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authorGravatar bunnei2018-12-01 23:46:18 -0500
committerGravatar GitHub2018-12-01 23:46:18 -0500
commita6805e58ce4ace50a053b705df39d4eb26a76f84 (patch)
treedc4534238ea89732e57121372a41bf6a604a2ad2 /src
parentMerge pull request #1823 from bunnei/fix-surface-copy (diff)
parentgl_rasterizer: Signal UNIMPLEMENTED when rt_separate_frag_data is not zero (diff)
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Merge pull request #1795 from ReinUsesLisp/vc-cleanup
video_core: Minor style changes
Diffstat (limited to 'src')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp15
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h17
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp3
-rw-r--r--src/yuzu/main.cpp2
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp2
5 files changed, 7 insertions, 32 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index a44bbfae8..70855fcfd 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -88,19 +88,6 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
88 state.texture_units[i].sampler = texture_samplers[i].sampler.handle; 88 state.texture_units[i].sampler = texture_samplers[i].sampler.handle;
89 } 89 }
90 90
91 GLint ext_num;
92 glGetIntegerv(GL_NUM_EXTENSIONS, &ext_num);
93 for (GLint i = 0; i < ext_num; i++) {
94 const std::string_view extension{
95 reinterpret_cast<const char*>(glGetStringi(GL_EXTENSIONS, i))};
96
97 if (extension == "GL_ARB_direct_state_access") {
98 has_ARB_direct_state_access = true;
99 } else if (extension == "GL_ARB_multi_bind") {
100 has_ARB_multi_bind = true;
101 }
102 }
103
104 OpenGLState::ApplyDefaultState(); 91 OpenGLState::ApplyDefaultState();
105 92
106 // Create render framebuffer 93 // Create render framebuffer
@@ -443,7 +430,7 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us
443 // TODO(bunnei): Figure out how the below register works. According to envytools, this should be 430 // TODO(bunnei): Figure out how the below register works. According to envytools, this should be
444 // used to enable multiple render targets. However, it is left unset on all games that I have 431 // used to enable multiple render targets. However, it is left unset on all games that I have
445 // tested. 432 // tested.
446 ASSERT_MSG(regs.rt_separate_frag_data == 0, "Unimplemented"); 433 UNIMPLEMENTED_IF(regs.rt_separate_frag_data != 0);
447 434
448 // Bind the framebuffer surfaces 435 // Bind the framebuffer surfaces
449 current_state.draw.draw_framebuffer = framebuffer.handle; 436 current_state.draw.draw_framebuffer = framebuffer.handle;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 7ec9746b1..ed70d73ee 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -60,20 +60,6 @@ public:
60 bool AccelerateDrawBatch(bool is_indexed) override; 60 bool AccelerateDrawBatch(bool is_indexed) override;
61 void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta) override; 61 void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta) override;
62 62
63 /// OpenGL shader generated for a given Maxwell register state
64 struct MaxwellShader {
65 /// OpenGL shader resource
66 OGLProgram shader;
67 };
68
69 struct VertexShader {
70 OGLShader shader;
71 };
72
73 struct FragmentShader {
74 OGLShader shader;
75 };
76
77 /// Maximum supported size that a constbuffer can have in bytes. 63 /// Maximum supported size that a constbuffer can have in bytes.
78 static constexpr std::size_t MaxConstbufferSize = 0x10000; 64 static constexpr std::size_t MaxConstbufferSize = 0x10000;
79 static_assert(MaxConstbufferSize % sizeof(GLvec4) == 0, 65 static_assert(MaxConstbufferSize % sizeof(GLvec4) == 0,
@@ -193,9 +179,6 @@ private:
193 /// but are needed for correct emulation 179 /// but are needed for correct emulation
194 void CheckExtensions(); 180 void CheckExtensions();
195 181
196 bool has_ARB_direct_state_access = false;
197 bool has_ARB_multi_bind = false;
198
199 OpenGLState state; 182 OpenGLState state;
200 183
201 RasterizerCacheOpenGL res_cache; 184 RasterizerCacheOpenGL res_cache;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 2fbc753af..5f4cdd119 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -709,9 +709,10 @@ void CachedSurface::LoadGLBuffer() {
709 const auto texture_src_data_end{texture_src_data + params.size_in_bytes_gl}; 709 const auto texture_src_data_end{texture_src_data + params.size_in_bytes_gl};
710 gl_buffer[0].assign(texture_src_data, texture_src_data_end); 710 gl_buffer[0].assign(texture_src_data, texture_src_data_end);
711 } 711 }
712 for (u32 i = 0; i < params.max_mip_level; i++) 712 for (u32 i = 0; i < params.max_mip_level; i++) {
713 ConvertFormatAsNeeded_LoadGLBuffer(gl_buffer[i], params.pixel_format, params.MipWidth(i), 713 ConvertFormatAsNeeded_LoadGLBuffer(gl_buffer[i], params.pixel_format, params.MipWidth(i),
714 params.MipHeight(i), params.MipDepth(i)); 714 params.MipHeight(i), params.MipDepth(i));
715 }
715} 716}
716 717
717MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64)); 718MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64));
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 93bf117c8..d4010001d 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -518,6 +518,8 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
518QStringList GMainWindow::GetUnsupportedGLExtensions() { 518QStringList GMainWindow::GetUnsupportedGLExtensions() {
519 QStringList unsupported_ext; 519 QStringList unsupported_ext;
520 520
521 if (!GLAD_GL_ARB_direct_state_access)
522 unsupported_ext.append("ARB_direct_state_access");
521 if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev) 523 if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
522 unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev"); 524 unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev");
523 if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge) 525 if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index 2d6f8cced..a557f2884 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -111,6 +111,8 @@ void EmuWindow_SDL2::Fullscreen() {
111bool EmuWindow_SDL2::SupportsRequiredGLExtensions() { 111bool EmuWindow_SDL2::SupportsRequiredGLExtensions() {
112 std::vector<std::string> unsupported_ext; 112 std::vector<std::string> unsupported_ext;
113 113
114 if (!GLAD_GL_ARB_direct_state_access)
115 unsupported_ext.push_back("ARB_direct_state_access");
114 if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev) 116 if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
115 unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev"); 117 unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
116 if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge) 118 if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)