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| author | 2019-03-25 20:30:57 -0400 | |
|---|---|---|
| committer | 2019-06-10 00:03:11 -0400 | |
| commit | ae5a46256e35a89e7f303fa6510e3f2e8aca04e3 (patch) | |
| tree | 3319a836b2b905110288ffd485857377aacff1c7 /src | |
| parent | yuzu_tester: Use config, icon, and main from yuzu-cmd (diff) | |
| download | yuzu-ae5a46256e35a89e7f303fa6510e3f2e8aca04e3.tar.gz yuzu-ae5a46256e35a89e7f303fa6510e3f2e8aca04e3.tar.xz yuzu-ae5a46256e35a89e7f303fa6510e3f2e8aca04e3.zip | |
yuzu_tester: Add SDL2-based EmuWindow that doesn't show the window
Diffstat (limited to 'src')
| -rw-r--r-- | src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp | 123 | ||||
| -rw-r--r-- | src/yuzu_tester/emu_window/emu_window_sdl2_hide.h | 41 |
2 files changed, 164 insertions, 0 deletions
diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp new file mode 100644 index 000000000..3775a51e0 --- /dev/null +++ b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp | |||
| @@ -0,0 +1,123 @@ | |||
| 1 | // Copyright 2019 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include <algorithm> | ||
| 6 | #include <cstdlib> | ||
| 7 | #include <string> | ||
| 8 | #define SDL_MAIN_HANDLED | ||
| 9 | #include <SDL.h> | ||
| 10 | #include <fmt/format.h> | ||
| 11 | #include <glad/glad.h> | ||
| 12 | #include "common/logging/log.h" | ||
| 13 | #include "common/scm_rev.h" | ||
| 14 | #include "core/settings.h" | ||
| 15 | #include "input_common/main.h" | ||
| 16 | #include "yuzu_tester/emu_window/emu_window_sdl2_hide.h" | ||
| 17 | |||
| 18 | bool EmuWindow_SDL2_Hide::SupportsRequiredGLExtensions() { | ||
| 19 | std::vector<std::string> unsupported_ext; | ||
| 20 | |||
| 21 | if (!GLAD_GL_ARB_direct_state_access) | ||
| 22 | unsupported_ext.push_back("ARB_direct_state_access"); | ||
| 23 | if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev) | ||
| 24 | unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev"); | ||
| 25 | if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge) | ||
| 26 | unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge"); | ||
| 27 | if (!GLAD_GL_ARB_multi_bind) | ||
| 28 | unsupported_ext.push_back("ARB_multi_bind"); | ||
| 29 | |||
| 30 | // Extensions required to support some texture formats. | ||
| 31 | if (!GLAD_GL_EXT_texture_compression_s3tc) | ||
| 32 | unsupported_ext.push_back("EXT_texture_compression_s3tc"); | ||
| 33 | if (!GLAD_GL_ARB_texture_compression_rgtc) | ||
| 34 | unsupported_ext.push_back("ARB_texture_compression_rgtc"); | ||
| 35 | if (!GLAD_GL_ARB_depth_buffer_float) | ||
| 36 | unsupported_ext.push_back("ARB_depth_buffer_float"); | ||
| 37 | |||
| 38 | for (const std::string& ext : unsupported_ext) | ||
| 39 | LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext); | ||
| 40 | |||
| 41 | return unsupported_ext.empty(); | ||
| 42 | } | ||
| 43 | |||
| 44 | EmuWindow_SDL2_Hide::EmuWindow_SDL2_Hide() { | ||
| 45 | // Initialize the window | ||
| 46 | if (SDL_Init(SDL_INIT_VIDEO) < 0) { | ||
| 47 | LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting..."); | ||
| 48 | exit(1); | ||
| 49 | } | ||
| 50 | |||
| 51 | InputCommon::Init(); | ||
| 52 | |||
| 53 | SDL_SetMainReady(); | ||
| 54 | |||
| 55 | SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4); | ||
| 56 | SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3); | ||
| 57 | SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); | ||
| 58 | SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); | ||
| 59 | SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8); | ||
| 60 | SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); | ||
| 61 | SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8); | ||
| 62 | SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0); | ||
| 63 | |||
| 64 | std::string window_title = fmt::format("yuzu-tester {} | {}-{}", Common::g_build_fullname, | ||
| 65 | Common::g_scm_branch, Common::g_scm_desc); | ||
| 66 | render_window = | ||
| 67 | SDL_CreateWindow(window_title.c_str(), | ||
| 68 | SDL_WINDOWPOS_UNDEFINED, // x position | ||
| 69 | SDL_WINDOWPOS_UNDEFINED, // y position | ||
| 70 | Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height, | ||
| 71 | SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI); | ||
| 72 | SDL_HideWindow(render_window); | ||
| 73 | |||
| 74 | if (render_window == nullptr) { | ||
| 75 | LOG_CRITICAL(Frontend, "Failed to create SDL2 window! {}", SDL_GetError()); | ||
| 76 | exit(1); | ||
| 77 | } | ||
| 78 | |||
| 79 | gl_context = SDL_GL_CreateContext(render_window); | ||
| 80 | |||
| 81 | if (gl_context == nullptr) { | ||
| 82 | LOG_CRITICAL(Frontend, "Failed to create SDL2 GL context! {}", SDL_GetError()); | ||
| 83 | exit(1); | ||
| 84 | } | ||
| 85 | |||
| 86 | if (!gladLoadGLLoader(static_cast<GLADloadproc>(SDL_GL_GetProcAddress))) { | ||
| 87 | LOG_CRITICAL(Frontend, "Failed to initialize GL functions! {}", SDL_GetError()); | ||
| 88 | exit(1); | ||
| 89 | } | ||
| 90 | |||
| 91 | if (!SupportsRequiredGLExtensions()) { | ||
| 92 | LOG_CRITICAL(Frontend, "GPU does not support all required OpenGL extensions! Exiting..."); | ||
| 93 | exit(1); | ||
| 94 | } | ||
| 95 | |||
| 96 | SDL_PumpEvents(); | ||
| 97 | SDL_GL_SetSwapInterval(false); | ||
| 98 | LOG_INFO(Frontend, "yuzu-tester Version: {} | {}-{}", Common::g_build_fullname, | ||
| 99 | Common::g_scm_branch, Common::g_scm_desc); | ||
| 100 | Settings::LogSettings(); | ||
| 101 | |||
| 102 | DoneCurrent(); | ||
| 103 | } | ||
| 104 | |||
| 105 | EmuWindow_SDL2_Hide::~EmuWindow_SDL2_Hide() { | ||
| 106 | InputCommon::Shutdown(); | ||
| 107 | SDL_GL_DeleteContext(gl_context); | ||
| 108 | SDL_Quit(); | ||
| 109 | } | ||
| 110 | |||
| 111 | void EmuWindow_SDL2_Hide::SwapBuffers() { | ||
| 112 | SDL_GL_SwapWindow(render_window); | ||
| 113 | } | ||
| 114 | |||
| 115 | void EmuWindow_SDL2_Hide::PollEvents() {} | ||
| 116 | |||
| 117 | void EmuWindow_SDL2_Hide::MakeCurrent() { | ||
| 118 | SDL_GL_MakeCurrent(render_window, gl_context); | ||
| 119 | } | ||
| 120 | |||
| 121 | void EmuWindow_SDL2_Hide::DoneCurrent() { | ||
| 122 | SDL_GL_MakeCurrent(render_window, nullptr); | ||
| 123 | } | ||
diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h new file mode 100644 index 000000000..1a8953c75 --- /dev/null +++ b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h | |||
| @@ -0,0 +1,41 @@ | |||
| 1 | // Copyright 2019 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include "core/frontend/emu_window.h" | ||
| 8 | |||
| 9 | struct SDL_Window; | ||
| 10 | |||
| 11 | class EmuWindow_SDL2_Hide : public Core::Frontend::EmuWindow { | ||
| 12 | public: | ||
| 13 | explicit EmuWindow_SDL2_Hide(); | ||
| 14 | ~EmuWindow_SDL2_Hide(); | ||
| 15 | |||
| 16 | /// Swap buffers to display the next frame | ||
| 17 | void SwapBuffers() override; | ||
| 18 | |||
| 19 | /// Polls window events | ||
| 20 | void PollEvents() override; | ||
| 21 | |||
| 22 | /// Makes the graphics context current for the caller thread | ||
| 23 | void MakeCurrent() override; | ||
| 24 | |||
| 25 | /// Releases the GL context from the caller thread | ||
| 26 | void DoneCurrent() override; | ||
| 27 | |||
| 28 | /// Whether the window is still open, and a close request hasn't yet been sent | ||
| 29 | bool IsOpen() const; | ||
| 30 | |||
| 31 | private: | ||
| 32 | /// Whether the GPU and driver supports the OpenGL extension required | ||
| 33 | bool SupportsRequiredGLExtensions(); | ||
| 34 | |||
| 35 | /// Internal SDL2 render window | ||
| 36 | SDL_Window* render_window; | ||
| 37 | |||
| 38 | using SDL_GLContext = void*; | ||
| 39 | /// The OpenGL context associated with the window | ||
| 40 | SDL_GLContext gl_context; | ||
| 41 | }; | ||