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authorGravatar Lioncash2018-10-24 08:38:41 -0400
committerGravatar Lioncash2018-10-24 08:40:22 -0400
commita1c85b8c551bb1b6fe6ddf3f902c6916047714a0 (patch)
tree3fcf1df61944fca47046161089b5957f8db40188 /src
parentMerge pull request #1552 from FearlessTobi/port-4336 (diff)
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game_list: Use QFileInfo instead of common's file functions
We can just use the facilities that Qt provides instead of pulling in stuff from common. While we're at it, we can also simplify the nearby logging statement's argument by just calling .toStdString()
Diffstat (limited to 'src')
-rw-r--r--src/yuzu/game_list.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 67890455a..3a2685e24 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -16,7 +16,6 @@
16#include <fmt/format.h> 16#include <fmt/format.h>
17#include "common/common_paths.h" 17#include "common/common_paths.h"
18#include "common/common_types.h" 18#include "common/common_types.h"
19#include "common/file_util.h"
20#include "common/logging/log.h" 19#include "common/logging/log.h"
21#include "core/file_sys/patch_manager.h" 20#include "core/file_sys/patch_manager.h"
22#include "yuzu/compatibility_list.h" 21#include "yuzu/compatibility_list.h"
@@ -387,9 +386,9 @@ void GameList::LoadCompatibilityList() {
387} 386}
388 387
389void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) { 388void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) {
390 if (!FileUtil::Exists(dir_path.toStdString()) || 389 const QFileInfo dir_info{dir_path};
391 !FileUtil::IsDirectory(dir_path.toStdString())) { 390 if (!dir_info.exists() || !dir_info.isDir()) {
392 LOG_ERROR(Frontend, "Could not find game list folder at {}", dir_path.toLocal8Bit().data()); 391 LOG_ERROR(Frontend, "Could not find game list folder at {}", dir_path.toStdString());
393 search_field->setFilterResult(0, 0); 392 search_field->setFilterResult(0, 0);
394 return; 393 return;
395 } 394 }