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authorGravatar ameerj2021-06-28 00:37:24 -0400
committerGravatar ameerj2021-06-28 00:37:24 -0400
commit4cee25281f345d34fe04c779dc4c0e244f4970ac (patch)
treec8bc437134d8d637c0d96beafa9134a154538465 /src
parentMerge pull request #6529 from ReinUsesLisp/reaper-fixups (diff)
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main: Display the instruction set of the running title in the window name
Displays whether the currently running title uses 64-bit instructions or only 32-bit instructions.
Diffstat (limited to 'src')
-rw-r--r--src/yuzu/main.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 6f5b2f6d6..20f65d233 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1422,6 +1422,9 @@ void GMainWindow::BootGame(const QString& filename, std::size_t program_index, S
1422 title_name = Common::FS::PathToUTF8String( 1422 title_name = Common::FS::PathToUTF8String(
1423 std::filesystem::path{filename.toStdU16String()}.filename()); 1423 std::filesystem::path{filename.toStdU16String()}.filename());
1424 } 1424 }
1425 const bool is_64bit = system.Kernel().CurrentProcess()->Is64BitProcess();
1426 const auto instruction_set_suffix = is_64bit ? " (64-bit)" : " (32-bit)";
1427 title_name += instruction_set_suffix;
1425 LOG_INFO(Frontend, "Booting game: {:016X} | {} | {}", title_id, title_name, title_version); 1428 LOG_INFO(Frontend, "Booting game: {:016X} | {} | {}", title_id, title_name, title_version);
1426 UpdateWindowTitle(title_name, title_version); 1429 UpdateWindowTitle(title_name, title_version);
1427 1430