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authorGravatar bunnei2019-01-20 14:06:26 -0500
committerGravatar GitHub2019-01-20 14:06:26 -0500
commit197d0d9d2408e608909b32dfa057791215d42c77 (patch)
tree5b37be4dc4e4e1bac75529e2b238b1b6d0ecde47 /src
parentMerge pull request #2002 from ReinUsesLisp/dsa-vao-buffer (diff)
parentgl_rasterizer: Skip framebuffer configuration if rendertargets have not been ... (diff)
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Merge pull request #2008 from ReinUsesLisp/dirty-framebuffers
gl_rasterizer_cache: Use dirty flags for framebuffers
Diffstat (limited to 'src')
-rw-r--r--src/video_core/engines/maxwell_3d.cpp19
-rw-r--r--src/video_core/engines/maxwell_3d.h5
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp14
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h18
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp27
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h3
6 files changed, 78 insertions, 8 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 0ed7bc5d8..d64a5080b 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -135,6 +135,25 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
135 135
136 if (regs.reg_array[method_call.method] != method_call.argument) { 136 if (regs.reg_array[method_call.method] != method_call.argument) {
137 regs.reg_array[method_call.method] = method_call.argument; 137 regs.reg_array[method_call.method] = method_call.argument;
138 // Color buffers
139 constexpr u32 first_rt_reg = MAXWELL3D_REG_INDEX(rt);
140 constexpr u32 registers_per_rt = sizeof(regs.rt[0]) / sizeof(u32);
141 if (method_call.method >= first_rt_reg &&
142 method_call.method < first_rt_reg + registers_per_rt * Regs::NumRenderTargets) {
143 const std::size_t rt_index = (method_call.method - first_rt_reg) / registers_per_rt;
144 dirty_flags.color_buffer |= 1u << static_cast<u32>(rt_index);
145 }
146
147 // Zeta buffer
148 constexpr u32 registers_in_zeta = sizeof(regs.zeta) / sizeof(u32);
149 if (method_call.method == MAXWELL3D_REG_INDEX(zeta_enable) ||
150 method_call.method == MAXWELL3D_REG_INDEX(zeta_width) ||
151 method_call.method == MAXWELL3D_REG_INDEX(zeta_height) ||
152 (method_call.method >= MAXWELL3D_REG_INDEX(zeta) &&
153 method_call.method < MAXWELL3D_REG_INDEX(zeta) + registers_in_zeta)) {
154 dirty_flags.zeta_buffer = true;
155 }
156
138 // Shader 157 // Shader
139 constexpr u32 shader_registers_count = 158 constexpr u32 shader_registers_count =
140 sizeof(regs.shader_config[0]) * Regs::MaxShaderProgram / sizeof(u32); 159 sizeof(regs.shader_config[0]) * Regs::MaxShaderProgram / sizeof(u32);
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index d50e5a126..1f76aa670 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -1089,12 +1089,17 @@ public:
1089 MemoryManager& memory_manager; 1089 MemoryManager& memory_manager;
1090 1090
1091 struct DirtyFlags { 1091 struct DirtyFlags {
1092 u8 color_buffer = 0xFF;
1093 bool zeta_buffer = true;
1094
1092 bool shaders = true; 1095 bool shaders = true;
1093 1096
1094 bool vertex_attrib_format = true; 1097 bool vertex_attrib_format = true;
1095 u32 vertex_array = 0xFFFFFFFF; 1098 u32 vertex_array = 0xFFFFFFFF;
1096 1099
1097 void OnMemoryWrite() { 1100 void OnMemoryWrite() {
1101 color_buffer = 0xFF;
1102 zeta_buffer = true;
1098 shaders = true; 1103 shaders = true;
1099 vertex_array = 0xFFFFFFFF; 1104 vertex_array = 0xFFFFFFFF;
1100 } 1105 }
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 0c2a3265b..2bf086902 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -490,7 +490,19 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us
490 bool using_depth_fb, bool preserve_contents, 490 bool using_depth_fb, bool preserve_contents,
491 std::optional<std::size_t> single_color_target) { 491 std::optional<std::size_t> single_color_target) {
492 MICROPROFILE_SCOPE(OpenGL_Framebuffer); 492 MICROPROFILE_SCOPE(OpenGL_Framebuffer);
493 const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; 493 const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
494 const auto& regs = gpu.regs;
495
496 const FramebufferConfigState fb_config_state{using_color_fb, using_depth_fb, preserve_contents,
497 single_color_target};
498 if (fb_config_state == current_framebuffer_config_state && gpu.dirty_flags.color_buffer == 0 &&
499 !gpu.dirty_flags.zeta_buffer) {
500 // Only skip if the previous ConfigureFramebuffers call was from the same kind (multiple or
501 // single color targets). This is done because the guest registers may not change but the
502 // host framebuffer may contain different attachments
503 return;
504 }
505 current_framebuffer_config_state = fb_config_state;
494 506
495 Surface depth_surface; 507 Surface depth_surface;
496 if (using_depth_fb) { 508 if (using_depth_fb) {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index fe230083f..21c51f874 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -99,6 +99,23 @@ private:
99 float max_anisotropic = 1.0f; 99 float max_anisotropic = 1.0f;
100 }; 100 };
101 101
102 struct FramebufferConfigState {
103 bool using_color_fb{};
104 bool using_depth_fb{};
105 bool preserve_contents{};
106 std::optional<std::size_t> single_color_target;
107
108 bool operator==(const FramebufferConfigState& rhs) const {
109 return std::tie(using_color_fb, using_depth_fb, preserve_contents,
110 single_color_target) == std::tie(rhs.using_color_fb, rhs.using_depth_fb,
111 rhs.preserve_contents,
112 rhs.single_color_target);
113 }
114 bool operator!=(const FramebufferConfigState& rhs) const {
115 return !operator==(rhs);
116 }
117 };
118
102 /** 119 /**
103 * Configures the color and depth framebuffer states. 120 * Configures the color and depth framebuffer states.
104 * @param use_color_fb If true, configure color framebuffers. 121 * @param use_color_fb If true, configure color framebuffers.
@@ -203,6 +220,7 @@ private:
203 vertex_array_cache; 220 vertex_array_cache;
204 221
205 std::map<FramebufferCacheKey, OGLFramebuffer> framebuffer_cache; 222 std::map<FramebufferCacheKey, OGLFramebuffer> framebuffer_cache;
223 FramebufferConfigState current_framebuffer_config_state;
206 224
207 std::array<SamplerInfo, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> texture_samplers; 225 std::array<SamplerInfo, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> texture_samplers;
208 226
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index bff0c65cd..a05b8b936 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -919,9 +919,16 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu
919} 919}
920 920
921Surface RasterizerCacheOpenGL::GetDepthBufferSurface(bool preserve_contents) { 921Surface RasterizerCacheOpenGL::GetDepthBufferSurface(bool preserve_contents) {
922 const auto& regs{Core::System::GetInstance().GPU().Maxwell3D().regs}; 922 auto& gpu{Core::System::GetInstance().GPU().Maxwell3D()};
923 const auto& regs{gpu.regs};
924
925 if (!gpu.dirty_flags.zeta_buffer) {
926 return last_depth_buffer;
927 }
928 gpu.dirty_flags.zeta_buffer = false;
929
923 if (!regs.zeta.Address() || !regs.zeta_enable) { 930 if (!regs.zeta.Address() || !regs.zeta_enable) {
924 return {}; 931 return last_depth_buffer = {};
925 } 932 }
926 933
927 SurfaceParams depth_params{SurfaceParams::CreateForDepthBuffer( 934 SurfaceParams depth_params{SurfaceParams::CreateForDepthBuffer(
@@ -929,25 +936,31 @@ Surface RasterizerCacheOpenGL::GetDepthBufferSurface(bool preserve_contents) {
929 regs.zeta.memory_layout.block_width, regs.zeta.memory_layout.block_height, 936 regs.zeta.memory_layout.block_width, regs.zeta.memory_layout.block_height,
930 regs.zeta.memory_layout.block_depth, regs.zeta.memory_layout.type)}; 937 regs.zeta.memory_layout.block_depth, regs.zeta.memory_layout.type)};
931 938
932 return GetSurface(depth_params, preserve_contents); 939 return last_depth_buffer = GetSurface(depth_params, preserve_contents);
933} 940}
934 941
935Surface RasterizerCacheOpenGL::GetColorBufferSurface(std::size_t index, bool preserve_contents) { 942Surface RasterizerCacheOpenGL::GetColorBufferSurface(std::size_t index, bool preserve_contents) {
936 const auto& regs{Core::System::GetInstance().GPU().Maxwell3D().regs}; 943 auto& gpu{Core::System::GetInstance().GPU().Maxwell3D()};
944 const auto& regs{gpu.regs};
945
946 if ((gpu.dirty_flags.color_buffer & (1u << static_cast<u32>(index))) == 0) {
947 return last_color_buffers[index];
948 }
949 gpu.dirty_flags.color_buffer &= ~(1u << static_cast<u32>(index));
937 950
938 ASSERT(index < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets); 951 ASSERT(index < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets);
939 952
940 if (index >= regs.rt_control.count) { 953 if (index >= regs.rt_control.count) {
941 return {}; 954 return last_color_buffers[index] = {};
942 } 955 }
943 956
944 if (regs.rt[index].Address() == 0 || regs.rt[index].format == Tegra::RenderTargetFormat::NONE) { 957 if (regs.rt[index].Address() == 0 || regs.rt[index].format == Tegra::RenderTargetFormat::NONE) {
945 return {}; 958 return last_color_buffers[index] = {};
946 } 959 }
947 960
948 const SurfaceParams color_params{SurfaceParams::CreateForFramebuffer(index)}; 961 const SurfaceParams color_params{SurfaceParams::CreateForFramebuffer(index)};
949 962
950 return GetSurface(color_params, preserve_contents); 963 return last_color_buffers[index] = GetSurface(color_params, preserve_contents);
951} 964}
952 965
953void RasterizerCacheOpenGL::LoadSurface(const Surface& surface) { 966void RasterizerCacheOpenGL::LoadSurface(const Surface& surface) {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 7223700c4..37611c4fc 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -396,6 +396,9 @@ private:
396 /// Use a Pixel Buffer Object to download the previous texture and then upload it to the new one 396 /// Use a Pixel Buffer Object to download the previous texture and then upload it to the new one
397 /// using the new format. 397 /// using the new format.
398 OGLBuffer copy_pbo; 398 OGLBuffer copy_pbo;
399
400 std::array<Surface, Tegra::Engines::Maxwell3D::Regs::NumRenderTargets> last_color_buffers;
401 Surface last_depth_buffer;
399}; 402};
400 403
401} // namespace OpenGL 404} // namespace OpenGL