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| author | 2018-09-04 18:20:14 -0400 | |
|---|---|---|
| committer | 2018-09-04 18:20:14 -0400 | |
| commit | a1ef02c3e6f40eb98b1608229451943f8e64f861 (patch) | |
| tree | 3ffdcceaf003fdc23244bfb4b639a603ea4aaf57 /src | |
| parent | Merge pull request #1178 from DarkLordZach/nsp (diff) | |
| parent | gl_shader_cache: Use an u32 for the binding point cache. (diff) | |
| download | yuzu-a1ef02c3e6f40eb98b1608229451943f8e64f861.tar.gz yuzu-a1ef02c3e6f40eb98b1608229451943f8e64f861.tar.xz yuzu-a1ef02c3e6f40eb98b1608229451943f8e64f861.zip | |
Merge pull request #1240 from degasus/optimizations
gl_shader_cache: Use an u32 for the binding point cache.
Diffstat (limited to 'src')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 4 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 16 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.h | 10 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_gen.h | 8 |
4 files changed, 23 insertions, 15 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index e260c9140..7ee3f2ae7 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp | |||
| @@ -709,7 +709,7 @@ std::tuple<u8*, GLintptr, u32> RasterizerOpenGL::SetupConstBuffers(u8* buffer_pt | |||
| 709 | 709 | ||
| 710 | // Now configure the bindpoint of the buffer inside the shader | 710 | // Now configure the bindpoint of the buffer inside the shader |
| 711 | glUniformBlockBinding(shader->GetProgramHandle(), | 711 | glUniformBlockBinding(shader->GetProgramHandle(), |
| 712 | shader->GetProgramResourceIndex(used_buffer.GetName()), | 712 | shader->GetProgramResourceIndex(used_buffer), |
| 713 | current_bindpoint + bindpoint); | 713 | current_bindpoint + bindpoint); |
| 714 | } | 714 | } |
| 715 | 715 | ||
| @@ -733,7 +733,7 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader, | |||
| 733 | 733 | ||
| 734 | // Bind the uniform to the sampler. | 734 | // Bind the uniform to the sampler. |
| 735 | 735 | ||
| 736 | glProgramUniform1i(shader->GetProgramHandle(), shader->GetUniformLocation(entry.GetName()), | 736 | glProgramUniform1i(shader->GetProgramHandle(), shader->GetUniformLocation(entry), |
| 737 | current_bindpoint); | 737 | current_bindpoint); |
| 738 | 738 | ||
| 739 | const auto texture = maxwell3d.GetStageTexture(entry.GetStage(), entry.GetOffset()); | 739 | const auto texture = maxwell3d.GetStageTexture(entry.GetStage(), entry.GetOffset()); |
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index ac9adfd83..7e4b85ac3 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp | |||
| @@ -85,23 +85,23 @@ CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type) | |||
| 85 | SetShaderUniformBlockBindings(program.handle); | 85 | SetShaderUniformBlockBindings(program.handle); |
| 86 | } | 86 | } |
| 87 | 87 | ||
| 88 | GLuint CachedShader::GetProgramResourceIndex(const std::string& name) { | 88 | GLuint CachedShader::GetProgramResourceIndex(const GLShader::ConstBufferEntry& buffer) { |
| 89 | auto search{resource_cache.find(name)}; | 89 | auto search{resource_cache.find(buffer.GetHash())}; |
| 90 | if (search == resource_cache.end()) { | 90 | if (search == resource_cache.end()) { |
| 91 | const GLuint index{ | 91 | const GLuint index{ |
| 92 | glGetProgramResourceIndex(program.handle, GL_UNIFORM_BLOCK, name.c_str())}; | 92 | glGetProgramResourceIndex(program.handle, GL_UNIFORM_BLOCK, buffer.GetName().c_str())}; |
| 93 | resource_cache[name] = index; | 93 | resource_cache[buffer.GetHash()] = index; |
| 94 | return index; | 94 | return index; |
| 95 | } | 95 | } |
| 96 | 96 | ||
| 97 | return search->second; | 97 | return search->second; |
| 98 | } | 98 | } |
| 99 | 99 | ||
| 100 | GLint CachedShader::GetUniformLocation(const std::string& name) { | 100 | GLint CachedShader::GetUniformLocation(const GLShader::SamplerEntry& sampler) { |
| 101 | auto search{uniform_cache.find(name)}; | 101 | auto search{uniform_cache.find(sampler.GetHash())}; |
| 102 | if (search == uniform_cache.end()) { | 102 | if (search == uniform_cache.end()) { |
| 103 | const GLint index{glGetUniformLocation(program.handle, name.c_str())}; | 103 | const GLint index{glGetUniformLocation(program.handle, sampler.GetName().c_str())}; |
| 104 | uniform_cache[name] = index; | 104 | uniform_cache[sampler.GetHash()] = index; |
| 105 | return index; | 105 | return index; |
| 106 | } | 106 | } |
| 107 | 107 | ||
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index 759987604..6e6febcbc 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h | |||
| @@ -4,8 +4,8 @@ | |||
| 4 | 4 | ||
| 5 | #pragma once | 5 | #pragma once |
| 6 | 6 | ||
| 7 | #include <map> | ||
| 7 | #include <memory> | 8 | #include <memory> |
| 8 | #include <unordered_map> | ||
| 9 | 9 | ||
| 10 | #include "common/common_types.h" | 10 | #include "common/common_types.h" |
| 11 | #include "video_core/rasterizer_cache.h" | 11 | #include "video_core/rasterizer_cache.h" |
| @@ -43,10 +43,10 @@ public: | |||
| 43 | } | 43 | } |
| 44 | 44 | ||
| 45 | /// Gets the GL program resource location for the specified resource, caching as needed | 45 | /// Gets the GL program resource location for the specified resource, caching as needed |
| 46 | GLuint GetProgramResourceIndex(const std::string& name); | 46 | GLuint GetProgramResourceIndex(const GLShader::ConstBufferEntry& buffer); |
| 47 | 47 | ||
| 48 | /// Gets the GL uniform location for the specified resource, caching as needed | 48 | /// Gets the GL uniform location for the specified resource, caching as needed |
| 49 | GLint GetUniformLocation(const std::string& name); | 49 | GLint GetUniformLocation(const GLShader::SamplerEntry& sampler); |
| 50 | 50 | ||
| 51 | private: | 51 | private: |
| 52 | VAddr addr; | 52 | VAddr addr; |
| @@ -55,8 +55,8 @@ private: | |||
| 55 | GLShader::ShaderEntries entries; | 55 | GLShader::ShaderEntries entries; |
| 56 | OGLProgram program; | 56 | OGLProgram program; |
| 57 | 57 | ||
| 58 | std::unordered_map<std::string, GLuint> resource_cache; | 58 | std::map<u32, GLuint> resource_cache; |
| 59 | std::unordered_map<std::string, GLint> uniform_cache; | 59 | std::map<u32, GLint> uniform_cache; |
| 60 | }; | 60 | }; |
| 61 | 61 | ||
| 62 | class ShaderCacheOpenGL final : public RasterizerCache<Shader> { | 62 | class ShaderCacheOpenGL final : public RasterizerCache<Shader> { |
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.h b/src/video_core/renderer_opengl/gl_shader_gen.h index c788099d4..cbb2090ea 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.h +++ b/src/video_core/renderer_opengl/gl_shader_gen.h | |||
| @@ -53,6 +53,10 @@ public: | |||
| 53 | return BufferBaseNames[static_cast<size_t>(stage)] + std::to_string(index); | 53 | return BufferBaseNames[static_cast<size_t>(stage)] + std::to_string(index); |
| 54 | } | 54 | } |
| 55 | 55 | ||
| 56 | u32 GetHash() const { | ||
| 57 | return (static_cast<u32>(stage) << 16) | index; | ||
| 58 | } | ||
| 59 | |||
| 56 | private: | 60 | private: |
| 57 | static constexpr std::array<const char*, Maxwell::MaxShaderStage> BufferBaseNames = { | 61 | static constexpr std::array<const char*, Maxwell::MaxShaderStage> BufferBaseNames = { |
| 58 | "buffer_vs_c", "buffer_tessc_c", "buffer_tesse_c", "buffer_gs_c", "buffer_fs_c", | 62 | "buffer_vs_c", "buffer_tessc_c", "buffer_tesse_c", "buffer_gs_c", "buffer_fs_c", |
| @@ -89,6 +93,10 @@ public: | |||
| 89 | std::to_string(sampler_index) + ']'; | 93 | std::to_string(sampler_index) + ']'; |
| 90 | } | 94 | } |
| 91 | 95 | ||
| 96 | u32 GetHash() const { | ||
| 97 | return (static_cast<u32>(stage) << 16) | static_cast<u32>(sampler_index); | ||
| 98 | } | ||
| 99 | |||
| 92 | static std::string GetArrayName(Maxwell::ShaderStage stage) { | 100 | static std::string GetArrayName(Maxwell::ShaderStage stage) { |
| 93 | return TextureSamplerNames[static_cast<size_t>(stage)]; | 101 | return TextureSamplerNames[static_cast<size_t>(stage)]; |
| 94 | } | 102 | } |