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authorGravatar NeatNit2018-10-01 22:42:49 +0300
committerGravatar fearlessTobi2018-10-09 20:26:57 +0200
commit4f24343f32ed253efb2cedba03d20c620841dca1 (patch)
tree1fffd231c45fa4681c0a20c682c3ba5f7946c27c /src
parentMerge pull request #1423 from DarkLordZach/romfs-file-exts (diff)
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implemented touch in Qt and SDL
change TouchToPixelPos to return std::pair<int, int> static_cast (SDL) various minor style and code improvements style - PascalCase for function names made touch events private const pointer arg in touch events make TouchToPixelPos a const member function did I do this right? braces on barely-multiline if remove question comment (confirmed in Discord) fixed consts remove unused parameter from TouchEndEvent DRY - High-DPI scaled touch put in separate function also fixes a bug where if you start touching (with either mouse or touchscreen) and drag the mouse to the LEFT of the emulator window, the touch point jumps to the RIGHT side of the touchscreen; draggin to above the window would make it jump to the bottom. implicit conversion from QPoint to QPointF, apparently I have no idea what const even means but I'll put it here anyway remove unused or used-once variables make touch scaling functions const, and put their implementations together removed unused FingerID parameters QTouchEvent forward declaration; add comment to TouchBegin that was lost in an edit better DRY in SDL To do -> TODO(NeatNit) remove unused include
Diffstat (limited to 'src')
-rw-r--r--src/yuzu/bootmanager.cpp71
-rw-r--r--src/yuzu/bootmanager.h10
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp48
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.h12
4 files changed, 131 insertions, 10 deletions
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 4e4c108ab..e8ab23326 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -110,6 +110,7 @@ GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)
110 std::string window_title = fmt::format("yuzu {} | {}-{}", Common::g_build_name, 110 std::string window_title = fmt::format("yuzu {} | {}-{}", Common::g_build_name,
111 Common::g_scm_branch, Common::g_scm_desc); 111 Common::g_scm_branch, Common::g_scm_desc);
112 setWindowTitle(QString::fromStdString(window_title)); 112 setWindowTitle(QString::fromStdString(window_title));
113 setAttribute(Qt::WA_AcceptTouchEvents);
113 114
114 InputCommon::Init(); 115 InputCommon::Init();
115 InputCommon::StartJoystickEventHandler(); 116 InputCommon::StartJoystickEventHandler();
@@ -190,11 +191,17 @@ QByteArray GRenderWindow::saveGeometry() {
190 return geometry; 191 return geometry;
191} 192}
192 193
193qreal GRenderWindow::windowPixelRatio() { 194qreal GRenderWindow::windowPixelRatio() const {
194 // windowHandle() might not be accessible until the window is displayed to screen. 195 // windowHandle() might not be accessible until the window is displayed to screen.
195 return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f; 196 return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f;
196} 197}
197 198
199std::pair<unsigned, unsigned> GRenderWindow::ScaleTouch(const QPointF pos) const {
200 const qreal pixel_ratio = windowPixelRatio();
201 return {static_cast<unsigned>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})),
202 static_cast<unsigned>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))};
203}
204
198void GRenderWindow::closeEvent(QCloseEvent* event) { 205void GRenderWindow::closeEvent(QCloseEvent* event) {
199 emit Closed(); 206 emit Closed();
200 QWidget::closeEvent(event); 207 QWidget::closeEvent(event);
@@ -209,31 +216,81 @@ void GRenderWindow::keyReleaseEvent(QKeyEvent* event) {
209} 216}
210 217
211void GRenderWindow::mousePressEvent(QMouseEvent* event) { 218void GRenderWindow::mousePressEvent(QMouseEvent* event) {
219 if (event->source() == Qt::MouseEventSynthesizedBySystem)
220 return; // touch input is handled in TouchBeginEvent
221
212 auto pos = event->pos(); 222 auto pos = event->pos();
213 if (event->button() == Qt::LeftButton) { 223 if (event->button() == Qt::LeftButton) {
214 qreal pixelRatio = windowPixelRatio(); 224 const auto [x, y] = ScaleTouch(pos);
215 this->TouchPressed(static_cast<unsigned>(pos.x() * pixelRatio), 225 this->TouchPressed(x, y);
216 static_cast<unsigned>(pos.y() * pixelRatio));
217 } else if (event->button() == Qt::RightButton) { 226 } else if (event->button() == Qt::RightButton) {
218 InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y()); 227 InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y());
219 } 228 }
220} 229}
221 230
222void GRenderWindow::mouseMoveEvent(QMouseEvent* event) { 231void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
232 if (event->source() == Qt::MouseEventSynthesizedBySystem)
233 return; // touch input is handled in TouchUpdateEvent
234
223 auto pos = event->pos(); 235 auto pos = event->pos();
224 qreal pixelRatio = windowPixelRatio(); 236 const auto [x, y] = ScaleTouch(pos);
225 this->TouchMoved(std::max(static_cast<unsigned>(pos.x() * pixelRatio), 0u), 237 this->TouchMoved(x, y);
226 std::max(static_cast<unsigned>(pos.y() * pixelRatio), 0u));
227 InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y()); 238 InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y());
228} 239}
229 240
230void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) { 241void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
242 if (event->source() == Qt::MouseEventSynthesizedBySystem)
243 return; // touch input is handled in TouchEndEvent
244
231 if (event->button() == Qt::LeftButton) 245 if (event->button() == Qt::LeftButton)
232 this->TouchReleased(); 246 this->TouchReleased();
233 else if (event->button() == Qt::RightButton) 247 else if (event->button() == Qt::RightButton)
234 InputCommon::GetMotionEmu()->EndTilt(); 248 InputCommon::GetMotionEmu()->EndTilt();
235} 249}
236 250
251void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) {
252 // TouchBegin always has exactly one touch point, so take the .first()
253 const auto [x, y] = ScaleTouch(event->touchPoints().first().pos());
254 this->TouchPressed(x, y);
255}
256
257void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) {
258 QPointF pos;
259 int active_points = 0;
260
261 // average all active touch points
262 for (const auto tp : event->touchPoints()) {
263 if (tp.state() & (Qt::TouchPointPressed | Qt::TouchPointMoved | Qt::TouchPointStationary)) {
264 active_points++;
265 pos += tp.pos();
266 }
267 }
268
269 pos /= active_points;
270
271 const auto [x, y] = ScaleTouch(pos);
272 this->TouchMoved(x, y);
273}
274
275void GRenderWindow::TouchEndEvent() {
276 this->TouchReleased();
277}
278
279bool GRenderWindow::event(QEvent* event) {
280 if (event->type() == QEvent::TouchBegin) {
281 TouchBeginEvent(static_cast<QTouchEvent*>(event));
282 return true;
283 } else if (event->type() == QEvent::TouchUpdate) {
284 TouchUpdateEvent(static_cast<QTouchEvent*>(event));
285 return true;
286 } else if (event->type() == QEvent::TouchEnd || event->type() == QEvent::TouchCancel) {
287 TouchEndEvent();
288 return true;
289 }
290
291 return QWidget::event(event);
292}
293
237void GRenderWindow::focusOutEvent(QFocusEvent* event) { 294void GRenderWindow::focusOutEvent(QFocusEvent* event) {
238 QWidget::focusOutEvent(event); 295 QWidget::focusOutEvent(event);
239 InputCommon::GetKeyboard()->ReleaseAllKeys(); 296 InputCommon::GetKeyboard()->ReleaseAllKeys();
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index f133bfadf..873985564 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -15,6 +15,7 @@
15 15
16class QKeyEvent; 16class QKeyEvent;
17class QScreen; 17class QScreen;
18class QTouchEvent;
18 19
19class GGLWidgetInternal; 20class GGLWidgetInternal;
20class GMainWindow; 21class GMainWindow;
@@ -119,7 +120,7 @@ public:
119 void restoreGeometry(const QByteArray& geometry); // overridden 120 void restoreGeometry(const QByteArray& geometry); // overridden
120 QByteArray saveGeometry(); // overridden 121 QByteArray saveGeometry(); // overridden
121 122
122 qreal windowPixelRatio(); 123 qreal windowPixelRatio() const;
123 124
124 void closeEvent(QCloseEvent* event) override; 125 void closeEvent(QCloseEvent* event) override;
125 126
@@ -130,6 +131,8 @@ public:
130 void mouseMoveEvent(QMouseEvent* event) override; 131 void mouseMoveEvent(QMouseEvent* event) override;
131 void mouseReleaseEvent(QMouseEvent* event) override; 132 void mouseReleaseEvent(QMouseEvent* event) override;
132 133
134 bool event(QEvent* event) override;
135
133 void focusOutEvent(QFocusEvent* event) override; 136 void focusOutEvent(QFocusEvent* event) override;
134 137
135 void OnClientAreaResized(unsigned width, unsigned height); 138 void OnClientAreaResized(unsigned width, unsigned height);
@@ -148,6 +151,11 @@ signals:
148 void Closed(); 151 void Closed();
149 152
150private: 153private:
154 std::pair<unsigned, unsigned> ScaleTouch(const QPointF pos) const;
155 void TouchBeginEvent(const QTouchEvent* event);
156 void TouchUpdateEvent(const QTouchEvent* event);
157 void TouchEndEvent();
158
151 void OnMinimalClientAreaChangeRequest( 159 void OnMinimalClientAreaChangeRequest(
152 const std::pair<unsigned, unsigned>& minimal_size) override; 160 const std::pair<unsigned, unsigned>& minimal_size) override;
153 161
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index 155095095..a9ad92a80 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -40,6 +40,35 @@ void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
40 } 40 }
41} 41}
42 42
43std::pair<unsigned, unsigned> EmuWindow_SDL2::TouchToPixelPos(float touch_x, float touch_y) const {
44 int w, h;
45 SDL_GetWindowSize(render_window, &w, &h);
46
47 touch_x *= w;
48 touch_y *= h;
49
50 return {static_cast<unsigned>(std::max(std::round(touch_x), 0.0f)),
51 static_cast<unsigned>(std::max(std::round(touch_y), 0.0f))};
52}
53
54void EmuWindow_SDL2::OnFingerDown(float x, float y) {
55 // TODO(NeatNit): keep track of multitouch using the fingerID and a dictionary of some kind
56 // This isn't critical because the best we can do when we have that is to average them, like the
57 // 3DS does
58
59 const auto [px, py] = TouchToPixelPos(x, y);
60 TouchPressed(px, py);
61}
62
63void EmuWindow_SDL2::OnFingerMotion(float x, float y) {
64 const auto [px, py] = TouchToPixelPos(x, y);
65 TouchMoved(px, py);
66}
67
68void EmuWindow_SDL2::OnFingerUp() {
69 TouchReleased();
70}
71
43void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) { 72void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) {
44 if (state == SDL_PRESSED) { 73 if (state == SDL_PRESSED) {
45 InputCommon::GetKeyboard()->PressKey(key); 74 InputCommon::GetKeyboard()->PressKey(key);
@@ -219,11 +248,26 @@ void EmuWindow_SDL2::PollEvents() {
219 OnKeyEvent(static_cast<int>(event.key.keysym.scancode), event.key.state); 248 OnKeyEvent(static_cast<int>(event.key.keysym.scancode), event.key.state);
220 break; 249 break;
221 case SDL_MOUSEMOTION: 250 case SDL_MOUSEMOTION:
222 OnMouseMotion(event.motion.x, event.motion.y); 251 // ignore if it came from touch
252 if (event.button.which != SDL_TOUCH_MOUSEID)
253 OnMouseMotion(event.motion.x, event.motion.y);
223 break; 254 break;
224 case SDL_MOUSEBUTTONDOWN: 255 case SDL_MOUSEBUTTONDOWN:
225 case SDL_MOUSEBUTTONUP: 256 case SDL_MOUSEBUTTONUP:
226 OnMouseButton(event.button.button, event.button.state, event.button.x, event.button.y); 257 // ignore if it came from touch
258 if (event.button.which != SDL_TOUCH_MOUSEID) {
259 OnMouseButton(event.button.button, event.button.state, event.button.x,
260 event.button.y);
261 }
262 break;
263 case SDL_FINGERDOWN:
264 OnFingerDown(event.tfinger.x, event.tfinger.y);
265 break;
266 case SDL_FINGERMOTION:
267 OnFingerMotion(event.tfinger.x, event.tfinger.y);
268 break;
269 case SDL_FINGERUP:
270 OnFingerUp();
227 break; 271 break;
228 case SDL_QUIT: 272 case SDL_QUIT:
229 is_open = false; 273 is_open = false;
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h
index d34902109..b0d4116cc 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h
@@ -40,6 +40,18 @@ private:
40 /// Called by PollEvents when a mouse button is pressed or released 40 /// Called by PollEvents when a mouse button is pressed or released
41 void OnMouseButton(u32 button, u8 state, s32 x, s32 y); 41 void OnMouseButton(u32 button, u8 state, s32 x, s32 y);
42 42
43 /// Translates pixel position (0..1) to pixel positions
44 std::pair<unsigned, unsigned> TouchToPixelPos(float touch_x, float touch_y) const;
45
46 /// Called by PollEvents when a finger starts touching the touchscreen
47 void OnFingerDown(float x, float y);
48
49 /// Called by PollEvents when a finger moves while touching the touchscreen
50 void OnFingerMotion(float x, float y);
51
52 /// Called by PollEvents when a finger stops touching the touchscreen
53 void OnFingerUp();
54
43 /// Called by PollEvents when any event that may cause the window to be resized occurs 55 /// Called by PollEvents when any event that may cause the window to be resized occurs
44 void OnResize(); 56 void OnResize();
45 57