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authorGravatar Lioncash2019-03-27 13:17:35 -0400
committerGravatar Lioncash2019-03-28 11:14:24 -0400
commit7d88fc83bf31619fbb640dff532fe01f5e983361 (patch)
tree2d2d1a7d9849c1fe0b64ab183c50f5b227e32c1e /src
parentgl_shader_manager: Amend Doxygen string for MaxwellUniformData (diff)
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gl_shader_manager: Remove reliance on global accessor within MaxwellUniformData::SetFromRegs()
We can just pass in the Maxwell3D instance instead of going through the system class to get at it. This also lets us simplify the interface a little bit. Since we pass in the Maxwell3D context now, we only really need to pass the shader stage index value in.
Diffstat (limited to 'src')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.cpp13
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.h3
3 files changed, 9 insertions, 9 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index e06dfe43f..7c23056eb 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -320,7 +320,7 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
320 const std::size_t stage{index == 0 ? 0 : index - 1}; // Stage indices are 0 - 5 320 const std::size_t stage{index == 0 ? 0 : index - 1}; // Stage indices are 0 - 5
321 321
322 GLShader::MaxwellUniformData ubo{}; 322 GLShader::MaxwellUniformData ubo{};
323 ubo.SetFromRegs(gpu.state.shader_stages[stage]); 323 ubo.SetFromRegs(gpu, stage);
324 const GLintptr offset = buffer_cache.UploadHostMemory( 324 const GLintptr offset = buffer_cache.UploadHostMemory(
325 &ubo, sizeof(ubo), static_cast<std::size_t>(uniform_buffer_alignment)); 325 &ubo, sizeof(ubo), static_cast<std::size_t>(uniform_buffer_alignment));
326 326
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.cpp b/src/video_core/renderer_opengl/gl_shader_manager.cpp
index 6a30c28d2..a670855b0 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_manager.cpp
@@ -2,15 +2,13 @@
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include "core/core.h"
6#include "video_core/renderer_opengl/gl_shader_manager.h" 5#include "video_core/renderer_opengl/gl_shader_manager.h"
7 6
8namespace OpenGL::GLShader { 7namespace OpenGL::GLShader {
9 8
10void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& shader_stage) { 9void MaxwellUniformData::SetFromRegs(const Maxwell3D& maxwell, std::size_t shader_stage) {
11 const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); 10 const auto& regs = maxwell.regs;
12 const auto& regs = gpu.regs; 11 const auto& state = maxwell.state;
13 const auto& state = gpu.state;
14 12
15 // TODO(bunnei): Support more than one viewport 13 // TODO(bunnei): Support more than one viewport
16 viewport_flip[0] = regs.viewport_transform[0].scale_x < 0.0 ? -1.0f : 1.0f; 14 viewport_flip[0] = regs.viewport_transform[0].scale_x < 0.0 ? -1.0f : 1.0f;
@@ -31,8 +29,9 @@ void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& sh
31 29
32 // Assign in which stage the position has to be flipped 30 // Assign in which stage the position has to be flipped
33 // (the last stage before the fragment shader). 31 // (the last stage before the fragment shader).
34 if (gpu.regs.shader_config[static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry)].enable) { 32 constexpr u32 geometry_index = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry);
35 flip_stage = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry); 33 if (maxwell.regs.shader_config[geometry_index].enable) {
34 flip_stage = geometry_index;
36 } else { 35 } else {
37 flip_stage = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::VertexB); 36 flip_stage = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::VertexB);
38 } 37 }
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h
index d0e0ab95b..98217eed6 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.h
+++ b/src/video_core/renderer_opengl/gl_shader_manager.h
@@ -19,7 +19,8 @@ using Tegra::Engines::Maxwell3D;
19/// the end of a uniform block is included in UNIFORM_BLOCK_DATA_SIZE or not. 19/// the end of a uniform block is included in UNIFORM_BLOCK_DATA_SIZE or not.
20/// Not following that rule will cause problems on some AMD drivers. 20/// Not following that rule will cause problems on some AMD drivers.
21struct MaxwellUniformData { 21struct MaxwellUniformData {
22 void SetFromRegs(const Maxwell3D::State::ShaderStageInfo& shader_stage); 22 void SetFromRegs(const Maxwell3D& maxwell, std::size_t shader_stage);
23
23 alignas(16) GLvec4 viewport_flip; 24 alignas(16) GLvec4 viewport_flip;
24 struct alignas(16) { 25 struct alignas(16) {
25 GLuint instance_id; 26 GLuint instance_id;