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authorGravatar David Marcec2019-09-21 17:34:46 +1000
committerGravatar David Marcec2019-09-21 17:34:46 +1000
commit934ce530f6281e24e227362fb4113d5a051b9441 (patch)
tree4a5dd5341e23adefd8913cf1011a11cd4aed5a42 /src
parentMerge pull request #2879 from ogniK5377/trace-submitgpfifo (diff)
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Log the current title id and game name which is booting
Spit out a LOG_INFO of the current game name and it's title id in the log. This helps to read log files and figure out which games have which issues
Diffstat (limited to 'src')
-rw-r--r--src/yuzu/main.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 8304c6517..9a42a998a 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -964,11 +964,11 @@ void GMainWindow::BootGame(const QString& filename) {
964 } 964 }
965 status_bar_update_timer.start(2000); 965 status_bar_update_timer.start(2000);
966 966
967 const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
968
967 std::string title_name; 969 std::string title_name;
968 const auto res = Core::System::GetInstance().GetGameName(title_name); 970 const auto res = Core::System::GetInstance().GetGameName(title_name);
969 if (res != Loader::ResultStatus::Success) { 971 if (res != Loader::ResultStatus::Success) {
970 const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
971
972 const auto [nacp, icon_file] = FileSys::PatchManager(title_id).GetControlMetadata(); 972 const auto [nacp, icon_file] = FileSys::PatchManager(title_id).GetControlMetadata();
973 if (nacp != nullptr) 973 if (nacp != nullptr)
974 title_name = nacp->GetApplicationName(); 974 title_name = nacp->GetApplicationName();
@@ -976,7 +976,7 @@ void GMainWindow::BootGame(const QString& filename) {
976 if (title_name.empty()) 976 if (title_name.empty())
977 title_name = FileUtil::GetFilename(filename.toStdString()); 977 title_name = FileUtil::GetFilename(filename.toStdString());
978 } 978 }
979 979 LOG_INFO(Frontend, "Booting game: \"{}\" | {:016X}", title_name, title_id);
980 UpdateWindowTitle(QString::fromStdString(title_name)); 980 UpdateWindowTitle(QString::fromStdString(title_name));
981 981
982 loading_screen->Prepare(Core::System::GetInstance().GetAppLoader()); 982 loading_screen->Prepare(Core::System::GetInstance().GetAppLoader());