diff options
| author | 2019-06-04 22:44:06 -0300 | |
|---|---|---|
| committer | 2019-06-05 20:41:52 -0300 | |
| commit | bf4dfb3ad4c6419216e8154c970f5577bc1bc475 (patch) | |
| tree | fc03ece18cae31f3a855d6702878027bd1f6134a /src | |
| parent | Merge pull request #2520 from ReinUsesLisp/vulkan-refresh (diff) | |
| download | yuzu-bf4dfb3ad4c6419216e8154c970f5577bc1bc475.tar.gz yuzu-bf4dfb3ad4c6419216e8154c970f5577bc1bc475.tar.xz yuzu-bf4dfb3ad4c6419216e8154c970f5577bc1bc475.zip | |
shader: Use shared_ptr to store nodes and move initialization to file
Instead of having a vector of unique_ptr stored in a vector and
returning star pointers to this, use shared_ptr. While changing
initialization code, move it to a separate file when possible.
This is a first step to allow code analysis and node generation beyond
the ShaderIR class.
Diffstat (limited to 'src')
35 files changed, 296 insertions, 248 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 1e010e4da..fa80c3814 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt | |||
| @@ -102,6 +102,8 @@ add_library(video_core STATIC | |||
| 102 | shader/decode/xmad.cpp | 102 | shader/decode/xmad.cpp |
| 103 | shader/decode/other.cpp | 103 | shader/decode/other.cpp |
| 104 | shader/decode.cpp | 104 | shader/decode.cpp |
| 105 | shader/node_helper.cpp | ||
| 106 | shader/node_helper.h | ||
| 105 | shader/shader_ir.cpp | 107 | shader/shader_ir.cpp |
| 106 | shader/shader_ir.h | 108 | shader/shader_ir.h |
| 107 | shader/track.cpp | 109 | shader/track.cpp |
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 29de5c9db..f2d0722af 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp | |||
| @@ -123,8 +123,8 @@ bool IsPrecise(Operation operand) { | |||
| 123 | return false; | 123 | return false; |
| 124 | } | 124 | } |
| 125 | 125 | ||
| 126 | bool IsPrecise(Node node) { | 126 | bool IsPrecise(const Node& node) { |
| 127 | if (const auto operation = std::get_if<OperationNode>(node)) { | 127 | if (const auto operation = std::get_if<OperationNode>(&*node)) { |
| 128 | return IsPrecise(*operation); | 128 | return IsPrecise(*operation); |
| 129 | } | 129 | } |
| 130 | return false; | 130 | return false; |
| @@ -497,15 +497,15 @@ private: | |||
| 497 | } | 497 | } |
| 498 | 498 | ||
| 499 | void VisitBlock(const NodeBlock& bb) { | 499 | void VisitBlock(const NodeBlock& bb) { |
| 500 | for (const Node node : bb) { | 500 | for (const auto& node : bb) { |
| 501 | if (const std::string expr = Visit(node); !expr.empty()) { | 501 | if (const std::string expr = Visit(node); !expr.empty()) { |
| 502 | code.AddLine(expr); | 502 | code.AddLine(expr); |
| 503 | } | 503 | } |
| 504 | } | 504 | } |
| 505 | } | 505 | } |
| 506 | 506 | ||
| 507 | std::string Visit(Node node) { | 507 | std::string Visit(const Node& node) { |
| 508 | if (const auto operation = std::get_if<OperationNode>(node)) { | 508 | if (const auto operation = std::get_if<OperationNode>(&*node)) { |
| 509 | const auto operation_index = static_cast<std::size_t>(operation->GetCode()); | 509 | const auto operation_index = static_cast<std::size_t>(operation->GetCode()); |
| 510 | if (operation_index >= operation_decompilers.size()) { | 510 | if (operation_index >= operation_decompilers.size()) { |
| 511 | UNREACHABLE_MSG("Out of bounds operation: {}", operation_index); | 511 | UNREACHABLE_MSG("Out of bounds operation: {}", operation_index); |
| @@ -519,7 +519,7 @@ private: | |||
| 519 | return (this->*decompiler)(*operation); | 519 | return (this->*decompiler)(*operation); |
| 520 | } | 520 | } |
| 521 | 521 | ||
| 522 | if (const auto gpr = std::get_if<GprNode>(node)) { | 522 | if (const auto gpr = std::get_if<GprNode>(&*node)) { |
| 523 | const u32 index = gpr->GetIndex(); | 523 | const u32 index = gpr->GetIndex(); |
| 524 | if (index == Register::ZeroIndex) { | 524 | if (index == Register::ZeroIndex) { |
| 525 | return "0"; | 525 | return "0"; |
| @@ -527,7 +527,7 @@ private: | |||
| 527 | return GetRegister(index); | 527 | return GetRegister(index); |
| 528 | } | 528 | } |
| 529 | 529 | ||
| 530 | if (const auto immediate = std::get_if<ImmediateNode>(node)) { | 530 | if (const auto immediate = std::get_if<ImmediateNode>(&*node)) { |
| 531 | const u32 value = immediate->GetValue(); | 531 | const u32 value = immediate->GetValue(); |
| 532 | if (value < 10) { | 532 | if (value < 10) { |
| 533 | // For eyecandy avoid using hex numbers on single digits | 533 | // For eyecandy avoid using hex numbers on single digits |
| @@ -536,7 +536,7 @@ private: | |||
| 536 | return fmt::format("utof(0x{:x}u)", immediate->GetValue()); | 536 | return fmt::format("utof(0x{:x}u)", immediate->GetValue()); |
| 537 | } | 537 | } |
| 538 | 538 | ||
| 539 | if (const auto predicate = std::get_if<PredicateNode>(node)) { | 539 | if (const auto predicate = std::get_if<PredicateNode>(&*node)) { |
| 540 | const auto value = [&]() -> std::string { | 540 | const auto value = [&]() -> std::string { |
| 541 | switch (const auto index = predicate->GetIndex(); index) { | 541 | switch (const auto index = predicate->GetIndex(); index) { |
| 542 | case Tegra::Shader::Pred::UnusedIndex: | 542 | case Tegra::Shader::Pred::UnusedIndex: |
| @@ -553,7 +553,7 @@ private: | |||
| 553 | return value; | 553 | return value; |
| 554 | } | 554 | } |
| 555 | 555 | ||
| 556 | if (const auto abuf = std::get_if<AbufNode>(node)) { | 556 | if (const auto abuf = std::get_if<AbufNode>(&*node)) { |
| 557 | UNIMPLEMENTED_IF_MSG(abuf->IsPhysicalBuffer() && stage == ShaderStage::Geometry, | 557 | UNIMPLEMENTED_IF_MSG(abuf->IsPhysicalBuffer() && stage == ShaderStage::Geometry, |
| 558 | "Physical attributes in geometry shaders are not implemented"); | 558 | "Physical attributes in geometry shaders are not implemented"); |
| 559 | if (abuf->IsPhysicalBuffer()) { | 559 | if (abuf->IsPhysicalBuffer()) { |
| @@ -563,9 +563,9 @@ private: | |||
| 563 | return ReadAttribute(abuf->GetIndex(), abuf->GetElement(), abuf->GetBuffer()); | 563 | return ReadAttribute(abuf->GetIndex(), abuf->GetElement(), abuf->GetBuffer()); |
| 564 | } | 564 | } |
| 565 | 565 | ||
| 566 | if (const auto cbuf = std::get_if<CbufNode>(node)) { | 566 | if (const auto cbuf = std::get_if<CbufNode>(&*node)) { |
| 567 | const Node offset = cbuf->GetOffset(); | 567 | const Node offset = cbuf->GetOffset(); |
| 568 | if (const auto immediate = std::get_if<ImmediateNode>(offset)) { | 568 | if (const auto immediate = std::get_if<ImmediateNode>(&*offset)) { |
| 569 | // Direct access | 569 | // Direct access |
| 570 | const u32 offset_imm = immediate->GetValue(); | 570 | const u32 offset_imm = immediate->GetValue(); |
| 571 | ASSERT_MSG(offset_imm % 4 == 0, "Unaligned cbuf direct access"); | 571 | ASSERT_MSG(offset_imm % 4 == 0, "Unaligned cbuf direct access"); |
| @@ -601,22 +601,22 @@ private: | |||
| 601 | UNREACHABLE_MSG("Unmanaged offset node type"); | 601 | UNREACHABLE_MSG("Unmanaged offset node type"); |
| 602 | } | 602 | } |
| 603 | 603 | ||
| 604 | if (const auto gmem = std::get_if<GmemNode>(node)) { | 604 | if (const auto gmem = std::get_if<GmemNode>(&*node)) { |
| 605 | const std::string real = Visit(gmem->GetRealAddress()); | 605 | const std::string real = Visit(gmem->GetRealAddress()); |
| 606 | const std::string base = Visit(gmem->GetBaseAddress()); | 606 | const std::string base = Visit(gmem->GetBaseAddress()); |
| 607 | const std::string final_offset = fmt::format("(ftou({}) - ftou({})) / 4", real, base); | 607 | const std::string final_offset = fmt::format("(ftou({}) - ftou({})) / 4", real, base); |
| 608 | return fmt::format("{}[{}]", GetGlobalMemory(gmem->GetDescriptor()), final_offset); | 608 | return fmt::format("{}[{}]", GetGlobalMemory(gmem->GetDescriptor()), final_offset); |
| 609 | } | 609 | } |
| 610 | 610 | ||
| 611 | if (const auto lmem = std::get_if<LmemNode>(node)) { | 611 | if (const auto lmem = std::get_if<LmemNode>(&*node)) { |
| 612 | return fmt::format("{}[ftou({}) / 4]", GetLocalMemory(), Visit(lmem->GetAddress())); | 612 | return fmt::format("{}[ftou({}) / 4]", GetLocalMemory(), Visit(lmem->GetAddress())); |
| 613 | } | 613 | } |
| 614 | 614 | ||
| 615 | if (const auto internal_flag = std::get_if<InternalFlagNode>(node)) { | 615 | if (const auto internal_flag = std::get_if<InternalFlagNode>(&*node)) { |
| 616 | return GetInternalFlag(internal_flag->GetFlag()); | 616 | return GetInternalFlag(internal_flag->GetFlag()); |
| 617 | } | 617 | } |
| 618 | 618 | ||
| 619 | if (const auto conditional = std::get_if<ConditionalNode>(node)) { | 619 | if (const auto conditional = std::get_if<ConditionalNode>(&*node)) { |
| 620 | // It's invalid to call conditional on nested nodes, use an operation instead | 620 | // It's invalid to call conditional on nested nodes, use an operation instead |
| 621 | code.AddLine("if ({}) {{", Visit(conditional->GetCondition())); | 621 | code.AddLine("if ({}) {{", Visit(conditional->GetCondition())); |
| 622 | ++code.scope; | 622 | ++code.scope; |
| @@ -628,7 +628,7 @@ private: | |||
| 628 | return {}; | 628 | return {}; |
| 629 | } | 629 | } |
| 630 | 630 | ||
| 631 | if (const auto comment = std::get_if<CommentNode>(node)) { | 631 | if (const auto comment = std::get_if<CommentNode>(&*node)) { |
| 632 | return "// " + comment->GetText(); | 632 | return "// " + comment->GetText(); |
| 633 | } | 633 | } |
| 634 | 634 | ||
| @@ -636,7 +636,7 @@ private: | |||
| 636 | return {}; | 636 | return {}; |
| 637 | } | 637 | } |
| 638 | 638 | ||
| 639 | std::string ReadAttribute(Attribute::Index attribute, u32 element, Node buffer = {}) { | 639 | std::string ReadAttribute(Attribute::Index attribute, u32 element, const Node& buffer = {}) { |
| 640 | const auto GeometryPass = [&](std::string_view name) { | 640 | const auto GeometryPass = [&](std::string_view name) { |
| 641 | if (stage == ShaderStage::Geometry && buffer) { | 641 | if (stage == ShaderStage::Geometry && buffer) { |
| 642 | // TODO(Rodrigo): Guard geometry inputs against out of bound reads. Some games | 642 | // TODO(Rodrigo): Guard geometry inputs against out of bound reads. Some games |
| @@ -872,7 +872,7 @@ private: | |||
| 872 | std::string expr = ", "; | 872 | std::string expr = ", "; |
| 873 | switch (type) { | 873 | switch (type) { |
| 874 | case Type::Int: | 874 | case Type::Int: |
| 875 | if (const auto immediate = std::get_if<ImmediateNode>(operand)) { | 875 | if (const auto immediate = std::get_if<ImmediateNode>(&*operand)) { |
| 876 | // Inline the string as an immediate integer in GLSL (some extra arguments are | 876 | // Inline the string as an immediate integer in GLSL (some extra arguments are |
| 877 | // required to be constant) | 877 | // required to be constant) |
| 878 | expr += std::to_string(static_cast<s32>(immediate->GetValue())); | 878 | expr += std::to_string(static_cast<s32>(immediate->GetValue())); |
| @@ -904,7 +904,7 @@ private: | |||
| 904 | 904 | ||
| 905 | for (std::size_t index = 0; index < aoffi.size(); ++index) { | 905 | for (std::size_t index = 0; index < aoffi.size(); ++index) { |
| 906 | const auto operand{aoffi.at(index)}; | 906 | const auto operand{aoffi.at(index)}; |
| 907 | if (const auto immediate = std::get_if<ImmediateNode>(operand)) { | 907 | if (const auto immediate = std::get_if<ImmediateNode>(&*operand)) { |
| 908 | // Inline the string as an immediate integer in GLSL (AOFFI arguments are required | 908 | // Inline the string as an immediate integer in GLSL (AOFFI arguments are required |
| 909 | // to be constant by the standard). | 909 | // to be constant by the standard). |
| 910 | expr += std::to_string(static_cast<s32>(immediate->GetValue())); | 910 | expr += std::to_string(static_cast<s32>(immediate->GetValue())); |
| @@ -925,17 +925,17 @@ private: | |||
| 925 | } | 925 | } |
| 926 | 926 | ||
| 927 | std::string Assign(Operation operation) { | 927 | std::string Assign(Operation operation) { |
| 928 | const Node dest = operation[0]; | 928 | const Node& dest = operation[0]; |
| 929 | const Node src = operation[1]; | 929 | const Node& src = operation[1]; |
| 930 | 930 | ||
| 931 | std::string target; | 931 | std::string target; |
| 932 | if (const auto gpr = std::get_if<GprNode>(dest)) { | 932 | if (const auto gpr = std::get_if<GprNode>(&*dest)) { |
| 933 | if (gpr->GetIndex() == Register::ZeroIndex) { | 933 | if (gpr->GetIndex() == Register::ZeroIndex) { |
| 934 | // Writing to Register::ZeroIndex is a no op | 934 | // Writing to Register::ZeroIndex is a no op |
| 935 | return {}; | 935 | return {}; |
| 936 | } | 936 | } |
| 937 | target = GetRegister(gpr->GetIndex()); | 937 | target = GetRegister(gpr->GetIndex()); |
| 938 | } else if (const auto abuf = std::get_if<AbufNode>(dest)) { | 938 | } else if (const auto abuf = std::get_if<AbufNode>(&*dest)) { |
| 939 | UNIMPLEMENTED_IF(abuf->IsPhysicalBuffer()); | 939 | UNIMPLEMENTED_IF(abuf->IsPhysicalBuffer()); |
| 940 | 940 | ||
| 941 | target = [&]() -> std::string { | 941 | target = [&]() -> std::string { |
| @@ -957,9 +957,9 @@ private: | |||
| 957 | return "0"; | 957 | return "0"; |
| 958 | } | 958 | } |
| 959 | }(); | 959 | }(); |
| 960 | } else if (const auto lmem = std::get_if<LmemNode>(dest)) { | 960 | } else if (const auto lmem = std::get_if<LmemNode>(&*dest)) { |
| 961 | target = fmt::format("{}[ftou({}) / 4]", GetLocalMemory(), Visit(lmem->GetAddress())); | 961 | target = fmt::format("{}[ftou({}) / 4]", GetLocalMemory(), Visit(lmem->GetAddress())); |
| 962 | } else if (const auto gmem = std::get_if<GmemNode>(dest)) { | 962 | } else if (const auto gmem = std::get_if<GmemNode>(&*dest)) { |
| 963 | const std::string real = Visit(gmem->GetRealAddress()); | 963 | const std::string real = Visit(gmem->GetRealAddress()); |
| 964 | const std::string base = Visit(gmem->GetBaseAddress()); | 964 | const std::string base = Visit(gmem->GetBaseAddress()); |
| 965 | const std::string final_offset = fmt::format("(ftou({}) - ftou({})) / 4", real, base); | 965 | const std::string final_offset = fmt::format("(ftou({}) - ftou({})) / 4", real, base); |
| @@ -1236,12 +1236,12 @@ private: | |||
| 1236 | } | 1236 | } |
| 1237 | 1237 | ||
| 1238 | std::string LogicalAssign(Operation operation) { | 1238 | std::string LogicalAssign(Operation operation) { |
| 1239 | const Node dest = operation[0]; | 1239 | const Node& dest = operation[0]; |
| 1240 | const Node src = operation[1]; | 1240 | const Node& src = operation[1]; |
| 1241 | 1241 | ||
| 1242 | std::string target; | 1242 | std::string target; |
| 1243 | 1243 | ||
| 1244 | if (const auto pred = std::get_if<PredicateNode>(dest)) { | 1244 | if (const auto pred = std::get_if<PredicateNode>(&*dest)) { |
| 1245 | ASSERT_MSG(!pred->IsNegated(), "Negating logical assignment"); | 1245 | ASSERT_MSG(!pred->IsNegated(), "Negating logical assignment"); |
| 1246 | 1246 | ||
| 1247 | const auto index = pred->GetIndex(); | 1247 | const auto index = pred->GetIndex(); |
| @@ -1252,7 +1252,7 @@ private: | |||
| 1252 | return {}; | 1252 | return {}; |
| 1253 | } | 1253 | } |
| 1254 | target = GetPredicate(index); | 1254 | target = GetPredicate(index); |
| 1255 | } else if (const auto flag = std::get_if<InternalFlagNode>(dest)) { | 1255 | } else if (const auto flag = std::get_if<InternalFlagNode>(&*dest)) { |
| 1256 | target = GetInternalFlag(flag->GetFlag()); | 1256 | target = GetInternalFlag(flag->GetFlag()); |
| 1257 | } | 1257 | } |
| 1258 | 1258 | ||
| @@ -1429,7 +1429,7 @@ private: | |||
| 1429 | } | 1429 | } |
| 1430 | 1430 | ||
| 1431 | std::string Branch(Operation operation) { | 1431 | std::string Branch(Operation operation) { |
| 1432 | const auto target = std::get_if<ImmediateNode>(operation[0]); | 1432 | const auto target = std::get_if<ImmediateNode>(&*operation[0]); |
| 1433 | UNIMPLEMENTED_IF(!target); | 1433 | UNIMPLEMENTED_IF(!target); |
| 1434 | 1434 | ||
| 1435 | code.AddLine("jmp_to = 0x{:x}u;", target->GetValue()); | 1435 | code.AddLine("jmp_to = 0x{:x}u;", target->GetValue()); |
| @@ -1438,7 +1438,7 @@ private: | |||
| 1438 | } | 1438 | } |
| 1439 | 1439 | ||
| 1440 | std::string PushFlowStack(Operation operation) { | 1440 | std::string PushFlowStack(Operation operation) { |
| 1441 | const auto target = std::get_if<ImmediateNode>(operation[0]); | 1441 | const auto target = std::get_if<ImmediateNode>(&*operation[0]); |
| 1442 | UNIMPLEMENTED_IF(!target); | 1442 | UNIMPLEMENTED_IF(!target); |
| 1443 | 1443 | ||
| 1444 | code.AddLine("flow_stack[flow_stack_top++] = 0x{:x}u;", target->GetValue()); | 1444 | code.AddLine("flow_stack[flow_stack_top++] = 0x{:x}u;", target->GetValue()); |
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp index a85fcae5a..547883425 100644 --- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp +++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp | |||
| @@ -481,13 +481,13 @@ private: | |||
| 481 | } | 481 | } |
| 482 | 482 | ||
| 483 | void VisitBasicBlock(const NodeBlock& bb) { | 483 | void VisitBasicBlock(const NodeBlock& bb) { |
| 484 | for (const Node node : bb) { | 484 | for (const auto& node : bb) { |
| 485 | static_cast<void>(Visit(node)); | 485 | static_cast<void>(Visit(node)); |
| 486 | } | 486 | } |
| 487 | } | 487 | } |
| 488 | 488 | ||
| 489 | Id Visit(Node node) { | 489 | Id Visit(const Node& node) { |
| 490 | if (const auto operation = std::get_if<OperationNode>(node)) { | 490 | if (const auto operation = std::get_if<OperationNode>(&*node)) { |
| 491 | const auto operation_index = static_cast<std::size_t>(operation->GetCode()); | 491 | const auto operation_index = static_cast<std::size_t>(operation->GetCode()); |
| 492 | const auto decompiler = operation_decompilers[operation_index]; | 492 | const auto decompiler = operation_decompilers[operation_index]; |
| 493 | if (decompiler == nullptr) { | 493 | if (decompiler == nullptr) { |
| @@ -495,17 +495,17 @@ private: | |||
| 495 | } | 495 | } |
| 496 | return (this->*decompiler)(*operation); | 496 | return (this->*decompiler)(*operation); |
| 497 | 497 | ||
| 498 | } else if (const auto gpr = std::get_if<GprNode>(node)) { | 498 | } else if (const auto gpr = std::get_if<GprNode>(&*node)) { |
| 499 | const u32 index = gpr->GetIndex(); | 499 | const u32 index = gpr->GetIndex(); |
| 500 | if (index == Register::ZeroIndex) { | 500 | if (index == Register::ZeroIndex) { |
| 501 | return Constant(t_float, 0.0f); | 501 | return Constant(t_float, 0.0f); |
| 502 | } | 502 | } |
| 503 | return Emit(OpLoad(t_float, registers.at(index))); | 503 | return Emit(OpLoad(t_float, registers.at(index))); |
| 504 | 504 | ||
| 505 | } else if (const auto immediate = std::get_if<ImmediateNode>(node)) { | 505 | } else if (const auto immediate = std::get_if<ImmediateNode>(&*node)) { |
| 506 | return BitcastTo<Type::Float>(Constant(t_uint, immediate->GetValue())); | 506 | return BitcastTo<Type::Float>(Constant(t_uint, immediate->GetValue())); |
| 507 | 507 | ||
| 508 | } else if (const auto predicate = std::get_if<PredicateNode>(node)) { | 508 | } else if (const auto predicate = std::get_if<PredicateNode>(&*node)) { |
| 509 | const auto value = [&]() -> Id { | 509 | const auto value = [&]() -> Id { |
| 510 | switch (const auto index = predicate->GetIndex(); index) { | 510 | switch (const auto index = predicate->GetIndex(); index) { |
| 511 | case Tegra::Shader::Pred::UnusedIndex: | 511 | case Tegra::Shader::Pred::UnusedIndex: |
| @@ -521,7 +521,7 @@ private: | |||
| 521 | } | 521 | } |
| 522 | return value; | 522 | return value; |
| 523 | 523 | ||
| 524 | } else if (const auto abuf = std::get_if<AbufNode>(node)) { | 524 | } else if (const auto abuf = std::get_if<AbufNode>(&*node)) { |
| 525 | const auto attribute = abuf->GetIndex(); | 525 | const auto attribute = abuf->GetIndex(); |
| 526 | const auto element = abuf->GetElement(); | 526 | const auto element = abuf->GetElement(); |
| 527 | 527 | ||
| @@ -571,8 +571,8 @@ private: | |||
| 571 | } | 571 | } |
| 572 | UNIMPLEMENTED_MSG("Unhandled input attribute: {}", static_cast<u32>(attribute)); | 572 | UNIMPLEMENTED_MSG("Unhandled input attribute: {}", static_cast<u32>(attribute)); |
| 573 | 573 | ||
| 574 | } else if (const auto cbuf = std::get_if<CbufNode>(node)) { | 574 | } else if (const auto cbuf = std::get_if<CbufNode>(&*node)) { |
| 575 | const Node offset = cbuf->GetOffset(); | 575 | const Node& offset = cbuf->GetOffset(); |
| 576 | const Id buffer_id = constant_buffers.at(cbuf->GetIndex()); | 576 | const Id buffer_id = constant_buffers.at(cbuf->GetIndex()); |
| 577 | 577 | ||
| 578 | Id pointer{}; | 578 | Id pointer{}; |
| @@ -584,7 +584,7 @@ private: | |||
| 584 | } else { | 584 | } else { |
| 585 | Id buffer_index{}; | 585 | Id buffer_index{}; |
| 586 | Id buffer_element{}; | 586 | Id buffer_element{}; |
| 587 | if (const auto immediate = std::get_if<ImmediateNode>(offset)) { | 587 | if (const auto immediate = std::get_if<ImmediateNode>(&*offset)) { |
| 588 | // Direct access | 588 | // Direct access |
| 589 | const u32 offset_imm = immediate->GetValue(); | 589 | const u32 offset_imm = immediate->GetValue(); |
| 590 | ASSERT(offset_imm % 4 == 0); | 590 | ASSERT(offset_imm % 4 == 0); |
| @@ -606,7 +606,7 @@ private: | |||
| 606 | } | 606 | } |
| 607 | return Emit(OpLoad(t_float, pointer)); | 607 | return Emit(OpLoad(t_float, pointer)); |
| 608 | 608 | ||
| 609 | } else if (const auto gmem = std::get_if<GmemNode>(node)) { | 609 | } else if (const auto gmem = std::get_if<GmemNode>(&*node)) { |
| 610 | const Id gmem_buffer = global_buffers.at(gmem->GetDescriptor()); | 610 | const Id gmem_buffer = global_buffers.at(gmem->GetDescriptor()); |
| 611 | const Id real = BitcastTo<Type::Uint>(Visit(gmem->GetRealAddress())); | 611 | const Id real = BitcastTo<Type::Uint>(Visit(gmem->GetRealAddress())); |
| 612 | const Id base = BitcastTo<Type::Uint>(Visit(gmem->GetBaseAddress())); | 612 | const Id base = BitcastTo<Type::Uint>(Visit(gmem->GetBaseAddress())); |
| @@ -616,7 +616,7 @@ private: | |||
| 616 | return Emit(OpLoad(t_float, Emit(OpAccessChain(t_gmem_float, gmem_buffer, | 616 | return Emit(OpLoad(t_float, Emit(OpAccessChain(t_gmem_float, gmem_buffer, |
| 617 | Constant(t_uint, 0u), offset)))); | 617 | Constant(t_uint, 0u), offset)))); |
| 618 | 618 | ||
| 619 | } else if (const auto conditional = std::get_if<ConditionalNode>(node)) { | 619 | } else if (const auto conditional = std::get_if<ConditionalNode>(&*node)) { |
| 620 | // It's invalid to call conditional on nested nodes, use an operation instead | 620 | // It's invalid to call conditional on nested nodes, use an operation instead |
| 621 | const Id true_label = OpLabel(); | 621 | const Id true_label = OpLabel(); |
| 622 | const Id skip_label = OpLabel(); | 622 | const Id skip_label = OpLabel(); |
| @@ -631,7 +631,7 @@ private: | |||
| 631 | Emit(skip_label); | 631 | Emit(skip_label); |
| 632 | return {}; | 632 | return {}; |
| 633 | 633 | ||
| 634 | } else if (const auto comment = std::get_if<CommentNode>(node)) { | 634 | } else if (const auto comment = std::get_if<CommentNode>(&*node)) { |
| 635 | Name(Emit(OpUndef(t_void)), comment->GetText()); | 635 | Name(Emit(OpUndef(t_void)), comment->GetText()); |
| 636 | return {}; | 636 | return {}; |
| 637 | } | 637 | } |
| @@ -699,18 +699,18 @@ private: | |||
| 699 | } | 699 | } |
| 700 | 700 | ||
| 701 | Id Assign(Operation operation) { | 701 | Id Assign(Operation operation) { |
| 702 | const Node dest = operation[0]; | 702 | const Node& dest = operation[0]; |
| 703 | const Node src = operation[1]; | 703 | const Node& src = operation[1]; |
| 704 | 704 | ||
| 705 | Id target{}; | 705 | Id target{}; |
| 706 | if (const auto gpr = std::get_if<GprNode>(dest)) { | 706 | if (const auto gpr = std::get_if<GprNode>(&*dest)) { |
| 707 | if (gpr->GetIndex() == Register::ZeroIndex) { | 707 | if (gpr->GetIndex() == Register::ZeroIndex) { |
| 708 | // Writing to Register::ZeroIndex is a no op | 708 | // Writing to Register::ZeroIndex is a no op |
| 709 | return {}; | 709 | return {}; |
| 710 | } | 710 | } |
| 711 | target = registers.at(gpr->GetIndex()); | 711 | target = registers.at(gpr->GetIndex()); |
| 712 | 712 | ||
| 713 | } else if (const auto abuf = std::get_if<AbufNode>(dest)) { | 713 | } else if (const auto abuf = std::get_if<AbufNode>(&*dest)) { |
| 714 | target = [&]() -> Id { | 714 | target = [&]() -> Id { |
| 715 | switch (const auto attribute = abuf->GetIndex(); attribute) { | 715 | switch (const auto attribute = abuf->GetIndex(); attribute) { |
| 716 | case Attribute::Index::Position: | 716 | case Attribute::Index::Position: |
| @@ -735,7 +735,7 @@ private: | |||
| 735 | } | 735 | } |
| 736 | }(); | 736 | }(); |
| 737 | 737 | ||
| 738 | } else if (const auto lmem = std::get_if<LmemNode>(dest)) { | 738 | } else if (const auto lmem = std::get_if<LmemNode>(&*dest)) { |
| 739 | Id address = BitcastTo<Type::Uint>(Visit(lmem->GetAddress())); | 739 | Id address = BitcastTo<Type::Uint>(Visit(lmem->GetAddress())); |
| 740 | address = Emit(OpUDiv(t_uint, address, Constant(t_uint, 4))); | 740 | address = Emit(OpUDiv(t_uint, address, Constant(t_uint, 4))); |
| 741 | target = Emit(OpAccessChain(t_prv_float, local_memory, {address})); | 741 | target = Emit(OpAccessChain(t_prv_float, local_memory, {address})); |
| @@ -781,11 +781,11 @@ private: | |||
| 781 | } | 781 | } |
| 782 | 782 | ||
| 783 | Id LogicalAssign(Operation operation) { | 783 | Id LogicalAssign(Operation operation) { |
| 784 | const Node dest = operation[0]; | 784 | const Node& dest = operation[0]; |
| 785 | const Node src = operation[1]; | 785 | const Node& src = operation[1]; |
| 786 | 786 | ||
| 787 | Id target{}; | 787 | Id target{}; |
| 788 | if (const auto pred = std::get_if<PredicateNode>(dest)) { | 788 | if (const auto pred = std::get_if<PredicateNode>(&*dest)) { |
| 789 | ASSERT_MSG(!pred->IsNegated(), "Negating logical assignment"); | 789 | ASSERT_MSG(!pred->IsNegated(), "Negating logical assignment"); |
| 790 | 790 | ||
| 791 | const auto index = pred->GetIndex(); | 791 | const auto index = pred->GetIndex(); |
| @@ -797,7 +797,7 @@ private: | |||
| 797 | } | 797 | } |
| 798 | target = predicates.at(index); | 798 | target = predicates.at(index); |
| 799 | 799 | ||
| 800 | } else if (const auto flag = std::get_if<InternalFlagNode>(dest)) { | 800 | } else if (const auto flag = std::get_if<InternalFlagNode>(&*dest)) { |
| 801 | target = internal_flags.at(static_cast<u32>(flag->GetFlag())); | 801 | target = internal_flags.at(static_cast<u32>(flag->GetFlag())); |
| 802 | } | 802 | } |
| 803 | 803 | ||
| @@ -883,7 +883,7 @@ private: | |||
| 883 | } else { | 883 | } else { |
| 884 | u32 component_value = 0; | 884 | u32 component_value = 0; |
| 885 | if (meta->component) { | 885 | if (meta->component) { |
| 886 | const auto component = std::get_if<ImmediateNode>(meta->component); | 886 | const auto component = std::get_if<ImmediateNode>(&*meta->component); |
| 887 | ASSERT_MSG(component, "Component is not an immediate value"); | 887 | ASSERT_MSG(component, "Component is not an immediate value"); |
| 888 | component_value = component->GetValue(); | 888 | component_value = component->GetValue(); |
| 889 | } | 889 | } |
| @@ -940,7 +940,7 @@ private: | |||
| 940 | } | 940 | } |
| 941 | 941 | ||
| 942 | Id Branch(Operation operation) { | 942 | Id Branch(Operation operation) { |
| 943 | const auto target = std::get_if<ImmediateNode>(operation[0]); | 943 | const auto target = std::get_if<ImmediateNode>(&*operation[0]); |
| 944 | UNIMPLEMENTED_IF(!target); | 944 | UNIMPLEMENTED_IF(!target); |
| 945 | 945 | ||
| 946 | Emit(OpStore(jmp_to, Constant(t_uint, target->GetValue()))); | 946 | Emit(OpStore(jmp_to, Constant(t_uint, target->GetValue()))); |
| @@ -949,7 +949,7 @@ private: | |||
| 949 | } | 949 | } |
| 950 | 950 | ||
| 951 | Id PushFlowStack(Operation operation) { | 951 | Id PushFlowStack(Operation operation) { |
| 952 | const auto target = std::get_if<ImmediateNode>(operation[0]); | 952 | const auto target = std::get_if<ImmediateNode>(&*operation[0]); |
| 953 | ASSERT(target); | 953 | ASSERT(target); |
| 954 | 954 | ||
| 955 | const Id current = Emit(OpLoad(t_uint, flow_stack_top)); | 955 | const Id current = Emit(OpLoad(t_uint, flow_stack_top)); |
diff --git a/src/video_core/shader/decode.cpp b/src/video_core/shader/decode.cpp index 2da595c0d..a0554c97e 100644 --- a/src/video_core/shader/decode.cpp +++ b/src/video_core/shader/decode.cpp | |||
| @@ -11,6 +11,7 @@ | |||
| 11 | #include "common/common_types.h" | 11 | #include "common/common_types.h" |
| 12 | #include "video_core/engines/shader_bytecode.h" | 12 | #include "video_core/engines/shader_bytecode.h" |
| 13 | #include "video_core/engines/shader_header.h" | 13 | #include "video_core/engines/shader_header.h" |
| 14 | #include "video_core/shader/node_helper.h" | ||
| 14 | #include "video_core/shader/shader_ir.h" | 15 | #include "video_core/shader/shader_ir.h" |
| 15 | 16 | ||
| 16 | namespace VideoCommon::Shader { | 17 | namespace VideoCommon::Shader { |
diff --git a/src/video_core/shader/decode/arithmetic.cpp b/src/video_core/shader/decode/arithmetic.cpp index b4859bc1e..87d8fecaa 100644 --- a/src/video_core/shader/decode/arithmetic.cpp +++ b/src/video_core/shader/decode/arithmetic.cpp | |||
| @@ -6,6 +6,7 @@ | |||
| 6 | #include "common/common_types.h" | 6 | #include "common/common_types.h" |
| 7 | #include "common/logging/log.h" | 7 | #include "common/logging/log.h" |
| 8 | #include "video_core/engines/shader_bytecode.h" | 8 | #include "video_core/engines/shader_bytecode.h" |
| 9 | #include "video_core/shader/node_helper.h" | ||
| 9 | #include "video_core/shader/shader_ir.h" | 10 | #include "video_core/shader/shader_ir.h" |
| 10 | 11 | ||
| 11 | namespace VideoCommon::Shader { | 12 | namespace VideoCommon::Shader { |
diff --git a/src/video_core/shader/decode/arithmetic_half.cpp b/src/video_core/shader/decode/arithmetic_half.cpp index 3a29c4a46..b06cbe441 100644 --- a/src/video_core/shader/decode/arithmetic_half.cpp +++ b/src/video_core/shader/decode/arithmetic_half.cpp | |||
| @@ -6,6 +6,7 @@ | |||
| 6 | #include "common/common_types.h" | 6 | #include "common/common_types.h" |
| 7 | #include "common/logging/log.h" | 7 | #include "common/logging/log.h" |
| 8 | #include "video_core/engines/shader_bytecode.h" | 8 | #include "video_core/engines/shader_bytecode.h" |
| 9 | #include "video_core/shader/node_helper.h" | ||
| 9 | #include "video_core/shader/shader_ir.h" | 10 | #include "video_core/shader/shader_ir.h" |
| 10 | 11 | ||
| 11 | namespace VideoCommon::Shader { | 12 | namespace VideoCommon::Shader { |
diff --git a/src/video_core/shader/decode/arithmetic_half_immediate.cpp b/src/video_core/shader/decode/arithmetic_half_immediate.cpp index 5341e460f..7bcf38f23 100644 --- a/src/video_core/shader/decode/arithmetic_half_immediate.cpp +++ b/src/video_core/shader/decode/arithmetic_half_immediate.cpp | |||
| @@ -6,6 +6,7 @@ | |||
| 6 | #include "common/common_types.h" | 6 | #include "common/common_types.h" |
| 7 | #include "common/logging/log.h" | 7 | #include "common/logging/log.h" |
| 8 | #include "video_core/engines/shader_bytecode.h" | 8 | #include "video_core/engines/shader_bytecode.h" |
| 9 | #include "video_core/shader/node_helper.h" | ||
| 9 | #include "video_core/shader/shader_ir.h" | 10 | #include "video_core/shader/shader_ir.h" |
| 10 | 11 | ||
| 11 | namespace VideoCommon::Shader { | 12 | namespace VideoCommon::Shader { |
diff --git a/src/video_core/shader/decode/arithmetic_immediate.cpp b/src/video_core/shader/decode/arithmetic_immediate.cpp index 3095f2fd4..f1875967c 100644 --- a/src/video_core/shader/decode/arithmetic_immediate.cpp +++ b/src/video_core/shader/decode/arithmetic_immediate.cpp | |||
| @@ -5,6 +5,7 @@ | |||
| 5 | #include "common/assert.h" | 5 | #include "common/assert.h" |
| 6 | #include "common/common_types.h" | 6 | #include "common/common_types.h" |
| 7 | #include "video_core/engines/shader_bytecode.h" | 7 | #include "video_core/engines/shader_bytecode.h" |
| 8 | #include "video_core/shader/node_helper.h" | ||
| 8 | #include "video_core/shader/shader_ir.h" | 9 | #include "video_core/shader/shader_ir.h" |
| 9 | 10 | ||
| 10 | namespace VideoCommon::Shader { | 11 | namespace VideoCommon::Shader { |
diff --git a/src/video_core/shader/decode/arithmetic_integer.cpp b/src/video_core/shader/decode/arithmetic_integer.cpp index 9fd4b273e..c8c1a7f40 100644 --- a/src/video_core/shader/decode/arithmetic_integer.cpp +++ b/src/video_core/shader/decode/arithmetic_integer.cpp | |||
| @@ -5,6 +5,7 @@ | |||
| 5 | #include "common/assert.h" | 5 | #include "common/assert.h" |
| 6 | #include "common/common_types.h" | 6 | #include "common/common_types.h" |
| 7 | #include "video_core/engines/shader_bytecode.h" | 7 | #include "video_core/engines/shader_bytecode.h" |
| 8 | #include "video_core/shader/node_helper.h" | ||
| 8 | #include "video_core/shader/shader_ir.h" | 9 | #include "video_core/shader/shader_ir.h" |
| 9 | 10 | ||
| 10 | namespace VideoCommon::Shader { | 11 | namespace VideoCommon::Shader { |
diff --git a/src/video_core/shader/decode/arithmetic_integer_immediate.cpp b/src/video_core/shader/decode/arithmetic_integer_immediate.cpp index 679ac0d4e..73880db0e 100644 --- a/src/video_core/shader/decode/arithmetic_integer_immediate.cpp +++ b/src/video_core/shader/decode/arithmetic_integer_immediate.cpp | |||
| @@ -5,6 +5,7 @@ | |||
| 5 | #include "common/assert.h" | 5 | #include "common/assert.h" |
| 6 | #include "common/common_types.h" | 6 | #include "common/common_types.h" |
| 7 | #include "video_core/engines/shader_bytecode.h" | 7 | #include "video_core/engines/shader_bytecode.h" |
| 8 | #include "video_core/shader/node_helper.h" | ||
| 8 | #include "video_core/shader/shader_ir.h" | 9 | #include "video_core/shader/shader_ir.h" |
| 9 | 10 | ||
| 10 | namespace VideoCommon::Shader { | 11 | namespace VideoCommon::Shader { |
diff --git a/src/video_core/shader/decode/bfe.cpp b/src/video_core/shader/decode/bfe.cpp index 1ae192c6a..e02bcd097 100644 --- a/src/video_core/shader/decode/bfe.cpp +++ b/src/video_core/shader/decode/bfe.cpp | |||
| @@ -5,6 +5,7 @@ | |||
| 5 | #include "common/assert.h" | 5 | #include "common/assert.h" |
| 6 | #include "common/common_types.h" | 6 | #include "common/common_types.h" |
| 7 | #include "video_core/engines/shader_bytecode.h" | 7 | #include "video_core/engines/shader_bytecode.h" |
| 8 | #include "video_core/shader/node_helper.h" | ||
| 8 | #include "video_core/shader/shader_ir.h" | 9 | #include "video_core/shader/shader_ir.h" |
| 9 | 10 | ||
| 10 | namespace VideoCommon::Shader { | 11 | namespace VideoCommon::Shader { |
diff --git a/src/video_core/shader/decode/bfi.cpp b/src/video_core/shader/decode/bfi.cpp index 0b12a0d08..8be1119df 100644 --- a/src/video_core/shader/decode/bfi.cpp +++ b/src/video_core/shader/decode/bfi.cpp | |||
| @@ -5,6 +5,7 @@ | |||
| 5 | #include "common/assert.h" | 5 | #include "common/assert.h" |
| 6 | #include "common/common_types.h" | 6 | #include "common/common_types.h" |
| 7 | #include "video_core/engines/shader_bytecode.h" | 7 | #include "video_core/engines/shader_bytecode.h" |
| 8 | #include "video_core/shader/node_helper.h" | ||
| 8 | #include "video_core/shader/shader_ir.h" | 9 | #include "video_core/shader/shader_ir.h" |
| 9 | 10 | ||
| 10 | namespace VideoCommon::Shader { | 11 | namespace VideoCommon::Shader { |
diff --git a/src/video_core/shader/decode/conversion.cpp b/src/video_core/shader/decode/conversion.cpp index b5ec9a6f5..4221f0c58 100644 --- a/src/video_core/shader/decode/conversion.cpp +++ b/src/video_core/shader/decode/conversion.cpp | |||
| @@ -5,6 +5,7 @@ | |||
| 5 | #include "common/assert.h" | 5 | #include "common/assert.h" |
| 6 | #include "common/common_types.h" | 6 | #include "common/common_types.h" |
| 7 | #include "video_core/engines/shader_bytecode.h" | 7 | #include "video_core/engines/shader_bytecode.h" |
| 8 | #include "video_core/shader/node_helper.h" | ||
| 8 | #include "video_core/shader/shader_ir.h" | 9 | #include "video_core/shader/shader_ir.h" |
| 9 | 10 | ||
| 10 | namespace VideoCommon::Shader { | 11 | namespace VideoCommon::Shader { |
diff --git a/src/video_core/shader/decode/ffma.cpp b/src/video_core/shader/decode/ffma.cpp index a1d04c6e5..29be25ca3 100644 --- a/src/video_core/shader/decode/ffma.cpp +++ b/src/video_core/shader/decode/ffma.cpp | |||
| @@ -5,6 +5,7 @@ | |||
| 5 | #include "common/assert.h" | 5 | #include "common/assert.h" |
| 6 | #include "common/common_types.h" | 6 | #include "common/common_types.h" |
| 7 | #include "video_core/engines/shader_bytecode.h" | 7 | #include "video_core/engines/shader_bytecode.h" |
| 8 | #include "video_core/shader/node_helper.h" | ||
| 8 | #include "video_core/shader/shader_ir.h" | 9 | #include "video_core/shader/shader_ir.h" |
| 9 | 10 | ||
| 10 | namespace VideoCommon::Shader { | 11 | namespace VideoCommon::Shader { |
diff --git a/src/video_core/shader/decode/float_set.cpp b/src/video_core/shader/decode/float_set.cpp index cc522f1de..f5013e44a 100644 --- a/src/video_core/shader/decode/float_set.cpp +++ b/src/video_core/shader/decode/float_set.cpp | |||
| @@ -5,6 +5,7 @@ | |||
| 5 | #include "common/assert.h" | 5 | #include "common/assert.h" |
| 6 | #include "common/common_types.h" | 6 | #include "common/common_types.h" |
| 7 | #include "video_core/engines/shader_bytecode.h" | 7 | #include "video_core/engines/shader_bytecode.h" |
| 8 | #include "video_core/shader/node_helper.h" | ||
| 8 | #include "video_core/shader/shader_ir.h" | 9 | #include "video_core/shader/shader_ir.h" |
| 9 | 10 | ||
| 10 | namespace VideoCommon::Shader { | 11 | namespace VideoCommon::Shader { |
diff --git a/src/video_core/shader/decode/float_set_predicate.cpp b/src/video_core/shader/decode/float_set_predicate.cpp index 9d2322a1d..2323052b0 100644 --- a/src/video_core/shader/decode/float_set_predicate.cpp +++ b/src/video_core/shader/decode/float_set_predicate.cpp | |||
| @@ -5,6 +5,7 @@ | |||
| 5 | #include "common/assert.h" | 5 | #include "common/assert.h" |
| 6 | #include "common/common_types.h" | 6 | #include "common/common_types.h" |
| 7 | #include "video_core/engines/shader_bytecode.h" | 7 | #include "video_core/engines/shader_bytecode.h" |
| 8 | #include "video_core/shader/node_helper.h" | ||
| 8 | #include "video_core/shader/shader_ir.h" | 9 | #include "video_core/shader/shader_ir.h" |
| 9 | 10 | ||
| 10 | namespace VideoCommon::Shader { | 11 | namespace VideoCommon::Shader { |
diff --git a/src/video_core/shader/decode/half_set.cpp b/src/video_core/shader/decode/half_set.cpp index 755f2ec44..48ca7a4af 100644 --- a/src/video_core/shader/decode/half_set.cpp +++ b/src/video_core/shader/decode/half_set.cpp | |||
| @@ -8,6 +8,7 @@ | |||
| 8 | #include "common/common_types.h" | 8 | #include "common/common_types.h" |
| 9 | #include "common/logging/log.h" | 9 | #include "common/logging/log.h" |
| 10 | #include "video_core/engines/shader_bytecode.h" | 10 | #include "video_core/engines/shader_bytecode.h" |
| 11 | #include "video_core/shader/node_helper.h" | ||
| 11 | #include "video_core/shader/shader_ir.h" | 12 | #include "video_core/shader/shader_ir.h" |
| 12 | 13 | ||
| 13 | namespace VideoCommon::Shader { | 14 | namespace VideoCommon::Shader { |
diff --git a/src/video_core/shader/decode/half_set_predicate.cpp b/src/video_core/shader/decode/half_set_predicate.cpp index fba44d714..d59d15bd8 100644 --- a/src/video_core/shader/decode/half_set_predicate.cpp +++ b/src/video_core/shader/decode/half_set_predicate.cpp | |||
| @@ -5,6 +5,7 @@ | |||
| 5 | #include "common/assert.h" | 5 | #include "common/assert.h" |
| 6 | #include "common/common_types.h" | 6 | #include "common/common_types.h" |
| 7 | #include "video_core/engines/shader_bytecode.h" | 7 | #include "video_core/engines/shader_bytecode.h" |
| 8 | #include "video_core/shader/node_helper.h" | ||
| 8 | #include "video_core/shader/shader_ir.h" | 9 | #include "video_core/shader/shader_ir.h" |
| 9 | 10 | ||
| 10 | namespace VideoCommon::Shader { | 11 | namespace VideoCommon::Shader { |
diff --git a/src/video_core/shader/decode/hfma2.cpp b/src/video_core/shader/decode/hfma2.cpp index a425f9eb7..c3bcf1ae9 100644 --- a/src/video_core/shader/decode/hfma2.cpp +++ b/src/video_core/shader/decode/hfma2.cpp | |||
| @@ -7,6 +7,7 @@ | |||
| 7 | #include "common/assert.h" | 7 | #include "common/assert.h" |
| 8 | #include "common/common_types.h" | 8 | #include "common/common_types.h" |
| 9 | #include "video_core/engines/shader_bytecode.h" | 9 | #include "video_core/engines/shader_bytecode.h" |
| 10 | #include "video_core/shader/node_helper.h" | ||
| 10 | #include "video_core/shader/shader_ir.h" | 11 | #include "video_core/shader/shader_ir.h" |
| 11 | 12 | ||
| 12 | namespace VideoCommon::Shader { | 13 | namespace VideoCommon::Shader { |
diff --git a/src/video_core/shader/decode/integer_set.cpp b/src/video_core/shader/decode/integer_set.cpp index a4cdaf74d..46e3d5905 100644 --- a/src/video_core/shader/decode/integer_set.cpp +++ b/src/video_core/shader/decode/integer_set.cpp | |||
| @@ -4,6 +4,7 @@ | |||
| 4 | 4 | ||
| 5 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
| 6 | #include "video_core/engines/shader_bytecode.h" | 6 | #include "video_core/engines/shader_bytecode.h" |
| 7 | #include "video_core/shader/node_helper.h" | ||
| 7 | #include "video_core/shader/shader_ir.h" | 8 | #include "video_core/shader/shader_ir.h" |
| 8 | 9 | ||
| 9 | namespace VideoCommon::Shader { | 10 | namespace VideoCommon::Shader { |
diff --git a/src/video_core/shader/decode/integer_set_predicate.cpp b/src/video_core/shader/decode/integer_set_predicate.cpp index a6a1fb632..dd20775d7 100644 --- a/src/video_core/shader/decode/integer_set_predicate.cpp +++ b/src/video_core/shader/decode/integer_set_predicate.cpp | |||
| @@ -5,6 +5,7 @@ | |||
| 5 | #include "common/assert.h" | 5 | #include "common/assert.h" |
| 6 | #include "common/common_types.h" | 6 | #include "common/common_types.h" |
| 7 | #include "video_core/engines/shader_bytecode.h" | 7 | #include "video_core/engines/shader_bytecode.h" |
| 8 | #include "video_core/shader/node_helper.h" | ||
| 8 | #include "video_core/shader/shader_ir.h" | 9 | #include "video_core/shader/shader_ir.h" |
| 9 | 10 | ||
| 10 | namespace VideoCommon::Shader { | 11 | namespace VideoCommon::Shader { |
diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp index e6a010a7d..80fc0ccfc 100644 --- a/src/video_core/shader/decode/memory.cpp +++ b/src/video_core/shader/decode/memory.cpp | |||
| @@ -10,6 +10,7 @@ | |||
| 10 | #include "common/common_types.h" | 10 | #include "common/common_types.h" |
| 11 | #include "common/logging/log.h" | 11 | #include "common/logging/log.h" |
| 12 | #include "video_core/engines/shader_bytecode.h" | 12 | #include "video_core/engines/shader_bytecode.h" |
| 13 | #include "video_core/shader/node_helper.h" | ||
| 13 | #include "video_core/shader/shader_ir.h" | 14 | #include "video_core/shader/shader_ir.h" |
| 14 | 15 | ||
| 15 | namespace VideoCommon::Shader { | 16 | namespace VideoCommon::Shader { |
| @@ -169,7 +170,7 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) { | |||
| 169 | const Node it_offset = Immediate(i * 4); | 170 | const Node it_offset = Immediate(i * 4); |
| 170 | const Node real_address = | 171 | const Node real_address = |
| 171 | Operation(OperationCode::UAdd, NO_PRECISE, real_address_base, it_offset); | 172 | Operation(OperationCode::UAdd, NO_PRECISE, real_address_base, it_offset); |
| 172 | const Node gmem = StoreNode(GmemNode(real_address, base_address, descriptor)); | 173 | const Node gmem = MakeNode<GmemNode>(real_address, base_address, descriptor); |
| 173 | 174 | ||
| 174 | SetTemporal(bb, i, gmem); | 175 | SetTemporal(bb, i, gmem); |
| 175 | } | 176 | } |
| @@ -262,7 +263,7 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) { | |||
| 262 | const Node it_offset = Immediate(i * 4); | 263 | const Node it_offset = Immediate(i * 4); |
| 263 | const Node real_address = | 264 | const Node real_address = |
| 264 | Operation(OperationCode::UAdd, NO_PRECISE, real_address_base, it_offset); | 265 | Operation(OperationCode::UAdd, NO_PRECISE, real_address_base, it_offset); |
| 265 | const Node gmem = StoreNode(GmemNode(real_address, base_address, descriptor)); | 266 | const Node gmem = MakeNode<GmemNode>(real_address, base_address, descriptor); |
| 266 | 267 | ||
| 267 | bb.push_back(Operation(OperationCode::Assign, gmem, GetTemporal(i + 1))); | 268 | bb.push_back(Operation(OperationCode::Assign, gmem, GetTemporal(i + 1))); |
| 268 | } | 269 | } |
| @@ -298,9 +299,9 @@ std::tuple<Node, Node, GlobalMemoryBase> ShaderIR::TrackAndGetGlobalMemory(NodeB | |||
| 298 | 299 | ||
| 299 | const Node base_address{ | 300 | const Node base_address{ |
| 300 | TrackCbuf(addr_register, global_code, static_cast<s64>(global_code.size()))}; | 301 | TrackCbuf(addr_register, global_code, static_cast<s64>(global_code.size()))}; |
| 301 | const auto cbuf = std::get_if<CbufNode>(base_address); | 302 | const auto cbuf = std::get_if<CbufNode>(&*base_address); |
| 302 | ASSERT(cbuf != nullptr); | 303 | ASSERT(cbuf != nullptr); |
| 303 | const auto cbuf_offset_imm = std::get_if<ImmediateNode>(cbuf->GetOffset()); | 304 | const auto cbuf_offset_imm = std::get_if<ImmediateNode>(&*cbuf->GetOffset()); |
| 304 | ASSERT(cbuf_offset_imm != nullptr); | 305 | ASSERT(cbuf_offset_imm != nullptr); |
| 305 | const auto cbuf_offset = cbuf_offset_imm->GetValue(); | 306 | const auto cbuf_offset = cbuf_offset_imm->GetValue(); |
| 306 | 307 | ||
diff --git a/src/video_core/shader/decode/other.cpp b/src/video_core/shader/decode/other.cpp index a6c123573..6fc07f213 100644 --- a/src/video_core/shader/decode/other.cpp +++ b/src/video_core/shader/decode/other.cpp | |||
| @@ -6,6 +6,7 @@ | |||
| 6 | #include "common/common_types.h" | 6 | #include "common/common_types.h" |
| 7 | #include "common/logging/log.h" | 7 | #include "common/logging/log.h" |
| 8 | #include "video_core/engines/shader_bytecode.h" | 8 | #include "video_core/engines/shader_bytecode.h" |
| 9 | #include "video_core/shader/node_helper.h" | ||
| 9 | #include "video_core/shader/shader_ir.h" | 10 | #include "video_core/shader/shader_ir.h" |
| 10 | 11 | ||
| 11 | namespace VideoCommon::Shader { | 12 | namespace VideoCommon::Shader { |
diff --git a/src/video_core/shader/decode/predicate_set_predicate.cpp b/src/video_core/shader/decode/predicate_set_predicate.cpp index 71844c42b..9290d22eb 100644 --- a/src/video_core/shader/decode/predicate_set_predicate.cpp +++ b/src/video_core/shader/decode/predicate_set_predicate.cpp | |||
| @@ -5,6 +5,7 @@ | |||
| 5 | #include "common/assert.h" | 5 | #include "common/assert.h" |
| 6 | #include "common/common_types.h" | 6 | #include "common/common_types.h" |
| 7 | #include "video_core/engines/shader_bytecode.h" | 7 | #include "video_core/engines/shader_bytecode.h" |
| 8 | #include "video_core/shader/node_helper.h" | ||
| 8 | #include "video_core/shader/shader_ir.h" | 9 | #include "video_core/shader/shader_ir.h" |
| 9 | 10 | ||
| 10 | namespace VideoCommon::Shader { | 11 | namespace VideoCommon::Shader { |
diff --git a/src/video_core/shader/decode/predicate_set_register.cpp b/src/video_core/shader/decode/predicate_set_register.cpp index 387491bd3..febbfeb50 100644 --- a/src/video_core/shader/decode/predicate_set_register.cpp +++ b/src/video_core/shader/decode/predicate_set_register.cpp | |||
| @@ -5,6 +5,7 @@ | |||
| 5 | #include "common/assert.h" | 5 | #include "common/assert.h" |
| 6 | #include "common/common_types.h" | 6 | #include "common/common_types.h" |
| 7 | #include "video_core/engines/shader_bytecode.h" | 7 | #include "video_core/engines/shader_bytecode.h" |
| 8 | #include "video_core/shader/node_helper.h" | ||
| 8 | #include "video_core/shader/shader_ir.h" | 9 | #include "video_core/shader/shader_ir.h" |
| 9 | 10 | ||
| 10 | namespace VideoCommon::Shader { | 11 | namespace VideoCommon::Shader { |
diff --git a/src/video_core/shader/decode/register_set_predicate.cpp b/src/video_core/shader/decode/register_set_predicate.cpp index f8659e48e..e6c9d287e 100644 --- a/src/video_core/shader/decode/register_set_predicate.cpp +++ b/src/video_core/shader/decode/register_set_predicate.cpp | |||
| @@ -5,6 +5,7 @@ | |||
| 5 | #include "common/assert.h" | 5 | #include "common/assert.h" |
| 6 | #include "common/common_types.h" | 6 | #include "common/common_types.h" |
| 7 | #include "video_core/engines/shader_bytecode.h" | 7 | #include "video_core/engines/shader_bytecode.h" |
| 8 | #include "video_core/shader/node_helper.h" | ||
| 8 | #include "video_core/shader/shader_ir.h" | 9 | #include "video_core/shader/shader_ir.h" |
| 9 | 10 | ||
| 10 | namespace VideoCommon::Shader { | 11 | namespace VideoCommon::Shader { |
diff --git a/src/video_core/shader/decode/shift.cpp b/src/video_core/shader/decode/shift.cpp index 44ae87ece..2ac16eeb0 100644 --- a/src/video_core/shader/decode/shift.cpp +++ b/src/video_core/shader/decode/shift.cpp | |||
| @@ -5,6 +5,7 @@ | |||
| 5 | #include "common/assert.h" | 5 | #include "common/assert.h" |
| 6 | #include "common/common_types.h" | 6 | #include "common/common_types.h" |
| 7 | #include "video_core/engines/shader_bytecode.h" | 7 | #include "video_core/engines/shader_bytecode.h" |
| 8 | #include "video_core/shader/node_helper.h" | ||
| 8 | #include "video_core/shader/shader_ir.h" | 9 | #include "video_core/shader/shader_ir.h" |
| 9 | 10 | ||
| 10 | namespace VideoCommon::Shader { | 11 | namespace VideoCommon::Shader { |
diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp index 5b033126d..4a356dbd4 100644 --- a/src/video_core/shader/decode/texture.cpp +++ b/src/video_core/shader/decode/texture.cpp | |||
| @@ -11,6 +11,7 @@ | |||
| 11 | #include "common/common_types.h" | 11 | #include "common/common_types.h" |
| 12 | #include "common/logging/log.h" | 12 | #include "common/logging/log.h" |
| 13 | #include "video_core/engines/shader_bytecode.h" | 13 | #include "video_core/engines/shader_bytecode.h" |
| 14 | #include "video_core/shader/node_helper.h" | ||
| 14 | #include "video_core/shader/shader_ir.h" | 15 | #include "video_core/shader/shader_ir.h" |
| 15 | 16 | ||
| 16 | namespace VideoCommon::Shader { | 17 | namespace VideoCommon::Shader { |
| @@ -291,8 +292,8 @@ const Sampler& ShaderIR::GetBindlessSampler(const Tegra::Shader::Register& reg, | |||
| 291 | const Node sampler_register = GetRegister(reg); | 292 | const Node sampler_register = GetRegister(reg); |
| 292 | const Node base_sampler = | 293 | const Node base_sampler = |
| 293 | TrackCbuf(sampler_register, global_code, static_cast<s64>(global_code.size())); | 294 | TrackCbuf(sampler_register, global_code, static_cast<s64>(global_code.size())); |
| 294 | const auto cbuf = std::get_if<CbufNode>(base_sampler); | 295 | const auto cbuf = std::get_if<CbufNode>(&*base_sampler); |
| 295 | const auto cbuf_offset_imm = std::get_if<ImmediateNode>(cbuf->GetOffset()); | 296 | const auto cbuf_offset_imm = std::get_if<ImmediateNode>(&*cbuf->GetOffset()); |
| 296 | ASSERT(cbuf_offset_imm != nullptr); | 297 | ASSERT(cbuf_offset_imm != nullptr); |
| 297 | const auto cbuf_offset = cbuf_offset_imm->GetValue(); | 298 | const auto cbuf_offset = cbuf_offset_imm->GetValue(); |
| 298 | const auto cbuf_index = cbuf->GetIndex(); | 299 | const auto cbuf_index = cbuf->GetIndex(); |
| @@ -388,8 +389,8 @@ Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type, | |||
| 388 | Node array, Node depth_compare, u32 bias_offset, | 389 | Node array, Node depth_compare, u32 bias_offset, |
| 389 | std::vector<Node> aoffi, | 390 | std::vector<Node> aoffi, |
| 390 | std::optional<Tegra::Shader::Register> bindless_reg) { | 391 | std::optional<Tegra::Shader::Register> bindless_reg) { |
| 391 | const bool is_array = array; | 392 | const auto is_array = static_cast<bool>(array); |
| 392 | const bool is_shadow = depth_compare; | 393 | const auto is_shadow = static_cast<bool>(depth_compare); |
| 393 | const bool is_bindless = bindless_reg.has_value(); | 394 | const bool is_bindless = bindless_reg.has_value(); |
| 394 | 395 | ||
| 395 | UNIMPLEMENTED_IF_MSG((texture_type == TextureType::Texture3D && (is_array || is_shadow)) || | 396 | UNIMPLEMENTED_IF_MSG((texture_type == TextureType::Texture3D && (is_array || is_shadow)) || |
diff --git a/src/video_core/shader/decode/video.cpp b/src/video_core/shader/decode/video.cpp index cb9ab72b1..97fc6f9b1 100644 --- a/src/video_core/shader/decode/video.cpp +++ b/src/video_core/shader/decode/video.cpp | |||
| @@ -5,6 +5,7 @@ | |||
| 5 | #include "common/assert.h" | 5 | #include "common/assert.h" |
| 6 | #include "common/common_types.h" | 6 | #include "common/common_types.h" |
| 7 | #include "video_core/engines/shader_bytecode.h" | 7 | #include "video_core/engines/shader_bytecode.h" |
| 8 | #include "video_core/shader/node_helper.h" | ||
| 8 | #include "video_core/shader/shader_ir.h" | 9 | #include "video_core/shader/shader_ir.h" |
| 9 | 10 | ||
| 10 | namespace VideoCommon::Shader { | 11 | namespace VideoCommon::Shader { |
diff --git a/src/video_core/shader/decode/xmad.cpp b/src/video_core/shader/decode/xmad.cpp index 04a776398..93dee77d1 100644 --- a/src/video_core/shader/decode/xmad.cpp +++ b/src/video_core/shader/decode/xmad.cpp | |||
| @@ -5,6 +5,7 @@ | |||
| 5 | #include "common/assert.h" | 5 | #include "common/assert.h" |
| 6 | #include "common/common_types.h" | 6 | #include "common/common_types.h" |
| 7 | #include "video_core/engines/shader_bytecode.h" | 7 | #include "video_core/engines/shader_bytecode.h" |
| 8 | #include "video_core/shader/node_helper.h" | ||
| 8 | #include "video_core/shader/shader_ir.h" | 9 | #include "video_core/shader/shader_ir.h" |
| 9 | 10 | ||
| 10 | namespace VideoCommon::Shader { | 11 | namespace VideoCommon::Shader { |
diff --git a/src/video_core/shader/node_helper.cpp b/src/video_core/shader/node_helper.cpp new file mode 100644 index 000000000..6fccbbba3 --- /dev/null +++ b/src/video_core/shader/node_helper.cpp | |||
| @@ -0,0 +1,99 @@ | |||
| 1 | // Copyright 2019 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include <cstring> | ||
| 6 | #include <vector> | ||
| 7 | |||
| 8 | #include "common/common_types.h" | ||
| 9 | #include "video_core/shader/node_helper.h" | ||
| 10 | #include "video_core/shader/shader_ir.h" | ||
| 11 | |||
| 12 | namespace VideoCommon::Shader { | ||
| 13 | |||
| 14 | Node Conditional(Node condition, std::vector<Node> code) { | ||
| 15 | return MakeNode<ConditionalNode>(condition, std::move(code)); | ||
| 16 | } | ||
| 17 | |||
| 18 | Node Comment(std::string text) { | ||
| 19 | return MakeNode<CommentNode>(std::move(text)); | ||
| 20 | } | ||
| 21 | |||
| 22 | Node Immediate(u32 value) { | ||
| 23 | return MakeNode<ImmediateNode>(value); | ||
| 24 | } | ||
| 25 | |||
| 26 | Node Immediate(s32 value) { | ||
| 27 | return Immediate(static_cast<u32>(value)); | ||
| 28 | } | ||
| 29 | |||
| 30 | Node Immediate(f32 value) { | ||
| 31 | u32 integral; | ||
| 32 | std::memcpy(&integral, &value, sizeof(u32)); | ||
| 33 | return Immediate(integral); | ||
| 34 | } | ||
| 35 | |||
| 36 | OperationCode SignedToUnsignedCode(OperationCode operation_code, bool is_signed) { | ||
| 37 | if (is_signed) { | ||
| 38 | return operation_code; | ||
| 39 | } | ||
| 40 | switch (operation_code) { | ||
| 41 | case OperationCode::FCastInteger: | ||
| 42 | return OperationCode::FCastUInteger; | ||
| 43 | case OperationCode::IAdd: | ||
| 44 | return OperationCode::UAdd; | ||
| 45 | case OperationCode::IMul: | ||
| 46 | return OperationCode::UMul; | ||
| 47 | case OperationCode::IDiv: | ||
| 48 | return OperationCode::UDiv; | ||
| 49 | case OperationCode::IMin: | ||
| 50 | return OperationCode::UMin; | ||
| 51 | case OperationCode::IMax: | ||
| 52 | return OperationCode::UMax; | ||
| 53 | case OperationCode::ICastFloat: | ||
| 54 | return OperationCode::UCastFloat; | ||
| 55 | case OperationCode::ICastUnsigned: | ||
| 56 | return OperationCode::UCastSigned; | ||
| 57 | case OperationCode::ILogicalShiftLeft: | ||
| 58 | return OperationCode::ULogicalShiftLeft; | ||
| 59 | case OperationCode::ILogicalShiftRight: | ||
| 60 | return OperationCode::ULogicalShiftRight; | ||
| 61 | case OperationCode::IArithmeticShiftRight: | ||
| 62 | return OperationCode::UArithmeticShiftRight; | ||
| 63 | case OperationCode::IBitwiseAnd: | ||
| 64 | return OperationCode::UBitwiseAnd; | ||
| 65 | case OperationCode::IBitwiseOr: | ||
| 66 | return OperationCode::UBitwiseOr; | ||
| 67 | case OperationCode::IBitwiseXor: | ||
| 68 | return OperationCode::UBitwiseXor; | ||
| 69 | case OperationCode::IBitwiseNot: | ||
| 70 | return OperationCode::UBitwiseNot; | ||
| 71 | case OperationCode::IBitfieldInsert: | ||
| 72 | return OperationCode::UBitfieldInsert; | ||
| 73 | case OperationCode::IBitCount: | ||
| 74 | return OperationCode::UBitCount; | ||
| 75 | case OperationCode::LogicalILessThan: | ||
| 76 | return OperationCode::LogicalULessThan; | ||
| 77 | case OperationCode::LogicalIEqual: | ||
| 78 | return OperationCode::LogicalUEqual; | ||
| 79 | case OperationCode::LogicalILessEqual: | ||
| 80 | return OperationCode::LogicalULessEqual; | ||
| 81 | case OperationCode::LogicalIGreaterThan: | ||
| 82 | return OperationCode::LogicalUGreaterThan; | ||
| 83 | case OperationCode::LogicalINotEqual: | ||
| 84 | return OperationCode::LogicalUNotEqual; | ||
| 85 | case OperationCode::LogicalIGreaterEqual: | ||
| 86 | return OperationCode::LogicalUGreaterEqual; | ||
| 87 | case OperationCode::INegate: | ||
| 88 | UNREACHABLE_MSG("Can't negate an unsigned integer"); | ||
| 89 | return {}; | ||
| 90 | case OperationCode::IAbsolute: | ||
| 91 | UNREACHABLE_MSG("Can't apply absolute to an unsigned integer"); | ||
| 92 | return {}; | ||
| 93 | default: | ||
| 94 | UNREACHABLE_MSG("Unknown signed operation with code={}", static_cast<u32>(operation_code)); | ||
| 95 | return {}; | ||
| 96 | } | ||
| 97 | } | ||
| 98 | |||
| 99 | } // namespace VideoCommon::Shader | ||
diff --git a/src/video_core/shader/node_helper.h b/src/video_core/shader/node_helper.h new file mode 100644 index 000000000..70547a03d --- /dev/null +++ b/src/video_core/shader/node_helper.h | |||
| @@ -0,0 +1,60 @@ | |||
| 1 | // Copyright 2019 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include <memory> | ||
| 8 | #include <string> | ||
| 9 | #include <tuple> | ||
| 10 | #include <type_traits> | ||
| 11 | #include <utility> | ||
| 12 | #include <vector> | ||
| 13 | |||
| 14 | #include "common/common_types.h" | ||
| 15 | #include "video_core/shader/shader_ir.h" | ||
| 16 | |||
| 17 | namespace VideoCommon::Shader { | ||
| 18 | |||
| 19 | /// Creates a conditional node | ||
| 20 | Node Conditional(Node condition, std::vector<Node> code); | ||
| 21 | |||
| 22 | /// Creates a commentary node | ||
| 23 | Node Comment(std::string text); | ||
| 24 | |||
| 25 | /// Creates an u32 immediate | ||
| 26 | Node Immediate(u32 value); | ||
| 27 | |||
| 28 | /// Creates a s32 immediate | ||
| 29 | Node Immediate(s32 value); | ||
| 30 | |||
| 31 | /// Creates a f32 immediate | ||
| 32 | Node Immediate(f32 value); | ||
| 33 | |||
| 34 | /// Converts an signed operation code to an unsigned operation code | ||
| 35 | OperationCode SignedToUnsignedCode(OperationCode operation_code, bool is_signed); | ||
| 36 | |||
| 37 | template <typename T, typename... Args> | ||
| 38 | Node MakeNode(Args&&... args) { | ||
| 39 | static_assert(std::is_convertible_v<T, NodeData>); | ||
| 40 | return std::make_shared<NodeData>(T(std::forward<Args>(args)...)); | ||
| 41 | } | ||
| 42 | |||
| 43 | template <typename... Args> | ||
| 44 | Node Operation(OperationCode code, Args&&... args) { | ||
| 45 | if constexpr (sizeof...(args) == 0) { | ||
| 46 | return MakeNode<OperationNode>(code); | ||
| 47 | } else if constexpr (std::is_convertible_v<std::tuple_element_t<0, std::tuple<Args...>>, | ||
| 48 | Meta>) { | ||
| 49 | return MakeNode<OperationNode>(code, std::forward<Args>(args)...); | ||
| 50 | } else { | ||
| 51 | return MakeNode<OperationNode>(code, Meta{}, std::forward<Args>(args)...); | ||
| 52 | } | ||
| 53 | } | ||
| 54 | |||
| 55 | template <typename... Args> | ||
| 56 | Node SignedOperation(OperationCode code, bool is_signed, Args&&... args) { | ||
| 57 | return Operation(SignedToUnsignedCode(code, is_signed), std::forward<Args>(args)...); | ||
| 58 | } | ||
| 59 | |||
| 60 | } // namespace VideoCommon::Shader | ||
diff --git a/src/video_core/shader/shader_ir.cpp b/src/video_core/shader/shader_ir.cpp index 8a6ee5cf5..11b545cca 100644 --- a/src/video_core/shader/shader_ir.cpp +++ b/src/video_core/shader/shader_ir.cpp | |||
| @@ -9,6 +9,7 @@ | |||
| 9 | #include "common/common_types.h" | 9 | #include "common/common_types.h" |
| 10 | #include "common/logging/log.h" | 10 | #include "common/logging/log.h" |
| 11 | #include "video_core/engines/shader_bytecode.h" | 11 | #include "video_core/engines/shader_bytecode.h" |
| 12 | #include "video_core/shader/node_helper.h" | ||
| 12 | #include "video_core/shader/shader_ir.h" | 13 | #include "video_core/shader/shader_ir.h" |
| 13 | 14 | ||
| 14 | namespace VideoCommon::Shader { | 15 | namespace VideoCommon::Shader { |
| @@ -28,30 +29,11 @@ ShaderIR::ShaderIR(const ProgramCode& program_code, u32 main_offset) | |||
| 28 | 29 | ||
| 29 | ShaderIR::~ShaderIR() = default; | 30 | ShaderIR::~ShaderIR() = default; |
| 30 | 31 | ||
| 31 | Node ShaderIR::StoreNode(NodeData&& node_data) { | ||
| 32 | auto store = std::make_unique<NodeData>(node_data); | ||
| 33 | const Node node = store.get(); | ||
| 34 | stored_nodes.push_back(std::move(store)); | ||
| 35 | return node; | ||
| 36 | } | ||
| 37 | |||
| 38 | Node ShaderIR::Conditional(Node condition, std::vector<Node>&& code) { | ||
| 39 | return StoreNode(ConditionalNode(condition, std::move(code))); | ||
| 40 | } | ||
| 41 | |||
| 42 | Node ShaderIR::Comment(std::string text) { | ||
| 43 | return StoreNode(CommentNode(std::move(text))); | ||
| 44 | } | ||
| 45 | |||
| 46 | Node ShaderIR::Immediate(u32 value) { | ||
| 47 | return StoreNode(ImmediateNode(value)); | ||
| 48 | } | ||
| 49 | |||
| 50 | Node ShaderIR::GetRegister(Register reg) { | 32 | Node ShaderIR::GetRegister(Register reg) { |
| 51 | if (reg != Register::ZeroIndex) { | 33 | if (reg != Register::ZeroIndex) { |
| 52 | used_registers.insert(static_cast<u32>(reg)); | 34 | used_registers.insert(static_cast<u32>(reg)); |
| 53 | } | 35 | } |
| 54 | return StoreNode(GprNode(reg)); | 36 | return MakeNode<GprNode>(reg); |
| 55 | } | 37 | } |
| 56 | 38 | ||
| 57 | Node ShaderIR::GetImmediate19(Instruction instr) { | 39 | Node ShaderIR::GetImmediate19(Instruction instr) { |
| @@ -69,7 +51,7 @@ Node ShaderIR::GetConstBuffer(u64 index_, u64 offset_) { | |||
| 69 | const auto [entry, is_new] = used_cbufs.try_emplace(index); | 51 | const auto [entry, is_new] = used_cbufs.try_emplace(index); |
| 70 | entry->second.MarkAsUsed(offset); | 52 | entry->second.MarkAsUsed(offset); |
| 71 | 53 | ||
| 72 | return StoreNode(CbufNode(index, Immediate(offset))); | 54 | return MakeNode<CbufNode>(index, Immediate(offset)); |
| 73 | } | 55 | } |
| 74 | 56 | ||
| 75 | Node ShaderIR::GetConstBufferIndirect(u64 index_, u64 offset_, Node node) { | 57 | Node ShaderIR::GetConstBufferIndirect(u64 index_, u64 offset_, Node node) { |
| @@ -80,7 +62,7 @@ Node ShaderIR::GetConstBufferIndirect(u64 index_, u64 offset_, Node node) { | |||
| 80 | entry->second.MarkAsUsedIndirect(); | 62 | entry->second.MarkAsUsedIndirect(); |
| 81 | 63 | ||
| 82 | const Node final_offset = Operation(OperationCode::UAdd, NO_PRECISE, node, Immediate(offset)); | 64 | const Node final_offset = Operation(OperationCode::UAdd, NO_PRECISE, node, Immediate(offset)); |
| 83 | return StoreNode(CbufNode(index, final_offset)); | 65 | return MakeNode<CbufNode>(index, final_offset); |
| 84 | } | 66 | } |
| 85 | 67 | ||
| 86 | Node ShaderIR::GetPredicate(u64 pred_, bool negated) { | 68 | Node ShaderIR::GetPredicate(u64 pred_, bool negated) { |
| @@ -89,7 +71,7 @@ Node ShaderIR::GetPredicate(u64 pred_, bool negated) { | |||
| 89 | used_predicates.insert(pred); | 71 | used_predicates.insert(pred); |
| 90 | } | 72 | } |
| 91 | 73 | ||
| 92 | return StoreNode(PredicateNode(pred, negated)); | 74 | return MakeNode<PredicateNode>(pred, negated); |
| 93 | } | 75 | } |
| 94 | 76 | ||
| 95 | Node ShaderIR::GetPredicate(bool immediate) { | 77 | Node ShaderIR::GetPredicate(bool immediate) { |
| @@ -98,12 +80,12 @@ Node ShaderIR::GetPredicate(bool immediate) { | |||
| 98 | 80 | ||
| 99 | Node ShaderIR::GetInputAttribute(Attribute::Index index, u64 element, Node buffer) { | 81 | Node ShaderIR::GetInputAttribute(Attribute::Index index, u64 element, Node buffer) { |
| 100 | used_input_attributes.emplace(index); | 82 | used_input_attributes.emplace(index); |
| 101 | return StoreNode(AbufNode(index, static_cast<u32>(element), buffer)); | 83 | return MakeNode<AbufNode>(index, static_cast<u32>(element), buffer); |
| 102 | } | 84 | } |
| 103 | 85 | ||
| 104 | Node ShaderIR::GetPhysicalInputAttribute(Tegra::Shader::Register physical_address, Node buffer) { | 86 | Node ShaderIR::GetPhysicalInputAttribute(Tegra::Shader::Register physical_address, Node buffer) { |
| 105 | uses_physical_attributes = true; | 87 | uses_physical_attributes = true; |
| 106 | return StoreNode(AbufNode(GetRegister(physical_address), buffer)); | 88 | return MakeNode<AbufNode>(GetRegister(physical_address), buffer); |
| 107 | } | 89 | } |
| 108 | 90 | ||
| 109 | Node ShaderIR::GetOutputAttribute(Attribute::Index index, u64 element, Node buffer) { | 91 | Node ShaderIR::GetOutputAttribute(Attribute::Index index, u64 element, Node buffer) { |
| @@ -115,11 +97,11 @@ Node ShaderIR::GetOutputAttribute(Attribute::Index index, u64 element, Node buff | |||
| 115 | } | 97 | } |
| 116 | used_output_attributes.insert(index); | 98 | used_output_attributes.insert(index); |
| 117 | 99 | ||
| 118 | return StoreNode(AbufNode(index, static_cast<u32>(element), buffer)); | 100 | return MakeNode<AbufNode>(index, static_cast<u32>(element), buffer); |
| 119 | } | 101 | } |
| 120 | 102 | ||
| 121 | Node ShaderIR::GetInternalFlag(InternalFlag flag, bool negated) { | 103 | Node ShaderIR::GetInternalFlag(InternalFlag flag, bool negated) { |
| 122 | const Node node = StoreNode(InternalFlagNode(flag)); | 104 | const Node node = MakeNode<InternalFlagNode>(flag); |
| 123 | if (negated) { | 105 | if (negated) { |
| 124 | return Operation(OperationCode::LogicalNegate, node); | 106 | return Operation(OperationCode::LogicalNegate, node); |
| 125 | } | 107 | } |
| @@ -127,7 +109,7 @@ Node ShaderIR::GetInternalFlag(InternalFlag flag, bool negated) { | |||
| 127 | } | 109 | } |
| 128 | 110 | ||
| 129 | Node ShaderIR::GetLocalMemory(Node address) { | 111 | Node ShaderIR::GetLocalMemory(Node address) { |
| 130 | return StoreNode(LmemNode(address)); | 112 | return MakeNode<LmemNode>(address); |
| 131 | } | 113 | } |
| 132 | 114 | ||
| 133 | Node ShaderIR::GetTemporal(u32 id) { | 115 | Node ShaderIR::GetTemporal(u32 id) { |
| @@ -393,68 +375,4 @@ Node ShaderIR::BitfieldExtract(Node value, u32 offset, u32 bits) { | |||
| 393 | Immediate(bits)); | 375 | Immediate(bits)); |
| 394 | } | 376 | } |
| 395 | 377 | ||
| 396 | /*static*/ OperationCode ShaderIR::SignedToUnsignedCode(OperationCode operation_code, | ||
| 397 | bool is_signed) { | ||
| 398 | if (is_signed) { | ||
| 399 | return operation_code; | ||
| 400 | } | ||
| 401 | switch (operation_code) { | ||
| 402 | case OperationCode::FCastInteger: | ||
| 403 | return OperationCode::FCastUInteger; | ||
| 404 | case OperationCode::IAdd: | ||
| 405 | return OperationCode::UAdd; | ||
| 406 | case OperationCode::IMul: | ||
| 407 | return OperationCode::UMul; | ||
| 408 | case OperationCode::IDiv: | ||
| 409 | return OperationCode::UDiv; | ||
| 410 | case OperationCode::IMin: | ||
| 411 | return OperationCode::UMin; | ||
| 412 | case OperationCode::IMax: | ||
| 413 | return OperationCode::UMax; | ||
| 414 | case OperationCode::ICastFloat: | ||
| 415 | return OperationCode::UCastFloat; | ||
| 416 | case OperationCode::ICastUnsigned: | ||
| 417 | return OperationCode::UCastSigned; | ||
| 418 | case OperationCode::ILogicalShiftLeft: | ||
| 419 | return OperationCode::ULogicalShiftLeft; | ||
| 420 | case OperationCode::ILogicalShiftRight: | ||
| 421 | return OperationCode::ULogicalShiftRight; | ||
| 422 | case OperationCode::IArithmeticShiftRight: | ||
| 423 | return OperationCode::UArithmeticShiftRight; | ||
| 424 | case OperationCode::IBitwiseAnd: | ||
| 425 | return OperationCode::UBitwiseAnd; | ||
| 426 | case OperationCode::IBitwiseOr: | ||
| 427 | return OperationCode::UBitwiseOr; | ||
| 428 | case OperationCode::IBitwiseXor: | ||
| 429 | return OperationCode::UBitwiseXor; | ||
| 430 | case OperationCode::IBitwiseNot: | ||
| 431 | return OperationCode::UBitwiseNot; | ||
| 432 | case OperationCode::IBitfieldInsert: | ||
| 433 | return OperationCode::UBitfieldInsert; | ||
| 434 | case OperationCode::IBitCount: | ||
| 435 | return OperationCode::UBitCount; | ||
| 436 | case OperationCode::LogicalILessThan: | ||
| 437 | return OperationCode::LogicalULessThan; | ||
| 438 | case OperationCode::LogicalIEqual: | ||
| 439 | return OperationCode::LogicalUEqual; | ||
| 440 | case OperationCode::LogicalILessEqual: | ||
| 441 | return OperationCode::LogicalULessEqual; | ||
| 442 | case OperationCode::LogicalIGreaterThan: | ||
| 443 | return OperationCode::LogicalUGreaterThan; | ||
| 444 | case OperationCode::LogicalINotEqual: | ||
| 445 | return OperationCode::LogicalUNotEqual; | ||
| 446 | case OperationCode::LogicalIGreaterEqual: | ||
| 447 | return OperationCode::LogicalUGreaterEqual; | ||
| 448 | case OperationCode::INegate: | ||
| 449 | UNREACHABLE_MSG("Can't negate an unsigned integer"); | ||
| 450 | return {}; | ||
| 451 | case OperationCode::IAbsolute: | ||
| 452 | UNREACHABLE_MSG("Can't apply absolute to an unsigned integer"); | ||
| 453 | return {}; | ||
| 454 | default: | ||
| 455 | UNREACHABLE_MSG("Unknown signed operation with code={}", static_cast<u32>(operation_code)); | ||
| 456 | return {}; | ||
| 457 | } | ||
| 458 | } | ||
| 459 | |||
| 460 | } // namespace VideoCommon::Shader | 378 | } // namespace VideoCommon::Shader |
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h index ff7472e30..1b2745c23 100644 --- a/src/video_core/shader/shader_ir.h +++ b/src/video_core/shader/shader_ir.h | |||
| @@ -38,7 +38,7 @@ using ProgramCode = std::vector<u64>; | |||
| 38 | using NodeData = | 38 | using NodeData = |
| 39 | std::variant<OperationNode, ConditionalNode, GprNode, ImmediateNode, InternalFlagNode, | 39 | std::variant<OperationNode, ConditionalNode, GprNode, ImmediateNode, InternalFlagNode, |
| 40 | PredicateNode, AbufNode, CbufNode, LmemNode, GmemNode, CommentNode>; | 40 | PredicateNode, AbufNode, CbufNode, LmemNode, GmemNode, CommentNode>; |
| 41 | using Node = const NodeData*; | 41 | using Node = std::shared_ptr<NodeData>; |
| 42 | using Node4 = std::array<Node, 4>; | 42 | using Node4 = std::array<Node, 4>; |
| 43 | using NodeBlock = std::vector<Node>; | 43 | using NodeBlock = std::vector<Node>; |
| 44 | 44 | ||
| @@ -342,23 +342,20 @@ using Meta = std::variant<MetaArithmetic, MetaTexture, Tegra::Shader::HalfType>; | |||
| 342 | /// Holds any kind of operation that can be done in the IR | 342 | /// Holds any kind of operation that can be done in the IR |
| 343 | class OperationNode final { | 343 | class OperationNode final { |
| 344 | public: | 344 | public: |
| 345 | explicit OperationNode(OperationCode code) : code{code} {} | 345 | explicit OperationNode(OperationCode code) : OperationNode(code, Meta{}) {} |
| 346 | 346 | ||
| 347 | explicit OperationNode(OperationCode code, Meta&& meta) : code{code}, meta{std::move(meta)} {} | 347 | explicit OperationNode(OperationCode code, Meta meta) |
| 348 | : OperationNode(code, meta, std::vector<Node>{}) {} | ||
| 348 | 349 | ||
| 349 | template <typename... T> | 350 | explicit OperationNode(OperationCode code, std::vector<Node> operands) |
| 350 | explicit OperationNode(OperationCode code, const T*... operands) | 351 | : OperationNode(code, Meta{}, std::move(operands)) {} |
| 351 | : OperationNode(code, {}, operands...) {} | ||
| 352 | 352 | ||
| 353 | template <typename... T> | 353 | explicit OperationNode(OperationCode code, Meta meta, std::vector<Node> operands) |
| 354 | explicit OperationNode(OperationCode code, Meta&& meta, const T*... operands_) | 354 | : code{code}, meta{std::move(meta)}, operands{std::move(operands)} {} |
| 355 | : code{code}, meta{std::move(meta)}, operands{operands_...} {} | ||
| 356 | 355 | ||
| 357 | explicit OperationNode(OperationCode code, Meta&& meta, std::vector<Node>&& operands) | 356 | template <typename... Args> |
| 358 | : code{code}, meta{meta}, operands{std::move(operands)} {} | 357 | explicit OperationNode(OperationCode code, Meta meta, Args&&... operands) |
| 359 | 358 | : code{code}, meta{std::move(meta)}, operands{operands...} {} | |
| 360 | explicit OperationNode(OperationCode code, std::vector<Node>&& operands) | ||
| 361 | : code{code}, operands{std::move(operands)} {} | ||
| 362 | 359 | ||
| 363 | OperationCode GetCode() const { | 360 | OperationCode GetCode() const { |
| 364 | return code; | 361 | return code; |
| @@ -372,13 +369,13 @@ public: | |||
| 372 | return operands.size(); | 369 | return operands.size(); |
| 373 | } | 370 | } |
| 374 | 371 | ||
| 375 | Node operator[](std::size_t operand_index) const { | 372 | const Node& operator[](std::size_t operand_index) const { |
| 376 | return operands.at(operand_index); | 373 | return operands.at(operand_index); |
| 377 | } | 374 | } |
| 378 | 375 | ||
| 379 | private: | 376 | private: |
| 380 | const OperationCode code; | 377 | OperationCode code{}; |
| 381 | const Meta meta; | 378 | Meta meta{}; |
| 382 | std::vector<Node> operands; | 379 | std::vector<Node> operands; |
| 383 | }; | 380 | }; |
| 384 | 381 | ||
| @@ -463,13 +460,12 @@ private: | |||
| 463 | class AbufNode final { | 460 | class AbufNode final { |
| 464 | public: | 461 | public: |
| 465 | // Initialize for standard attributes (index is explicit). | 462 | // Initialize for standard attributes (index is explicit). |
| 466 | explicit constexpr AbufNode(Tegra::Shader::Attribute::Index index, u32 element, | 463 | explicit AbufNode(Tegra::Shader::Attribute::Index index, u32 element, Node buffer = {}) |
| 467 | Node buffer = {}) | 464 | : buffer{std::move(buffer)}, index{index}, element{element} {} |
| 468 | : buffer{buffer}, index{index}, element{element} {} | ||
| 469 | 465 | ||
| 470 | // Initialize for physical attributes (index is a variable value). | 466 | // Initialize for physical attributes (index is a variable value). |
| 471 | explicit constexpr AbufNode(Node physical_address, Node buffer = {}) | 467 | explicit AbufNode(Node physical_address, Node buffer = {}) |
| 472 | : physical_address{physical_address}, buffer{buffer} {} | 468 | : physical_address{physical_address}, buffer{std::move(buffer)} {} |
| 473 | 469 | ||
| 474 | Tegra::Shader::Attribute::Index GetIndex() const { | 470 | Tegra::Shader::Attribute::Index GetIndex() const { |
| 475 | return index; | 471 | return index; |
| @@ -484,16 +480,16 @@ public: | |||
| 484 | } | 480 | } |
| 485 | 481 | ||
| 486 | bool IsPhysicalBuffer() const { | 482 | bool IsPhysicalBuffer() const { |
| 487 | return physical_address != nullptr; | 483 | return static_cast<bool>(physical_address); |
| 488 | } | 484 | } |
| 489 | 485 | ||
| 490 | Node GetPhysicalAddress() const { | 486 | const Node& GetPhysicalAddress() const { |
| 491 | return physical_address; | 487 | return physical_address; |
| 492 | } | 488 | } |
| 493 | 489 | ||
| 494 | private: | 490 | private: |
| 495 | Node physical_address{}; | 491 | Node physical_address; |
| 496 | Node buffer{}; | 492 | Node buffer; |
| 497 | Tegra::Shader::Attribute::Index index{}; | 493 | Tegra::Shader::Attribute::Index index{}; |
| 498 | u32 element{}; | 494 | u32 element{}; |
| 499 | }; | 495 | }; |
| @@ -501,7 +497,7 @@ private: | |||
| 501 | /// Constant buffer node, usually mapped to uniform buffers in GLSL | 497 | /// Constant buffer node, usually mapped to uniform buffers in GLSL |
| 502 | class CbufNode final { | 498 | class CbufNode final { |
| 503 | public: | 499 | public: |
| 504 | explicit constexpr CbufNode(u32 index, Node offset) : index{index}, offset{offset} {} | 500 | explicit CbufNode(u32 index, Node offset) : index{index}, offset{offset} {} |
| 505 | 501 | ||
| 506 | u32 GetIndex() const { | 502 | u32 GetIndex() const { |
| 507 | return index; | 503 | return index; |
| @@ -519,7 +515,7 @@ private: | |||
| 519 | /// Local memory node | 515 | /// Local memory node |
| 520 | class LmemNode final { | 516 | class LmemNode final { |
| 521 | public: | 517 | public: |
| 522 | explicit constexpr LmemNode(Node address) : address{address} {} | 518 | explicit LmemNode(Node address) : address{address} {} |
| 523 | 519 | ||
| 524 | Node GetAddress() const { | 520 | Node GetAddress() const { |
| 525 | return address; | 521 | return address; |
| @@ -532,8 +528,7 @@ private: | |||
| 532 | /// Global memory node | 528 | /// Global memory node |
| 533 | class GmemNode final { | 529 | class GmemNode final { |
| 534 | public: | 530 | public: |
| 535 | explicit constexpr GmemNode(Node real_address, Node base_address, | 531 | explicit GmemNode(Node real_address, Node base_address, const GlobalMemoryBase& descriptor) |
| 536 | const GlobalMemoryBase& descriptor) | ||
| 537 | : real_address{real_address}, base_address{base_address}, descriptor{descriptor} {} | 532 | : real_address{real_address}, base_address{base_address}, descriptor{descriptor} {} |
| 538 | 533 | ||
| 539 | Node GetRealAddress() const { | 534 | Node GetRealAddress() const { |
| @@ -663,26 +658,6 @@ private: | |||
| 663 | u32 DecodeXmad(NodeBlock& bb, u32 pc); | 658 | u32 DecodeXmad(NodeBlock& bb, u32 pc); |
| 664 | u32 DecodeOther(NodeBlock& bb, u32 pc); | 659 | u32 DecodeOther(NodeBlock& bb, u32 pc); |
| 665 | 660 | ||
| 666 | /// Internalizes node's data and returns a managed pointer to a clone of that node | ||
| 667 | Node StoreNode(NodeData&& node_data); | ||
| 668 | |||
| 669 | /// Creates a conditional node | ||
| 670 | Node Conditional(Node condition, std::vector<Node>&& code); | ||
| 671 | /// Creates a commentary | ||
| 672 | Node Comment(std::string text); | ||
| 673 | /// Creates an u32 immediate | ||
| 674 | Node Immediate(u32 value); | ||
| 675 | /// Creates a s32 immediate | ||
| 676 | Node Immediate(s32 value) { | ||
| 677 | return Immediate(static_cast<u32>(value)); | ||
| 678 | } | ||
| 679 | /// Creates a f32 immediate | ||
| 680 | Node Immediate(f32 value) { | ||
| 681 | u32 integral; | ||
| 682 | std::memcpy(&integral, &value, sizeof(u32)); | ||
| 683 | return Immediate(integral); | ||
| 684 | } | ||
| 685 | |||
| 686 | /// Generates a node for a passed register. | 661 | /// Generates a node for a passed register. |
| 687 | Node GetRegister(Tegra::Shader::Register reg); | 662 | Node GetRegister(Tegra::Shader::Register reg); |
| 688 | /// Generates a node representing a 19-bit immediate value | 663 | /// Generates a node representing a 19-bit immediate value |
| @@ -827,37 +802,6 @@ private: | |||
| 827 | std::tuple<Node, Node, GlobalMemoryBase> TrackAndGetGlobalMemory( | 802 | std::tuple<Node, Node, GlobalMemoryBase> TrackAndGetGlobalMemory( |
| 828 | NodeBlock& bb, Tegra::Shader::Instruction instr, bool is_write); | 803 | NodeBlock& bb, Tegra::Shader::Instruction instr, bool is_write); |
| 829 | 804 | ||
| 830 | template <typename... T> | ||
| 831 | Node Operation(OperationCode code, const T*... operands) { | ||
| 832 | return StoreNode(OperationNode(code, operands...)); | ||
| 833 | } | ||
| 834 | |||
| 835 | template <typename... T> | ||
| 836 | Node Operation(OperationCode code, Meta&& meta, const T*... operands) { | ||
| 837 | return StoreNode(OperationNode(code, std::move(meta), operands...)); | ||
| 838 | } | ||
| 839 | |||
| 840 | Node Operation(OperationCode code, std::vector<Node>&& operands) { | ||
| 841 | return StoreNode(OperationNode(code, std::move(operands))); | ||
| 842 | } | ||
| 843 | |||
| 844 | Node Operation(OperationCode code, Meta&& meta, std::vector<Node>&& operands) { | ||
| 845 | return StoreNode(OperationNode(code, std::move(meta), std::move(operands))); | ||
| 846 | } | ||
| 847 | |||
| 848 | template <typename... T> | ||
| 849 | Node SignedOperation(OperationCode code, bool is_signed, const T*... operands) { | ||
| 850 | return StoreNode(OperationNode(SignedToUnsignedCode(code, is_signed), operands...)); | ||
| 851 | } | ||
| 852 | |||
| 853 | template <typename... T> | ||
| 854 | Node SignedOperation(OperationCode code, bool is_signed, Meta&& meta, const T*... operands) { | ||
| 855 | return StoreNode( | ||
| 856 | OperationNode(SignedToUnsignedCode(code, is_signed), std::move(meta), operands...)); | ||
| 857 | } | ||
| 858 | |||
| 859 | static OperationCode SignedToUnsignedCode(OperationCode operation_code, bool is_signed); | ||
| 860 | |||
| 861 | const ProgramCode& program_code; | 805 | const ProgramCode& program_code; |
| 862 | const u32 main_offset; | 806 | const u32 main_offset; |
| 863 | 807 | ||
| @@ -868,8 +812,6 @@ private: | |||
| 868 | std::map<u32, NodeBlock> basic_blocks; | 812 | std::map<u32, NodeBlock> basic_blocks; |
| 869 | NodeBlock global_code; | 813 | NodeBlock global_code; |
| 870 | 814 | ||
| 871 | std::vector<std::unique_ptr<NodeData>> stored_nodes; | ||
| 872 | |||
| 873 | std::set<u32> used_registers; | 815 | std::set<u32> used_registers; |
| 874 | std::set<Tegra::Shader::Pred> used_predicates; | 816 | std::set<Tegra::Shader::Pred> used_predicates; |
| 875 | std::set<Tegra::Shader::Attribute::Index> used_input_attributes; | 817 | std::set<Tegra::Shader::Attribute::Index> used_input_attributes; |
diff --git a/src/video_core/shader/track.cpp b/src/video_core/shader/track.cpp index 19ede1eb9..fc957d980 100644 --- a/src/video_core/shader/track.cpp +++ b/src/video_core/shader/track.cpp | |||
| @@ -16,12 +16,12 @@ std::pair<Node, s64> FindOperation(const NodeBlock& code, s64 cursor, | |||
| 16 | OperationCode operation_code) { | 16 | OperationCode operation_code) { |
| 17 | for (; cursor >= 0; --cursor) { | 17 | for (; cursor >= 0; --cursor) { |
| 18 | const Node node = code.at(cursor); | 18 | const Node node = code.at(cursor); |
| 19 | if (const auto operation = std::get_if<OperationNode>(node)) { | 19 | if (const auto operation = std::get_if<OperationNode>(&*node)) { |
| 20 | if (operation->GetCode() == operation_code) { | 20 | if (operation->GetCode() == operation_code) { |
| 21 | return {node, cursor}; | 21 | return {node, cursor}; |
| 22 | } | 22 | } |
| 23 | } | 23 | } |
| 24 | if (const auto conditional = std::get_if<ConditionalNode>(node)) { | 24 | if (const auto conditional = std::get_if<ConditionalNode>(&*node)) { |
| 25 | const auto& conditional_code = conditional->GetCode(); | 25 | const auto& conditional_code = conditional->GetCode(); |
| 26 | const auto [found, internal_cursor] = FindOperation( | 26 | const auto [found, internal_cursor] = FindOperation( |
| 27 | conditional_code, static_cast<s64>(conditional_code.size() - 1), operation_code); | 27 | conditional_code, static_cast<s64>(conditional_code.size() - 1), operation_code); |
| @@ -35,11 +35,11 @@ std::pair<Node, s64> FindOperation(const NodeBlock& code, s64 cursor, | |||
| 35 | } // namespace | 35 | } // namespace |
| 36 | 36 | ||
| 37 | Node ShaderIR::TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor) const { | 37 | Node ShaderIR::TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor) const { |
| 38 | if (const auto cbuf = std::get_if<CbufNode>(tracked)) { | 38 | if (const auto cbuf = std::get_if<CbufNode>(&*tracked)) { |
| 39 | // Cbuf found, but it has to be immediate | 39 | // Cbuf found, but it has to be immediate |
| 40 | return std::holds_alternative<ImmediateNode>(*cbuf->GetOffset()) ? tracked : nullptr; | 40 | return std::holds_alternative<ImmediateNode>(*cbuf->GetOffset()) ? tracked : nullptr; |
| 41 | } | 41 | } |
| 42 | if (const auto gpr = std::get_if<GprNode>(tracked)) { | 42 | if (const auto gpr = std::get_if<GprNode>(&*tracked)) { |
| 43 | if (gpr->GetIndex() == Tegra::Shader::Register::ZeroIndex) { | 43 | if (gpr->GetIndex() == Tegra::Shader::Register::ZeroIndex) { |
| 44 | return nullptr; | 44 | return nullptr; |
| 45 | } | 45 | } |
| @@ -51,7 +51,7 @@ Node ShaderIR::TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor) const | |||
| 51 | } | 51 | } |
| 52 | return TrackCbuf(source, code, new_cursor); | 52 | return TrackCbuf(source, code, new_cursor); |
| 53 | } | 53 | } |
| 54 | if (const auto operation = std::get_if<OperationNode>(tracked)) { | 54 | if (const auto operation = std::get_if<OperationNode>(&*tracked)) { |
| 55 | for (std::size_t i = 0; i < operation->GetOperandsCount(); ++i) { | 55 | for (std::size_t i = 0; i < operation->GetOperandsCount(); ++i) { |
| 56 | if (const auto found = TrackCbuf((*operation)[i], code, cursor)) { | 56 | if (const auto found = TrackCbuf((*operation)[i], code, cursor)) { |
| 57 | // Cbuf found in operand | 57 | // Cbuf found in operand |
| @@ -60,7 +60,7 @@ Node ShaderIR::TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor) const | |||
| 60 | } | 60 | } |
| 61 | return nullptr; | 61 | return nullptr; |
| 62 | } | 62 | } |
| 63 | if (const auto conditional = std::get_if<ConditionalNode>(tracked)) { | 63 | if (const auto conditional = std::get_if<ConditionalNode>(&*tracked)) { |
| 64 | const auto& conditional_code = conditional->GetCode(); | 64 | const auto& conditional_code = conditional->GetCode(); |
| 65 | return TrackCbuf(tracked, conditional_code, static_cast<s64>(conditional_code.size())); | 65 | return TrackCbuf(tracked, conditional_code, static_cast<s64>(conditional_code.size())); |
| 66 | } | 66 | } |
| @@ -75,7 +75,7 @@ std::optional<u32> ShaderIR::TrackImmediate(Node tracked, const NodeBlock& code, | |||
| 75 | if (!found) { | 75 | if (!found) { |
| 76 | return {}; | 76 | return {}; |
| 77 | } | 77 | } |
| 78 | if (const auto immediate = std::get_if<ImmediateNode>(found)) { | 78 | if (const auto immediate = std::get_if<ImmediateNode>(&*found)) { |
| 79 | return immediate->GetValue(); | 79 | return immediate->GetValue(); |
| 80 | } | 80 | } |
| 81 | return {}; | 81 | return {}; |
| @@ -88,11 +88,11 @@ std::pair<Node, s64> ShaderIR::TrackRegister(const GprNode* tracked, const NodeB | |||
| 88 | if (!found_node) { | 88 | if (!found_node) { |
| 89 | return {}; | 89 | return {}; |
| 90 | } | 90 | } |
| 91 | const auto operation = std::get_if<OperationNode>(found_node); | 91 | const auto operation = std::get_if<OperationNode>(&*found_node); |
| 92 | ASSERT(operation); | 92 | ASSERT(operation); |
| 93 | 93 | ||
| 94 | const auto& target = (*operation)[0]; | 94 | const auto& target = (*operation)[0]; |
| 95 | if (const auto gpr_target = std::get_if<GprNode>(target)) { | 95 | if (const auto gpr_target = std::get_if<GprNode>(&*target)) { |
| 96 | if (gpr_target->GetIndex() == tracked->GetIndex()) { | 96 | if (gpr_target->GetIndex() == tracked->GetIndex()) { |
| 97 | return {(*operation)[1], new_cursor}; | 97 | return {(*operation)[1], new_cursor}; |
| 98 | } | 98 | } |