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authorGravatar ReinUsesLisp2020-02-29 05:02:27 -0300
committerGravatar ReinUsesLisp2020-03-09 18:40:53 -0300
commit978172530ebdf487529bf5a9a7caf3e9ca9d0810 (patch)
tree612d562958862b6eb7879c96ccfeec0e9a21eec1 /src
parentyuzu/loading_screen: Remove unused shader progress mode (diff)
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const_buffer_engine_interface: Store component types
This is required for Vulkan. Sampling integer textures with float handles is illegal.
Diffstat (limited to 'src')
-rw-r--r--src/video_core/engines/const_buffer_engine_interface.h67
-rw-r--r--src/video_core/engines/kepler_compute.cpp2
-rw-r--r--src/video_core/engines/maxwell_3d.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_shader_disk_cache.cpp2
4 files changed, 27 insertions, 46 deletions
diff --git a/src/video_core/engines/const_buffer_engine_interface.h b/src/video_core/engines/const_buffer_engine_interface.h
index d56a47710..724ee0fd6 100644
--- a/src/video_core/engines/const_buffer_engine_interface.h
+++ b/src/video_core/engines/const_buffer_engine_interface.h
@@ -16,11 +16,12 @@ namespace Tegra::Engines {
16 16
17struct SamplerDescriptor { 17struct SamplerDescriptor {
18 union { 18 union {
19 BitField<0, 20, Tegra::Shader::TextureType> texture_type; 19 u32 raw = 0;
20 BitField<20, 1, u32> is_array; 20 BitField<0, 2, Tegra::Shader::TextureType> texture_type;
21 BitField<21, 1, u32> is_buffer; 21 BitField<2, 3, Tegra::Texture::ComponentType> component_type;
22 BitField<22, 1, u32> is_shadow; 22 BitField<5, 1, u32> is_array;
23 u32 raw{}; 23 BitField<6, 1, u32> is_buffer;
24 BitField<7, 1, u32> is_shadow;
24 }; 25 };
25 26
26 bool operator==(const SamplerDescriptor& rhs) const noexcept { 27 bool operator==(const SamplerDescriptor& rhs) const noexcept {
@@ -31,68 +32,48 @@ struct SamplerDescriptor {
31 return !operator==(rhs); 32 return !operator==(rhs);
32 } 33 }
33 34
34 static SamplerDescriptor FromTicTexture(Tegra::Texture::TextureType tic_texture_type) { 35 static SamplerDescriptor FromTIC(const Tegra::Texture::TICEntry& tic) {
36 using Tegra::Shader::TextureType;
35 SamplerDescriptor result; 37 SamplerDescriptor result;
36 switch (tic_texture_type) { 38
39 // This is going to be used to determine the shading language type.
40 // Because of that we don't care about all component types on color textures.
41 result.component_type.Assign(tic.r_type.Value());
42
43 switch (tic.texture_type.Value()) {
37 case Tegra::Texture::TextureType::Texture1D: 44 case Tegra::Texture::TextureType::Texture1D:
38 result.texture_type.Assign(Tegra::Shader::TextureType::Texture1D); 45 result.texture_type.Assign(TextureType::Texture1D);
39 result.is_array.Assign(0);
40 result.is_buffer.Assign(0);
41 result.is_shadow.Assign(0);
42 return result; 46 return result;
43 case Tegra::Texture::TextureType::Texture2D: 47 case Tegra::Texture::TextureType::Texture2D:
44 result.texture_type.Assign(Tegra::Shader::TextureType::Texture2D); 48 result.texture_type.Assign(TextureType::Texture2D);
45 result.is_array.Assign(0);
46 result.is_buffer.Assign(0);
47 result.is_shadow.Assign(0);
48 return result; 49 return result;
49 case Tegra::Texture::TextureType::Texture3D: 50 case Tegra::Texture::TextureType::Texture3D:
50 result.texture_type.Assign(Tegra::Shader::TextureType::Texture3D); 51 result.texture_type.Assign(TextureType::Texture3D);
51 result.is_array.Assign(0);
52 result.is_buffer.Assign(0);
53 result.is_shadow.Assign(0);
54 return result; 52 return result;
55 case Tegra::Texture::TextureType::TextureCubemap: 53 case Tegra::Texture::TextureType::TextureCubemap:
56 result.texture_type.Assign(Tegra::Shader::TextureType::TextureCube); 54 result.texture_type.Assign(TextureType::TextureCube);
57 result.is_array.Assign(0);
58 result.is_buffer.Assign(0);
59 result.is_shadow.Assign(0);
60 return result; 55 return result;
61 case Tegra::Texture::TextureType::Texture1DArray: 56 case Tegra::Texture::TextureType::Texture1DArray:
62 result.texture_type.Assign(Tegra::Shader::TextureType::Texture1D); 57 result.texture_type.Assign(TextureType::Texture1D);
63 result.is_array.Assign(1); 58 result.is_array.Assign(1);
64 result.is_buffer.Assign(0);
65 result.is_shadow.Assign(0);
66 return result; 59 return result;
67 case Tegra::Texture::TextureType::Texture2DArray: 60 case Tegra::Texture::TextureType::Texture2DArray:
68 result.texture_type.Assign(Tegra::Shader::TextureType::Texture2D); 61 result.texture_type.Assign(TextureType::Texture2D);
69 result.is_array.Assign(1); 62 result.is_array.Assign(1);
70 result.is_buffer.Assign(0);
71 result.is_shadow.Assign(0);
72 return result; 63 return result;
73 case Tegra::Texture::TextureType::Texture1DBuffer: 64 case Tegra::Texture::TextureType::Texture1DBuffer:
74 result.texture_type.Assign(Tegra::Shader::TextureType::Texture1D); 65 result.texture_type.Assign(TextureType::Texture1D);
75 result.is_array.Assign(0);
76 result.is_buffer.Assign(1); 66 result.is_buffer.Assign(1);
77 result.is_shadow.Assign(0);
78 return result; 67 return result;
79 case Tegra::Texture::TextureType::Texture2DNoMipmap: 68 case Tegra::Texture::TextureType::Texture2DNoMipmap:
80 result.texture_type.Assign(Tegra::Shader::TextureType::Texture2D); 69 result.texture_type.Assign(TextureType::Texture2D);
81 result.is_array.Assign(0);
82 result.is_buffer.Assign(0);
83 result.is_shadow.Assign(0);
84 return result; 70 return result;
85 case Tegra::Texture::TextureType::TextureCubeArray: 71 case Tegra::Texture::TextureType::TextureCubeArray:
86 result.texture_type.Assign(Tegra::Shader::TextureType::TextureCube); 72 result.texture_type.Assign(TextureType::TextureCube);
87 result.is_array.Assign(1); 73 result.is_array.Assign(1);
88 result.is_buffer.Assign(0);
89 result.is_shadow.Assign(0);
90 return result; 74 return result;
91 default: 75 default:
92 result.texture_type.Assign(Tegra::Shader::TextureType::Texture2D); 76 result.texture_type.Assign(TextureType::Texture2D);
93 result.is_array.Assign(0);
94 result.is_buffer.Assign(0);
95 result.is_shadow.Assign(0);
96 return result; 77 return result;
97 } 78 }
98 } 79 }
diff --git a/src/video_core/engines/kepler_compute.cpp b/src/video_core/engines/kepler_compute.cpp
index ae52afa79..1ecd65925 100644
--- a/src/video_core/engines/kepler_compute.cpp
+++ b/src/video_core/engines/kepler_compute.cpp
@@ -89,7 +89,7 @@ SamplerDescriptor KeplerCompute::AccessBindlessSampler(ShaderType stage, u64 con
89 89
90 const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)}; 90 const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)};
91 const Texture::FullTextureInfo tex_info = GetTextureInfo(tex_handle); 91 const Texture::FullTextureInfo tex_info = GetTextureInfo(tex_handle);
92 SamplerDescriptor result = SamplerDescriptor::FromTicTexture(tex_info.tic.texture_type.Value()); 92 SamplerDescriptor result = SamplerDescriptor::FromTIC(tex_info.tic);
93 result.is_shadow.Assign(tex_info.tsc.depth_compare_enabled.Value()); 93 result.is_shadow.Assign(tex_info.tsc.depth_compare_enabled.Value());
94 return result; 94 return result;
95} 95}
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 89050361e..ce536e29b 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -638,7 +638,7 @@ SamplerDescriptor Maxwell3D::AccessBindlessSampler(ShaderType stage, u64 const_b
638 638
639 const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)}; 639 const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)};
640 const Texture::FullTextureInfo tex_info = GetTextureInfo(tex_handle); 640 const Texture::FullTextureInfo tex_info = GetTextureInfo(tex_handle);
641 SamplerDescriptor result = SamplerDescriptor::FromTicTexture(tex_info.tic.texture_type.Value()); 641 SamplerDescriptor result = SamplerDescriptor::FromTIC(tex_info.tic);
642 result.is_shadow.Assign(tex_info.tsc.depth_compare_enabled.Value()); 642 result.is_shadow.Assign(tex_info.tsc.depth_compare_enabled.Value());
643 return result; 643 return result;
644} 644}
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
index df86c0cc3..3b0db5393 100644
--- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
@@ -48,7 +48,7 @@ struct BindlessSamplerKey {
48 Tegra::Engines::SamplerDescriptor sampler; 48 Tegra::Engines::SamplerDescriptor sampler;
49}; 49};
50 50
51constexpr u32 NativeVersion = 18; 51constexpr u32 NativeVersion = 19;
52 52
53ShaderCacheVersionHash GetShaderCacheVersionHash() { 53ShaderCacheVersionHash GetShaderCacheVersionHash() {
54 ShaderCacheVersionHash hash{}; 54 ShaderCacheVersionHash hash{};