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| author | 2019-01-07 14:22:30 -0500 | |
|---|---|---|
| committer | 2019-01-07 14:22:30 -0500 | |
| commit | 23ebd4920e851a91bba0f2da70b7f63ee6b49dc3 (patch) | |
| tree | 6b85aee5889aca55284c3b03b2ae9b72522532a1 /src | |
| parent | Merge pull request #1989 from lioncash/set (diff) | |
| parent | gl_shader_cache: Use dirty flags for shaders (diff) | |
| download | yuzu-23ebd4920e851a91bba0f2da70b7f63ee6b49dc3.tar.gz yuzu-23ebd4920e851a91bba0f2da70b7f63ee6b49dc3.tar.xz yuzu-23ebd4920e851a91bba0f2da70b7f63ee6b49dc3.zip | |
Merge pull request #1999 from ReinUsesLisp/dirty-shader
gl_shader_cache: Use dirty flags for shaders
Diffstat (limited to 'src')
| -rw-r--r-- | src/video_core/engines/maxwell_3d.cpp | 8 | ||||
| -rw-r--r-- | src/video_core/engines/maxwell_3d.h | 3 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 4 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 6 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.h | 4 |
5 files changed, 23 insertions, 2 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index b19b3a75a..0ed7bc5d8 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp | |||
| @@ -135,6 +135,14 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) { | |||
| 135 | 135 | ||
| 136 | if (regs.reg_array[method_call.method] != method_call.argument) { | 136 | if (regs.reg_array[method_call.method] != method_call.argument) { |
| 137 | regs.reg_array[method_call.method] = method_call.argument; | 137 | regs.reg_array[method_call.method] = method_call.argument; |
| 138 | // Shader | ||
| 139 | constexpr u32 shader_registers_count = | ||
| 140 | sizeof(regs.shader_config[0]) * Regs::MaxShaderProgram / sizeof(u32); | ||
| 141 | if (method_call.method >= MAXWELL3D_REG_INDEX(shader_config[0]) && | ||
| 142 | method_call.method < MAXWELL3D_REG_INDEX(shader_config[0]) + shader_registers_count) { | ||
| 143 | dirty_flags.shaders = true; | ||
| 144 | } | ||
| 145 | |||
| 138 | // Vertex format | 146 | // Vertex format |
| 139 | if (method_call.method >= MAXWELL3D_REG_INDEX(vertex_attrib_format) && | 147 | if (method_call.method >= MAXWELL3D_REG_INDEX(vertex_attrib_format) && |
| 140 | method_call.method < | 148 | method_call.method < |
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 0faff6fdf..d50e5a126 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h | |||
| @@ -1089,10 +1089,13 @@ public: | |||
| 1089 | MemoryManager& memory_manager; | 1089 | MemoryManager& memory_manager; |
| 1090 | 1090 | ||
| 1091 | struct DirtyFlags { | 1091 | struct DirtyFlags { |
| 1092 | bool shaders = true; | ||
| 1093 | |||
| 1092 | bool vertex_attrib_format = true; | 1094 | bool vertex_attrib_format = true; |
| 1093 | u32 vertex_array = 0xFFFFFFFF; | 1095 | u32 vertex_array = 0xFFFFFFFF; |
| 1094 | 1096 | ||
| 1095 | void OnMemoryWrite() { | 1097 | void OnMemoryWrite() { |
| 1098 | shaders = true; | ||
| 1096 | vertex_array = 0xFFFFFFFF; | 1099 | vertex_array = 0xFFFFFFFF; |
| 1097 | } | 1100 | } |
| 1098 | }; | 1101 | }; |
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 089daf96f..37f01d4f7 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp | |||
| @@ -293,7 +293,7 @@ DrawParameters RasterizerOpenGL::SetupDraw() { | |||
| 293 | 293 | ||
| 294 | void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) { | 294 | void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) { |
| 295 | MICROPROFILE_SCOPE(OpenGL_Shader); | 295 | MICROPROFILE_SCOPE(OpenGL_Shader); |
| 296 | const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); | 296 | auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); |
| 297 | 297 | ||
| 298 | // Next available bindpoints to use when uploading the const buffers and textures to the GLSL | 298 | // Next available bindpoints to use when uploading the const buffers and textures to the GLSL |
| 299 | // shaders. The constbuffer bindpoint starts after the shader stage configuration bind points. | 299 | // shaders. The constbuffer bindpoint starts after the shader stage configuration bind points. |
| @@ -376,6 +376,8 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) { | |||
| 376 | } | 376 | } |
| 377 | 377 | ||
| 378 | SyncClipEnabled(clip_distances); | 378 | SyncClipEnabled(clip_distances); |
| 379 | |||
| 380 | gpu.dirty_flags.shaders = false; | ||
| 379 | } | 381 | } |
| 380 | 382 | ||
| 381 | void RasterizerOpenGL::SetupCachedFramebuffer(const FramebufferCacheKey& fbkey, | 383 | void RasterizerOpenGL::SetupCachedFramebuffer(const FramebufferCacheKey& fbkey, |
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index aea6bf1af..c785fffa3 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp | |||
| @@ -188,6 +188,10 @@ void CachedShader::CalculateProperties() { | |||
| 188 | ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer) : RasterizerCache{rasterizer} {} | 188 | ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer) : RasterizerCache{rasterizer} {} |
| 189 | 189 | ||
| 190 | Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) { | 190 | Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) { |
| 191 | if (!Core::System::GetInstance().GPU().Maxwell3D().dirty_flags.shaders) { | ||
| 192 | return last_shaders[static_cast<u32>(program)]; | ||
| 193 | } | ||
| 194 | |||
| 191 | const VAddr program_addr{GetShaderAddress(program)}; | 195 | const VAddr program_addr{GetShaderAddress(program)}; |
| 192 | 196 | ||
| 193 | // Look up shader in the cache based on address | 197 | // Look up shader in the cache based on address |
| @@ -199,7 +203,7 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) { | |||
| 199 | Register(shader); | 203 | Register(shader); |
| 200 | } | 204 | } |
| 201 | 205 | ||
| 202 | return shader; | 206 | return last_shaders[static_cast<u32>(program)] = shader; |
| 203 | } | 207 | } |
| 204 | 208 | ||
| 205 | } // namespace OpenGL | 209 | } // namespace OpenGL |
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index de3671acf..768747968 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h | |||
| @@ -4,6 +4,7 @@ | |||
| 4 | 4 | ||
| 5 | #pragma once | 5 | #pragma once |
| 6 | 6 | ||
| 7 | #include <array> | ||
| 7 | #include <map> | 8 | #include <map> |
| 8 | #include <memory> | 9 | #include <memory> |
| 9 | 10 | ||
| @@ -115,6 +116,9 @@ public: | |||
| 115 | 116 | ||
| 116 | /// Gets the current specified shader stage program | 117 | /// Gets the current specified shader stage program |
| 117 | Shader GetStageProgram(Maxwell::ShaderProgram program); | 118 | Shader GetStageProgram(Maxwell::ShaderProgram program); |
| 119 | |||
| 120 | private: | ||
| 121 | std::array<Shader, Maxwell::MaxShaderProgram> last_shaders; | ||
| 118 | }; | 122 | }; |
| 119 | 123 | ||
| 120 | } // namespace OpenGL | 124 | } // namespace OpenGL |