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authorGravatar ReinUsesLisp2020-03-18 17:25:14 -0300
committerGravatar ReinUsesLisp2020-03-18 20:03:19 -0300
commitacf328a71f45fef1584466d8ce9f5e55b75e91cc (patch)
treea6120086cfd2c5ef097953fcc819f706241a1934 /src
parentkepler_compute: Remove unused variables (diff)
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gl_rasterizer: Silence misc warnings
Diffstat (limited to 'src')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp9
1 files changed, 2 insertions, 7 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 1af4268a4..063f41327 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -93,10 +93,6 @@ void oglEnable(GLenum cap, bool state) {
93 (state ? glEnable : glDisable)(cap); 93 (state ? glEnable : glDisable)(cap);
94} 94}
95 95
96void oglEnablei(GLenum cap, bool state, GLuint index) {
97 (state ? glEnablei : glDisablei)(cap, index);
98}
99
100} // Anonymous namespace 96} // Anonymous namespace
101 97
102RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window, 98RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window,
@@ -478,7 +474,6 @@ void RasterizerOpenGL::Clear() {
478void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) { 474void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
479 MICROPROFILE_SCOPE(OpenGL_Drawing); 475 MICROPROFILE_SCOPE(OpenGL_Drawing);
480 auto& gpu = system.GPU().Maxwell3D(); 476 auto& gpu = system.GPU().Maxwell3D();
481 const auto& regs = gpu.regs;
482 477
483 query_cache.UpdateCounters(); 478 query_cache.UpdateCounters();
484 479
@@ -529,7 +524,7 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
529 // Upload vertex and index data. 524 // Upload vertex and index data.
530 SetupVertexBuffer(); 525 SetupVertexBuffer();
531 SetupVertexInstances(); 526 SetupVertexInstances();
532 GLintptr index_buffer_offset; 527 GLintptr index_buffer_offset = 0;
533 if (is_indexed) { 528 if (is_indexed) {
534 index_buffer_offset = SetupIndexBuffer(); 529 index_buffer_offset = SetupIndexBuffer();
535 } 530 }
@@ -555,7 +550,7 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
555 ConfigureFramebuffers(); 550 ConfigureFramebuffers();
556 551
557 // Signal the buffer cache that we are not going to upload more things. 552 // Signal the buffer cache that we are not going to upload more things.
558 const bool invalidate = buffer_cache.Unmap(); 553 buffer_cache.Unmap();
559 554
560 // Now that we are no longer uploading data, we can safely bind the buffers to OpenGL. 555 // Now that we are no longer uploading data, we can safely bind the buffers to OpenGL.
561 vertex_array_pushbuffer.Bind(); 556 vertex_array_pushbuffer.Bind();