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authorGravatar bunnei2019-10-19 14:47:18 -0400
committerGravatar bunnei2019-10-19 14:47:18 -0400
commita86a88109a6df354d4a48ca79cd2ca0b10376982 (patch)
treec1e8019a5c7b8be93d3e463c5dfe4bc6466c62c6 /src
parentMerge pull request #2998 from cociorbaandrei/fix_null_pderef (diff)
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core: Fix clang-format errors.
Diffstat (limited to 'src')
-rw-r--r--src/core/core.cpp19
1 files changed, 10 insertions, 9 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 9612e4bca..b7b9259ec 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -242,15 +242,16 @@ struct System::Impl {
242 void Shutdown() { 242 void Shutdown() {
243 // Log last frame performance stats if game was loded 243 // Log last frame performance stats if game was loded
244 if (perf_stats) { 244 if (perf_stats) {
245 const auto perf_results = GetAndResetPerfStats(); 245 const auto perf_results = GetAndResetPerfStats();
246 telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed", 246 telemetry_session->AddField(Telemetry::FieldType::Performance,
247 perf_results.emulation_speed * 100.0); 247 "Shutdown_EmulationSpeed",
248 telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate", 248 perf_results.emulation_speed * 100.0);
249 perf_results.game_fps); 249 telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
250 telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime", 250 perf_results.game_fps);
251 perf_results.frametime * 1000.0); 251 telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
252 telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS", 252 perf_results.frametime * 1000.0);
253 perf_stats->GetMeanFrametime()); 253 telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS",
254 perf_stats->GetMeanFrametime());
254 } 255 }
255 256
256 lm_manager.Flush(); 257 lm_manager.Flush();