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authorGravatar Yuri Kunde Schlesner2017-01-29 21:23:35 -0800
committerGravatar Yuri Kunde Schlesner2017-02-09 00:04:24 -0800
commitaf65e1c0a058bf479f3eec9233f2f60153597bb6 (patch)
tree81ce1ae0741d7b412c0ab8e3c37a7a902ec21395 /src
parentVideoCore: Split regs.h inclusions (diff)
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OpenGL: Remove unused duplicate of IsPassThroughTevStage
This copy was left behind when the shader generation code was moved to a separate file.
Diffstat (limited to 'src')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp12
1 files changed, 0 insertions, 12 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index ca818a672..4b1948a71 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -28,18 +28,6 @@ MICROPROFILE_DEFINE(OpenGL_Drawing, "OpenGL", "Drawing", MP_RGB(128, 128, 192));
28MICROPROFILE_DEFINE(OpenGL_Blits, "OpenGL", "Blits", MP_RGB(100, 100, 255)); 28MICROPROFILE_DEFINE(OpenGL_Blits, "OpenGL", "Blits", MP_RGB(100, 100, 255));
29MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Mgmt", MP_RGB(100, 255, 100)); 29MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Mgmt", MP_RGB(100, 255, 100));
30 30
31static bool IsPassThroughTevStage(const Pica::TexturingRegs::TevStageConfig& stage) {
32 using TevStageConfig = Pica::TexturingRegs::TevStageConfig;
33
34 return (stage.color_op == TevStageConfig::Operation::Replace &&
35 stage.alpha_op == TevStageConfig::Operation::Replace &&
36 stage.color_source1 == TevStageConfig::Source::Previous &&
37 stage.alpha_source1 == TevStageConfig::Source::Previous &&
38 stage.color_modifier1 == TevStageConfig::ColorModifier::SourceColor &&
39 stage.alpha_modifier1 == TevStageConfig::AlphaModifier::SourceAlpha &&
40 stage.GetColorMultiplier() == 1 && stage.GetAlphaMultiplier() == 1);
41}
42
43RasterizerOpenGL::RasterizerOpenGL() : shader_dirty(true) { 31RasterizerOpenGL::RasterizerOpenGL() : shader_dirty(true) {
44 // Create sampler objects 32 // Create sampler objects
45 for (size_t i = 0; i < texture_samplers.size(); ++i) { 33 for (size_t i = 0; i < texture_samplers.size(); ++i) {