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| author | 2018-08-28 10:45:11 -0400 | |
|---|---|---|
| committer | 2018-08-28 10:46:29 -0400 | |
| commit | 6771a18c6c7d9b7da4e3e205550683342a57ac83 (patch) | |
| tree | 3c4992768d8c9f7f7c422c01f6dc2577b29c5464 /src | |
| parent | Merge pull request #1165 from bunnei/shader-cache (diff) | |
| download | yuzu-6771a18c6c7d9b7da4e3e205550683342a57ac83.tar.gz yuzu-6771a18c6c7d9b7da4e3e205550683342a57ac83.tar.xz yuzu-6771a18c6c7d9b7da4e3e205550683342a57ac83.zip | |
gl_rasterizer: Remove unused variables
Diffstat (limited to 'src')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 9951d8178..dcf987d89 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp | |||
| @@ -211,7 +211,6 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr | |||
| 211 | buffer_ptr += sizeof(ubo); | 211 | buffer_ptr += sizeof(ubo); |
| 212 | buffer_offset += sizeof(ubo); | 212 | buffer_offset += sizeof(ubo); |
| 213 | 213 | ||
| 214 | const Tegra::GPUVAddr addr{gpu.regs.code_address.CodeAddress() + shader_config.offset}; | ||
| 215 | Shader shader{shader_cache.GetStageProgram(program)}; | 214 | Shader shader{shader_cache.GetStageProgram(program)}; |
| 216 | 215 | ||
| 217 | switch (program) { | 216 | switch (program) { |
| @@ -459,7 +458,6 @@ void RasterizerOpenGL::DrawArrays() { | |||
| 459 | // Draw the vertex batch | 458 | // Draw the vertex batch |
| 460 | const bool is_indexed = accelerate_draw == AccelDraw::Indexed; | 459 | const bool is_indexed = accelerate_draw == AccelDraw::Indexed; |
| 461 | const u64 index_buffer_size{regs.index_array.count * regs.index_array.FormatSizeInBytes()}; | 460 | const u64 index_buffer_size{regs.index_array.count * regs.index_array.FormatSizeInBytes()}; |
| 462 | const unsigned vertex_num{is_indexed ? regs.index_array.count : regs.vertex_buffer.count}; | ||
| 463 | 461 | ||
| 464 | state.draw.vertex_buffer = stream_buffer.GetHandle(); | 462 | state.draw.vertex_buffer = stream_buffer.GetHandle(); |
| 465 | state.Apply(); | 463 | state.Apply(); |