diff options
| author | 2017-02-19 18:18:26 -0800 | |
|---|---|---|
| committer | 2017-02-26 17:22:03 -0800 | |
| commit | 92c8bd4b1f650438274e50303a6d3f668924d071 (patch) | |
| tree | 0c9e162129dabd2424ee329b51f5765a73f6a494 /src | |
| parent | Add performance statistics to status bar (diff) | |
| download | yuzu-92c8bd4b1f650438274e50303a6d3f668924d071.tar.gz yuzu-92c8bd4b1f650438274e50303a6d3f668924d071.tar.xz yuzu-92c8bd4b1f650438274e50303a6d3f668924d071.zip | |
PerfStats: Add method to get the instantaneous time ratio
Diffstat (limited to 'src')
| -rw-r--r-- | src/core/frontend/emu_window.cpp | 5 | ||||
| -rw-r--r-- | src/core/perf_stats.cpp | 14 | ||||
| -rw-r--r-- | src/core/perf_stats.h | 10 |
3 files changed, 22 insertions, 7 deletions
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp index 6b4637741..b65d6ff58 100644 --- a/src/core/frontend/emu_window.cpp +++ b/src/core/frontend/emu_window.cpp | |||
| @@ -5,7 +5,7 @@ | |||
| 5 | #include <algorithm> | 5 | #include <algorithm> |
| 6 | #include <cmath> | 6 | #include <cmath> |
| 7 | #include "common/assert.h" | 7 | #include "common/assert.h" |
| 8 | #include "common/profiler_reporting.h" | 8 | #include "core/core.h" |
| 9 | #include "core/frontend/emu_window.h" | 9 | #include "core/frontend/emu_window.h" |
| 10 | #include "core/frontend/key_map.h" | 10 | #include "core/frontend/key_map.h" |
| 11 | #include "video_core/video_core.h" | 11 | #include "video_core/video_core.h" |
| @@ -104,8 +104,7 @@ void EmuWindow::AccelerometerChanged(float x, float y, float z) { | |||
| 104 | void EmuWindow::GyroscopeChanged(float x, float y, float z) { | 104 | void EmuWindow::GyroscopeChanged(float x, float y, float z) { |
| 105 | constexpr float FULL_FPS = 60; | 105 | constexpr float FULL_FPS = 60; |
| 106 | float coef = GetGyroscopeRawToDpsCoefficient(); | 106 | float coef = GetGyroscopeRawToDpsCoefficient(); |
| 107 | float stretch = | 107 | float stretch = Core::System::GetInstance().perf_stats.Lock()->GetLastFrameTimeScale(); |
| 108 | FULL_FPS / Common::Profiling::GetTimingResultsAggregator()->GetAggregatedResults().fps; | ||
| 109 | std::lock_guard<std::mutex> lock(gyro_mutex); | 108 | std::lock_guard<std::mutex> lock(gyro_mutex); |
| 110 | gyro_x = static_cast<s16>(x * coef * stretch); | 109 | gyro_x = static_cast<s16>(x * coef * stretch); |
| 111 | gyro_y = static_cast<s16>(y * coef * stretch); | 110 | gyro_y = static_cast<s16>(y * coef * stretch); |
diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp index 6d9e603e4..8d9e521a3 100644 --- a/src/core/perf_stats.cpp +++ b/src/core/perf_stats.cpp | |||
| @@ -6,6 +6,9 @@ | |||
| 6 | #include "core/hw/gpu.h" | 6 | #include "core/hw/gpu.h" |
| 7 | #include "core/perf_stats.h" | 7 | #include "core/perf_stats.h" |
| 8 | 8 | ||
| 9 | using DoubleSecs = std::chrono::duration<double, std::chrono::seconds::period>; | ||
| 10 | using std::chrono::duration_cast; | ||
| 11 | |||
| 9 | namespace Core { | 12 | namespace Core { |
| 10 | 13 | ||
| 11 | void PerfStats::BeginSystemFrame() { | 14 | void PerfStats::BeginSystemFrame() { |
| @@ -16,6 +19,9 @@ void PerfStats::EndSystemFrame() { | |||
| 16 | auto frame_end = Clock::now(); | 19 | auto frame_end = Clock::now(); |
| 17 | accumulated_frametime += frame_end - frame_begin; | 20 | accumulated_frametime += frame_end - frame_begin; |
| 18 | system_frames += 1; | 21 | system_frames += 1; |
| 22 | |||
| 23 | previous_frame_length = frame_end - previous_frame_end; | ||
| 24 | previous_frame_end = frame_end; | ||
| 19 | } | 25 | } |
| 20 | 26 | ||
| 21 | void PerfStats::EndGameFrame() { | 27 | void PerfStats::EndGameFrame() { |
| @@ -23,9 +29,6 @@ void PerfStats::EndGameFrame() { | |||
| 23 | } | 29 | } |
| 24 | 30 | ||
| 25 | PerfStats::Results PerfStats::GetAndResetStats(u64 current_system_time_us) { | 31 | PerfStats::Results PerfStats::GetAndResetStats(u64 current_system_time_us) { |
| 26 | using DoubleSecs = std::chrono::duration<double, std::chrono::seconds::period>; | ||
| 27 | using std::chrono::duration_cast; | ||
| 28 | |||
| 29 | auto now = Clock::now(); | 32 | auto now = Clock::now(); |
| 30 | // Walltime elapsed since stats were reset | 33 | // Walltime elapsed since stats were reset |
| 31 | auto interval = duration_cast<DoubleSecs>(now - reset_point).count(); | 34 | auto interval = duration_cast<DoubleSecs>(now - reset_point).count(); |
| @@ -50,4 +53,9 @@ PerfStats::Results PerfStats::GetAndResetStats(u64 current_system_time_us) { | |||
| 50 | return results; | 53 | return results; |
| 51 | } | 54 | } |
| 52 | 55 | ||
| 56 | double PerfStats::GetLastFrameTimeScale() { | ||
| 57 | constexpr double FRAME_LENGTH = 1.0 / GPU::SCREEN_REFRESH_RATE; | ||
| 58 | return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH; | ||
| 59 | } | ||
| 60 | |||
| 53 | } // namespace Core | 61 | } // namespace Core |
diff --git a/src/core/perf_stats.h b/src/core/perf_stats.h index 566a1419a..8a03c511a 100644 --- a/src/core/perf_stats.h +++ b/src/core/perf_stats.h | |||
| @@ -30,11 +30,19 @@ public: | |||
| 30 | 30 | ||
| 31 | Results GetAndResetStats(u64 current_system_time_us); | 31 | Results GetAndResetStats(u64 current_system_time_us); |
| 32 | 32 | ||
| 33 | /** | ||
| 34 | * Gets the ratio between walltime and the emulated time of the previous system frame. This is | ||
| 35 | * useful for scaling inputs or outputs moving between the two time domains. | ||
| 36 | */ | ||
| 37 | double GetLastFrameTimeScale(); | ||
| 38 | |||
| 33 | private: | 39 | private: |
| 34 | Clock::time_point reset_point = Clock::now(); | 40 | Clock::time_point reset_point = Clock::now(); |
| 35 | 41 | ||
| 36 | Clock::time_point frame_begin; | 42 | Clock::time_point frame_begin = reset_point; |
| 43 | Clock::time_point previous_frame_end = reset_point; | ||
| 37 | Clock::duration accumulated_frametime = Clock::duration::zero(); | 44 | Clock::duration accumulated_frametime = Clock::duration::zero(); |
| 45 | Clock::duration previous_frame_length = Clock::duration::zero(); | ||
| 38 | u64 reset_point_system_us = 0; | 46 | u64 reset_point_system_us = 0; |
| 39 | u32 system_frames = 0; | 47 | u32 system_frames = 0; |
| 40 | u32 game_frames = 0; | 48 | u32 game_frames = 0; |