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authorGravatar Lioncash2018-08-15 01:07:39 -0400
committerGravatar Lioncash2018-08-15 01:07:41 -0400
commitb74df629591c890471d6a6b372d70bd0cf738934 (patch)
tree562c7b2a315afd6c4102c244ac8f4c3696572674 /src
parentlm: Handle threads and modules within the logger (diff)
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lm: Use LOG_DEBUG for printing out trace logs
Using LOG_TRACE here isn't a good idea because LOG_TRACE is only enabled when yuzu is compiled in debug mode. Debug mode is also quite slow, and so we're potentially throwing away logging messages that can provide value when trying to boot games.
Diffstat (limited to 'src')
-rw-r--r--src/core/hle/service/lm/lm.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/hle/service/lm/lm.cpp b/src/core/hle/service/lm/lm.cpp
index 7d054fc43..098da2a41 100644
--- a/src/core/hle/service/lm/lm.cpp
+++ b/src/core/hle/service/lm/lm.cpp
@@ -160,7 +160,7 @@ private:
160 if (header.IsTailLog()) { 160 if (header.IsTailLog()) {
161 switch (header.severity) { 161 switch (header.severity) {
162 case MessageHeader::Severity::Trace: 162 case MessageHeader::Severity::Trace:
163 LOG_TRACE(Debug_Emulated, "{}", log_stream.str()); 163 LOG_DEBUG(Debug_Emulated, "{}", log_stream.str());
164 break; 164 break;
165 case MessageHeader::Severity::Info: 165 case MessageHeader::Severity::Info:
166 LOG_INFO(Debug_Emulated, "{}", log_stream.str()); 166 LOG_INFO(Debug_Emulated, "{}", log_stream.str());