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authorGravatar ReinUsesLisp2019-11-19 21:26:40 -0300
committerGravatar ReinUsesLisp2019-11-19 21:26:40 -0300
commit24f4198cee093470365d0318c0642c2e86eef85f (patch)
tree41c7127f38717195127f77fd6e9348c0d7207a52 /src
parentMerge pull request #3086 from ReinUsesLisp/format-lookups (diff)
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shader/other: Reduce DEPBAR log severity
While DEPBAR is stubbed it doesn't change anything from our end. Shading languages handle what this instruction does implicitly. We are not getting anything out fo this log except noise.
Diffstat (limited to 'src')
-rw-r--r--src/video_core/shader/decode/other.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/shader/decode/other.cpp b/src/video_core/shader/decode/other.cpp
index 116b95f76..17cd45d3c 100644
--- a/src/video_core/shader/decode/other.cpp
+++ b/src/video_core/shader/decode/other.cpp
@@ -256,7 +256,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
256 break; 256 break;
257 } 257 }
258 case OpCode::Id::DEPBAR: { 258 case OpCode::Id::DEPBAR: {
259 LOG_WARNING(HW_GPU, "DEPBAR instruction is stubbed"); 259 LOG_DEBUG(HW_GPU, "DEPBAR instruction is stubbed");
260 break; 260 break;
261 } 261 }
262 default: 262 default: