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authorGravatar bunnei2021-01-02 15:42:16 -0800
committerGravatar bunnei2021-01-02 15:42:16 -0800
commitbeaa25d777648f4dda17d3a49c1fa7782951109c (patch)
tree6ebb3c3e181b81e14baefdcae744e4421b3f808e /src
parentMerge pull request #5277 from Morph1984/fix-comments (diff)
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hle: service: nvflinger: buffer_queue: Do not reset id/layer_id on Connect.
- This behavior is a mistake, fixes Katana Zero.
Diffstat (limited to 'src')
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp
index c8c6a4d64..0e6bde9f5 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue.cpp
@@ -157,8 +157,6 @@ void BufferQueue::ReleaseBuffer(u32 slot) {
157 157
158void BufferQueue::Connect() { 158void BufferQueue::Connect() {
159 queue_sequence.clear(); 159 queue_sequence.clear();
160 id = 1;
161 layer_id = 1;
162 is_connect = true; 160 is_connect = true;
163} 161}
164 162