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authorGravatar archshift2014-09-06 20:05:53 -0700
committerGravatar archshift2014-09-07 12:09:02 -0700
commit81baa477b503796f3dbf9308a7fdf51a871f5c37 (patch)
tree1542d7872e0f79d7f8b62b5848c36ba7639deee1 /src
parentDead code removal: video_core.cpp, load_symbol_map.cpp (diff)
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renderer_opengl.cpp: improved alignment for readability
Diffstat (limited to 'src')
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 0e4e06517..4ab1ccb2c 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -18,28 +18,28 @@ static const GLfloat kViewportAspectRatio =
18 18
19// Fullscreen quad dimensions 19// Fullscreen quad dimensions
20static const GLfloat kTopScreenWidthNormalized = 2; 20static const GLfloat kTopScreenWidthNormalized = 2;
21static const GLfloat kTopScreenHeightNormalized = kTopScreenWidthNormalized * (static_cast<float>(VideoCore::kScreenTopHeight) / VideoCore::kScreenTopWidth); 21static const GLfloat kTopScreenHeightNormalized = kTopScreenWidthNormalized * (static_cast<float>(VideoCore::kScreenTopHeight) / VideoCore::kScreenTopWidth);
22static const GLfloat kBottomScreenWidthNormalized = kTopScreenWidthNormalized * (static_cast<float>(VideoCore::kScreenBottomWidth) / VideoCore::kScreenTopWidth); 22static const GLfloat kBottomScreenWidthNormalized = kTopScreenWidthNormalized * (static_cast<float>(VideoCore::kScreenBottomWidth) / VideoCore::kScreenTopWidth);
23static const GLfloat kBottomScreenHeightNormalized = kBottomScreenWidthNormalized * (static_cast<float>(VideoCore::kScreenBottomHeight) / VideoCore::kScreenBottomWidth); 23static const GLfloat kBottomScreenHeightNormalized = kBottomScreenWidthNormalized * (static_cast<float>(VideoCore::kScreenBottomHeight) / VideoCore::kScreenBottomWidth);
24 24
25static const GLfloat g_vbuffer_top[] = { 25static const GLfloat g_vbuffer_top[] = {
26 // x, y, z u, v 26 // x, y z u v
27 -1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 27 -1.0f, 0.0f, 0.0f, 0.0f, 1.0f,
28 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 28 1.0f, 0.0f, 0.0f, 1.0f, 1.0f,
29 1.0f, kTopScreenHeightNormalized, 0.0f, 1.0f, 0.0f, 29 1.0f, kTopScreenHeightNormalized, 0.0f, 1.0f, 0.0f,
30 1.0f, kTopScreenHeightNormalized, 0.0f, 1.0f, 0.0f, 30 1.0f, kTopScreenHeightNormalized, 0.0f, 1.0f, 0.0f,
31 -1.0f, kTopScreenHeightNormalized, 0.0f, 0.0f, 0.0f, 31 -1.0f, kTopScreenHeightNormalized, 0.0f, 0.0f, 0.0f,
32 -1.0f, 0.0f, 0.0f, 0.0f, 1.0f 32 -1.0f, 0.0f, 0.0f, 0.0f, 1.0f
33}; 33};
34 34
35static const GLfloat g_vbuffer_bottom[] = { 35static const GLfloat g_vbuffer_bottom[] = {
36 // x, y, z u, v 36 // x y z u v
37 -(kBottomScreenWidthNormalized / 2), -kBottomScreenHeightNormalized, 0.0f, 0.0f, 1.0f, 37 -(kBottomScreenWidthNormalized / 2), -kBottomScreenHeightNormalized, 0.0f, 0.0f, 1.0f,
38 (kBottomScreenWidthNormalized / 2), -kBottomScreenHeightNormalized, 0.0f, 1.0f, 1.0f, 38 (kBottomScreenWidthNormalized / 2), -kBottomScreenHeightNormalized, 0.0f, 1.0f, 1.0f,
39 (kBottomScreenWidthNormalized / 2), 0.0f, 0.0f, 1.0f, 0.0f, 39 (kBottomScreenWidthNormalized / 2), 0.0f, 0.0f, 1.0f, 0.0f,
40 (kBottomScreenWidthNormalized / 2), 0.0f, 0.0f, 1.0f, 0.0f, 40 (kBottomScreenWidthNormalized / 2), 0.0f, 0.0f, 1.0f, 0.0f,
41 -(kBottomScreenWidthNormalized / 2), 0.0f, 0.0f, 0.0f, 0.0f, 41 -(kBottomScreenWidthNormalized / 2), 0.0f, 0.0f, 0.0f, 0.0f,
42 -(kBottomScreenWidthNormalized / 2), -kBottomScreenHeightNormalized, 0.0f, 0.0f, 1.0f 42 -(kBottomScreenWidthNormalized / 2), -kBottomScreenHeightNormalized, 0.0f, 0.0f, 1.0f
43}; 43};
44 44
45/// RendererOpenGL constructor 45/// RendererOpenGL constructor