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authorGravatar Subv2018-04-15 14:42:23 -0500
committerGravatar Subv2018-04-15 15:02:50 -0500
commit477aab59603825e3cfc5144b784d0fe3df286ae4 (patch)
tree4ea684514f99ad3e1718282e01e2d04c6b938f5f /src
parentGPU: Don't use explicit binding points when uploading the constbuffers to ope... (diff)
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GPU: Use the same buffer names in the generated GLSL and the buffer uploading code.
Diffstat (limited to 'src')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp17
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h5
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp5
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.h14
4 files changed, 24 insertions, 17 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index a80923285..28abc563a 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -226,10 +226,6 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset, size
226 Memory::ReadBlock(cpu_address, program_code.data(), program_code.size() * sizeof(u64)); 226 Memory::ReadBlock(cpu_address, program_code.data(), program_code.size() * sizeof(u64));
227 GLShader::ShaderSetup setup{std::move(program_code)}; 227 GLShader::ShaderSetup setup{std::move(program_code)};
228 228
229 static constexpr std::array<const char*, Maxwell::MaxShaderStage> base_names = {
230 "buffer_vs_c", "buffer_tessc_c", "buffer_tesse_c", "buffer_gs_c", "buffer_fs_c",
231 };
232
233 GLShader::ShaderEntries shader_resources; 229 GLShader::ShaderEntries shader_resources;
234 230
235 switch (program) { 231 switch (program) {
@@ -255,9 +251,9 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset, size
255 static_cast<Maxwell::ShaderStage>(stage)); 251 static_cast<Maxwell::ShaderStage>(stage));
256 252
257 // Configure the const buffers for this shader stage. 253 // Configure the const buffers for this shader stage.
258 current_constbuffer_bindpoint = SetupConstBuffers( 254 current_constbuffer_bindpoint =
259 static_cast<Maxwell::ShaderStage>(stage), gl_stage_program, base_names[stage], 255 SetupConstBuffers(static_cast<Maxwell::ShaderStage>(stage), gl_stage_program,
260 current_constbuffer_bindpoint, shader_resources.const_buffer_entries); 256 current_constbuffer_bindpoint, shader_resources.const_buffer_entries);
261 } 257 }
262 258
263 shader_program_manager->UseTrivialGeometryShader(); 259 shader_program_manager->UseTrivialGeometryShader();
@@ -555,7 +551,7 @@ void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntr
555} 551}
556 552
557u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint program, 553u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint program,
558 const std::string& base_name, u32 current_bindpoint, 554 u32 current_bindpoint,
559 const std::vector<GLShader::ConstBufferEntry>& entries) { 555 const std::vector<GLShader::ConstBufferEntry>& entries) {
560 auto& gpu = Core::System::GetInstance().GPU(); 556 auto& gpu = Core::System::GetInstance().GPU();
561 auto& maxwell3d = gpu.Get3DEngine(); 557 auto& maxwell3d = gpu.Get3DEngine();
@@ -591,10 +587,11 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint progr
591 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); 587 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0);
592 588
593 // Now configure the bindpoint of the buffer inside the shader 589 // Now configure the bindpoint of the buffer inside the shader
594 std::string buffer_name = base_name + std::to_string(used_buffer.GetIndex()); 590 std::string buffer_name = used_buffer.GetName();
595 GLuint index = 591 GLuint index =
596 glGetProgramResourceIndex(program, GL_SHADER_STORAGE_BLOCK, buffer_name.c_str()); 592 glGetProgramResourceIndex(program, GL_SHADER_STORAGE_BLOCK, buffer_name.c_str());
597 glShaderStorageBlockBinding(program, index, buffer_draw_state.bindpoint); 593 if (index != -1)
594 glShaderStorageBlockBinding(program, index, buffer_draw_state.bindpoint);
598 } 595 }
599 596
600 state.Apply(); 597 state.Apply();
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 32d9598aa..548ce0453 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -91,14 +91,13 @@ private:
91 * Configures the current constbuffers to use for the draw command. 91 * Configures the current constbuffers to use for the draw command.
92 * @param stage The shader stage to configure buffers for. 92 * @param stage The shader stage to configure buffers for.
93 * @param program The OpenGL program object that contains the specified stage. 93 * @param program The OpenGL program object that contains the specified stage.
94 * @param base_name The name prefix of the buffer objects in the GLSL shaders.
95 * @param current_bindpoint The offset at which to start counting new buffer bindpoints. 94 * @param current_bindpoint The offset at which to start counting new buffer bindpoints.
96 * @param entries Vector describing the buffers that are actually used in the guest shader. 95 * @param entries Vector describing the buffers that are actually used in the guest shader.
97 * @returns The next available bindpoint for use in the next shader stage. 96 * @returns The next available bindpoint for use in the next shader stage.
98 */ 97 */
99 u32 SetupConstBuffers(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, GLuint program, 98 u32 SetupConstBuffers(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, GLuint program,
100 const std::string& base_name, u32 current_bindpoint, 99 u32 current_bindpoint,
101 const std::vector<GLShader::ConstBufferEntry>& entries); 100 const std::vector<GLShader::ConstBufferEntry>& entries);
102 101
103 /// Syncs the viewport to match the guest state 102 /// Syncs the viewport to match the guest state
104 void SyncViewport(const MathUtil::Rectangle<u32>& surfaces_rect, u16 res_scale); 103 void SyncViewport(const MathUtil::Rectangle<u32>& surfaces_rect, u16 res_scale);
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 9cf2c6a0c..e11711533 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -192,7 +192,7 @@ private:
192 192
193 /// Generates code representing a uniform (C buffer) register. 193 /// Generates code representing a uniform (C buffer) register.
194 std::string GetUniform(const Uniform& reg) { 194 std::string GetUniform(const Uniform& reg) {
195 declr_const_buffers[reg.index].MarkAsUsed(reg.index, reg.offset); 195 declr_const_buffers[reg.index].MarkAsUsed(reg.index, reg.offset, stage);
196 return 'c' + std::to_string(reg.index) + '[' + std::to_string(reg.offset) + ']'; 196 return 'c' + std::to_string(reg.index) + '[' + std::to_string(reg.offset) + ']';
197 } 197 }
198 198
@@ -478,8 +478,7 @@ private:
478 478
479 unsigned const_buffer_layout = 0; 479 unsigned const_buffer_layout = 0;
480 for (const auto& entry : GetConstBuffersDeclarations()) { 480 for (const auto& entry : GetConstBuffersDeclarations()) {
481 declarations.AddLine("layout(std430, binding = " + std::to_string(const_buffer_layout) + 481 declarations.AddLine("layout(std430) buffer " + entry.GetName());
482 ") buffer c" + std::to_string(entry.GetIndex()) + "_buffer");
483 declarations.AddLine("{"); 482 declarations.AddLine("{");
484 declarations.AddLine(" float c" + std::to_string(entry.GetIndex()) + "[];"); 483 declarations.AddLine(" float c" + std::to_string(entry.GetIndex()) + "[];");
485 declarations.AddLine("};"); 484 declarations.AddLine("};");
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.h b/src/video_core/renderer_opengl/gl_shader_gen.h
index 3d9aead74..458032b5c 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.h
+++ b/src/video_core/renderer_opengl/gl_shader_gen.h
@@ -19,10 +19,13 @@ constexpr size_t MAX_PROGRAM_CODE_LENGTH{0x1000};
19using ProgramCode = std::array<u64, MAX_PROGRAM_CODE_LENGTH>; 19using ProgramCode = std::array<u64, MAX_PROGRAM_CODE_LENGTH>;
20 20
21class ConstBufferEntry { 21class ConstBufferEntry {
22 using Maxwell = Tegra::Engines::Maxwell3D::Regs;
23
22public: 24public:
23 void MarkAsUsed(unsigned index, unsigned offset) { 25 void MarkAsUsed(unsigned index, unsigned offset, Maxwell::ShaderStage stage) {
24 is_used = true; 26 is_used = true;
25 this->index = index; 27 this->index = index;
28 this->stage = stage;
26 max_offset = std::max(max_offset, offset); 29 max_offset = std::max(max_offset, offset);
27 } 30 }
28 31
@@ -38,10 +41,19 @@ public:
38 return max_offset + 1; 41 return max_offset + 1;
39 } 42 }
40 43
44 std::string GetName() const {
45 return BufferBaseNames[static_cast<size_t>(stage)] + std::to_string(index);
46 }
47
41private: 48private:
49 static constexpr std::array<const char*, Maxwell::MaxShaderStage> BufferBaseNames = {
50 "buffer_vs_c", "buffer_tessc_c", "buffer_tesse_c", "buffer_gs_c", "buffer_fs_c",
51 };
52
42 bool is_used{}; 53 bool is_used{};
43 unsigned index{}; 54 unsigned index{};
44 unsigned max_offset{}; 55 unsigned max_offset{};
56 Maxwell::ShaderStage stage;
45}; 57};
46 58
47struct ShaderEntries { 59struct ShaderEntries {