settings.h" | ||
| 14 | #include "core/hid/hid_types.h" | ||
| 15 | #include "core/hid/motion_input.h" | ||
| 16 | |||
| 17 | namespace Core::HID { | ||
| 18 | |||
| 19 | using KeyboardDevices = | ||
| 20 | std::array<std::unique_ptr<Input::InputDevice>, Settings::NativeKeyboard::NumKeyboardKeys>; | ||
| 21 | using KeyboardModifierDevices = | ||
| 22 | std::array<std::unique_ptr<Input::InputDevice>, Settings::NativeKeyboard::NumKeyboardMods>; | ||
| 23 | using MouseButtonDevices = | ||
| 24 | std::array<std::unique_ptr<Input::InputDevice>, Settings::NativeMouseButton::NumMouseButtons>; | ||
| 25 | |||
| 26 | using MouseButtonParams = | ||
| 27 | std::array<Common::ParamPackage, Settings::NativeMouseButton::NumMouseButtons>; | ||
| 28 | |||
| 29 | using KeyboardValues = std::array<Input::ButtonStatus, Settings::NativeKeyboard::NumKeyboardKeys>; | ||
| 30 | using KeyboardModifierValues = | ||
| 31 | std::array<Input::ButtonStatus, Settings::NativeKeyboard::NumKeyboardMods>; | ||
| 32 | using MouseButtonValues = | ||
| 33 | std::array<Input::ButtonStatus, Settings::NativeMouseButton::NumMouseButtons>; | ||
| 34 | |||
| 35 | struct MousePosition { | ||
| 36 | s32 x; | ||
| 37 | s32 y; | ||
| 38 | s32 delta_wheel_x; | ||
| 39 | s32 delta_wheel_y; | ||
| 40 | }; | ||
| 41 | |||
| 42 | struct DeviceStatus { | ||
| 43 | // Data from input_common | ||
| 44 | KeyboardValues keyboard_values{}; | ||
| 45 | KeyboardModifierValues keyboard_moddifier_values{}; | ||
| 46 | MouseButtonValues mouse_button_values{}; | ||
| 47 | |||
| 48 | // Data for Nintendo devices | ||
| 49 | KeyboardKey keyboard_state{}; | ||
| 50 | KeyboardModifier keyboard_moddifier_state{}; | ||
| 51 | MouseButton mouse_button_state{}; | ||
| 52 | MousePosition mouse_position_state{}; | ||
| 53 | }; | ||
| 54 | |||
| 55 | enum class DeviceTriggerType { | ||
| 56 | Keyboard, | ||
| 57 | KeyboardModdifier, | ||
| 58 | Mouse, | ||
| 59 | }; | ||
| 60 | |||
| 61 | struct InterfaceUpdateCallback { | ||
| 62 | std::function<void(DeviceTriggerType)> on_change; | ||
| 63 | }; | ||
| 64 | |||
| 65 | class EmulatedDevices { | ||
| 66 | public: | ||
| 67 | /** | ||
| 68 | * TODO: Write description | ||
| 69 | * | ||
| 70 | * @param npad_id_type | ||
| 71 | */ | ||
| 72 | explicit EmulatedDevices(); | ||
| 73 | ~EmulatedDevices(); | ||
| 74 | |||
| 75 | YUZU_NON_COPYABLE(EmulatedDevices); | ||
| 76 | YUZU_NON_MOVEABLE(EmulatedDevices); | ||
| 77 | |||
| 78 | void ReloadFromSettings(); | ||
| 79 | void ReloadInput(); | ||
| 80 | void UnloadInput(); | ||
| 81 | |||
| 82 | void EnableConfiguration(); | ||
| 83 | void DisableConfiguration(); | ||
| 84 | bool IsConfiguring() const; | ||
| 85 | void SaveCurrentConfig(); | ||
| 86 | void RestoreConfig(); | ||
| 87 | |||
| 88 | std::vector<Common::ParamPackage> GetMappedDevices() const; | ||
| 89 | |||
| 90 | Common::ParamPackage GetMouseButtonParam(std::size_t index) const; | ||
| 91 | |||
| 92 | void SetButtonParam(std::size_t index, Common::ParamPackage param); | ||
| 93 | |||
| 94 | KeyboardValues GetKeyboardValues() const; | ||
| 95 | KeyboardModifierValues GetKeyboardModdifierValues() const; | ||
| 96 | MouseButtonValues GetMouseButtonsValues() const; | ||
| 97 | |||
| 98 | KeyboardKey GetKeyboard() const; | ||
| 99 | KeyboardModifier GetKeyboardModifier() const; | ||
| 100 | MouseButton GetMouseButtons() const; | ||
| 101 | MousePosition GetMousePosition() const; | ||
| 102 | |||
| 103 | int SetCallback(InterfaceUpdateCallback update_callback); | ||
| 104 | void DeleteCallback(int key); | ||
| 105 | |||
| 106 | private: | ||
| 107 | /** | ||
| 108 | * Sets the status of a button. Applies toggle properties to the output. | ||
| 109 | * | ||
| 110 | * @param A CallbackStatus and a button index number | ||
| 111 | */ | ||
| 112 | void SetKeyboardButton(Input::CallbackStatus callback, std::size_t index); | ||
| 113 | void SetKeyboardModifier(Input::CallbackStatus callback, std::size_t index); | ||
| 114 | void SetMouseButton(Input::CallbackStatus callback, std::size_t index); | ||
| 115 | |||
| 116 | /** | ||
| 117 | * Triggers a callback that something has changed | ||
| 118 | * | ||
| 119 | * @param Input type of the trigger | ||
| 120 | */ | ||
| 121 | void TriggerOnChange(DeviceTriggerType type); | ||
| 122 | |||
| 123 | bool is_configuring{false}; | ||
| 124 | |||
| 125 | MouseButtonParams mouse_button_params; | ||
| 126 | |||
| 127 | KeyboardDevices keyboard_devices; | ||
| 128 | KeyboardModifierDevices keyboard_modifier_devices; | ||
| 129 | MouseButtonDevices mouse_button_devices; | ||
| 130 | |||
| 131 | mutable std::mutex mutex; | ||
| 132 | std::unordered_map<int, InterfaceUpdateCallback> callback_list; | ||
| 133 | int last_callback_key = 0; | ||
| 134 | DeviceStatus device_status; | ||
| 135 | }; | ||
| 136 | |||
| 137 | } // namespace Core::HID | ||
diff --git a/src/core/hid/hid_core.cpp b/src/core/hid/hid_core.cpp new file mode 100644 index 000000000..ee76db110 --- /dev/null +++ b/src/core/hid/hid_core.cpp | |||
| @@ -0,0 +1,144 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include "common/assert.h" | ||
| 6 | #include "core/hid/hid_core.h" | ||
| 7 | |||
| 8 | namespace Core::HID { | ||
| 9 | |||
| 10 | HIDCore::HIDCore() | ||
| 11 | : player_1{std::make_unique<EmulatedController>(NpadIdType::Player1)}, | ||
| 12 | player_2{std::make_unique<EmulatedController>(NpadIdType::Player2)}, | ||
| 13 | player_3{std::make_unique<EmulatedController>(NpadIdType::Player3)}, | ||
| 14 | player_4{std::make_unique<EmulatedController>(NpadIdType::Player4)}, | ||
| 15 | player_5{std::make_unique<EmulatedController>(NpadIdType::Player5)}, | ||
| 16 | player_6{std::make_unique<EmulatedController>(NpadIdType::Player6)}, | ||
| 17 | player_7{std::make_unique<EmulatedController>(NpadIdType::Player7)}, | ||
| 18 | player_8{std::make_unique<EmulatedController>(NpadIdType::Player8)}, | ||
| 19 | other{std::make_unique<EmulatedController>(NpadIdType::Other)}, | ||
| 20 | handheld{std::make_unique<EmulatedController>(NpadIdType::Handheld)}, | ||
| 21 | console{std::make_unique<EmulatedConsole>()}, devices{std::make_unique<EmulatedDevices>()} {} | ||
| 22 | |||
| 23 | HIDCore::~HIDCore() = default; | ||
| 24 | |||
| 25 | EmulatedController* HIDCore::GetEmulatedController(NpadIdType npad_id_type) { | ||
| 26 | switch (npad_id_type) { | ||
| 27 | case NpadIdType::Player1: | ||
| 28 | return player_1.get(); | ||
| 29 | case NpadIdType::Player2: | ||
| 30 | return player_2.get(); | ||
| 31 | case NpadIdType::Player3: | ||
| 32 | return player_3.get(); | ||
| 33 | case NpadIdType::Player4: | ||
| 34 | return player_4.get(); | ||
| 35 | case NpadIdType::Player5: | ||
| 36 | return player_5.get(); | ||
| 37 | case NpadIdType::Player6: | ||
| 38 | return player_6.get(); | ||
| 39 | case NpadIdType::Player7: | ||
| 40 | return player_7.get(); | ||
| 41 | case NpadIdType::Player8: | ||
| 42 | return player_8.get(); | ||
| 43 | case NpadIdType::Other: | ||
| 44 | return other.get(); | ||
| 45 | case NpadIdType::Handheld: | ||
| 46 | return handheld.get(); | ||
| 47 | case NpadIdType::Invalid: | ||
| 48 | default: | ||
| 49 | UNREACHABLE_MSG("Invalid NpadIdType={}", npad_id_type); | ||
| 50 | return nullptr; | ||
| 51 | } | ||
| 52 | } | ||
| 53 | |||
| 54 | const EmulatedController* HIDCore::GetEmulatedController(NpadIdType npad_id_type) const { | ||
| 55 | switch (npad_id_type) { | ||
| 56 | case NpadIdType::Player1: | ||
| 57 | return player_1.get(); | ||
| 58 | case NpadIdType::Player2: | ||
| 59 | return player_2.get(); | ||
| 60 | case NpadIdType::Player3: | ||
| 61 | return player_3.get(); | ||
| 62 | case NpadIdType::Player4: | ||
| 63 | return player_4.get(); | ||
| 64 | case NpadIdType::Player5: | ||
| 65 | return player_5.get(); | ||
| 66 | case NpadIdType::Player6: | ||
| 67 | return player_6.get(); | ||
| 68 | case NpadIdType::Player7: | ||
| 69 | return player_7.get(); | ||
| 70 | case NpadIdType::Player8: | ||
| 71 | return player_8.get(); | ||
| 72 | case NpadIdType::Other: | ||
| 73 | return other.get(); | ||
| 74 | case NpadIdType::Handheld: | ||
| 75 | return handheld.get(); | ||
| 76 | case NpadIdType::Invalid: | ||
| 77 | default: | ||
| 78 | UNREACHABLE_MSG("Invalid NpadIdType={}", npad_id_type); | ||
| 79 | return nullptr; | ||
| 80 | } | ||
| 81 | } | ||
| 82 | EmulatedConsole* HIDCore::GetEmulatedConsole() { | ||
| 83 | return console.get(); | ||
| 84 | } | ||
| 85 | |||
| 86 | const EmulatedConsole* HIDCore::GetEmulatedConsole() const { | ||
| 87 | return console.get(); | ||
| 88 | } | ||
| 89 | |||
| 90 | EmulatedDevices* HIDCore::GetEmulatedDevices() { | ||
| 91 | return devices.get(); | ||
| 92 | } | ||
| 93 | |||
| 94 | const EmulatedDevices* HIDCore::GetEmulatedDevices() const { | ||
| 95 | return devices.get(); | ||
| 96 | } | ||
| 97 | |||
| 98 | EmulatedController* HIDCore::GetEmulatedControllerByIndex(std::size_t index) { | ||
| 99 | return GetEmulatedController(IndexToNpadIdType(index)); | ||
| 100 | } | ||
| 101 | |||
| 102 | const EmulatedController* HIDCore::GetEmulatedControllerByIndex(std::size_t index) const { | ||
| 103 | return GetEmulatedController(IndexToNpadIdType(index)); | ||
| 104 | } | ||
| 105 | |||
| 106 | void HIDCore::SetSupportedStyleTag(NpadStyleTag style_tag) { | ||
| 107 | supported_style_tag.raw = style_tag.raw; | ||
| 108 | } | ||
| 109 | |||
| 110 | NpadStyleTag HIDCore::GetSupportedStyleTag() const { | ||
| 111 | return supported_style_tag; | ||
| 112 | } | ||
| 113 | |||
| 114 | void HIDCore::ReloadInputDevices() { | ||
| 115 | player_1->ReloadFromSettings(); | ||
| 116 | player_2->ReloadFromSettings(); | ||
| 117 | player_3->ReloadFromSettings(); | ||
| 118 | player_4->ReloadFromSettings(); | ||
| 119 | player_5->ReloadFromSettings(); | ||
| 120 | player_6->ReloadFromSettings(); | ||
| 121 | player_7->ReloadFromSettings(); | ||
| 122 | player_8->ReloadFromSettings(); | ||
| 123 | other->ReloadFromSettings(); | ||
| 124 | handheld->ReloadFromSettings(); | ||
| 125 | console->ReloadFromSettings(); | ||
| 126 | devices->ReloadFromSettings(); | ||
| 127 | } | ||
| 128 | |||
| 129 | void HIDCore::UnloadInputDevices() { | ||
| 130 | player_1->UnloadInput(); | ||
| 131 | player_2->UnloadInput(); | ||
| 132 | player_3->UnloadInput(); | ||
| 133 | player_4->UnloadInput(); | ||
| 134 | player_5->UnloadInput(); | ||
| 135 | player_6->UnloadInput(); | ||
| 136 | player_7->UnloadInput(); | ||
| 137 | player_8->UnloadInput(); | ||
| 138 | other->UnloadInput(); | ||
| 139 | handheld->UnloadInput(); | ||
| 140 | console->UnloadInput(); | ||
| 141 | devices->UnloadInput(); | ||
| 142 | } | ||
| 143 | |||
| 144 | } // namespace Core::HID | ||
diff --git a/src/core/hid/hid_core.h b/src/core/hid/hid_core.h new file mode 100644 index 000000000..f11f48b61 --- /dev/null +++ b/src/core/hid/hid_core.h | |||
| @@ -0,0 +1,60 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include <memory> | ||
| 8 | |||
| 9 | #include "core/hid/emulated_console.h" | ||
| 10 | #include "core/hid/emulated_controller.h" | ||
| 11 | #include "core/hid/emulated_devices.h" | ||
| 12 | |||
| 13 | namespace Core::HID { | ||
| 14 | |||
| 15 | class HIDCore { | ||
| 16 | public: | ||
| 17 | explicit HIDCore(); | ||
| 18 | ~HIDCore(); | ||
| 19 | |||
| 20 | YUZU_NON_COPYABLE(HIDCore); | ||
| 21 | YUZU_NON_MOVEABLE(HIDCore); | ||
| 22 | |||
| 23 | EmulatedController* GetEmulatedController(NpadIdType npad_id_type); | ||
| 24 | const EmulatedController* GetEmulatedController(NpadIdType npad_id_type) const; | ||
| 25 | |||
| 26 | EmulatedController* GetEmulatedControllerByIndex(std::size_t index); | ||
| 27 | const EmulatedController* GetEmulatedControllerByIndex(std::size_t index) const; | ||
| 28 | |||
| 29 | EmulatedConsole* GetEmulatedConsole(); | ||
| 30 | const EmulatedConsole* GetEmulatedConsole() const; | ||
| 31 | |||
| 32 | EmulatedDevices* GetEmulatedDevices(); | ||
| 33 | const EmulatedDevices* GetEmulatedDevices() const; | ||
| 34 | |||
| 35 | void SetSupportedStyleTag(NpadStyleTag style_tag); | ||
| 36 | NpadStyleTag GetSupportedStyleTag() const; | ||
| 37 | |||
| 38 | // Reloads all input devices from settings | ||
| 39 | void ReloadInputDevices(); | ||
| 40 | |||
| 41 | // Removes all callbacks from input common | ||
| 42 | void UnloadInputDevices(); | ||
| 43 | |||
| 44 | private: | ||
| 45 | std::unique_ptr<EmulatedController> player_1; | ||
| 46 | std::unique_ptr<EmulatedController> player_2; | ||
| 47 | std::unique_ptr<EmulatedController> player_3; | ||
| 48 | std::unique_ptr<EmulatedController> player_4; | ||
| 49 | std::unique_ptr<EmulatedController> player_5; | ||
| 50 | std::unique_ptr<EmulatedController> player_6; | ||
| 51 | std::unique_ptr<EmulatedController> player_7; | ||
| 52 | std::unique_ptr<EmulatedController> player_8; | ||
| 53 | std::unique_ptr<EmulatedController> other; | ||
| 54 | std::unique_ptr<EmulatedController> handheld; | ||
| 55 | std::unique_ptr<EmulatedConsole> console; | ||
| 56 | std::unique_ptr<EmulatedDevices> devices; | ||
| 57 | NpadStyleTag supported_style_tag; | ||
| 58 | }; | ||
| 59 | |||
| 60 | } // namespace Core::HID | ||